Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.02 @ 10:11:58 Player: MyInternetBroke Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (4106) 4106 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 7925 Bonus ------- Pacifist 200 High Alert Combat Kills 349 Cogmind --------- Core Integrity 237/700 Matter 179/300 Energy 87/100 System Corruption 15% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Great Maul > --- INVENTORY (15) --- Deuterium Engine Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Drone Bay (1/2) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Minigun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Medium Armor Plating Hardened Medium Armor Plating Heavy EM Shotgun Precision Beam Rifle Shock Bomb Launcher Improved Grenade Launcher Great Maul [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 150 | 6 7 20 29 44 44 Power 14 | 1 1 2 2 3 5 Engine 14 | 1 1 2 2 3 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 2 1 3 6 11 7 Treads 27 | 2 1 3 6 11 4 Leg 1 | . . . . . 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 2 6 3 9 11 Device 16 | . 1 4 1 3 7 Storage 3 | 1 1 . . 1 . Processor 5 | . . 2 1 2 . Hackware 1 | . . . . 1 . Protection 7 | . . . 1 2 4 Artifact . | . . . . . . Weapon 74 | 2 3 9 18 21 21 Energy Gun 21 | 1 2 2 6 4 6 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 25 | 1 . 3 7 8 6 Ballistic Cannon 4 | . . 1 1 . 2 Launcher 11 | . . 1 4 3 3 Special Weapon . | . . . . . . Impact Weapon 10 | . 1 2 . 4 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 3 . Parts Lost 30 | . . . 2 2 26 Power 3 | . . . . . 3 Propulsion 8 | . . . . 1 7 Utility 7 | . . . 1 1 5 Weapon 12 | . . . 1 . 11 Highest Loss Streak 12 | . . . 1 1 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 100 97 99 92 Engine 10 | . 14 11 11 9 6 Treads 22 | . 28 22 22 27 17 Device 9 | . 11 12 8 8 10 Storage 10 | . 14 11 11 9 7 Processor 7 | . . 9 5 9 7 Protection 5 | . . . 5 7 11 Energy Gun 11 | . 20 13 16 9 2 Ballistic Gun 15 | . 5 16 15 15 17 Naked Turns . | . . . . . . Heaviest Build 58 | 12 28 38 44 49 58 Greatest Support 65 | 40 40 40 40 65 62 Greatest Overweight (x) 14 | . . . 1 . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 Average Carried 13 | 1 7 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 10 15 15 15 7 Class Distribution -------------------- 30% | Gunner 16% | Scavenger-Skirmisher 16% | Mutant 12% | Scavenger-Tank 10% | Tank 7% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 3153 | 100 . 639 694 1030 690 Remotely . | . . . . . . Salvage Created 5184 | . . 835 1521 1938 890 Parts 300 | . . 57 78 112 53 Haulers Intercepted 12 | . . 3 2 6 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 109 | . . 21 29 42 17 Melee 1 | . . . . 1 . Guns 76 | . . 13 19 33 11 Cannons 10 | . . 4 2 2 2 AOE 18 | . . 4 8 5 1 Classes Destroyed 14 | . . 6 5 1 2 Worker 3 | . . . 1 . 2 Builder 5 | . . . . 2 3 Hauler 12 | . . 3 2 6 1 Recycler 4 | . . 1 3 . . Operator 1 | . . . 1 . . Watcher 4 | . . 2 1 . 1 Swarmer 23 | . . 10 3 10 . Grunt 49 | . . 7 13 24 5 Brawler 2 | . . . 1 1 . Duelist 4 | . . . 2 2 . Protector 2 | . . . 1 . 1 Sentry 20 | . . 4 9 5 2 Hunter 3 | . . . . . 3 Programmer 6 | . . . . . 6 Best Kill Streak 10 | . . 4 6 8 10 Combat Bots Only 9 | . . 4 5 7 9 Max Kills in Single Turn 4 | . . 4 3 2 2 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 4 3 2 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 7215 | . . 581 1265 1810 3559 Core 943 | . . 86 295 99 463 Absorbed by Shields . | . . . . . . Redirected to Shielding 112 | . . . . . 112 Core Remaining (%) 71 | 100 100 . 4 82 . Volleys Fired 268 | . . 44 75 93 56 Largest 4 | . . 3 3 3 4 Hottest 180 | . . 125 156 142 180 Shots Fired 709 | . . 120 187 254 148 Gun 605 | . . 96 159 234 116 Cannon 75 | . . 23 14 14 24 Launcher 29 | . . 1 14 6 8 Special . | . . . . . . Kinetic 389 | . . 61 76 158 94 Thermal 242 | . . 43 97 71 31 Explosive 22 | . . 1 14 6 1 Electromagnetic 56 | . . 15 . 19 22 Robot Hit Streak 22 | . . 11 13 22 17 Robot Miss Streak 4 | . . 