Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.12 @ 15:38:13 Player: TLFP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (4933) 4933 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2468) 2468 TOTAL SCORE: 11621 Bonus ------- High Alert Combat Kills 868 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 68/100 System Corruption 2% Temperature Cool (12) Movement Core (600) Ox11 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Relay Coupler [Grunt] (38) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (16) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Structural Scanner Improved Terrain Scan Processor Weapon Cycler Improved Shield Generator Hacking Suite Relay Coupler [NC] (35) System Backup Module Compact Ion Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Gravmag System Cooled Airjet Cooled Airjet > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Compact Ion Cannon Heavy Machine Gun > --- INVENTORY -------- Light Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Terrain Scan Processor Improved Shield Generator Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] System Backup Module Advanced Beam Rifle Ion Cannon Compact Ion Cannon Heavy Machine Gun [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Machine Gun Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . 2 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . 1 1 . . . Utility 3 | . . 1 . . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 121 | . 3 14 8 12 13 16 26 11 18 Power 12 | . . 1 1 1 . 3 2 1 3 Engine 8 | . . 1 1 1 . 2 2 1 . Core 4 | . . . . . . 1 . . 3 Reactor . | . . . . . . . . . . Propulsion 48 | . 1 2 3 7 4 7 9 9 6 Treads 5 | . . . . . . 2 3 . . Leg 36 | . 1 2 3 7 4 4 6 4 5 Wheel . | . . . . . . . . . . Hover 6 | . . . . . . . . 5 1 Flight 1 | . . . . . . 1 . . . Utility 31 | . 1 5 1 3 3 4 6 1 7 Device 20 | . . 3 1 1 1 3 6 1 4 Storage 8 | . 1 2 . 2 2 1 . . . Processor 2 | . . . . . . . . . 2 Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 30 | . 1 6 3 1 6 2 9 . 2 Energy Gun 11 | . 1 4 . . 2 1 3 . . Energy Cannon 10 | . . 2 2 1 2 . 3 . . Ballistic Gun 2 | . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 . 2 1 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 2 3 . 1 . Parts Lost 45 | . . . . 2 4 2 18 1 18 Power 7 | . . . . 1 . 1 2 . 3 Propulsion 25 | . . . . . 2 1 10 1 11 Utility 5 | . . . . . . . 2 . 3 Weapon 8 | . . . . 1 2 . 4 . 1 Highest Loss Streak 7 | . . . . 1 3 2 7 1 5 Average Slot Usage (%) 93 | . 96 100 99 100 93 93 81 93 89 Engine 8 | . 14 11 10 11 9 2 6 6 1 Treads 2 | . . . . . . 8 7 . . Leg 24 | . 28 33 33 33 32 23 13 12 19 Hover 2 | . . . . . . . . 19 10 Device 11 | . . 11 11 11 17 15 13 15 7 Storage 21 | . 25 22 22 22 18 22 23 23 17 Energy Gun 6 | . 28 13 . . 1 9 3 . . Energy Cannon 7 | . . 8 20 11 8 . 6 7 6 Ballistic Gun 1 | . . . . . . . 2 7 7 Launcher 2 | . . . 1 11 6 4 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 12 19 32 34 58 66 58 66 66 60 Greatest Support 76 | 20 20 30 30 30 49 69 76 65 62 Greatest Overweight (x) 5 | . . 1 1 1 2 1 5 3 4 Average Overweight (x) . | . . . . 1 1 . 1 . . Largest Inventory Capacity 20 | 6 10 16 10 16 18 20 20 20 20 Average Capacity 14 | 6 9 10 10 10 14 19 20 20 17 Most Carried 20 | 6 10 10 10 14 16 20 20 20 20 Average Carried 13 | 6 8 9 9 9 14 17 17 19 16 Final Capacity 20 | 6 10 10 10 14 16 20 20 20 16 Final Carried 20 | 6 10 10 10 14 16 20 17 20 15 Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Matter Collected 2018 | 200 30 140 80 130 220 254 439 132 393 Remotely . | . . . . . . . . . . Salvage Created 5271 | . 