Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.03 @ 22:29:04 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (455) 2275 Value Destroyed (25681) 25681 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (11262) 11262 TOTAL SCORE: 50898 Bonus ------- High Alert Combat Kills 6427 Follower Combat Kills 800 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -1465 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 680/680 System Corruption 3% Temperature Cool (0) Movement Hovering (43) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Improved Terrain Scanner Advanced Target Analyzer Improved Particle Charger Improved Weapon Cycler Advanced ECM Suite Advanced Reaction Control System Relay Coupler [Swarmer] (124) Relay Coupler [Grunt] (112) Relay Coupler [Hunter] (66) > --- WEAPON (4) ------- 01-MTF's Shockpuncher Gamma Rifle Gamma Rifle Force Lance > --- INVENTORY (7) ---- Protomatter-90 Precision Matter Filter Transdimensional Reconstructor Gamma Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Target Analyzer Precision Matter Filter Improved Particle Charger Improved Weapon Cycler Advanced ECM Suite Advanced Reaction Control System Cloak of Protection Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- 01-MTF's Shockpuncher Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Protomatter Improved Terrain Scanner Transdimensional Reconstructor Advanced Datajack Force Lance [Rating: 158] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Mini Fusion Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Battery Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Impact Weapon Heavy Mace Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Slots Evolved 18 | 3 . . 1 2 . 1 2 1 2 . . . 1 . . . . 1 . 1 . 1 . . . 1 . . 1 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | 1 . . 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . . . 1 . . 1 . . Weapon 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 160 | 7 3 . 4 . 1 5 13 26 16 2 . 2 5 . . 4 2 3 3 . 2 2 . 5 4 25 8 1 1 9 7 Power 21 | 1 . . 1 . . 1 4 2 2 . . . . . . . 1 1 . . . . . 2 . 3 2 . . 1 . Engine 6 | 1 . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 1 . . . . . . . 1 1 . . . . . 1 . . . . . . . Reactor 9 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 3 2 . . 1 . Propulsion 33 | 2 . . . . . 2 6 6 1 . . . . . . . 1 . . . 2 . . . . 7 4 . . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . 6 6 1 . . . . . . . 1 . . . 2 . . . . 7 4 . . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 40 | 3 1 . . . 1 2 1 4 2 . . . 1 . . . . 2 1 . . 2 . 1 . 7 2 . 1 5 4 Device 26 | 1 . . . . 1 2 . 3 1 . . . 1 . . . . 2 1 . . . . 1 . 5 1 . 1 2 4 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 5 | . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . 1 . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Protection 4 | 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 1 2 . 3 . . . 2 14 11 2 . 2 4 . . 4 . . 2 . . . . 2 4 8 . 1 . 2 2 Energy Gun 41 | 1 2 . 1 . . . . 4 11 1 . 1 3 . . 2 . . 2 . . . . 1 2 7 . 1 . 1 1 Energy Cannon 14 | . . . 2 . . . 2 7 . . . . 1 . . . . . . . . . . . 1 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . 3 . 1 . 1 . . . 2 . . . . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . 1 . 1 4 3 . . . 2 . . . . . 1 . . . . 2 . 2 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 80 70 82 99 99 99 100 100 100 100 100 100 100 100 100 100 94 94 99 100 100 100 96 94 95 95 94 94 Engine 2 | . 14 14 13 11 10 12 10 5 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 5 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 . . . . . . Reactor 5 | . . . . . . . . 1 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 9 9 9 9 Leg 4 | . 28 28 27 23 20 28 5 . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 33 36 31 31 31 31 29 29 29 29 29 27 27 26 26 25 25 25 25 20 19 19 18 17 17 Device 21 | . 14 14 13 11 10 12 16 15 18 18 18 18 22 23 23 23 23 25 27 26 26 25 25 25 25 24 26 28 30 33 29 Processor 9 | . . . . . . . . 6 12 12 12 12 11 11 11 11 11 11 11 10 10 19 20 20 20 18 14 9 9 8 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 5 14 Protection 2 | . 14 14 13 11 10 9 8 5 . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 17 | . 22 28 16 . . . . 3 23 20 25 22 23 23 23 22 23 22 22 21 21 20 20 18 18 19 19 19 18 16 17 Energy Cannon 3 | . . . 11 23 20 19 16 13 . . . . . . . . . . . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 8 13 13 20 20 28 31 36 43 44 44 44 44 47 47 47 47 49 51 52 52 52 52 52 60 57 73 74 74 75 84 76 Greatest Support 94 | 20 20 20 20 20 20 49 49 50 50 50 50 50 50 50 50 50 52 52 52 52 55 55 55 55 60 75 81 81 81 86 94 Greatest Overweight (x) 3 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 5 5 5 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 6 | 3 3 3 3 5 5 5 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 1 1 1 3 4 5 5 5 6 6 6 6 6 6 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 6 Average Carried 5 | . . 1 1 3 4 4 4 5 5 5 6 6 5 5 5 5 6 6 6 6 7 7 7 7 6 6 6 7 6 5 4 Final Capacity 7 | 3 3 3 5 5 5 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | . 1 1 3 4 5 4 5 6 5 6 6 6 5 5 5 6 7 7 6 7 7 7 7 7 7 7 7 7 6 5 5 Class Distribution -------------------- 42% | Hacker-Scout 15% | Hacker-Skirmisher 14% | Hacker-Ninja 12% | Scavenger-Scout 7% | Bothacker-Scout 4% | Commander-Scout Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Commander-Scout | -7/Factory Hacker-Ninja | -7/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Hacker-Scout | -5/Factory Bothacker-Scout | -5/Garrison Bothacker-Scout | -4/Factory Bothacker-Scout | -4/Upper Caves Bothacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -2/Garrison Scavenger-Scout | -1/Access Scavenger-Scout | -1/Garrison Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Matter Collected 1877 | 270 30 . 37 . . 53 130 260 160 10 . 