Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 17:32:02 Player: Afro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1210) 1210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3073 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Shotgun Shotgun > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Huge Storage Unit Trap Scanner Signal Interpreter Targeting Computer Faulty Advanced Beam Cannon Shotgun Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Shotgun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Huge Storage Unit Trap Scanner Signal Interpreter Targeting Computer Shotgun Shotgun Shotgun Shotgun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 41 | 6 3 32 . Power 5 | 1 1 3 . Engine 4 | 1 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 17 | 2 . 15 . Treads 2 | 2 . . . Leg 15 | . . 15 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 5 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 11 | 2 . 9 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 . 9 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 12 | 2 9 14 . Power 2 | . 1 2 . Propulsion 4 | 1 5 4 . Utility 2 | . . 4 . Weapon 2 | . 1 3 . Tool/Special . | . . . . Unused Backups 21 | . . 9 12 Power 4 | . . 1 3 Propulsion 3 | . . 1 2 Utility 5 | . . 1 4 Weapon 9 | . . 6 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 99 . Engine 9 | . 14 7 . Core 2 | . . 3 . Treads 10 | . 28 1 . Leg 21 | . . 31 . Storage 11 | . 14 11 . Protection 10 | . 13 9 . Ballistic Gun 31 | . 28 32 . Peak Build Rating 18 | 6 8 18 . Average Rating 12 | 4 7 15 . On Entrance 7 | . 6 8 16 Avg Prop Armor Cover (%) 4 | . . 4 . Naked Turns . | . . . . Heaviest Build 39 | 13 31 39 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 14 | 6 13 15 . Most Carried 15 | 3 15 15 . Average Carried 12 | 2 9 14 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 15 Class Distribution -------------------- 42% | Scavenger-Tank 33% | Mutant 13% | Tank 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1401 | 240 166 995 . Remotely . | . . . . Salvage Created 1518 | . 282 1236 . Parts 114 | . 29 85 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 13 35 . Guns 48 | . 13 35 . Classes Destroyed 7 | . 2 5 . Worker 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 23 | . 9 14 . Grunt 16 | . 4 12 . Brawler 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 7 | . 4 7 . Combat Bots Only 7 | . 4 7 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 244 | . 56 188 . Missed 73 | . 14 59 . Hits 171 | . 42 129 . Melee 1 | . . 1 . Projectile 170 | . 42 128 . Critical Strikes 1 | . . 1 . Damage Taken 1736 | . 360 1376 . Core 239 | . 63 176 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 62 | . 62 . . Core Remaining (%) 76 | 100 74 56 . Volleys Fired 97 | . 32 65 . Largest 3 | . 2 3 . Hottest 69 | . 40 69 . Shots Fired 259 | . 64 195 . Gun 259 | . 64 195 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 259 | . 64 195 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 10 . Robot Miss Streak 7 | . 3 7 . Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 153 | . 37 116 . Core Hits 80 | . 21 59 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2128 | . 429 1699 . Guns 2033 | . 407 1626 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 95 | . 22 73 . Kinetic 2033 | . 407 1626 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 5 . . Targets Rammed 15 | . 5 10 . Kicked 10 | . . 10 . Crushed . | . . . . Highest Temperature 124 | . 24 124 . Average Temperature 24 | . 5 30 . Received Heat Transfer 441 | . 54 387 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 85 | 100 100 77 . Level 1 12 | . . 18 . Level 2 2 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 414 | . 92 414 . Initial 170 | . . 18 170 Average 106 | . 23 150 . Influence Increases 1258 | . 312 946 . Destroy 0b10 Robot/C 960 | . 260 700 . Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 220 | . 50 170 . Successful Hack 2 | . 2 . . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 1088 | . 266 588 234 Entered New Map 262 | . . 28 234 Time Decay 816 | . 266 550 . Lost Part 10 | . . 10 . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 27 65 . Peak Tracking Total 7 | . 5 7 . Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3660 | 79 1161 2420 . Spaces Moved 1755 | 43 629 1083 . Core 1 | 1 . . . Treads 755 | 42 629 84 . Legs 999 | . . 999 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 . Average Speed 176 | 157 160 187 . Slowest Speed 190 | 160 160 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 70 82 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2108 | 51 723 1334 . Wait 115 | . 33 82 . Move 1752 | 42 628 1082 . Hop . | . . . . Pick Up 37 | 3 15 19 . Fast Attach 11 | 6 1 4 . Attach 7 | . 1 6 . Detach . | . . . . Swap 30 | . 2 28 . Drop 40 | . 2 38 . Fire 97 | . 32 65 . Melee . | . . . . Ram . | . . . . Kick 10 | . . 10 . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire 4 | . 4 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 525 | -10/Materials | Repaired Lgt. Armor Plating 765 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1551 | -9/Materials | Build established: Tank 1944 | -9/Materials | Discovered new exit (range 8) 2052 | -9/Materials | Build established: Scavenger-Tank 2511 | -9/Materials | Discovered new exit (range 15) 3212 | -9/Materials | Destroyed 7 combat bots 3614 | -9/Materials | Discovered new exit (range 13) 3661 | -9/Materials | Entered another Materials area 3661 | -8/Materials | Evolved 2 slots: Utility x2 3661 | -8/Materials | Self-destructed Last Messages --------------- 03316_ K-01 Serf cleans the Terminal. 03448_ Dropped Hvy. Assault Rifle. 03448_ Acquired Prototype Energy Cannon. 03508_ Y-45 Defender destroyed. 03511_ Acquired 11 matter. 03547_ Terminal unresponsive. 03566_ G-34 Mercenary destroyed. 03586_ Acquired 44 matter. 03614_ EXIT=FOUND 03620_ Triggered Blade Trap. 03620_ Massive razor-sharp blades shoot up from within the floor. 03620_ Lgt. Armor Plating severed. 03620_ Aluminum Leg severed. 03629_ Acquired Lgt. Armor Plating. 03635_ U-05 Engineer lays Concrete. 03640_ Acquired Aluminum Leg. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? 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"T ?????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 7b42dffc-ea75-4f70-ab62-3ec3 Manual? 1 Play Time 00:22:56 Cumulative 23.8 hours Start 2026.07.27 @ 17:07:27 End 2026.07.27 @ 17:32:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a67fb3c7-6f71-4c25-880d-66ab8a7d4bfb