220 677 715 632 659 228 947 340 853 Parts 333 | . 23 40 49 35 53 16 53 14 50 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 140 | . 10 16 18 19 19 6 24 8 20 Melee 1 | . . . . . . . 1 . . Guns 45 | . 10 11 . . . 2 8 6 8 Cannons 58 | . . 4 15 10 6 . 9 2 12 AOE 36 | . . 1 3 9 13 4 6 . . Classes Destroyed 11 | . 3 3 . . 2 1 1 1 . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | . . 1 1 . 1 . . . . Watcher 7 | . 1 2 . 1 3 . . . . Swarmer 68 | . 9 7 7 6 11 3 15 2 8 Grunt 44 | . 1 4 7 10 5 2 5 5 5 Brawler 1 | . . . . . . . 1 . . Duelist 3 | . . 1 . 1 1 . . . . Sentry 20 | . . 4 4 2 2 . 3 . 5 Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . . 1 2 Best Kill Streak 11 | . 6 5 4 11 9 3 4 3 6 Combat Bots Only 11 | . 6 4 4 11 6 3 4 3 6 Max Kills in Single Turn 7 | . 1 2 1 7 4 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 7 | . . 1 1 7 4 2 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Damage Taken 6836 | . 168 537 287 498 569 166 2551 344 1716 Core 996 | . 46 90 51 56 51 34 332 52 284 Absorbed by Shields 178 | . . . . 15 . . 163 . . Core Remaining (%) 80 | 100 81 . . 50 90 . . . . Volleys Fired 312 | . 24 32 32 35 27 11 69 19 63 Largest 2 | . 2 2 2 2 1 2 2 2 2 Hottest 153 | . 80 126 153 113 90 97 151 120 120 Shots Fired 474 | . 48 56 36 37 27 14 95 38 123 Gun 210 | . 48 40 . . . 10 33 19 60 Cannon 228 | . . 16 36 35 11 . 51 19 60 Launcher 33 | . . . . 2 16 4 11 . . Special 3 | . . . . . . . . . 3 Kinetic 80 | . . . . . . . 1 19 60 Thermal 224 | . 40 10 4 . 7 10 74 19 60 Explosive 6 | . . . . 2 4 . . . . Electromagnetic 161 | . 8 46 32 35 16 4 20 . . Robot Hit Streak 27 | . 7 16 27 16 10 8 14 21 20 Robot Miss Streak 3 | . 3 2 3 2 3 1 3 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 331 | . 29 43 27 32 16 12 63 33 76 Core Hits 219 | . 14 25 19 28 35 8 42 15 33 Critical Hits 2 | . . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10470 | . 291 930 867 1122 1843 496 2178 886 1857 Guns 2497 | . 291 338 . . . 159 584 395 730 Cannons 4706 | . . 418 721 776 267 . 906 491 1127 Explosions 3219 | . . 174 146 346 1554 337 662 . . Melee 26 | . . . . . . . 26 . . Ramming 22 | . . . . . 22 . . . . Kinetic 1146 | . . . . . . . 21 395 730 Thermal 4339 | . 236 252 226 28 427 240 1312 491 1127 Explosive 1043 | . . . . 318 725 . . . . Electromagnetic 3894 | . 55 678 641 776 669 256 819 . . Impact . | . . . . . . . . . . Slashing 26 | . . . . . . . 26 . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 5 . 2 Average Corruption 2 | . . . . . . 1 3 . 2 Corruption Purged 7 | . . . . . . 2 5 . . Effects 23 | . . . . . . 1 11 . 11 Message Errors 5 | . . . . . . . 1 . 4 Matter Fused 3 | . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 3 | . . . . . . 1 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . Targeting Errors 7 | . . . . . . . 4 . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 332 | . . 55 15 113 41 7 18 15 68 Projectiles 226 | . . 19 15 88 13 . 8 15 68 Explosions 106 | . . 36 . 25 28 7 10 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 324 | . . . 45 116 114 . 49 . . Shots 17 | . . . 2 6 6 . 3 . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | . 72 222 352 168 129 42 464 170 314 Average Temperature 86 | . 27 48 103 59 41 15 176 73 76 Received Heat Transfer 2406 | . . 228 33 135 153 18 1020 189 630 Effects 7 | . . . . . . . 4 . 