20 60 . . 39 53 42 30 . . 40 . 50 44 179 171 25 17 80 77 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24025 | 143 80 . 599 . . 208 754 808 959 1168 42 1561 561 . . 1764 301 2200 327 1846 41 544 . 400 234 420 1159 1708 1159 3473 1566 Parts 1057 | 11 5 . 32 . . 11 50 33 59 47 3 76 32 . . 62 16 76 7 96 1 32 . . 12 56 31 58 58 138 55 Haulers Intercepted 21 | . 1 . 2 . . . 4 4 2 . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 4 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Combat Hostiles Destroyed 361 | . 4 . 8 . . 2 13 9 13 24 1 28 5 . . 28 5 32 1 39 . 13 . . 4 8 10 27 16 57 14 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Guns 208 | . 3 . 2 . . . . 1 9 15 1 24 4 . . 19 5 22 1 26 . 11 . . 1 8 4 12 9 23 8 Cannons 20 | . . . 5 . . 2 6 7 . . . . . . . . . . . . . . . . . . . . . . . AOE 41 | . . . . . . . 4 1 2 4 . 2 . . . 7 . 3 . 3 . . . . . . 1 . . 13 1 Classes Destroyed 24 | 2 2 . 5 . . 2 . 1 . 1 . 3 . . . 2 . 2 . 2 . . . . 1 . . . . 1 . Worker 14 | . . . 1 . . 1 2 3 3 . . . 1 . . . . . . . . . . . . 2 . . . . 1 Builder 11 | . . . . . . 1 2 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . 1 . 3 Tunneler 8 | 4 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Hauler 21 | . 1 . 2 . . . 4 4 2 . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 4 Recycler 5 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Carrier 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 1 . . . 1 Drone 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . Watcher 23 | . . . 1 . . . 2 1 3 . . . 2 . . . . 1 2 1 1 . . . . 4 . . 2 1 2 Swarmer 112 | . 4 . . . . . 8 1 6 3 1 11 . . . 9 . 4 . 8 . 7 . . . 4 3 11 11 20 1 Cutter 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Grunt 140 | . . . 3 . . . 1 3 4 18 . 8 1 . . 16 2 14 . 18 . 4 . . 2 . 4 14 2 16 10 Brawler 7 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 3 . Duelist 6 | . . . . . . . . . . 2 . 2 . . . 1 . . . . . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Sentry 47 | . . . 5 . . . 4 5 4 1 . 3 2 . . . 1 8 . 4 . . . . . 1 2 1 . 6 . Demolisher 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Hunter 20 | . . . . . . 2 . . . . . . 2 . . 1 2 . 1 4 . 2 . . . . 2 . 2 2 . Programmer 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 3 . . . 1 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Best Kill Streak 14 | 3 2 . 4 . . 4 7 6 6 9 1 7 4 . . 8 2 11 4 14 1 7 . . 4 5 4 7 10 13 10 Combat Bots Only 14 | . 2 . 3 . . 1 4 2 3 9 1 7 3 . . 7 2 11 1 14 . 7 . . 4 4 4 7 10 12 4 Max Kills in Single Turn 7 | 1 1 . 2 . . 1 3 2 2 3 1 2 1 . . 2 1 2 1 2 1 3 . . 1 2 3 2 2 7 2 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 1 . . . Exploded 6 | . . . . . . . 1 1 1 3 . 1 . . . 2 . 1 . 1 . . . . . . 1 . . 6 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Damage Taken 7527 | . 31 . 114 . . 111 293 85 355 201 . 401 50 . . 313 58 495 34 410 12 185 . . 642 1205 94 221 169 538 1510 Core 5786 | . 24 . 67 . . 71 222 63 266 160 . 303 33 . . 240 42 372 26 319 9 148 . . 508 939 67 164 130 414 1199 Absorbed by Shields 1718 | . . . . . . . . . . . . 50 . . . 16 . . . . . . . . . 134 152 259 313 794 . Redirected to Core 5170 | . 12 . 47 . . 57 202 54 266 124 . 264 33 . . 228 42 332 26 297 9 119 . . 465 909 63 159 111 331 1020 Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Core Remaining (%) 90 | 100 . 100 . . . 100 . 100 . . . 100 . . . . . 96 . 100 . . . . 97 14 . 98 . . . Volleys Fired 710 | 15 22 1 34 . . 9 39 27 26 32 1 69 15 . . 45 7 64 8 58 1 14 . . 14 27 13 39 31 69 30 Largest 4 | 1 2 2 2 . . 2 2 3 4 4 3 4 4 . . 4 4 4 4 4 3 4 . . 4 4 4 4 4 4 4 Hottest 290 | 40 100 100 136 . . 136 136 175 215 215 165 215 215 . . 215 215 215 215 215 165 215 . . 215 270 290 290 275 275 275 Shots Fired 2268 | 15 38 2 68 . . 18 78 62 75 123 3 226 50 . . 167 27 235 29 216 3 49 . . 49 104 52 150 92 227 110 Gun 2087 | 15 38 2 44 . . . . 9 67 123 3 226 50 . . 167 27 235 29 216 3 49 . . 49 104 52 150 92 227 110 Cannon 181 | . . . 24 . . 18 78 53 8 . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 155 | 15 38 2 68 . . 18 14 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2113 | . . . . . . . 64 62 75 123 3 226 50 . . 167 27 235 29 216 3 49 . . 49 104 52 150 92 227 110 Robot Hit Streak 72 | 15 23 15 34 . . 29 33 65 24 49 8 50 70 . . 26 46 28 19 52 52 72 . . 42 48 21 40 46 42 59 Robot Miss Streak 4 | . 4 . 1 . . . 1 1 1 1 . 2 1 . . 2 1 2 1 1 . 1 . . 1 1 2 2 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 41 | . . . . . . . . . 1 1 . 6 . . . 4 . 2 . 3 . 2 . . . 4 2 2 2 6 6 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 1 Shots Hit Robots 1658 | 15 30 2 58 . . 16 61 55 54 81 3 112 36 . . 98 24 127 21 150 3 40 . 8 59 87 46 113 75 191 93 Core Hits 879 | 6 6 . 20 . . 7 23 28 35 44 2 72 15 . . 55 12 64 9 86 2 23 . 1 15 55 47 79 35 92 46 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . Critical Strikes 113 | . 4 . 6 . . . 1 1 2 3 . 7 1 . . 1 . 1 1 3 . 2 . 3 3 5 5 11 11 24 18 Burn 10 | . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 95 | . . . . . . . 1 1 2 3 . 7 1 . . 1 . 1 1 3 . 2 . . . 5 5 11 11 22 18 Smash 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 389 | . . . . . . . . 9 . 249 . 68 . . . 20 . . . . . . . 8 14 . . . . 15 6 Impact 368 | . . . . . . . . 9 . 249 . 68 . . . 20 . . . . . . . 8 14 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 Sneak Attacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47704 | 167 391 25 939 3 . 351 1820 1687 1739 2074 51 2825 814 . . 3007 634 3302 588 4402 112 1010 . 654 1062 1650 1816 3698 2602 7166 3115 Guns 36877 | 167 382 24 545 . . . . 189 1132 1894 51 2578 814 . . 2277 602 3062 588 3777 112 1010 . . 498 1291 1613 3342 2547 5518 2864 Cannons 3080 | . . . 389 . . 329 1184 1024 154 . . . . . . . . . . . . . . . . . . . . . . Explosions 5894 | . . . . . . . 570 353 453 180 . 247 . . . 730 32 240 . 