Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 20:05:55 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2168 Bonus ------- None Cogmind --------- Core Integrity 497/550 Matter 11/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Structural Scanner Signal Interpreter Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Wheel Compact Wheel Small Storage Unit Structural Scanner Signal Interpreter Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 19 | 5 6 1 5 2 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 3 . 1 2 Device 2 | . 1 . . 1 Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 6 | 2 1 1 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 4 . 6 4 Power 3 | . 2 . 1 . Propulsion 3 | . . . 2 1 Utility 4 | . 1 . 2 1 Weapon 4 | . 1 . 1 2 Highest Loss Streak 4 | . 2 . 3 4 To Critical Strikes . | . . . . . Average Backups 10 | 2 10 11 11 8 Power . | . . . . . Propulsion 1 | 1 2 2 1 . Utility 3 | . 3 4 3 3 Weapon 4 | . 3 5 5 5 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 92 97 94 41 Engine 10 | . 12 14 10 . Treads 23 | . 28 28 20 . Wheel 3 | . . . 7 15 Device 3 | . 8 . . . Storage 13 | . 12 14 14 9 Protection 7 | . 1 14 13 . Ballistic Gun 17 | . 24 14 12 . Launcher 9 | . 3 11 15 13 Peak Build Rating 9 | 5 8 9 9 8 Average Rating 7 | 3 7 8 8 6 On Entrance 5 | . 5 7 9 5 Naked Turns . | . . . . . Heaviest Build 31 | 7 30 31 31 26 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 13 | 5 13 11 12 9 Average Carried 10 | 2 10 11 11 8 Final Capacity 15 | 5 15 15 15 15 Final Carried 11 | 5 11 11 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 347 | 173 39 . 135 . Remotely . | . . . . . Salvage Created 192 | . 107 . 85 . Parts 22 | . 12 . 10 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 14 | . 6 . 8 . Guns 1 | . 1 . . . AOE 13 | . 5 . 8 . Classes Destroyed 4 | . 3 . 1 . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 6 . 4 . Subdweller 4 | . . . 4 . Best Kill Streak 7 | . 7 . 4 . Combat Bots Only 6 | . 6 . 4 . Max Kills in Single Turn 3 | . 2 . 3 . Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 112 | . 42 . 52 18 Missed 33 | . 14 . 14 5 Hits 79 | . 28 . 38 13 Melee 2 | . . . . 2 Projectile 77 | . 28 . 38 11 Critical Strikes 2 | . . . 1 1 Damage Taken 1441 | . 440 . 747 254 Core 266 | . 44 . 169 53 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . . 14 . Volleys Fired 35 | . 20 . 15 . Largest 2 | . 2 . 1 . Hottest 50 | . 50 . 33 . Shots Fired 55 | . 40 . 15 . Gun 31 | . 31 . . . Cannon . | . . . . . Launcher 24 | . 9 . 15 . Special . | . . . . . Kinetic 31 | . 31 . . . Thermal . | . . . . . Explosive 24 | . 9 . 15 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 . 5 . Robot Miss Streak 4 | . 4 . 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 20 | . 15 . 5 . Core Hits 26 | . 14 . 12 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1208 | . 371 . 837 . Guns 130 | . 130 . . . Cannons . | . . . . . Explosions 1076 | . 239 . 837 . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 130 | . 130 . . . Thermal . | . . . . . Explosive 1076 | . 239 . 837 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 1 2 6 . Message Errors 3 | . 1 . 2 . Matter Fused 4 | . . 1 3 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 2 | . 2 . . . Projectiles . | . . . . . Explosions 2 | . 2 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . 47 . Shots 2 | . . . 2 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 . 7 . Average Temperature 8 | . 9 . 4 . Received Heat Transfer 249 | . . . 168 81 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 142 | . 142 26 . 40 Initial 40 | . . 26 . 40 Average 20 | . 25 7 . 16 Influence Increases 332 | . 177 . 155 . Destroy 0b10 Robot/C 200 | . 120 . 80 . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 24 | . 24 . . . Disable Machine 15 | . 15 . . . Destroy Structure 8 | . 8 . . . Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 332 | . 109 68 76 79 Entered New Map 81 | . . 42 . 39 Time Decay 191 | . 79 26 56 30 Lost Part 60 | . 30 . 20 10 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 10 . 11 7 Peak Tracking Total 7 | . 7 . 6 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 9 | . 4 . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . . . 1 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . 5 4 Successful 5 | . . . 5 . Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 5 | . . . 5 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 512 | . 458 . . 54 Optics 54 | . . . . 54 Seismic 458 | . 458 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1828 | 87 763 122 746 110 Spaces Moved 1170 | 55 433 76 500 106 Core 11 | 11 . . . . Treads 877 | 44 433 76 324 . Legs . | . . . . . Wheels 282 | . . . 176 106 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 90 90 Average Speed 144 | 138 160 160 138 94 Slowest Speed 160 | 160 160 160 160 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 54 15 25 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . 6 . 92 . Melee . | . . . . . Projectile . | . . . . . AOE 98 | . 6 . 92 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1250 | 64 467 76 528 115 Wait 13 | . . . 7 6 Move 1166 | 54 432 75 499 106 Hop . | . . . . . Pick Up 15 | 5 8 . 1 1 Fast Attach 10 | 5 3 1 . 1 Attach 8 | . 2 . 5 1 Detach 1 | . . . 1 . Swap 1 | . 1 . . . Drop . | . . . . . Fire 35 | . 20 . 15 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Discovered new exit (range 10) 851 | -10/Materials | Entered Mines 858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 954 | -10/Mines | Discovered new exit (range 6) 973 | -10/Mines | Entered Subcaves 974 | -10/Subcaves | Approached by a straggling Scientist 1215 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1298 | -10/Subcaves | Core integrity fell below 50% 1385 | -10/Subcaves | Visited Clippyterm 1390 | -10/Subcaves | Identified exit to Recycling 1390 | -10/Subcaves | Learned Factory fabricator intel 1532 | -10/Subcaves | Discovered new exit (range 14) 1552 | -10/Subcaves | Lost 3 parts (1p2n) 1590 | -10/Subcaves | Core integrity fell below 20% 1719 | -10/Subcaves | Entered Materials 1719 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1829 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01737_ Acquired Recoil Stabilizer. 01764_ Connecting with Repair Station... 01764_ Current location identified: Materials 01768_ W-25 Informer sends out distress signal. 01775_ Acquired Visual Processing Unit. 01788_ Grenade Launcher destroyed. 01793_ Processing Tank disabled. 01794_ Triggered Explosive Trap. 01794_ An explosion rips through the floor. 01794_ Processing Tank disabled. 01799_ Wheel destroyed. 01799_ System corrupted by crushing effect (+1). 01799_ U-05 Engineer lays Concrete. 01808_ Grenade Launcher destroyed. 01808_ U-05 Engineer lays Concrete. 01818_ K-01 Serf collects debris. 01829_ Recoil Stabilizer destroyed. 01829_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ????????????# # ?????????????? | | ????????????# " " # """"" ??????????????? | | ????????????# "R" + "" " ####???????????????? | | ????????????# """ # ####???????????????? | | ????????????# # """#???????????????? | | ????????????####### G"#???????????????? | | #######+########## "" """#???????????????? | | # """"" #### ""????????????? | | """" + ""????????????? | | ####???????????????? | | #??????????????????? | | ################# ########??????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## ????????????????????? | | ????????????????????# ## ????????????????????? | | ????????????????????# #? ?????????????????????? | | ???????????????????## ## ?????????????????????? | | ???????????????????# ##+#########+## #???????? | | ???????????????????# #???????? | | ???????????????????#] T #???????? | | ???????????????????# ##b####### #### #???????? | | ???????????????????######@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# !#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#[[!#????????????????????? | | ????????????????????????#[!!#????????????????????? | | ????????????????????????#[!!#????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 223 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSpectralChip Manual? 0 Play Time 00:11:07 Cumulative 38.7 hours Start 2025.10.12 @ 18:45:52 End 2025.10.12 @ 20:05:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 87 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29464be7-7036-45ed-91a6-7c49c486fd16