3 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 22 | . . 4 4 8 4 . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . . 1 3 4 Heat Transferred 5843 | . 550 375 311 50 422 346 1680 629 1480 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 3 3 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Peak Influence 1223 | . 252 408 417 1072 1223 541 872 513 832 Initial 476 | . . 48 74 237 450 476 178 396 313 Average 501 | . 121 222 196 707 916 452 700 430 606 Maximum Alert Level 4 | . 1 2 2 3 4 2 3 2 3 Low Security (%) 18 | 100 88 35 48 . . . 3 . . Level 1 23 | . 11 51 49 19 . 23 8 46 15 Level 2 27 | . . 12 1 22 14 76 21 53 49 Level 3 28 | . . . . 58 64 . 66 . 35 Level 4 1 | . . . . . 20 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 2 3 . 3 1 . 2 . Investigation 4 | . . 2 2 . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . . . 1 . . 1 . 1 . Assault 1 | . . . . . 1 . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Distress Signals 5 | . . 1 . 1 1 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 18 24 21 23 32 8 47 17 33 Peak Tracking Total 8 | . 4 5 5 6 8 3 6 4 6 Tactical Retreats 33 | . . 2 . 2 2 . 13 4 10 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Traps Triggered 21 | . 1 . 2 6 . 3 5 1 3 Indirectly 2 | . . . . . . 1 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . 1 . 1 . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Machines Disabled 15 | . . . . 1 8 4 1 . 1 Max in Single Turn 4 | . . . . 1 3 4 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Machines Accessed 21 | . 5 3 4 . 2 2 . 5 . Terminals 10 | . 4 1 2 . 2 . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 5 | . . 2 1 . . 1 . 1 . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 47 | . 13 6 9 . 8 3 . 8 . Successful 35 | . 9 5 8 . 6 1 . 6 . Failed 12 | . 4 1 1 . 2 2 . 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 5 3 1 . 6 . . 1 . Terminals 29 | . 12 2 6 . 8 . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 10 | . . 4 2 . . 2 . 2 . Recycling Units 4 | . 1 . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Terminal Hacks 17 | . 7 1 5 . 4 . . . . Record 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . . . Locate Traps 3 | . 1 1 . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . . 2 2 . . . . 2 . Scan Component 3 | . . 1 1 . . . . 1 . Repair 3 | . . 1 1 . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . Unauthorized Hacks 6 | . 1 2 . . 2 . . 1 . Terminals 5 | . 1 1 . . 2 . . 1 . Track 1 | . . . . . 1 . . . . Assimilate 1 | . . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . Disrupt 1 | . . . . . . . . 1 . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Mechanics 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 2 3 . 2 1 . 3 . Full Trace Events 2 | . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . Time 102 | . . 26 32 . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . Hotswap 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 6 | . . . . 4 2 . . . . Machine Destruction 6 | . . . . 4 2 . . . . Attached 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Turns Passed 7424 | 36 721 818 674 946 653 831 1339 652 754 Spaces Moved 4059 | 30 521 499 346 545 359 381 566 437 375 Core . | . . . . . . . . . . Treads 281 | . . . . . . 120 161 . . Legs 3463 | 30 521 499 346 545 359 261 405 191 306 Wheels . | . . . . . . . . . . Hover 315 | . . . . . . . . 