625 . . . . . 328 203 356 55 1271 251 Melee 1716 | . . . . . . . . 121 . . . . . . . . . . . . . . . 654 564 . . . . 377 . Ramming 137 | . 9 1 5 3 . 22 66 . . . . . . . . . . . . . . . . . . 31 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7919 | 167 382 24 934 . . 329 775 353 453 180 . 247 . . . 730 32 240 . 625 . . . . . 328 203 356 55 1271 235 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 37932 | . . . . . . . 979 1213 1286 1894 51 2578 814 . . 2277 602 3062 588 3777 112 1010 . . 498 1291 1613 3342 2547 5518 2880 Impact 1339 | . . . . . . . . 121 . . . . . . . . . . . . . . . 654 564 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 377 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377 . Highest Corruption 11 | . . . . . . . . . . . . . . 3 3 3 4 4 . . . . . . 10 11 . 3 . . 3 Average Corruption 4 | . . . . . . . . . . . . . . 3 3 3 3 4 . . . . . . 9 6 . 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . . . . . . . 14 6 22 . . . . . . 6 8 . 10 . . 1 Message Errors 20 | . . . . . . . . . . . . . . . . 4 1 9 . . . . . . 3 1 . 2 . . . Matter Fused 12 | . . . . . . . . . . . . . . . . 3 2 2 . . . . . . 2 . . 3 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Energy Discharges 12 | . . . . . . . . . . . . . . . . 4 1 3 . . . . . . 1 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Misfires 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . . . 4 . . . 32 113 5 . . . . . . . . . . 3 . . . 352 300 22 . 4 . 143 4 Projectiles 50 | . . . 4 . . . 28 18 . . . . . . . . . . . . . . . . . . . . . . . Explosions 110 | . . . . . . . . 14 5 . . . . . . . . . . 3 . . . . . 22 . 4 . 58 4 Melee 822 | . . . . . . . 4 81 . . . . . . . . . . . . . . . 352 300 . . . . 85 . Knockbacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Impact 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 530 | . . . . . . . 133 15 38 10 . 29 . . . 15 . . . 56 . . . . . 67 . 40 . 117 10 Shots 21 | . . . . . . . 3 2 1 1 . 1 . . . 1 . . . 3 . . . . . 2 . 2 . 4 1 Rammed 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 13 | . 1 1 2 1 . 3 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked 8 | . 1 1 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . . . 96 . . 75 177 294 24 47 . 42 22 . . 86 131 170 88 190 30 189 . . 84 125 144 270 241 189 201 Average Temperature 48 | . . . 32 . . 27 55 55 10 10 . 9 12 . . 20 24 38 46 59 22 54 . . 36 46 85 89 85 58 63 Received Heat Transfer 1771 | . . . 90 . . . 63 45 102 195 . 192 . . . 108 6 246 9 147 . 101 . . 33 4 13 47 . 46 324 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 97 | . . . . . . . 3 1 4 5 . 4 1 . . 3 . 7 1 10 . 2 . . 3 . 6 15 8 17 7 Combat Hostiles 85 | . . . . . . . 3 . 2 5 . 2 1 . . 2 . 7 . 10 . 2 . . 2 . 5 15 7 17 5 Parts Fried 394 | . . . . . . . 9 13 8 14 . 30 13 . . 14 7 26 7 35 1 16 . 2 7 13 18 35 24 55 47 Impact Corruptions 27 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 11 13 . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 2 . 9 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 10070 | 375 1371 74 2638 . . 592 770 600 400 150 . 250 . . . 675 50 100 . 400 . . . . . 250 100 225 50 850 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 59 | . . . . . . . 5 5 5 2 . 5 . . . 8 1 4 . 6 . . . . . 2 2 4 1 6 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Peak Influence 2417 | 25 102 . 239 . . 109 419 509 628 961 400 1135 554 27 14 1041 563 1366 603 1227 500 . . . . 321 350 1333 949 2417 1963 Initial 1099 | . 12 . . . . . 29 44 84 . 374 216 442 12 14 7 405 303 532 187 478 . . . . 49 64 135 606 408 1099 Average 598 | 11 43 . 88 . . 41 132 136 161 732 383 868 276 14 14 658 458 981 469 875 324 . . . . 150 206 883 744 1488 1424 Maximum Alert Level 5 | . . . 1 . . . 2 2 2 3 2 4 2 . . 3 2 4 2 4 2 . . . . 1 1 4 3 5 5 Low Security (%) 31 | 100 100 100 83 100 . 100 69 79 67 3 . . 43 100 100 11 . . . 2 37 . . . . 67 35 4 . . . Level 1 11 | . . . 16 . . . 28 17 12 9 74 9 9 . . 6 . 8 37 13 3 . . . . 32 64 8 . . . Level 2 14 | . . . . . . . 1 2 20 15 26 16 47 . . 31 100 8 62 10 59 . . . . . . 25 33 10 . Level 3 25 | . . . . . . . . . . 71 . 45 . . . 50 . 46 . 37 . . . . . . . 29 66 19 6 Level 4 12 | . . . . . . . . . . . . 28 . . . . . 35 . 35 . . . . . . . 32 . 23 67 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . . . 1 4 4 . 1 . . . . . 1 . 2 . . . . . . 5 5 . 1 . 3 Investigation 7 | . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . 1 1 . 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Reinforcement 8 | . . . . . . . 1 2 . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 Assault 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Distress Signals 9 | . 1 . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 21 . . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 21 . . Times Spotted 438 | . 9 . 12 . . 2 14 17 15 26 . 27 8 4 . 25 4 34 6 27 3 12 . . 5 28 12 28 24 50 46 Peak Tracking Total 10 | . 3 . 4 . . 1 4 3 3 8 . 4 2 4 . 6 2 9 3 4 2 5 . . 3 10 3 6 5 5 10 Tactical Retreats 27 | . . . 1 . . . . 1 . 1 . 1 . . . 3 . 2 . 1 . 1 . . . 2 . 1 2 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Traps Triggered 85 | . 1 . . . . . 1 3 6 11 . 12 1 . . 9 1 14 . 17 . . . . . 3 . 5 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Machines Disabled 56 | . 1 . . . . 1 5 7 1 4 . 4 . . . 4 . 4 . 4 . . . . . . . 8 . 9 4 Max in Single Turn 5 | . 1 . . . . 1 5 1 1 1 . 1 . . . 1 . 1 . 1 . . . . . . . 2 . 2 1 Garrison Access 4 | . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Relay 29 | . . . . . . . . . . 4 . 4 . . . 4 . 4 . 4 . . . . . . . 4 . 5 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Machines Accessed 73 | . 6 . 1 . . . 6 8 13 . 2 . 6 . 1 . 4 . 6 . 2 2 . 4 . 4 5 . 3 . . Terminals 49 | . 6 . 1 . . . 4 8 10 . 1 . 5 . . . . . 4 . 2 1 . . . 2 3 . 2 . . Fabricators 6 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . . Total Hacks 206 | . 