3 2 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . 2 1 5 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 496 | . . 67 120 190 119 Core Hits 245 | . . 36 61 90 58 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . 2 2 2 . Critical Strikes 28 | . . 5 9 13 1 Burn 20 | . . 2 7 10 1 Destroy 5 | . . 2 2 1 . Blast 1 | . . 1 . . . Smash 2 | . . . . 2 . Melee Attacks 36 | . 5 . . 10 21 Impact 36 | . 5 . . 10 21 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10511 | . . 1157 2710 3825 2819 Guns 6841 | . . 764 1824 2791 1462 Cannons 984 | . . 234 135 225 390 Explosions 2003 | . . 158 742 527 576 Melee 657 | . . . . 273 384 Ramming 26 | . . 1 9 9 7 Kinetic 4571 | . . 577 913 1854 1227 Thermal 2928 | . . 314 1046 922 646 Explosive 1461 | . . 158 742 527 34 Electromagnetic 868 | . . 107 . 240 521 Impact 657 | . . . . 273 384 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . 1 . 15 Average Corruption 2 | . . . 1 . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 12 . 16 Message Errors 6 | . . . 3 . 3 Matter Fused 7 | . . . 2 . 5 Heat Flow Errors 5 | . . . 2 . 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . 4 . 1 Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 218 | . . . 17 57 144 Projectiles . | . . . . . . Explosions 67 | . . . 17 10 40 Melee 151 | . . . . 47 104 Knockbacks 13 | . . . . . 13 Impact 2 | . . . . . 2 Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 205 | . . . 125 . 80 Shots 8 | . . . 5 . 3 Rammed 4 | . . 1 1 1 1 Targets Rammed 5 | . . 1 1 2 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 298 | . . 66 227 298 260 Average Temperature 46 | . . 25 31 55 65 Received Heat Transfer 1974 | . . 198 342 918 516 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . 1 4 Impact Corruptions 7 | . . . . 2 5 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 10 | . . . 5 4 1 Heat Transferred 7622 | . . 999 2834 2664 1125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 773 | . 24 385 757 773 393 Initial 351 | . . . 135 306 351 Average 338 | . 11 174 578 364 265 Maximum Alert Level 3 | . . 1 3 3 1 Low Security (%) 29 | 100 100 63 3 10 24 Level 1 34 | . . 36 3 52 75 Level 2 30 | . . . 77 34 . Level 3 5 | . . . 15 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . . 2 4 7 9 Investigation 3 | . . 2 . 1 . Extermination 2 | . . . . . 2 Reinforcement 9 | . . . 2 3 4 Assault 2 | . . . 2 . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 12 | . . 3 3 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 169 | . 1 35 46 54 33 Peak Tracking Total 11 | . 1 5 6 7 11 Tactical Retreats 7 | . . 3 2 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 5 | . . 2 . 3 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 20 | . 2 3 3 6 6 Terminals 17 | . 2 1 3 6 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 51 | . 5 7 5 20 14 Successful 29 | . 3 6 2 12 6 Failed 22 | . 2 1 3 8 8 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 28 | . 2 2 4 11 9 Terminals 45 | . 5 2 5 20 13 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 1 2 6 2 Open Door 1 | . . . 1 . . Alert Level 2 | . . . . 2 . Unreport Threat 3 | . . 1 . 2 . Locate Traps 2 | . 1 . . 1 . Disarm Traps 1 | . . . . . 1 Hauler Manifests 2 | . . . 1 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 2 2 . 6 3 Terminals 11 | . 2 . . 6 3 Track 1 | . . . . 1 . Assimilate 1 | . . . . . 1 Botnet 9 | . 2 . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 1 3 6 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating 6 | . . . . . 6 Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 3 | . . . . . 3 Largest Group 2 | . . . . . 2 Highest-Rated Group 38 | . . . . . 38 Highest-Rated Ally 26 | . . . . . 26 Total Orders 5 | . . . 4 . 1 EXPLORE 5 | . . . 4 . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 5 | . . . 4 . 1 Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 7757 | 97 615 1573 2225 1948 1299 Spaces Moved 3622 | 54 356 789 937 945 541 Core 10 | 1 . . . . 9 Treads 3554 | 53 356 789 937 945 474 Legs 24 | . . . . . 