246 69 Flight . | . . . . . . . . . . Fastest Speed 30 | 120 120 120 120 150 150 120 120 30 40 Average Speed 139 | 120 120 131 145 150 150 145 171 112 125 Slowest Speed 270 | 120 120 150 150 150 180 160 270 210 260 Overloaded Moves 114 | . . . . . . . . 114 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 64 40 51 66 41 11 75 15 54 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 295 | . . 10 10 8 219 46 . 2 . Melee . | . . . . . . . . . . Projectile 4 | . . . 1 . 1 . . 2 . AOE 291 | . . 10 9 8 218 46 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Gar Total 5338 | 30 570 606 485 633 441 638 836 559 540 Wait 676 | 1 9 47 85 1 26 215 147 76 69 Move 4052 | 29 520 498 345 544 358 381 565 437 375 Hop . | . . . . . . . . . . Pick Up 78 | . 9 6 5 7 10 12 12 10 7 Fast Attach 13 | . 1 2 2 . 1 . 1 2 4 Attach 44 | . . 2 . 2 5 6 15 5 9 Detach 2 | . . . . . . . . 2 . Swap 64 | . 2 10 6 10 7 10 10 4 5 Drop 47 | . 5 9 10 5 6 3 2 4 3 Fire 312 | . 24 32 32 35 27 11 69 19 63 Melee 1 | . . . . . . . 1 . . Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 47 | . . . . 29 . . 13 . 5 Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Repaired Hcp. Storage Unit 955 | -9/Materials | Discovered new exit (range 8) 1307 | -9/Materials | Discovered new exit (range 15) 1576 | -9/Materials | Entered Storage 1664 | -9/Storage | Repaired Imp. Ion Engine 2000 | -9/Storage | Build established: Scavenger-Mutant 2141 | -9/Storage | Found Prototype Launcher 2142 | -9/Storage | Identified Scatter Rocket Array 2248 | -9/Storage | Identified exit to Garrison 2250 | -9/Storage | Entered Garrison 2308 | -9/Garrison | Triggered checkpoint 2430 | -9/Garrison | Triggered checkpoint 2442 | -9/Garrison | Triggered checkpoint 2452 | -9/Garrison | Triggered checkpoint 2474 | -9/Garrison | Destroyed 11 combat bots 2562 | -9/Garrison | Discovered new exit (range 14) 2682 | -9/Garrison | Triggered checkpoint 2956 | -9/Garrison | Triggered checkpoint 3037 | -9/Garrison | Discovered new exit (range 14) 3068 | -9/Garrison | Installed Relay Interface Framework 3130 | -9/Garrison | Garrison Relay disabled 3196 | -9/Garrison | Entered Materials 3196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -8/Materials | Lost 3 parts (1n2w) 3562 | -8/Materials | Discovered new exit (range 8) 3603 | -8/Materials | Garrison activated, responded to threat 3849 | -8/Materials | Entered Factory 3849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4154 | -7/Factory | Build established: Hauler-Mutant 4680 | -7/Factory | Identified exit to Garrison 4680 | -7/Factory | Entered Garrison 4722 | -7/Garrison | Triggered checkpoint 4726 | -7/Garrison | Triggered checkpoint 4737 | -7/Garrison | Build established: Scavenger-Mutant 4768 | -7/Garrison | Triggered checkpoint 4838 | -7/Garrison | Triggered checkpoint 4861 | -7/Garrison | Triggered checkpoint 4909 | -7/Garrison | Triggered checkpoint 5019 | -7/Garrison | Lost 3 parts (2n1w) 5022 | -7/Garrison | Discovered new exit (range 8) 5088 | -7/Garrison | Lost 4 parts (1p2n1u) 5106 | -7/Garrison | Triggered checkpoint 5189 | -7/Garrison | Build established: Hauler-Mutant 5541 | -7/Garrison | Core integrity fell below 50% 5578 | -7/Garrison | Lost 7 parts (1p3n1u2w) 5633 | -7/Garrison | Discovered new exit (range 11) 5919 | -7/Garrison | Discovered new exit (range 11) 5956 | -7/Garrison | Expanded RIF knowledge: Hotswap 6019 | -7/Garrison | Entered Factory 6671 | -7/Factory | Identified exit to Garrison 6671 | -7/Factory | Entered Garrison 6746 | -7/Garrison | Triggered checkpoint 6853 | -7/Garrison | Lost 4 parts (1p3n) 6910 | -7/Garrison | Triggered checkpoint 6966 | -7/Garrison | Discovered new exit (range 19) 6978 | -7/Garrison | Triggered checkpoint 7042 | -7/Garrison | Triggered checkpoint 7167 | -7/Garrison | Triggered checkpoint 7178 | -7/Garrison | Core integrity fell below 20% 7199 | -7/Garrison | Lost 3 parts (3n) 7410 | -7/Garrison | Triggered checkpoint 7425 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07342_ Gatling Laser melted. 