15 . 3 . . . 22 28 32 . 7 . 16 . 1 . 7 . 14 . 11 4 . 17 . 12 11 . 6 . . Successful 122 | . 7 . 2 . . . 10 19 16 . 4 . 11 . 1 . 6 . 7 . 6 4 . 17 . 4 6 . 2 . . Failed 84 | . 8 . 1 . . . 12 9 16 . 3 . 5 . . . 1 . 7 . 5 . . . . 8 5 . 4 . . Catastrophic 7 | . 1 . . . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 15 . 3 . 1 . 13 27 22 . 3 . 14 . . . 4 . 11 . 10 . . . . 7 6 . . . . Terminals 154 | . 15 . 3 . . . 18 28 26 . 6 . 15 . . . . . 11 . 11 3 . . . 6 7 . 5 . . Fabricators 14 | . . . . . . . . . 2 . . . . . . . 4 . 2 . . . . . . 6 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . . Terminal Hacks 61 | . 1 . 1 . . . 5 12 5 . 2 . 5 . . . . . 3 . 4 4 . 17 . . 1 . 1 . . Record 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 11 | . . . . . . . 2 4 . . 1 . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 22 | . 1 . 1 . . . 2 4 4 . . . 4 . . . . . 2 . 3 . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . . Unlock Access 7 | . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 6 . 1 . . . 3 7 9 . 1 . 5 . . . 3 . 3 . 2 . . . . 2 1 . . . . Terminals 35 | . 6 . 1 . . . 3 7 7 . 1 . 5 . . . . . 1 . 2 . . . . 1 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 34 | . 6 . 1 . . . 3 7 7 . 1 . 4 . . . . . 1 . 2 . . . . 1 1 . . . . Fabricators 8 | . . . . . . . . . 2 . . . . . . . 3 . 2 . . . . . . 1 . . . . . Liberate 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Fabnet 5 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . . . . Used 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . . . . Hacking Detections 60 | . 6 . 1 . . . 5 7 13 . 1 . 5 . . . 3 . 5 . 2 1 . . . 4 4 . 3 . . Full Trace Events 8 | . . . . . . . . . 2 . 1 . . . . . . . 1 . . 1 . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Used RIF Installer 7 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . 1 1 1 1 1 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . 1 1 1 1 1 3 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . . . 1 . 5 . 8 . . . 6 . 7 . 7 . . . . . . . 8 . 9 . Machine Destruction 51 | . . . . . . . . 1 . 5 . 8 . . . 6 . 7 . 7 . . . . . . . 8 . 9 . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . 3 3 3 3 3 3 7 7 5 5 5 5 1 1 3 3 1 1 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . 1 . . . . . Robots Rewired 12 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . 1 . 7 . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Total Allies 41 | . . . . . . . . 12 4 1 . . . . . . . 1 2 3 . . . . . 3 1 2 1 8 3 Largest Group 13 | . . . . . . . . 11 13 1 1 . . . . . . 1 1 1 . . . . . 1 . 2 2 7 1 Highest-Rated Group 358 | . . . . . . . . 268 261 16 16 . . . . . . 40 49 49 . . . . . 82 . 178 178 358 58 Highest-Rated Ally 148 | . . . . . . . . 100 73 16 16 . . . . . . 40 49 49 . . . . . 82 . 148 148 58 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . . 51 39 . . . . . . . . 4 . 5 . . . . . 2 1 19 8 24 8 Total Damage 3649 | . . . . . . . . 1157 538 . . . . . . . . 85 . 178 . . . . . 85 . 629 101 728 148 Kills 22 | . . . . . . . . 10 4 . . . . . . . . 1 . 1 . . . . . . . 4 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Robot Analysis Total 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 25 . . . . Items 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 25 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Turns Passed 14573 | 176 520 162 436 415 500 360 406 455 819 1688 50 1069 251 29 12 708 236 703 134 872 151 207 70 109 293 607 513 772 412 1025 413 Spaces Moved 18685 | 118 373 132 246 344 412 271 539 632 1254 1949 137 1448 494 85 31 860 565 1100 282 1295 388 373 183 191 444 988 578 983 448 878 664 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1932 | 109 373 132 246 344 412 271 45 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16744 | . . . . . . . 494 632 1254 1949 137 1448 494 85 31 860 565 1100 282 1295 388 373 183 191 444 988 578 983 448 878 664 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 120 120 120 120 110 36 34 34 34 34 34 34 34 34 34 34 36 36 36 36 38 38 38 38 38 38 38 38 38 38 Average Speed 45 | 114 120 120 120 120 121 116 43 34 34 34 34 34 34 34 34 34 35 36 36 36 37 38 38 38 39 44 41 38 38 38 42 Slowest Speed 250 | 120 120 120 120 120 190 120 250 38 38 34 34 34 34 34 34 34 36 36 36 36 38 38 38 96 96 52 48 38 38 118 43 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 76 26 27 66 92 63 40 87 43 99 7 98 14 75 1 84 16 89 11 99 11 59 44 60 54 25 17 98 13 99 15 Regions Visited 31 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Spaces Dug 202 | . . . . . . . . 1 . 142 . 47 . . . 12 . . . . . . . . . . . . . . . Terrain Destroyed 695 | . . . . . . . 20 22 6 152 . 66 . . . 34 7 30 . 30 . . . . . 14 9 92 5 189 19 Melee 202 | . . . . . . . . 1 . 142 . 47 . . . 12 . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 493 | . . . . . . . 20 21 6 10 . 19 . . . 22 7 30 . 30 . . . . . 14 9 92 5 189 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Total 22712 | 141 407 133 320 346 413 294 632 796 1591 2459 137 1753 543 84 32 1129 581 1269 301 1600 392 412 182 211 512 1110 826 1311 643 1421 731 Wait 1669 | . . . 21 1 . . 16 63 237 54 . 8 21 . . 59 . 14 4 209 . 12 . 2 5 22 186 210 154 369 2 Move 18647 | 117 372 131 245 343 411 270 538 631 1253 1947 136 1446 494 84 30 858 564 1098 281 1293 387 372 182 190 443 987 577 981 447 875 664 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 29 | . 1 . 2 1 . . 1 2 4 3 . 1 . . 1 3 . . . 3 . . . 1 1 1 1 . 1 2 . Fast Attach 104 | 7 3 . 3 . 1 3 11 13 13 . . . 2 . . . 2 3 1 . 1 2 . 4 2 17 6 1 1 5 3 Attach 15 | . . . . . . 2 . 1 1 . . . 3 . . . . . 2 . . . . . . 1 . . . 2 3 Detach 33 | 1 2 . 3 . 1 1 2 3 1 . . . 2 . . . 1 1 1 . . . . . . 1 3 . . 5 5 Swap 42 | . . . 1 . . . 2 12 2 2 . 2 . . . 4 . . . . 1 . . 2 2 7 2 . . 2 1 Drop 104 | 1 2 . 4 . . . 12 13 14 2 . 1 2 . 1 2 1 1 2 2 2 . . 4 3 21 6 1 1 5 1 Fire 710 | 15 22 1 34 . . 