Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 23:03:43 Player: 5up3rn0v4 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2663) 2663 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 6785 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 198/850 Matter 7/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Weapon Shielding Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Scythe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Matter Compressor Advanced Signal Interpreter Matter Filter Improved Weapon Shielding Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Pulse Rifle Advanced Beam Rifle Improved Assault Rifle Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Improved Grenade Launcher Scythe [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 1 1 1 . . Weapon 2 | . . 1 1 . . . . Parts Attached 72 | 7 10 8 24 12 7 2 2 Power 9 | 1 1 1 3 2 1 . . Engine 5 | 1 1 1 . 1 1 . . Core 4 | . . . 3 1 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 1 6 2 1 . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 14 | 2 1 1 6 1 1 . 2 Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 16 | 1 3 2 4 4 1 1 . Device 7 | . 1 1 2 1 1 1 . Storage 3 | 1 1 . . 1 . . . Processor 3 | . 1 . 1 1 . . . Hackware . | . . . . . . . . Protection 3 | . . 1 1 1 . . . Artifact . | . . . . . . . . Weapon 32 | 3 5 4 11 4 4 1 . Energy Gun 12 | 2 4 1 4 . 1 . . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 9 | 1 . 1 5 2 . . . Ballistic Cannon 4 | . . . . 1 3 . . Launcher 4 | . 1 . 2 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . 3 5 5 . . . Parts Lost 27 | . 5 3 7 1 3 3 5 Power 6 | . 1 1 1 . 2 . 1 Propulsion 7 | . 1 1 4 . . . 1 Utility 7 | . . 1 2 1 1 . 2 Weapon 7 | . 3 . . . . 3 1 Highest Loss Streak 5 | . 4 1 5 1 3 2 5 To Critical Strikes . | . . . . . . . . Average Backups 16 | 3 11 14 14 19 21 23 21 Power 1 | . . 1 1 1 . . . Propulsion 4 | 2 5 5 2 4 4 4 3 Utility 3 | . 1 1 2 4 6 9 9 Weapon 7 | 1 3 5 7 8 10 10 9 Tool/Special . | . . . . . . . . Unused Backups 39 | . 4 15 6 5 . . 9 Power 3 | . 1 . 1 1 . . . Propulsion 14 | . 3 7 1 2 . . 1 Utility 9 | . . . 1 . . . 8 Weapon 13 | . . 8 3 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 94 98 95 89 83 78 34 Engine 7 | . 13 11 1 4 6 6 4 Core 2 | . . . 7 2 . . . Wheel 18 | . 27 21 17 14 13 12 5 Device 10 | . 1 18 10 12 8 12 4 Storage 9 | . 14 11 9 7 6 6 6 Processor 8 | . 8 . 8 12 13 13 10 Protection 3 | . . 1 6 2 7 4 . Energy Gun 14 | . 19 26 5 15 10 7 . Energy Cannon 3 | . . 6 13 . . . . Ballistic Gun 8 | . 7 . 16 12 7 4 . Ballistic Cannon 1 | . . . . . 6 5 . Peak Build Rating 58 | 6 8 17 34 56 58 58 36 Average Rating 28 | 5 7 13 29 48 52 52 28 On Entrance 25 | . 6 8 17 33 49 58 32 Naked Turns . | . . . . . . . . Heaviest Build 126 | 14 30 39 45 111 126 115 98 Greatest Support 38 | 26 26 32 28 38 38 28 28 Greatest Overweight (x) 14 | . 2 1 14 3 4 4 3 Average Overweight (x) 1 | . . . 1 1 3 3 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 18 | 7 14 15 15 23 25 25 25 Most Carried 25 | 6 15 15 15 25 25 25 25 Average Carried 16 | 3 11 14 14 21 23 25 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 25 | 6 15 15 15 24 25 25 20 Class Distribution -------------------- 26% | Mutant 22% | Gunner 15% | Skirmisher 14% | Scavenger-Gunner 12% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1709 | 181 252 154 673 324 125 . . Remotely . | . . . . . . . . Salvage Created 3506 | . 740 638 1491 498 139 . . Parts 194 | . 37 41 85 27 4 . . Haulers Intercepted 8 | . 1 2 2 3 . . . Recyclers Shooed 6 | . 1 . 1 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 64 | . 16 12 27 6 3 . . Guns 40 | . 13 9 10 6 2 . . Cannons 11 | . . 