Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 15:42:18 Player: ochotona_princeps Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1448) 1448 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4778 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 466/550 Matter 300/300 Energy 278/280 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (5) ------ Weight Redist. System Sensor Array Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (5) ---- Improved Flight Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Sensor Array Improved Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Improved Flight Unit Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Sensor Array Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 53 | 5 13 2 14 1 5 9 4 . Power 10 | 1 3 1 3 . . 2 . . Engine 10 | 1 3 1 3 . . 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 1 6 . 3 4 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 2 2 1 3 . . . . . Hover . | . . . . . . . . . Flight 10 | . . . 3 . 3 4 . . Utility 9 | . 2 . 4 . . 2 1 . Device 2 | . . . 1 . . 1 . . Storage . | . . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 6 | . 2 . 2 . . 1 1 . Artifact . | . . . . . . . . . Weapon 16 | 2 6 . 1 1 2 1 3 . Energy Gun 4 | 2 2 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . 3 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 4 | . . . 1 . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 13 | . 3 2 3 1 . 2 2 . Power 1 | . . . 1 . . . . . Propulsion 4 | . 1 1 . . . 2 . . Utility 5 | . . 1 2 1 . . 1 . Weapon 3 | . 2 . . . . . 1 . Highest Loss Streak 2 | . 2 2 1 1 . 2 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 84 97 85 98 68 72 91 90 Engine 11 | . 14 14 10 11 9 9 9 9 Wheel 15 | . 26 27 23 . . . . . Flight 12 | . . . 2 33 27 26 27 27 Device 5 | . . . 1 11 9 13 18 18 Processor 5 | . . . 7 11 9 9 9 9 Protection 15 | . 17 26 18 9 . 6 11 9 Ballistic Gun 14 | . 12 28 21 12 6 . . . Launcher 1 | . 8 . . . . . . . Impact Weapon 1 | . . . . . 7 9 1 . Slashing Weapon 3 | . . . . 9 . . 15 18 Peak Build Rating 26 | 5 9 9 19 19 18 22 26 25 Average Rating 13 | 3 6 8 11 18 17 18 24 25 On Entrance 13 | . 5 9 8 18 18 16 21 25 Naked Turns . | . . . . . . . . . Heaviest Build 21 | 7 15 17 21 13 10 15 20 16 Greatest Support 30 | 26 26 20 30 15 15 21 21 21 Greatest Overweight (x) 1 | . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 5 3 2 Average Carried 3 | . 1 3 4 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 4 5 5 3 2 2 Class Distribution -------------------- 77% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 1661 | 105 277 324 653 77 83 92 40 10 Remotely . | . . . . . . . . . Salvage Created 1886 | . 349 218 855 . 253 152 59 . Parts 133 | . 28 21 58 . 15 7 4 . Haulers Intercepted 4 | . 1 . 2 . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 45 | . 10 6 16 4 6 2 1 . Melee 2 | . . . . . . 1 1 . Guns 30 | . 4 6 16 4 . . . . AOE 11 | . 6 . . . 5 . . . Classes Destroyed 13 | . 7 1 3 1 1 . . . Worker 7 | . 3 . 2 . 2 . . . Builder 2 | . 1 . 1 . . . . . Tunneler 2 | . . 2 . . . . . . Hauler 4 | . 1 . 2 . . 1 . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 7 | . 2 . 1 . 4 . . . Swarmer 15 | . 3 3 5 . 4 . . . Grunt 19 | . 7 3 8 . . 1 . . Sentry 6 | . . . 3 . 1 1 1 . Hunter 1 | . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . Best Kill Streak 10 | . 8 3 3 4 10 2 1 . Combat Bots Only 5 | . 5 3 3 4 5 1 1 . Max Kills in Single Turn 4 | . 2 2 1 1 4 1 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 1 . . . 3 . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 199 | . 56 16 68 11 19 19 10 . Missed 73 | . 23 5 26 2 11 5 1 . Damage Taken 1547 | . 440 124 455 111 80 200 137 . Core 264 | . 82 11 49 38 24 29 31 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . 62 . 78 . . . . Volleys Fired 139 | . 46 13 66 9 3 2 . . Largest 2 | . 2 2 2 2 1 1 . . Hottest 70 | . 70 46 46 46 33 33 . . Shots Fired 236 | . 55 26 132 18 3 2 . . Gun 219 | . 43 26 132 18 . . . . Cannon . | . . . . . . . . . Launcher 17 | . 12 . . . 3 2 . . Special . | . . . . . . . . . Kinetic 209 | . 33 26 132 18 . . . . Thermal 5 | . 5 . . . . . . . Explosive 17 | . 12 . . . 3 2 . . Electromagnetic 5 | . 5 . . . . . . . Robot Hit Streak 10 | . 