9 39 27 26 32 1 69 15 . . 45 7 64 8 58 1 14 . . 14 27 13 39 31 69 30 Melee 389 | . . . . . . . . 9 . 249 . 68 . . . 20 . . . . . . . 8 14 . . . . 15 6 Ram 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 8 | . 1 1 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 534 | . . . . . . . . . 21 143 . 133 . . . 115 . 65 . . . . . . . . . 50 . 7 . Rewire 53 | . . . . . . . . . 1 6 . . . . . 4 . . 2 5 . 1 . . . 7 . 1 . 26 . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Miscellaneous 364 | . 4 . 5 . . 6 7 22 18 21 . 25 4 . . 19 6 23 . 30 . 11 . . 22 18 32 28 8 39 16 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Qua x2 / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 177 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Discovered exit to Materials (range 10) 316 | -10/Materials | Build established: Hacker-Mutant 393 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered exit to Mines (range 12) 566 | -10/Materials | Discovered exit to Materials (range 15) 668 | -10/Materials | Build established: Hacker-Skirmisher 697 | -10/Materials | Entered Mines 711 | -10/Mines | Discovered exit to Materials (range 10) 816 | -10/Mines | Discovered exit to Materials (range 12) 859 | -10/Mines | Entered Materials 861 | -9/Materials | Reached level 2 861 | -9/Materials | Reached level 3 965 | -9/Materials | Reached level 4 1244 | -9/Materials | Identified exit to Mines 1244 | -9/Materials | Discovered exit to Mines (range 16) 1276 | -9/Materials | Upgraded with Utility slot (x1) 1295 | -9/Materials | Entered Mines 1297 | -9/Mines | Reached level 5 1308 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1312 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -9/Mines | Identified exit to Materials 1319 | -9/Mines | Discovered exit to Materials (range 10) 1384 | -9/Mines | Discovered exit to Materials (range 13) 1545 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1564 | -9/Mines | Upgraded with Propulsion slot (x2) 1630 | -9/Mines | Identified exit to Exiles 1630 | -9/Mines | Discovered exit to Exiles (range 12) 1705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1710 | -9/Mines | Entered Exiles 1726 | -9/Exiles | Identified exit to Mines 1726 | -9/Exiles | Discovered exit to Mines (range 16) 1740 | -9/Exiles | Met 8R-AWN 1763 | -9/Exiles | Met EX-HEX 1796 | -9/Exiles | Met EX-BIN 1812 | -9/Exiles | Aligned with FarCom system 1814 | -9/Exiles | Given EX-Vault access code 1844 | -9/Exiles | Opened EX-Vault 1850 | -9/Exiles | Found Prototype Device 1850 | -9/Exiles | Identified Cloak of Protection 1888 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1964 | -9/Exiles | Met EX-DEC 1989 | -9/Exiles | Visited The Gauntlet 2199 | -9/Exiles | Discovered exit to Mines (range 10) 2210 | -9/Exiles | Left Exiles lab with Cloak of Protection 2210 | -9/Exiles | Entered Mines 2365 | -8/Mines | Discovered exit to Materials (range 13) 2450 | -8/Mines | Reached level 6 2463 | -8/Mines | Upgraded with Power slot (x1) 2570 | -8/Mines | Entered Materials 2572 | -8/Materials | Reached level 7 2668 | -8/Materials | Upgraded with Propulsion slot (x1) 2793 | -8/Materials | Identified exit to Storage 2878 | -8/Materials | Identified exit to Factory 2878 | -8/Materials | Discovered exit to Factory (range 13) 2882 | -8/Materials | Reached level 8 2943 | -8/Materials | Build established: Hacker-Scout 2952 | -8/Materials | Upgraded with Utility slot (x1) 2976 | -8/Materials | Entered Storage 2978 | -8/Storage | Reached level 9 2979 | -8/Storage | Met 01-MTF 3078 | -8/Storage | Identified exit to Recycling 3078 | -8/Storage | Discovered exit to Recycling (range 9) 3080 | -8/Storage | Reached level 10 3084 | -8/Storage | Used back door to open Recycling access 3137 | -8/Storage | Upgraded with Weapon slot (x1) 3313 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3331 | -8/Storage | Found 01-MTF's Shockpuncher 3334 | -8/Storage | Found Prototype Device 3334 | -8/Storage | Identified 01-MTF's Autohacker 3342 | -8/Storage | Discovered exit to Factory (range 18) 3344 | -8/Storage | Garrison activated, responded to threat 3348 | -8/Storage | Reached level 11 3366 | -8/Storage | Remotely autohacked Sealed Heavy Doors 3403 | -8/Storage | Remotely autohacked Sealed Heavy Doors 3431 | -8/Storage | Entered Factory 3431 | -7/Factory | Accompanied by 11 allies (01-MTF) 3433 | -7/Factory | Reached level 12 3435 | -7/Factory | Upgraded with Utility slot (x1) 3437 | -7/Factory | 01-MTF left 3491 | -7/Factory | Reached level 13 3578 | -7/Factory | Allied Derelicts emerged from ambush trap array 3583 | -7/Factory | Build established: Commander-Scout 3583 | -7/Factory | Garrison activated, responded to threat 3607 | -7/Factory | Upgraded with Weapon slot (x1) 3648 | -7/Factory | Reached level 14 3845 | -7/Factory | Identified exit to Factory 3845 | -7/Factory | Discovered exit to Factory (range 17) 3908 | -7/Factory | Discovered exit to Factory (range 4) 4029 | -7/Factory | Identified exit to Garrison 4250 | -7/Factory | Entered Garrison 4252 | -7/Garrison | Reached level 15 4259 | -7/Garrison | Build established: Hacker-Scout 4264 | -7/Garrison | Triggered checkpoint 4347 | -7/Garrison | Destroyed 9 combat bots 4358 | -7/Garrison | Identified exit to Factory 4358 | -7/Garrison | Discovered exit to Factory (range 12) 4365 | -7/Garrison | Installed Relay Interface Framework 4392 | -7/Garrison | Triggered checkpoint 4408 | -7/Garrison | Discovered exit to Factory (range 10) 4463 | -7/Garrison | Garrison Relay disabled 4482 | -7/Garrison | Triggered checkpoint 4564 | -7/Garrison | Triggered checkpoint 4591 | -7/Garrison | Discovered exit to Factory (range 9) 4598 | -7/Garrison | Triggered checkpoint 4648 | -7/Garrison | Garrison Relay disabled 4673 | -7/Garrison | Reached level 16 4686 | -7/Garrison | Triggered checkpoint 4722 | -7/Garrison | Triggered checkpoint 4747 | -7/Garrison | Garrison Relay disabled 4965 | -7/Garrison | Garrison Relay disabled 5081 | -7/Garrison | Build established: Hacker-Ninja 5938 | -7/Garrison | Entered Factory 5938 | -7/Factory | Accompanied by 1 ally 5988 | -7/Factory | Identified exit to Garrison 5988 | -7/Factory | Entered Garrison 6034 | -7/Garrison | Triggered checkpoint 6068 | -7/Garrison | Garrison Relay disabled 6108 | -7/Garrison | Triggered checkpoint 6112 | -7/Garrison | Triggered checkpoint 6146 | -7/Garrison | Destroyed 7 combat bots 6173 | -7/Garrison | Discovered exit to Factory (range 17) 6198 | -7/Garrison | Triggered checkpoint 6223 | -7/Garrison | Build established: Hacker-Scout 6230 | -7/Garrison | Garrison Relay disabled 6276 | -7/Garrison | Triggered checkpoint 6318 | -7/Garrison | Triggered checkpoint 6364 | -7/Garrison | Triggered checkpoint 6415 | -7/Garrison | Garrison Relay disabled 6433 | -7/Garrison | Discovered exit to Factory (range 9) 6461 | -7/Garrison | Discovered exit to Factory (range 13) 6469 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6469 | -7/Garrison | Reached level 17 6483 | -7/Garrison | Triggered checkpoint 6506 | -7/Garrison | Garrison Relay disabled 7002 | -7/Garrison | Build established: Hacker-Ninja 7057 | -7/Garrison | Entered Factory 7092 | -6/Factory | Upgraded with Utility slot (x1) 7117 | -6/Factory | Reached level 18 7276 | -6/Factory | Remotely autohacked Sealed Blast Doors 7276 | -6/Factory | Identified exit to Extension 7276 | -6/Factory | Discovered exit to Extension (range 10) 7308 | -6/Factory | Sucked down chute 7308 | -6/Factory | Entered Waste 7318 | -6/Waste | Spotted C-40 Crusher 7322 | -6/Waste | Spotted C-40 Crusher 7322 | -6/Waste | Spotted C-40 Crusher 7323 | -6/Waste | EMP discharged 7327 | -6/Waste | Spotted C-40 Crusher 7328 | -6/Waste | Spotted C-40 Crusher 7333 | -6/Waste | Spotted C-40 Crusher 7333 | -6/Waste | Identified exit to Factory 7333 | -6/Waste | Discovered exit to Factory (range 10) 7337 | -6/Waste | Entered Factory 7349 | -6/Factory | Identified exit to Garrison 7349 | -6/Factory | Entered Garrison 7363 | -6/Garrison | Build established: Hacker-Scout 7372 | -6/Garrison | Triggered checkpoint 7388 | -6/Garrison | Triggered checkpoint 7393 | -6/Garrison | Garrison Relay disabled 7496 | -6/Garrison | Triggered checkpoint 7502 | -6/Garrison | Reached level 19 7526 | -6/Garrison | Destroyed 7 combat bots 7559 | -6/Garrison | Identified exit to Factory 7559 | -6/Garrison | Discovered exit to Factory (range 12) 7574 | -6/Garrison | Triggered checkpoint 7594 | -6/Garrison | Garrison Relay disabled 7628 | -6/Garrison | Triggered checkpoint 7686 | -6/Garrison | Triggered checkpoint 7736 | -6/Garrison | Garrison Relay disabled 7757 | -6/Garrison | Discovered exit to Factory (range 10) 7764 | -6/Garrison | Expanded RIF knowledge: Autooverride 7964 | -6/Garrison | Discovered exit to Factory (range 11) 7971 | -6/Garrison | Triggered checkpoint 7998 | -6/Garrison | Garrison Relay disabled 8057 | -6/Garrison | Entered Factory 8262 | -6/Factory | Discovered exit to Extension (range 19) 8293 | -6/Factory | Identified exit to Garrison 8293 | -6/Factory | Entered Garrison 8324 | -6/Garrison | Triggered checkpoint 8332 | -6/Garrison | Garrison Relay disabled 8370 | -6/Garrison | Triggered checkpoint 8380 | -6/Garrison | Reached level 20 8380 | -6/Garrison | Triggered checkpoint 8443 | -6/Garrison | Destroyed 11 combat bots 8484 | -6/Garrison | Triggered checkpoint 8499 | -6/Garrison | Garrison Relay disabled 8513 | -6/Garrison | Destroyed 7 combat bots 8529 | -6/Garrison | Identified exit to Factory 8529 | -6/Garrison | Discovered exit to Factory (range 12) 8574 | -6/Garrison | Upgraded with Utility slot (x1) 8626 | -6/Garrison | Discovered exit to Factory (range 12) 8690 | -6/Garrison | Triggered checkpoint 8816 | -6/Garrison | Discovered exit to Factory (range 13) 8823 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8842 | -6/Garrison | Garrison Relay disabled 8848 | -6/Garrison | Triggered checkpoint 8857 | -6/Garrison | Triggered checkpoint 8996 | -6/Garrison | Entered Factory 8998 | -5/Factory | Reached level 21 9129 | -5/Factory | Identified exit to Garrison 9130 | -5/Factory | Entered Garrison 9132 | -5/Garrison | Expanded RIF knowledge: Structural Interface 9144 | -5/Garrison | Spotted B-75 Beast 9152 | -5/Garrison | Triggered checkpoint 9180 | -5/Garrison | Upgraded with Utility slot (x1) 9216 | -5/Garrison | Triggered checkpoint 9253 | -5/Garrison | Triggered checkpoint 9269 | -5/Garrison | Destroyed B-75 Beast 9306 | -5/Garrison | Reached level 22 9379 | -5/Garrison | Destroyed 14 combat bots 9380 | -5/Garrison | Identified exit to Factory 9380 | -5/Garrison | Discovered exit to Factory (range 13) 9428 | -5/Garrison | Triggered checkpoint 9494 | -5/Garrison | Discovered exit to Factory (range 15) 9515 | -5/Garrison | Triggered checkpoint 9532 | -5/Garrison | Triggered checkpoint 9582 | -5/Garrison | Triggered checkpoint 9613 | -5/Garrison | Garrison Relay disabled 9627 | -5/Garrison | Discovered exit to Factory (range 13) 9686 | -5/Garrison | Triggered checkpoint 9714 | -5/Garrison | Garrison Relay disabled 9775 | -5/Garrison | Build established: Bothacker-Scout 9809 | -5/Garrison | Garrison Relay disabled 10002 | -5/Garrison | Entered Factory 10004 | -4/Factory | Reached level 23 10138 | -4/Factory | Identified exit to Upper Caves 10138 | -4/Factory | Discovered exit to Upper Caves (range 14) 10148 | -4/Factory | Identified exit to Research 10148 | -4/Factory | Discovered exit to Research (range 16) 10153 | -4/Factory | Entered Upper Caves 10155 | -4/Upper Caves | Reached level 24 10168 | -4/Upper Caves | Learned location of Testing (-3) 10179 | -4/Upper Caves | Upgraded with Utility slot (x1) 10212 | -4/Upper Caves | Attracted the attention of an 0b10 base 