Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 10:45:34 Player: Broncho Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (472) 472 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1727 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- EM Shotgun EM Shotgun > --- INVENTORY (8) ---- Improved Ion Engine Heat Sink Decoy Drone Bay (13/16) Particle Gun Assault Rifle Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Improved Ion Engine Particle Gun Beam Cannon Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 2 7 6 . Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 3 | . 1 2 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 2 3 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 3 | . 1 2 . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 6 | 6 7 6 . Power . | 1 1 . . Propulsion . | 4 . . . Utility . | . . 1 . Weapon 4 | 1 5 4 . Tool/Special . | . . . . Unused Backups 16 | . 11 1 4 Power 3 | . 3 . . Propulsion 2 | . 2 . . Utility 1 | . 1 . . Weapon 10 | . 5 1 4 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 94 98 . Engine 14 | . 14 14 . Leg 19 | . 11 28 . Wheel 8 | . 16 . . Device 11 | . 8 13 . Storage 13 | . 14 12 . Energy Gun 25 | . 25 25 . Ballistic Gun 1 | . 2 . . Launcher 1 | . . 2 . Peak Build Rating 22 | 6 11 22 . Average Rating 10 | 6 9 12 . On Entrance 8 | 6 6 11 12 Naked Turns . | . . . . Heaviest Build 27 | 14 19 27 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 7 | 8 8 7 . Most Carried 8 | 6 8 8 . Average Carried 7 | 5 7 7 . Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 476 | 220 89 167 . Remotely . | . . . . Salvage Created 565 | . 339 226 . Parts 55 | . 23 32 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 8 17 . Guns 15 | . 7 8 . AOE 10 | . 1 9 . Classes Destroyed 4 | . 4 . . Hauler 1 | . 1 . . Mechanic 1 | . 1 . . Swarmer 18 | . 3 15 . Grunt 7 | . 5 2 . Best Kill Streak 9 | . 3 9 . Combat Bots Only 9 | . 3 9 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging 1 | . 1 . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 66 | . 27 39 . Missed 16 | . 6 10 . Hits 50 | . 21 29 . Projectile 50 | . 21 29 . Critical Strikes 1 | . 1 . . Damage Taken 647 | . 283 364 . Core 112 | . 67 45 . Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 38 | . 20 18 . Largest 2 | . 2 2 . Hottest 95 | . 95 90 . Shots Fired 72 | . 41 31 . Gun 68 | . 41 27 . Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 8 | . 8 . . Thermal 12 | . 12 . . Explosive 4 | . . 4 . Electromagnetic 48 | . 21 27 . Robot Hit Streak 10 | . 10 6 . Robot Miss Streak 7 | . 1 7 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 53 | . 36 17 . Core Hits 43 | . 20 23 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1080 | . 549 531 . Guns 661 | . 461 200 . Cannons . | . . . . Explosions 419 | . 88 331 . Melee . | . . . . Ramming . | . . . . Kinetic 100 | . 100 . . Thermal 213 | . 213 . . Explosive 331 | . . 331 . Electromagnetic 436 | . 236 200 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 3 | . 3 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 3 13 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 2 | . . 2 . Misfires 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 131 | . 44 87 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 156 264 . Average Temperature 49 | . 53 44 . Received Heat Transfer 162 | . 114 48 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 544 | . 544 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 . Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 209 | . 90 209 . Initial 60 | . . . 60 Average 70 | . 31 107 . Influence Increases 646 | . 223 423 . Destroy 0b10 Robot/C 500 | . 160 340 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 102 | . 42 60 . Allied During Kill 4 | . . 4 . Successful Hack 7 | . 7 . . Destroy Structure 23 | . 4 19 . Influence Decreases 586 | . 223 268 95 Entered New Map 95 | . . . 95 Time Decay 451 | . 213 238 . Lost Part 30 | . 10 20 . Lost Ally 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 11 16 . Peak Tracking Total 6 | . 3 6 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 2 | . 1 1 . Failed 9 | . 9 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders 1 | . . 1 . EXPLORE 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 3 | . . 3 . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1182 | 7 567 608 . Spaces Moved 855 | 4 470 381 . Core . | . . . . Treads . | . . . . Legs 560 | 1 178 381 . Wheels 295 | 3 292 . . Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 120 . Average Speed 106 | 90 95 121 . Slowest Speed 190 | 120 190 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 71 65 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 3 21 . Melee . | . . . . Projectile . | . . . . AOE 24 | . 3 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1057 | 7 553 497 . Wait 102 | . 31 71 . Move 852 | 3 469 380 . Hop . | . . . . Pick Up 21 | . 13 8 . Fast Attach 9 | . 4 5 . Attach 4 | . 1 3 . Detach 2 | . 1 1 . Swap 7 | 2 2 3 . Drop 22 | 2 12 8 . Fire 38 | . 20 18 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 11) 557 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Entered Mines 609 | -10/Mines | Found the Drone Emporium 613 | -10/Mines | Learned location of Zion (-7) 627 | -10/Mines | Found Prototype Device 627 | -10/Mines | Identified Decoy Drone Bay 825 | -10/Mines | Destroyed 9 combat bots 933 | -10/Mines | Discovered new exit (range 3) 934 | -10/Mines | Received a Mining Laser from a helpful Derelict 1052 | -10/Mines | Discovered new exit (range 10) 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Accompanied by 1 ally 1183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1183 | -9/Materials | Self-destructed Last Messages --------------- these parts, I'll cover you." 00938_ Acquired Mining Laser. 00946_ 3H-BH2(g): "Mining lasers are a lot more useful than you might think..." 00984_ E PA3TL&AC5MB0VUDNM%L2HYSSSRUNP6B V 01027_ System corrupted: Matter fused (-10). 01027_ Acquired 10 matter. 01052_ EXIT=FOUND 01064_ System corrupted: Energy discharge (-87). 01087_ System corrupted: Substantial component data lost. 01131_ System corrupted: Heat flow error (+117). 01157_ S-10 Pest destroyed. 01160_ System corrupted: EM Shotgun failed to cycle. 01160_ S-10 Pest destroyed. 01168_ Acquired 8 matter. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#g ?????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ###???????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketJammingProtection Manual? 0 Play Time 00:14:57 Cumulative 137.5 hours Start 2025.05.26 @ 10:30:03 End 2025.05.26 @ 10:45:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 39 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e46fb2-552c-403d-8ad7-ac5d5ce7b5bb