10 9 6 2 1 . . . Robot Miss Streak 4 | . 2 4 4 3 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 159 | . 38 17 76 7 6 9 6 . Core Hits 90 | . 36 11 28 4 8 2 1 . Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 5 | . . . 3 . . 1 1 . Destroy 3 | . . . 3 . . . . . Smash 1 | . . . . . . 1 . . Sever 1 | . . . . . . . 1 . Melee Attacks 43 | . . . 3 . 13 14 13 . Impact 27 | . . . . . 13 14 . . Slashing 16 | . . . 3 . . . 13 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 1 . 1 2 1 . Combat Hostiles 2 | . . . . . . 1 1 . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 4029 | . 1130 257 1194 110 658 453 227 . Guns 1835 | . 370 257 1098 110 . . . . Cannons . | . . . . . . . . . Explosions 1138 | . 760 . . . 378 . . . Melee 1056 | . . . 96 . 280 453 227 . Ramming . | . . . . . . . . . Kinetic 1762 | . 297 257 1098 110 . . . . Thermal 33 | . 33 . . . . . . . Explosive 1138 | . 760 . . . 378 . . . Electromagnetic 40 | . 40 . . . . . . . Impact 733 | . . . . . 280 453 . . Slashing 323 | . . . 96 . . . 227 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 285 | . 3 . . . 181 101 . . Projectiles . | . . . . . . . . . Explosions 35 | . 3 . . . 32 . . . Melee 250 | . . . . . 149 101 . . Knockbacks 3 | . . . . . 1 2 . . Impact 3 | . . . . . 1 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . 42 . . . . . . . Shots 3 | . 3 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 76 | . 76 59 37 24 23 57 16 . Average Temperature 17 | . 20 28 14 9 13 25 9 . Received Heat Transfer 561 | . 210 48 132 . 9 81 81 . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 4 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 12 | . . . . . 11 1 . . Impact Corruptions 8 | . . . . . 5 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Peak Influence 395 | . 395 215 395 153 359 223 97 . Initial 153 | . . 78 19 153 55 76 86 . Average 157 | . 200 105 188 151 174 144 94 . Maximum Alert Level 1 | . 1 1 1 . 1 1 . . Low Security (%) 75 | 100 53 98 53 100 66 96 100 . Level 1 24 | . 46 1 46 . 33 3 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . 4 . . 1 . . Investigation 4 | . 1 . 2 . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 8 | . 1 . 2 . 3 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 13 7 25 5 15 13 1 . Peak Tracking Total 11 | . 4 3 3 6 10 11 1 . Tactical Retreats 7 | . 1 1 2 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 4 | . 3 . . . . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 16 | . 4 . 3 . 6 1 2 . Terminals 15 | . 4 . 2 . 6 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 13 . 5 . 19 4 9 . Successful 20 | . 4 . 3 . 9 . 4 . Failed 30 | . 9 . 2 . 10 4 5 . Catastrophic 4 | . 1 . 1 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 38 | . 11 . . . 15 5 7 . Terminals 48 | . 13 . 3 . 19 4 9 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 . 1 . 6 . 2 . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 . 2 . Terminals 7 | . 2 . . . 3 . 2 . Assimilate 1 | . . . . . 1 . . . Botnet 5 | . 2 . . . 1 . 2 . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . 2 . 5 1 2 . Full Trace Events 4 | . 1 . 1 . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 3 | . . 2 . . 1 . . . Largest Group 2 | . . 2 . . 1 1 . . Highest-Rated Group 49 | . . 49 . . 26 26 . . Highest-Rated Ally 31 | . . 31 . . 26 26 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 2894 | 34 500 489 746 385 250 116 233 141 Spaces Moved 3780 | 30 456 563 685 443 442 178 543 440 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1630 | 28 456 563 583 . . . . . Hover . | . . . . . . . . . Flight 2148 | . . . 102 443 442 178 543 440 Fastest Speed 20 | 50 80 80 34 34 20 20 32 32 Average Speed 53 | 87 82 80 76 34 31 29 32 32 Slowest Speed 95 | 90 90 80 95 34 34 32 32 32 Overloaded Moves 37 | . . . . . 12 25 . . Propulsion Burnouts 1 | . . . . . . 1 . . Robots Hopped 8 | . . . . . 2 4 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 3 73 89 53 70 39 29 93 43 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 8 | . . 3 . 2 . . . 3 Spaces Dug 37 | . . . . . 7 25 5 . Terrain Destroyed 83 | . 30 . . . 23 25 5 . Melee 14 | . . . . . 7 2 5 . Projectile . | . . . . . . . . . AOE 69 | . 30 . . . 16 23 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 4356 | 35 526 580 795 661 528 210 581 440 Wait 309 | . . . 