10258 | -4/Upper Caves | Destroyed 7 combat bots 10354 | -4/Upper Caves | Identified exit to Upper Caves 10354 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 10360 | -4/Upper Caves | Entered another Upper Caves area 10397 | -4/Upper Caves | Learned Research emergency access door positions 10420 | -4/Upper Caves | Identified exit to Zhirov 10420 | -4/Upper Caves | Discovered exit to Zhirov (range 9) 10430 | -4/Upper Caves | Entered Zhirov 10430 | -4/Zhirov | Identified exit to Proximity Caves 10430 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 10437 | -4/Zhirov | Met Zhirov 10446 | -4/Zhirov | Learned location of Quarantine (-2) 10446 | -4/Zhirov | Learned location of Command (-1) 10448 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10456 | -4/Zhirov | Found Alien Artifact 10456 | -4/Zhirov | Identified Integrated Dissipator 10456 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10466 | -4/Zhirov | Found Alien Artifact 10539 | -4/Zhirov | Entered Proximity Caves 10541 | -3/Proximity Caves | Reached level 25 10610 | -3/Proximity Caves | Core integrity fell below 50% 10621 | -3/Proximity Caves | System corruption reached 10% 10756 | -3/Proximity Caves | Discovered exit to Research (range 18) 10832 | -3/Proximity Caves | Entered Research 10834 | -3/Research | Reached level 26 10834 | -3/Research | Reached level 27 10951 | -3/Research | Build established: Hacker-Scout 11042 | -3/Research | Upgraded with Utility slot (x1) 11045 | -3/Research | Found Quantum Capacitor 11198 | -3/Research | Core integrity fell below 50% 11203 | -3/Research | Fabricated Imp. Arc Thrower (x1) 11415 | -3/Research | Identified exit to Research 11415 | -3/Research | Discovered exit to Research (range 19) 11415 | -3/Research | P-80 Master assimilated hostile Y-72 Warden 11427 | -3/Research | Core integrity fell below 20% 11427 | -3/Research | System corruption reached 10% 11439 | -3/Research | Entered another Research area 11439 | -2/Research | Accompanied by 1 ally 11440 | -2/Research | Core integrity fell below 50% 11440 | -2/Research | Core integrity fell below 20% 11441 | -2/Research | Reached level 28 11475 | -2/Research | Reached level 29 11497 | -2/Research | Repaired Mic. Antimatter Reactor 11533 | -2/Research | Garrison activated, responded to threat 11585 | -2/Research | Identified exit to Quarantine 11890 | -2/Research | Spotted B-90 Cyclops 11947 | -2/Research | Spotted B-90 Cyclops 11952 | -2/Research | Identified exit to Garrison 11952 | -2/Research | Entered Garrison 11962 | -2/Garrison | Triggered checkpoint 11976 | -2/Garrison | Reached level 30 12033 | -2/Garrison | Garrison Relay disabled 12077 | -2/Garrison | Spotted B-90 Cyclops 12106 | -2/Garrison | Destroyed 7 combat bots 12120 | -2/Garrison | Triggered checkpoint 12218 | -2/Garrison | Rewired B-90 Cyclops 12234 | -2/Garrison | Triggered checkpoint 12250 | -2/Garrison | Triggered checkpoint 12282 | -2/Garrison | Triggered checkpoint 12293 | -2/Garrison | Garrison Relay disabled 12293 | -2/Garrison | Reached level 31 12300 | -2/Garrison | Triggered checkpoint 12310 | -2/Garrison | Identified exit to Access 12310 | -2/Garrison | Discovered exit to Access (range 12) 12348 | -2/Garrison | Triggered checkpoint 12366 | -2/Garrison | Garrison Relay disabled 12386 | -2/Garrison | Discovered exit to Access (range 14) 12394 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 12476 | -2/Garrison | Garrison Relay disabled 12492 | -2/Garrison | Triggered checkpoint 12506 | -2/Garrison | Phase Generator disabled 12524 | -2/Garrison | Discovered exit to Access (range 10) 12549 | -2/Garrison | Build established: Scavenger-Scout 12724 | -2/Garrison | Entered Access 12724 | -1/Access | Accompanied by 1 ally 12726 | -1/Access | Reached level 32 12806 | -1/Access | Reached level 33 12827 | -1/Access | Upgraded with Utility slot (x1) 12988 | -1/Access | Destroyed 10 combat bots 13091 | -1/Access | Spotted B-99 Colossus 13118 | -1/Access | Destroyed B-99 Colossus 13135 | -1/Access | Identified exit to Garrison 13136 | -1/Access | Entered Garrison 13151 | -1/Garrison | Phase Generator disabled 13253 | -1/Garrison | Reached level 34 13291 | -1/Garrison | P-80 Master assimilated allied Enforcer 10d 13351 | -1/Garrison | Spotted B-99 Colossus 13370 | -1/Garrison | Destroyed 12 combat bots 13448 | -1/Garrison | Triggered checkpoint 13464 | -1/Garrison | Garrison Relay disabled 13493 | -1/Garrison | Triggered checkpoint 13501 | -1/Garrison | Garrison Relay disabled 13530 | -1/Garrison | Triggered checkpoint 13616 | -1/Garrison | Triggered checkpoint 13708 | -1/Garrison | Reached level 35 13755 | -1/Garrison | Triggered checkpoint 13879 | -1/Garrison | Destroyed B-99 Colossus 13912 | -1/Garrison | Triggered checkpoint 13941 | -1/Garrison | Destroyed 8 combat bots 13941 | -1/Garrison | Triggered checkpoint 13958 | -1/Garrison | Garrison Relay disabled 13981 | -1/Garrison | Identified exit to Access 13981 | -1/Garrison | Discovered exit to Access (range 17) 13994 | -1/Garrison | Expanded RIF knowledge: Signal Jamming 14064 | -1/Garrison | Triggered checkpoint 14068 | -1/Garrison | Garrison Relay disabled 14084 | -1/Garrison | Discovered exit to Access (range 12) 14123 | -1/Garrison | Garrison Relay disabled 14136 | -1/Garrison | Discovered exit to Access (range 16) 14140 | -1/Garrison | Triggered checkpoint 14161 | -1/Garrison | Entered Access 14289 | -1/Access | Identified exit to Surface 14289 | -1/Access | Discovered exit to Surface (range 10) 14411 | -1/Access | First assault squad dispatched 14431 | -1/Access | Spotted B-99 Colossus 14513 | -1/Access | Identified exit to Command 14513 | -1/Access | Discovered exit to Command (range 14) 14527 | -1/Access | Core integrity fell below 50% 14558 | -1/Access | Spotted B-99 Colossus 14558 | -1/Access | Spotted B-99 Colossus 14563 | -1/Access | Core integrity fell below 20% 14574 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14562_ Penetrated by Slug. 14562_ Slug penetrates B-99 Colossus. 