24 Wheels 34 | . . . . . 34 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 155 95 Average Speed 169 | 157 160 160 195 156 166 Slowest Speed 750 | 160 160 160 240 160 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 46 | 4 48 46 93 70 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 48 | . 5 . 34 2 7 Terrain Destroyed 162 | . 5 5 91 43 18 Melee 14 | . 5 . . 2 7 Projectile . | . . . . . . AOE 148 | . . 5 91 41 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 4642 | 63 392 1011 1182 1212 782 Wait 420 | . 13 122 114 65 106 Move 3617 | 53 355 788 936 944 541 Hop . | . . . . . . Pick Up 59 | 4 8 17 7 19 4 Fast Attach 34 | 5 5 3 7 6 8 Attach 24 | 1 . 2 1 6 14 Detach 3 | . 1 . . 2 . Swap 92 | . 2 15 21 32 22 Drop 83 | . 3 19 19 33 9 Fire 268 | . . 44 75 93 56 Melee 36 | . 5 . . 10 21 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 1 1 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1432 | -9/Materials | Build established: Scavenger-Skirmisher 1572 | -9/Materials | Discovered new exit (range 3) 1732 | -9/Materials | Discovered new exit (range 17) 1748 | -9/Materials | Discovered new exit (range 18) 1979 | -9/Materials | Identified exit to Mines 2000 | -9/Materials | Identified exit to Storage 2048 | -9/Materials | Identified exit to Materials 2286 | -9/Materials | Entered Storage 2385 | -9/Storage | Crushed by falling debris 2385 | -9/Storage | Core integrity fell below 50% 2969 | -9/Storage | Build established: Scavenger-Tank 3086 | -9/Storage | First assault squad dispatched 3162 | -9/Storage | Core integrity fell below 20% 3825 | -9/Storage | Discovered exit to Materials (range 34) 4383 | -9/Storage | Build established: Gunner 4511 | -9/Storage | Entered Materials 4511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5238 | -8/Materials | Discovered new exit (range 5) 5896 | -8/Materials | Discovered new exit (range 8) 5950 | -8/Materials | Identified exit to Factory 6238 | -8/Materials | Garrison activated, responded to threat 6292 | -8/Materials | Destroyed 7 combat bots 6459 | -8/Materials | Entered Factory 6459 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6479 | -7/Factory | Discovered new exit (range 9) 6745 | -7/Factory | Build established: Tank 6797 | -7/Factory | Fabricated W-25 Informer? 6949 | -7/Factory | Garrison activated, responded to threat 7409 | -7/Factory | Cargo convoy interrupted 7417 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 7435 | -7/Factory | System corruption reached 10% 7499 | -7/Factory | Lost 12 parts (1p4n2u5w) 7504 | -7/Factory | Destroyed 9 combat bots 7641 | -7/Factory | Lost 5 parts (2n1u2w) 7689 | -7/Factory | Core integrity fell below 50% 7758 | -7/Factory | Self-destructed Last Messages --------------- 07728_ U-05 Engineer destroyed. 07728_ Door malfunctions. 07728_ G-47 Trooper IFF system glitched. 07728_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07732_ System corrupted: FCS attempts to trigger Shock Bomb Launcher. 07738_ Deuterium Engine destroyed. 07740_ G-47 Trooper IFF system glitched. 07745_ K-01 Serf collects debris. 07747_ U-05 Engineer lays Concrete. 07748_ G-47 Trooper IFF system glitched. 07749_ System corrupted: Imp. Heat Sink rejected. 07749_ U-05 Engineer repairs door. 07749_ K-01 Serf collects debris. 07751_ G-47 Trooper IFF system glitched. 07751_ U-05 Engineer destroyed. 07753_ K-01 Serf collects debris. 07753_ Critical hit (Burn: +37). 07755_ Imp. Heat Sink destroyed. 07755_ Shock Bomb Launcher destroyed. 07755_ G-47 Trooper IFF system glitched. Map ----- +----------------------------------------------------+ | ??????????? "?" " " "?]# + "" # " | | ??????????? " " " " " # # ! # " | | ??????????? 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Storage Unit | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed NeutronWeightPit Manual? 0 Play Time 02:03:07 Cumulative 56.7 hours Start 2022.12.01 @ 16:08:43 End 2022.12.02 @ 10:11:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85bd5f46-f2ef-4ad5-bb1a-82a71fbf0d3a