Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 12:35:12 Player: swetpototo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2507) 2507 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 6068 Bonus ------- Pacifist 200 High Alert Combat Kills 386 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 87/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Matter Pod (0) Mini Assault Cannon Mini Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Matter Filter Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Titanium Leg Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Heavy Rocket Launcher Great Maul [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon 2 | . . . . 2 . Parts Attached 62 | . 1 15 17 26 3 Power 6 | . . 1 3 2 . Engine 3 | . . 1 1 1 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 11 | . . 4 3 3 1 Treads 4 | . . 4 . . . Leg 6 | . . . 3 3 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | . 1 5 7 14 1 Device 9 | . . 1 . 7 1 Storage 5 | . . . 2 3 . Processor 4 | . . 3 . 1 . Hackware . | . . . . . . Protection 10 | . 1 1 5 3 . Artifact . | . . . . . . Weapon 17 | . . 5 4 7 1 Energy Gun 7 | . . 5 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 4 1 . Ballistic Cannon 4 | . . . . 4 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 21 | . . 1 6 4 10 Power 2 | . . . 1 . 1 Propulsion 3 | . . . 1 1 1 Utility 11 | . . 1 2 3 5 Weapon 5 | . . . 2 . 3 Highest Loss Streak 10 | . . 1 3 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 91 93 85 90 77 Engine 6 | . 14 9 4 5 . Core 2 | . . . 4 1 5 Treads 1 | . . 6 1 . . Leg 15 | . 28 15 16 14 8 Device 8 | . . 5 6 11 12 Storage 10 | . 14 11 9 10 4 Processor 10 | . . 9 15 8 7 Protection 9 | . 5 12 9 7 10 Energy Gun 6 | . 14 20 . 4 . Ballistic Gun 9 | . 14 1 16 7 . Ballistic Cannon 7 | . . . . 15 24 Peak Build Rating 50 | . 7 18 35 50 50 Average Rating 32 | . 6 12 32 42 41 On Entrance 20 | 6 6 7 18 34 50 Naked Turns . | . . . . . . Heaviest Build 60 | 13 16 22 60 55 51 Greatest Support 41 | 20 20 40 40 41 32 Greatest Overweight (x) 2 | . . 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 8 8 20 20 8 Average Capacity 8 | . 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 7 7 8 5 Class Distribution -------------------- 32% | Mutant 28% | Skirmisher 25% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2085 | 200 . 164 1208 394 119 Remotely . | . . . . . . Salvage Created 2627 | . . 753 1210 494 170 Parts 158 | . . 57 72 21 8 Haulers Intercepted 9 | . . 2 4 3 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 53 | . . 10 27 12 4 Guns 41 | . . 7 27 7 . Cannons 6 | . . . . 3 3 AOE 6 | . . 3 . 2 1 Classes Destroyed 16 | . . 9 6 1 . Worker 7 | . . 3 3 1 . Builder 1 | . . 1 . . . Tunneler 3 | . . 1 1 1 . Hauler 9 | . . 2 4 3 . Recycler 1 | . . . 1 . . Mechanic 2 | . . 1 1 . . Operator 2 | . . . 2 . . Watcher 5 | . . 3 2 . . Swarmer 10 | . . 3 7 . . Grunt 22 | . . 3 11 6 2 Brawler 1 | . . . 1 . . Sentry 13 | . . 4 4 3 2 Specialist 2 | . . . 2 . . Hunter 3 | . . . 1 2 . Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 13 | . . 4 13 4 2 Combat Bots Only 5 | . . 4 5 4 2 Max Kills in Single Turn 2 | . . 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 574 | . . 45 154 104 271 Missed 168 | . . 13 45 36 74 Damage Taken 5045 | . . 502 1828 753 1962 Core 918 | . . 85 127 139 567 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 100 78 76 . . Volleys Fired 188 | . . 40 91 41 16 Largest 4 | . . 2 2 4 4 Hottest 188 | . . 90 56 188 188 Shots Fired 396 | . . 74 182 106 34 Gun 315 | . . 74 182 59 . Cannon 76 | . . . . 47 29 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 318 | . . 8 182 99 29 Thermal 10 | . . 3 . 7 . Explosive 5 | . . . . . 5 Electromagnetic 63 | . . 63 . . . Robot Hit Streak 14 | . . 12 14 12 4 Robot Miss Streak 16 | . . 3 16 7 4 Penetration Max . | . . . . . . Secondary Targets 9 | . . 2 6 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 290 | . . 52 153 72 13 Core Hits 295 | . . 34 185 68 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5909 | . . 1040 2555 1648 666 Guns 4271 | . . 799 2547 925 . Cannons 836 | . . . . 438 398 Explosions 790 | . . 241 . 281 268 Melee . | . . . . . . Ramming 12 | . . . 8 4 . Kinetic 4286 | . . 54 2547 1287 398 Thermal 359 | . . 251 . 108 . Explosive 517 | . . . . 249 268 Electromagnetic 735 | . . 735 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . . . . 45 . Projectiles . | . . . . . . Explosions 45 | . . . . 45 . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 169 | . . 103 . . 66 Shots 5 | . . 3 . . 2 Rammed . | . . . . . . Targets Rammed 5 | . . . 4 1 . Kicked 5 | . . . 4 1 . Crushed . | . . . . . . Highest Temperature 550 | . . 156 183 550 531 Average Temperature 103 | . . 53 54 131 260 Received Heat Transfer 1587 | . . 147 603 261 576 Effects 25 | . . . . 14 11 Shutdowns 4 | . . . . 1 3 Energy Bleed 2 | . . . . 2 . Interference 8 | . . . . 3 5 Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . . 1 Damage (major) 8 | . . . . 6 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 450 | . . 225 . 225 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 6 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 781 | . 6 309 711 781 418 Initial 323 | . . 1 104 323 302 Average 441 | . 5 189 408 626 349 Maximum Alert Level 3 | . . 1 3 3 2 Low Security (%) 19 | . 100 36 28 . . Level 1 23 | . . 63 16 5 90 Level 2 45 | . . . 53 68 9 Level 3 11 | . . . 1 26 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . 7 7 2 Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 9 | . . . 4 4 1 Assault . | . . . . . . Garrison 5 | . . . 3 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . . 4 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . . 19 46 16 11 Peak Tracking Total 6 | . . 4 6 4 6 Tactical Retreats 6 | . . 1 5 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 12 | . . . . 9 3 Max in Single Turn 4 | . . . . 4 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 11 | . 2 3 1 4 1 Terminals 9 | . 2 3 1 2 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 6 5 2 5 1 Successful 7 | . 3 2 . 2 . Failed 12 | . 3 3 2 3 1 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 10 | . 4 . 2 3 1 Terminals 17 | . 6 5 2 3 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 2 . 1 . Branch Access Points 2 | . . 1 . 1 . Recycling Unit Index 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 2 3 1 3 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3263 | . 119 628 1001 1383 132 Spaces Moved 1572 | 1 97 290 431 696 57 Core 21 | . . . . . 21 Treads 105 | . . 74 31 . . Legs 1442 | 1 97 216 400 696 32 Wheels 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 130 110 50 Average Speed 157 | 120 120 151 149 171 133 Slowest Speed 270 | 120 120 190 270 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 25 23 39 22 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 153 | . . 26 . 84 43 Melee . | . . . . . . Projectile 20 | . . . . 9 11 AOE 133 | . . 26 . 75 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2003 | . 99 406 607 803 88 Wait 101 | . . 41 40 12 8 Move 1567 | . 96 289 430 695 57 Hop . | . . . . . . Pick Up 24 | . 2 8 7 7 . Fast Attach 42 | . . 11 13 17 1 Attach 10 | . 1 3 2 2 2 Detach 8 | . . 1 3 2 2 Swap 10 | . . 1 2 7 . Drop 48 | . . 12 15 19 2 Fire 188 | . . 40 91 41 16 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . 4 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Utility x2 123 | -9/Materials | Identified exit to Mines 305 | -9/Materials | Build established: Mutant 729 | -9/Materials | Discovered new exit (range 11) 748 | -9/Materials | Entered another Materials area 748 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Build established: Skirmisher 1275 | -8/Materials | Garrison activated, responded to threat 1683 | -8/Materials | Lost 3 parts (1n2w) 1720 | -8/Materials | Build established: Mutant 1742 | -8/Materials | Discovered new exit (range 5) 1749 | -8/Materials | Entered Factory 1749 | -7/Factory | Evolved 2 slots: Weapon x2 1787 | -7/Factory | Garrison activated, responded to threat 2319 | -7/Factory | Build established: Tank 2686 | -7/Factory | Build established: Gunner 2942 | -7/Factory | Identified exit to Storage 2942 | -7/Factory | Identified exit to Lower Caves 3132 | -7/Factory | Entered Storage 3249 | -7/Storage | Core integrity fell below 50% 3255 | -7/Storage | Core integrity fell below 20% 3264 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03234_ U-05 Engineer builds a Wall. 03236_ Penetrated by Slug. 03238_ Imp. Medium Armor Plating destroyed. 03239_ U-05 Engineer builds a Wall. 03239_ Penetrated by Slug. 03239_ G-47 Trooper destroyed. 03241_ Broken Adv. Assault Cannon destroyed. 03242_ Penetrated by Slug. 03243_ U-05 Engineer lays Concrete. 03247_ Kinecellerator destroyed. 03247_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03248_ Y-54 Guardian emerges from the garrison. 03248_ Hvy. Rocket Launcher destroyed. 03248_ Penetrated by Slug. 03248_ Arm. Huge Wheel destroyed. 03251_ Penetrated by Slug. 03257_ Slug penetrates Wall. 03258_ Connecting with Terminal... 03261_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????? ????????????????????# | | ?????????????????????? ????????????????????# | | ?????????????????????? Y ????????????????????# | | ?????????????????????? ????????????????????# | | ?????????????????????? ????????????????????# | | ??????????????????????# ???????????????????+# | | ??????????????????????# ??????????????????? # | | ??????????????????????# #?????????????????# ## | | ??????????????????????# #??????????????#### # | | ??????????????????????# +?????????"" / % | | ??????????????????????# #??????????????## | | ??????????????????????# #??????????????# % | | ??????????????????????# #######?????#### ==! * | | ??????????????????????# # #?????#""" ===% | | ??????????????????????# # #??####"R = % | | ??????????????????????# @# #??#""#""" [ | | ??????????????????????# + ####T"#### | | ??????????????????????# # + | | ??????????????????????# # # " | | ??????????????????????# + # "G | | ??????????????????????# # # "" | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # ######## #####+# | | ??????????????????????# # #??????# #???? ? | | ?????????????????????? #######??????# #????"? | | ?????????????????????? ?????????????# #?????? | | ?????????????????????? ?????????????# #?????? | | ??????????????????????### ?????????????# #?????? | | ????????????????????????? ?????????????# #?????? | | ????????????????????????? ????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 385 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 1200 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingBeamMatrix Manual? 0 Play Time 00:37:52 Cumulative 72.8 hours Start 2025.01.27 @ 11:59:51 End 2025.01.27 @ 12:35:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 39 Adventurer 54 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de5dc24b-a035-4c42-a020-bf1adeffb18c