2 8 . 1 . . AOE 11 | . 2 . 9 . . . . Classes Destroyed 12 | . 5 3 2 2 . . . Worker 5 | . . 1 2 1 1 . . Builder 2 | . . . 1 1 . . . Hauler 8 | . 1 2 2 3 . . . Recycler 4 | . 2 1 1 . . . . Operator 1 | . . . . 1 . . . Watcher 5 | . 2 . 3 . . . . Swarmer 13 | . 6 3 4 . . . . Grunt 34 | . 10 5 13 4 2 . . Brawler 2 | . . . 1 1 . . . Duelist 3 | . . 1 2 . . . . Sentry 11 | . . 3 7 . 1 . . Programmer 1 | . . . . 1 . . . Best Kill Streak 8 | . 4 3 8 5 3 . . Combat Bots Only 7 | . 4 3 7 3 2 . . Max Kills in Single Turn 3 | . 1 1 3 1 1 . . Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 361 | . 74 31 96 14 39 3 104 Missed 82 | . 12 4 25 5 7 . 29 Hits 279 | . 62 27 71 9 32 3 75 Melee 6 | . . 2 . 1 . 3 . Projectile 273 | . 62 25 71 8 32 . 75 Critical Strikes 17 | . 1 2 2 1 1 1 9 Part Disruptions 2 | . . . . . 2 . . Damage Taken 4235 | . 632 358 1084 160 605 137 1259 Core 1110 | . 166 127 135 30 121 . 531 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 33 68 75 95 . . . Volleys Fired 194 | . 67 29 55 23 16 3 1 Largest 4 | . 2 3 4 4 4 1 1 Hottest 187 | . 90 164 182 185 187 36 36 Shots Fired 547 | . 129 86 191 91 46 3 1 Gun 433 | . 127 70 125 90 21 . . Cannon 104 | . . 16 62 1 25 . . Launcher 10 | . 2 . 4 . . 3 1 Special . | . . . . . . . . Kinetic 198 | . 31 . 95 44 28 . . Thermal 339 | . 96 86 92 47 18 . . Explosive 7 | . 2 . 2 . . 3 . Electromagnetic 3 | . . . 2 . . . 1 Robot Hit Streak 21 | . 10 13 13 21 9 5 . Robot Miss Streak 6 | . 6 3 4 2 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 330 | . 75 53 108 62 30 2 . Core Hits 142 | . 31 25 51 22 9 . 4 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 19 | . 8 1 5 3 2 . . Burn 14 | . 8 . 3 2 1 . . Meltdown 1 | . . 1 . . . . . Destroy 3 | . . . 2 1 . . . Blast 1 | . . . . . 1 . . Melee Attacks 4 | . . . . 2 2 . . Impact . | . . . . . . . . Slashing 4 | . . . . 2 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6893 | . 1036 730 2833 1149 708 296 141 Guns 3907 | . 904 467 1110 1149 277 . . Cannons 1411 | . . 263 717 . 431 . . Explosions 1538 | . 132 . 998 . . 296 112 Melee . | . . . . . . . . Ramming 37 | . . . 8 . . . 29 Kinetic 1987 | . 230 . 850 459 448 . . Thermal 3877 | . 674 730 1523 690 260 . . Explosive 681 | . 132 . 253 . . 296 . Electromagnetic 311 | . . . 199 . . . 112 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . 4 4 2 2 2 16 Average Corruption 3 | . . 3 3 2 2 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . 11 17 13 8 2 5 Message Errors 12 | . . 2 4 2 2 1 1 Matter Fused 12 | . . 1 3 6 1 . 1 Heat Flow Errors 6 | . . 3 1 1 . . 1 Energy Discharges 10 | . . 2 5 1 2 . . Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 9 | . . 2 1 2 3 1 . Data Loss (major) 3 | . . . 2 . . . 1 Misfires 1 | . . . . 1 . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . . . 141 . . . . Projectiles 2 | . . . 2 . . . . Explosions 139 | . . . 139 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 93 | . . . 79 . . . 14 Shots 3 | . . . 3 . . . . Rammed 6 | . . . 1 . . . 5 Targets Rammed 6 | . . . 1 . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 485 | . 336 228 485 174 206 . 118 Average Temperature 93 | . 79 66 136 51 89 . 74 Received Heat Transfer 1449 | . 249 120 513 45 231 . 291 Effects 7 | . . . 7 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . . 5 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 1 . . . . . Combat Hostiles 2 | . 1 1 . . . . . Parts Melted 18 | . 6 5 3 3 1 . . Heat Transferred 8291 | . 2365 1530 2435 1406 555 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 80 | 100 100 100 6 97 100 100 100 Level 1 16 | . . . 78 2 . . . Level 2 2 | . . . 