07342_ Y-54 Guardian destroyed. 07351_ Acquired 47 matter. 07356_ Acquired Imp. Heat Sink. 07360_ Acquired 10 matter. 07395_ >parse_system Reading system data... 07421_ Discarded Adv. Signal Interpreter. 07422_ Aluminum Leg destroyed. 07422_ Jacked Y-54 Guardian... 07422_ Command string: help() 07422_ No effect. 07424_ Jacked Y-54 Guardian... 07425_ Gravmag System destroyed. 07425_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ######## ### # #??????????????????????????????? | | ???? ??# #????# #??????????????????????????????? | | ???# #?# #????# #??????????????????????????????? | | ???# #?# ###### #??????????????????????????????? | | ???# ?# #???????? ?????????????????????? | | ???# #?######## #??????? #????????????????????? | | ##?# #????????# #??????? #????????????????????? | | !#?# #????????# #??????? #????????????????????? | | !#?# #????????# #######? #????????????????????? | | =### #????????# ## #? #????????????????????? | | "% #????????# ## ## ##???????????????????? | | [### ########## #???????????????????? | | !#?# # #???????????????????? | | !#?####### #### #???????????????????? | | ##???????# #??#* ##^^ ## #???????????????????? | | ?????????# ####% ## ^^ ## ###?????????????????? | | ?????????# ; % #?????????????????? | | ?????????#### * #####?????????????? | | ????????????# ; ??????????????? | | ????????????# YY #?????????????????? | | ????????????###! ## ## #???????????????????? | | ?????##########%! ## ## ########????????????? | | ###??# ;= @ #??????????? | | !#??# + #??????????? | | !#??# ####### = % ####### #??????????? | | ##??# #?????# %## ##Y ##???????????????????? | | ##### #?????#[ ## ## #????????????????????? | | #?????#%[ ######## +????????????????????? | | ###### #?????#! #??????# #????????????????????? | | ?????# #?????# #??????# #????????????????????? | | ?????# #?????#= #??????? #????????????????????? | | ?????# #?????#== #??????? #????????????????????? | | ######++###+### [[#??????? #????????????????????? | | ^ ![%#??????? ????????????????????? | | [ %=[=#??????? ????????????????????? | | ^ =% [=%=#???????###????????????????????? | | ######][#########"#??????????????????????????????? | | ?????# *#???????#*#??????????????????????????????? | | ?????# [#???????#[#??????????????????????????????? | | ?????# %#???????# #??????????????????????????????? | | ?????# #???????# #??????????????????????????????? | | ?????# #???????# #??????????????????????????????? | | ?????# #????#### #??????????????????????????????? | | ?????# #???"""## #??????????????????????????????? | | ?????# ### ### #??????????????????????????????? | | ?????# # #??????????????????????????????? | | ?????# ###??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed LegRagnarokStreamer Manual? 0 Play Time 01:40:32 Cumulative 23.3 hours Start 2021.05.14 @ 10:28:20 End 2021.12.12 @ 15:38:13 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 8 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fa6c38-45a6-4927-984f-cda877fa64fb