Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 22:28:32 Player: Matters Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2008) 2008 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 5374 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 608 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 278/290 System Corruption 0% Temperature Cool (18) Movement Walking (105) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (2) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Hacking Suite Hacking Drone Bay Flak Cannon Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Armor Integrity Analyzer > --- WEAPON ----------- Flak Cannon Spear > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Medium Armor Plating Advanced Hacking Suite Precision Beam Rifle Flak Cannon Rocket Launcher Mini Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 61 | 5 13 3 20 2 5 13 Power 6 | 1 1 . 3 . . 1 Engine 5 | 1 1 . 2 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 1 4 1 7 1 . 3 Treads . | . . . . . . . Leg 17 | 1 4 1 7 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 4 . 2 1 3 1 Device 2 | . 2 . . . . . Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 26 | 2 4 2 8 . 2 8 Energy Gun 4 | 1 . 1 1 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon 7 | . . . 5 . . 2 Launcher 3 | . . 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . 2 . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon 3 | . . . . . 2 1 Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 8 | . 1 . 1 2 . 4 Power 1 | . 1 . . . . . Propulsion 4 | . . . . 1 . 3 Utility 2 | . . . 1 1 . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . 1 . 1 1 . 2 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 94 98 96 99 100 98 Engine 10 | . 13 12 7 11 11 11 Leg 40 | . 26 28 43 43 44 43 Device 2 | . 7 14 1 . . . Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 8 10 10 11 Energy Gun 1 | . 4 4 . . . 3 Ballistic Gun 2 | . 13 8 . . . . Ballistic Cannon 8 | . . . 12 11 11 10 Impact Weapon 2 | . 9 14 1 . . . Slashing Weapon 3 | . . . 7 11 1 . Piercing Weapon 3 | . . . . . 9 4 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 21 22 40 44 44 56 Greatest Support 54 | 10 20 20 51 54 54 54 Greatest Overweight (x) 5 | 1 5 1 2 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 Average Carried 11 | 5 8 9 11 13 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 7 9 9 15 14 14 12 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2102 | 187 470 40 887 125 50 343 Remotely . | . . . . . . . Salvage Created 1871 | . 359 81 971 110 . 350 Parts 127 | . 25 4 62 9 . 27 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 52 | . . . . . 1 51 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 65 | . 13 2 27 9 . 14 Melee 6 | . 1 2 3 . . . Guns 14 | . 11 . . . . 3 Cannons 44 | . . . 24 9 . 11 Classes Destroyed 11 | . 4 . 5 . . 2 Worker 2 | . 1 . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . . . . 1 Watcher 6 | . 3 . 3 . . . Swarmer 30 | . 9 . 3 7 . 11 Grunt 26 | . 4 2 16 2 . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Best Kill Streak 7 | . 7 2 6 4 . 4 Combat Bots Only 6 | . 6 2 5 4 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 330 | . 73 27 99 29 . 102 Missed 85 | . 15 10 24 6 . 30 Damage Taken 3157 | . 509 251 930 201 . 1266 Core 602 | . 109 70 143 25 . 255 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 70 | . . . 70 . . . Core Remaining (%) 64 | 100 . 28 . . . . Volleys Fired 161 | . 30 5 66 17 . 43 Largest 2 | . 2 1 2 1 . 2 Hottest 129 | . 70 65 88 44 . 129 Shots Fired 216 | . 48 5 90 17 . 56 Gun 63 | . 48 5 . . . 10 Cannon 150 | . . . 90 17 . 43 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 170 | . 30 . 90 17 . 33 Thermal 43 | . 18 5 . . . 20 Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 4 2 11 5 . 9 Robot Miss Streak 11 | . 3 2 8 10 . 11 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 194 | . 31 7 86 16 . 54 Core Hits 200 | . 17 3 104 22 . 54 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 5 | . 3 2 . . . . Burn 2 | . 2 . . . . . Smash 3 | . 1 2 . . . . Melee Attacks 37 | . 10 6 9 . . 12 Impact 16 | . 10 6 . . . . Slashing 9 | . . . 9 . . . Piercing . | . . . . . . . Sneak Attacks 14 | . 1 . 1 . . 12 Combat Hostiles 1 | . 1 . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3976 | . 590 192 1896 263 . 1035 Guns 469 | . 319 32 . . . 118 Cannons 2555 | . . . 