14 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 489 | . 135 91 489 203 47 14 30 Initial 203 | . . 49 17 203 19 11 . Average 93 | . 44 37 285 100 7 2 3 Influence Increases 2076 | . 452 339 908 221 97 14 45 Destroy 0b10 Robot/C 1280 | . 320 240 540 120 60 . . Destroy 0b10 Robot/NC 125 | . 25 20 45 30 5 . . Destroy Leader 316 | . 76 64 140 26 10 . . Successful Hack 26 | . 9 . 5 12 . . . Disable Machine 180 | . . . 120 30 15 . 15 Destroy Structure 74 | . 7 . 43 3 7 14 . Lose Combat Pursuer 75 | . 15 15 15 . . . 30 Influence Decreases 2076 | . 335 413 503 629 105 46 45 Entered New Map 381 | . . 68 26 245 21 21 . Time Decay 1532 | . 285 325 407 374 75 21 45 Lost Part 163 | . 50 20 70 10 9 4 . Squads Dispatched 8 | . 3 1 1 2 . . 1 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 6 | . 2 1 1 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 3 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 27 16 37 8 3 6 10 Peak Tracking Total 10 | . 5 4 10 3 2 6 7 Tactical Retreats 4 | . 1 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 9 | . 1 3 2 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 12 | . . . 8 2 1 . 1 Max in Single Turn 2 | . . . 2 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 11 | . 2 3 4 2 . . . Terminals 10 | . 2 2 4 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 4 7 10 2 . . . Successful 9 | . 2 2 4 1 . . . Failed 14 | . 2 5 6 1 . . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 17 | . 2 5 8 2 . . . Terminals 21 | . 4 5 10 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 1 2 1 . . . Terminals 6 | . 2 1 2 1 . . . Botnet 6 | . 2 1 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 9 | . 1 3 3 2 . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . 5 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 189 | . . . . . . 189 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 2199 | . 675 677 . 606 167 74 . Sensors 1432 | . 117 675 . 606 34 . . Terrain 207 | . . . . . 133 74 . T.N.C. 560 | . 558 2 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4864 | 81 969 943 985 873 543 227 243 Spaces Moved 3044 | 72 644 543 631 574 309 118 153 Core 4 | 3 . . 1 . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3040 | 69 644 543 630 574 309 118 153 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 95 105 135 145 130 Average Speed 115 | 87 101 108 111 116 143 146 139 Slowest Speed 750 | 90 110 115 750 145 160 160 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 71 46 47 14 7 72 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 1 2 . . Terrain Destroyed 84 | . 4 . 51 1 5 23 . Melee 3 | . . . . 1 2 . . Projectile 3 | . . . . . 3 . . AOE 78 | . 4 . 51 . . 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 3965 | 86 829 838 786 725 369 168 164 Wait 469 | 1 84 211 25 81 21 46 . Move 3038 | 71 643 542 630 573 309 117 153 Hop . | . . . . . . . . Pick Up 87 | 7 17 23 18 15 6 . 1 Fast Attach 33 | 5 4 3 13 8 . . . Attach 26 | 1 5 6 6 1 4 . 3 Detach 2 | . 1 . 1 . . . . Swap 42 | 1 2 3 16 8 10 2 . Drop 64 | . 6 21 21 14 1 . 1 Fire 194 | . 67 29 55 23 16 3 1 Melee 4 | . . . . 2 2 . . Ram 6 | . . . 1 . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 5) 778 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Core integrity fell below 50% 920 | -10/Materials | Lost 4 parts (1p1n2w) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1349 | -9/Materials | Discovered new exit (range 4) 1431 | -9/Materials | Build established: Scavenger-Skirmisher 1895 | -9/Materials | Discovered new exit (range 15) 1994 | -9/Materials | Entered another Materials area 1994 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2082 | -8/Materials | Destroyed 7 combat