14562_ Sealed Heavy Doors breached. 14565_ Slug penetrates H-88 Terminator. 14565_ Slug penetrates Sealed Heavy Doors. 14565_ Penetrated by Slug. 14565_ Cloak of Protection blasted off. 14565_ Knocked back. 14565_ Penetrated by Slug. 14565_ Slug penetrates B-99 Colossus. 14565_ Penetrated by Slug. 14565_ Slug penetrates B-99 Colossus. 14568_ Slug penetrates Sealed Heavy Doors. 14569_ Slug penetrates H-88 Terminator. 14569_ Slug penetrates Sealed Heavy Doors. 14572_ Slug penetrates H-88 Terminator. 14574_ Penetrated by Slug. 14574_ Slug penetrates Sealed Heavy Doors. 14574_ Penetrated by Slug. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | % " " ####### | | * " " ####### | | ? * = * ] ####### | | ??################# %* %= ####### | | ??????###########?# ? = ! ####### | | ????#?# # ? !%=! ###### | | ??????# + *=%= | | ?????## # %!% | | ???#??# # "BB#######+"########%####### | | ????### = + "BB####### ##=######## | | ????#?#? # %########## ##%######## | | ????##" # ########## " ##?######## | | ?????###########?## ########## """ ##!######## | | ?????#??#####????#T ########## """ ##g######## | | ????#?##??##??#?###""########## " ## ######## | | ????#??###?######## ########## ##g### | | ????##??#?#?## #### ## ##g### | | ?????#??##??## ? #### ## " ##%= # | | ??????? ?? ### #### BB ## """ ##g[ # | | ??????? ?? ### #########BB ## """ ## # | | ????????? ### #####?### ## " ##gg=+% | | ???????? ##? #####?##" ## ##g!%# | | ?????????? ??# ### ##" % ;# ##!!*# | | ?????????? ##? ### > ##" h ############%! # | | ????????????#"?"""## """ % " /*= # | | ?????????? ?#? ### " @! = # | | ?????????????# ### ? """ % " [ = # | | ?????????? ##? ### ### h ###########+#######+# | | ?????????? ?#? ### #### ####### %= ### # | | ???????????#?#? ###""#### ####### =### # | | ?????????? ?## ##? T### ####### ### # | | ????????????## #?##BB ####### ### # | | ????????????#?? ### BB ####### !!! ### # | | ?????????????###?#####?## ####### !!! ### # | | ?????????????############ "###### !! ### # | | ?????????????#?##?################## ### # | | ???????????????###?##?###?###################### # | | ???????????????#??#####?######## """T""" # # | | ????????????????####??########## """ """ #?# | | ??????????????????############## ?? #?# | | ????????????????????###?######## #?# | | ?????????????????????????###?### ? " " # | | ??????????????????????????#????# ? "?" ??"? # ? | | ??????????????????????????#??### ? ?"? """ ??? | | ????????????????????????????###?? " "? ? ? | | ??????????????????????????#????# ? ? ?????# | | ?????????????????????????#????## ?? ???? ?? ??? | | ??????????????????????????#????#???#??#+?###?????? | | ???????????????????????????????? ??? ? ?? ? ?? | | ???????????????????????????????? ?#????? ???? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 87 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 32 Terrain Scan Range 16 Terrain Scan Density 910 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Armor Coverage 150 Resistance: KI 45 Resistance: TH 45 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Particle Charging 20 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 376 Item Schematics ----------------- Aerolev Unit | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Thrower | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Magneto Shocking Conclusion Short-term Sacrifices Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Gar Acc Gar Acc Levels Raised 34 | . . . 3 1 . 1 2 3 3 2 . 1 1 . . 1 . 1 1 1 1 1 . . 1 2 2 2 2 2 . XP Earned 58467 | 6000 535 500 4501 500 350 1347 3814 4478 4681 2144 33 1364 1523 97 . 2124 232 1266 1169 2108 1524 1021 244 316 1450 2504 3158 2704 3134 3154 492 XP Spent 55390 | 5890 . . 4080 1900 . 1050 3300 4600 4675 1325 . 1050 1860 . 1750 . . 2000 . 3850 . 2600 . 290 1100 3530 3140 900 4900 1600 . Upgrades 100 | 24 . . 8 2 . 2 3 12 9 5 . 1 5 . 1 . . 1 . 3 . 1 . 1 1 3 7 3 7 1 . Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . . 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . . . 1 . . 1 . . Weapon Slot 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . 2 . . Heat Dissipation 12 | 4 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 6 | 1 . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Energy Storage 8 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 3 2 . . Mass Support 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . Inventory Capacity 7 | 3 . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Sight Range 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 16 | 8 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 4 . 1 . . Terrain Scan Density 9 | 3 . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . . Ranged Accuracy 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 7535 | . 22 . 158 . . 42 107 97 237 495 . 485 125 . . 350 120 365 . 1084 . 261 . 68 163 345 268 680 480 1130 453 Integrity Restored 6595 | . 35 . 106 . . 116 115 426 328 367 . 401 50 . . 295 74 455 . 484 . 197 . . 489 391 746 512 94 662 252 Core 4784 | . 24 . 67 . . 71 102 183 131 295 . 303 33 . . 226 56 345 . 372 . 157 . . 489 271 725 176 71 490 197 Parts 1811 | . 11 . 39 . . 45 13 243 197 72 . 98 17 . . 69 18 110 . 112 . 40 . . . 120 21 336 23 172 55 Protomatter Decayed 5342 | . 7 . 63 . . 1 54 99 449 282 . 303 105 . . 218 34 204 . 777 . 192 . . . 150 16 500 536 1080 272 Game ------ Seed CompactMakeshiftStripper Manual? 0 Play Time 03:07:31 Cumulative 210.3 hours Start 2022.06.03 @ 15:31:15 End 2022.06.03 @ 22:29:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 68 Rogue 0 Adventurer 1 Explorer 67 Win Type - Total 15 Types 8/0/4/3/0/0/0/0/0 Lore% 84 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 0c57d894-705c-4273-a4f3-140345630a0e