1567 263 . 725 Explosions 192 | . . . . . . 192 Melee 760 | . 271 160 329 . . . Ramming . | . . . . . . . Kinetic 2548 | . 232 . 1567 263 . 486 Thermal 476 | . 87 32 . . . 357 Explosive 192 | . . . . . . 192 Electromagnetic . | . . . . . . . Impact 431 | . 271 160 . . . . Slashing 329 | . . . 329 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 145 | . 92 38 11 . . 4 Projectiles 4 | . . . . . . 4 Explosions . | . . . . . . . Melee 141 | . 92 38 11 . . . Knockbacks 70 | . 1 . 42 12 . 15 Impact 1 | . 1 . . . . . Kinetic 62 | . . . 37 10 . 15 Secondary 7 | . . . 5 2 . . Self-Inflicted Damage 53 | . . . . . . 53 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 332 | . 117 70 186 20 . 332 Average Temperature 71 | . 44 35 37 6 . 123 Received Heat Transfer 702 | . 114 42 405 27 . 114 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 6 . . . . . Impact Corruptions 5 | . 4 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 1036 | . 407 74 . . . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 467 | . 205 50 467 325 . . Initial 148 | . . . . 148 . . Average 170 | . 96 19 256 203 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 64 | 100 99 100 33 56 . . Level 1 31 | . . . 57 43 . . Level 2 3 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 5 . . 1 Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 20 5 41 10 . 39 Peak Tracking Total 9 | . 6 5 6 4 . 9 Tactical Retreats 9 | . 1 1 2 . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 18 | . 8 . 9 1 . . Terminals 13 | . 6 . 6 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 17 . 29 1 . . Successful 29 | . 10 . 18 1 . . Failed 18 | . 7 . 11 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 34 | . 15 . 18 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 8 . 8 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 7 | . 3 . 4 . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Investigation Status 2 | . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . 8 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . . . 3 4 2 Largest Group 6 | . . . . 3 6 6 Highest-Rated Group 185 | . . . . 40 185 185 Highest-Rated Ally 40 | . . . . 16 40 40 Total Orders . | . . . . . . . Ally Attacks 76 | . . . . 2 . 74 Total Damage 1364 | . . . . 25 . 1339 Kills 17 | . . . . 1 . 16 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . . 2 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7807 | 181 1217 406 1854 721 1743 1685 Spaces Moved 5310 | 94 634 199 1333 594 1481 975 Core 7 | 6 1 . . . . . Treads . | . . . . . . . Legs 5303 | 88 633 199 1333 594 1481 975 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 97 105 105 Average Speed 117 | 178 158 180 100 103 105 122 Slowest Speed 300 | 190 300 190 270 105 105 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 5 86 44 73 88 93 73 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 2 2 Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 8 | . . 1 . 1 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . . . 10 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 6615 | 105 783 231 1742 680 1672 1402 Wait 941 | . 69 6 281 67 171 347 Move 5304 | 93 633 198 1332 593 1480 975 Hop . | . . . . . . . Pick Up 61 | 7 15 6 19 1 7 6 Fast Attach 17 | 5 6 . 4 . 2 . Attach 13 | . 2 . 2 2 2 5 Detach . | . . . . . . . Swap 31 | . 5 3 14 . 1 8 Drop 50 | . 13 7 15 . 9 6 Fire 161 | . 30 5 66 17 . 43 Melee 37 | . 10 6 9 . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Discovered new exit (range 12) 803 | -10/Materials | Discovered new exit (range 9) 959 | -10/Materials | Identified exit to Materials 1312 | -10/Materials | Discovered new exit (range 16) 1399 | -10/Materials | Entered Mines 1521 | -10/Mines | Discovered exit to Materials (range 6) 1634 | -10/Mines | Core integrity fell below 50% 1726 | -10/Mines | Assembled infested the area 1731 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1803 | -10/Mines | Discovered new exit (range 14) 1805 | -10/Mines | Entered Materials 1805 | -9/Materials | Evolved 2 slots: Propulsion x2 2183 | -9/Materials | Discovered new exit (range 7) 2220 | -9/Materials | Identified exit to Mines 2483 | -9/Materials | Discovered new exit (range 11) 2980 | -9/Materials | Discovered new exit (range 5) 3113 | -9/Materials | Repaired VSS Leg 3659 | -9/Materials | Entered Mines 3723 | -9/Mines | Learned Materials garrison access intel 3728 | -9/Mines | Found a hidden stash of uninstalled traps 3872 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3905 | -9/Mines | Discovered new exit (range 7) 4184 | -9/Mines | Learned location of Zion (-7) 4190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4256 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4380 | -9/Mines | Entered Zion 4380 | -7/Zion | Accompanied by 2 allies 4470 | -7/Zion | Learned location of 1 exit from Proximity Caves 4702 | -7/Zion | Learned location of Armory (-3) 4738 | -7/Zion | Found Prototype Processor 4739 | -7/Zion | Identified Exp. Targeting Computer 4742 | -7/Zion | Found Prototype Processor 4742 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4874 | -7/Zion | Received a visual enhancement algorithm 5021 | -7/Zion | Imprinted 5023 | -7/Zion | Declared Zion's savior 5306 | -7/Zion | Learned location of Data Miner (-6) 5328 | -7/Zion | Found CR-A16's Pointy Stick 5357 | -7/Zion | Given the Hacking Drone Bay 5361 | -7/Zion | Found Prototype Device 6014 | -7/Zion | Given A8's code to call for help 6016 | -7/Zion | Discovered new exit (range 13) 6123 | -7/Zion | Entered Proximity Caves 6123 | -6/Proximity Caves | Accompanied by 6 allies 6124 | -6/Proximity Caves | Identified exit to Factory 6125 | -6/Proximity Caves | Core integrity fell below 50% 6180 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6219 | -6/Proximity Caves | Lost 3 allies 6552 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7279 | -6/Proximity Caves | Core integrity fell below 20% 7406 | -6/Proximity Caves | Spotted B-75 Beast 7808 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07354_ Carbon-fiber Leg destroyed. 07355_ S-27 Virus destroyed. 07360_ Acquired 16 matter. 07364_ Autogun fries itself beyond repair. 07364_ Acquired 5 matter. 07371_ VTOL Module fries itself beyond repair. 07375_ S-27 Virus destroyed. 07378_ Acquired 6 matter. 07380_ Acquired 10 matter. 07382_ Lgt. Nuclear Core fries itself beyond repair. 07449_ S-27 Virus knocked back. 07456_ S-27 Virus destroyed. 07459_ Acquired 12 matter. 07462_ VTOL Module fries itself beyond repair. 07483_ S-27 Virus destroyed. 07486_ Acquired 6 matter. 07513_ Acquired derelict log, extracted data. World map updated: -4/Factory. 07692_ Acquired 6 matter. 07712_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###?????????#####?????????????????????? | | ?###?????### #####???### ;#?????????????????????? | | ## #???### #???# ##????????????????????? | | # ##??# #???# #????????????????????? | | # ##?# # #??## #????????????????????? | | ### ### ## #### #????????????????????? | | # #?# "" #????????????????????? | | ## ##% #?# ##???????????????????? | | ?## %### ############# #???????????????????? | | ??# ##?# ##???????# ; #???????????????????? | | ??# #??# #???????#;; #???????????????????? | | ??# #??# #??????## ##???????????????????? | | ### #??# ##?????# ##????????????????????? | | ### #?????# ##?????????????????????? | | ##?????# @##?????????????????????? | | ### ##???#### ####??????????????????? | | #?## ##???##"# ## #??????????????? | | #??## ##???#; ????????????? | | #???## #???## ????????????? | | ##????# #????## ###; BB ????????????? | | ##??#### ##?????## #####;# BB ????????????? | | #### ### #?######; ##??## ?????????????? | | ## ##%### ;; #???? ????????????? | | % #????? #???????????? | | ###????? ????????????? | | # #### ### ##??????? ????????????? | | # #??# #### ##???????? ??????????????? | | # ###??## #### ####?????? ????????????????? | | ##?????# ### ##???????????????????????? | | ##?????# #???????????????????????? | | #?????# #???????????????????????? | | #?????# ######??????????????????? | | # #??# #####??????????????? | | ### ###??# ##?????????????? | | ### #????# ###### #?????????????? | | #????# ###### #?????????????? | | #####????# #### ##?????????????? | | #????????# #??### ##??????????????? | | ##???????##### #????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Imp. Target Analyzer | -7/Zion | Archive Flak Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Lance | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend More Dakka Please Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed WeaponsOpticalAutobeam Manual? 0 Play Time 01:25:09 Cumulative 7.3 hours Start 2024.05.08 @ 17:21:05 End 2024.05.08 @ 22:28:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 99a0f912-8bf2-4c6c-8578-54e7c4261dcb