bots 2137 | -8/Materials | Lost 5 parts (1p2n2u) 2675 | -8/Materials | Discovered new exit (range 11) 2731 | -8/Materials | Discovered new exit (range 9) 2801 | -8/Materials | Build established: Scavenger-Gunner 2868 | -8/Materials | Destroyed 7 combat bots 2979 | -8/Materials | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -7/Factory | Discovered new exit (range 5) 3551 | -7/Factory | Build established: Skirmisher 3851 | -7/Factory | Identified exit to Factory 3852 | -7/Factory | Entered another Factory area 3852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3917 | -6/Factory | Lost 3 parts (2p1u) 4395 | -6/Factory | Sucked down chute 4395 | -6/Factory | Entered Waste 4396 | -6/Waste | Met a frightened Derelict 4443 | -6/Waste | Spotted C-40 Crusher 4511 | -6/Waste | Spotted C-40 Crusher 4520 | -6/Waste | Spotted C-40 Crusher 4528 | -6/Waste | Spotted C-40 Crusher 4544 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4566 | -6/Waste | Build established: Gunner 4580 | -6/Waste | Spotted C-40 Crusher 4595 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4600 | -6/Waste | Discovered new exit (range 16) 4603 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4621 | -6/Waste | Identified exit to Factory 4622 | -6/Waste | Entered Factory 4779 | -6/Factory | System corruption reached 10% 4797 | -6/Factory | Core integrity fell below 50% 4820 | -6/Factory | Lost 5 parts (1p1n2u1w) 4865 | -6/Factory | Self-destructed Last Messages --------------- 04750_ Door malfunctions. 04769_ Emergency Access malfunctions. 04778_ Slammed into P-60 Hacker. 04778_ Arm. Huge Wheel destroyed. 04778_ System corrupted by crushing effect (+3). 04778_ Destabilizing: System corrupted (+1). 04781_ Imp. Heat Sink destroyed. 04784_ Hvy. Deuterium Engine destroyed. 04787_ Adv. EMP Blaster destroyed. 04789_ Adv. Targeting Computer destroyed. 04794_ Critical hit (Burn: +37). 04797_ System corrupted: Arm. Huge Wheel rejected. 04825_ K-01 Serf cleans the Fusion Modulator. 04832_ EYL/QH,EYDEGERD<:HSBEOND M 04861_ System corrupted: Substantial component data lost. 04864_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????#/?????????????????????? | | ??????????????????????????+ ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ????????????????????##????# #????????????????????? | | ???????????????????## ##### #################????? | | ?????????????????? Y # +????? | | ?????????????????+ """ # #????? | | ?????????????????# """ # #####? | | ?????????????????# """ # | | ?????????????????# ""@# | | ?????????????????# !! "" + | | ?????????????????# ! k# | | ?????????????????# # | | ?????????????????# # ###/##########???? | | ?????????????????####+##### # #???? | | ???????????????????????? # #???? | | ????????????????????? # #???? | | ???????????????????? # #???? | | ??????????????????? # #???? | | ?????????????????? # #???? | | ??????????????????############### #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# /// ##### | | ????????????????????????????????# /// / | | ???????????????????????????#+##+# /// # # | | ??????????????????????????? ############## # | | ???????????????????????????# ########?????# # | | ???????????????????????????# # =#?????# # | | ???????????????????????????+ + """ #???### # | | ???????????????????????????# # """ !#???# | | ???????????????????????????# # """ ##### | | ???????????????????????????# # / | | ???????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryLegFlightbrick Manual? 0 Play Time 01:01:14 Cumulative 47.0 hours Start 2025.06.29 @ 21:56:11 End 2025.06.29 @ 23:03:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c8289dd-fd07-4cbd-8cd0-c57677f0f1aa