11 208 60 5 25 . Move 3757 | 29 455 562 684 442 437 170 538 440 Hop 7 | . . . . . 2 3 2 . Pick Up 19 | 1 4 2 8 1 1 2 . . Fast Attach 29 | 5 10 . 7 . 1 3 3 . Attach 11 | . 1 1 3 . 1 4 1 . Detach 2 | . . . . . 1 1 . . Swap 13 | . 2 1 4 1 3 2 . . Drop 29 | . 8 1 9 . 6 4 1 . Fire 139 | . 46 13 66 9 3 2 . . Melee 41 | . . . 3 . 13 14 11 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 5) 535 | -10/Materials | Entered Mines 556 | -10/Mines | Discovered new exit (range 10) 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -9/Materials | Discovered new exit (range 16) 1635 | -9/Materials | Discovered new exit (range 14) 1689 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Discovered new exit (range 16) 1770 | -9/Materials | Entered Mines 1775 | -9/Mines | Assembled infested the area 1779 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1780 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1838 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2152 | -9/Mines | Discovered new exit (range 8) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 2 slots: Utility x2 2156 | -8/Materials | Identified exit to Storage 2358 | -8/Materials | Discovered new exit (range 9) 2405 | -8/Materials | Entered Storage 2405 | -8/Storage | Accompanied by 1 ally 2519 | -8/Storage | Used back door to open Recycling access 2519 | -8/Storage | Discovered new exit (range 5) 2521 | -8/Storage | Entered Recycling 2578 | -8/Recycling | Build established: Sprinter 2746 | -8/Recycling | Scanned before Scraplab entrance 2751 | -8/Recycling | Entered Scraplab 2753 | -8/Recycling | Discovered new exit (range 2) 2754 | -8/Recycling | Entered Scraptown 2799 | -8/Scraptown | Visited UFD Registry 2799 | -8/Scraptown | Registered with UFD as "Spikecore" 2809 | -8/Scraptown | Visited LU-1G1's Boring Crew 2814 | -8/Scraptown | Visited Junk Repository 2819 | -8/Scraptown | Visited Observation Area 2835 | -8/Scraptown | Visited Scrapoid Pod Storage 2849 | -8/Scraptown | Visited Science Guys 2885 | -8/Scraptown | Visited Scrapoid Research Area 2889 | -8/Scraptown | Visited Analyses Database 2894 | -8/Scraptown | Visited Curators Association 2895 | -8/Scraptown | Self-destructed Last Messages --------------- 02814_ LOCAL NARROWCAST: Repository. 02819_ LOCAL NARROWCAST: Observation Area. 02835_ LOCAL NARROWCAST: Scrapoid Pod Storage. 02839_ LOCAL NARROWCAST: Closed for remodeling. 02849_ LOCAL NARROWCAST: Science Guys. The heaviest lifting is done with the mind. MR-HVS(c): REBOOT5.EXE seems like great insurance against being sucked down a chute. The UFD needs more work in this area. 02859_ Searching scrap... 02859_ Found System Shield. 02859_ Found Terrain Scan Processor. 02859_ Found 68 Matter. 02867_ Multiple signs read "I'm always busy, go away." 02885_ LOCAL NARROWCAST: Scrapoid Research Area. 02889_ LOCAL NARROWCAST: DB 12. 02894_ LOCAL NARROWCAST: Curators Association. Welcome to the latest exhibit, look but don't touch. Map ----- +----------------------------------------------------+ | #???????#" | | #???????#" | | #???????#" | | #????####" | | #????"""" """""""""""""""""""""""""""" | | #????"""" """""""""""""""""""""""""""" | | #???#"""" ""###### ################"" | | #???#"""" ""#???? ??????????????#"" | | #???#"""" ""#???? ?????????????#"" | | ###?#"""" ""#????" 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"""" | | #### #???????????##???##??????????????????###### | | """" #???????######??########################### | | """" #???????? ?#"""##"""##"""##"""##"""##" | | "" #????????""""" ## ""## ""##" "##"""##"" ##" | | #????????""""" | | "" " #????????""""" | | """" #????????""""" !! | | """" #????????""""" ##"""##"""##"" ##"|"##!!%##" | | #### #???????? ?#"""##"""##"""##"""##"""##" | | #### #???????######??########################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicOpticalBox Manual? 0 Play Time 00:32:13 Cumulative 216.2 hours Start 2025.04.13 @ 15:04:06 End 2025.04.13 @ 15:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 154 Adventurer 61 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 46 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad5b815-d96c-47d6-938c-b87f14f04861