Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 12:37:23 Player: sentrybuster Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (210) 1050 Value Destroyed (8430) 8430 Prototype IDs (28) 560 Alien Tech Used (7) 1400 Bonus (8936) 8936 TOTAL SCORE: 28676 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 2390 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Friendly Fire -181 Cogmind --------- Core Integrity 0/1300 Matter 4/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Drive Core Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads Centrium Wheel > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Core Analyzer Medium Regenerative Plating System Backup Module Stasis Generator > --- WEAPON ----------- Matter Neutralizer Core Cannon Hardcell Cannon > --- INVENTORY -------- Centrium Wheel Phase Redirector Matter Drive Enhanced Gauss Cannon Hypervelocity Gauss Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 132] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Stasis Generator Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Slots Evolved 14 | . . . 2 2 . 2 . . . . 2 . . 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Utility 9 | . . . 1 1 . 1 . . . . 1 . . 2 . . . . 2 . . 1 . . Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Attached 200 | 6 15 2 16 18 9 10 1 2 1 2 18 4 8 4 1 7 . 12 28 1 11 11 9 4 Power 18 | 1 1 . 2 . 1 . . . . . 4 . 1 1 . 1 . . 3 . 1 1 1 . Engine 8 | 1 1 . 2 . 1 . . . . . 2 . . . . 1 . . . . . . . . Core 5 | . . . . . . . . . . . 2 . . . . . . . 1 . 1 . 1 . Reactor 5 | . . . . . . . . . . . . . 1 1 . . . . 2 . . 1 . . Propulsion 43 | 2 4 . 4 8 2 1 . . . 1 3 1 2 . . . . 3 7 . 1 3 1 . Treads 28 | . 2 . 4 8 2 1 . . . 1 3 1 2 . . . . . 1 . . 2 1 . Leg 10 | 2 2 . . . . . . . . . . . . . . . . 3 3 . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 4 . 3 4 2 6 . 1 . . 4 2 4 2 1 5 . 6 12 1 5 4 3 2 Device 40 | . 3 . 3 3 1 4 . . . . 2 1 1 . . 1 . 4 11 1 5 . . . Storage 7 | 1 1 . . . 1 2 . . . . . . . . . 1 . . . . . 1 . . Processor 8 | . . . . 1 . . . . . . 1 . . 2 . . . . 1 . . 3 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 12 | . . . . . . . . 1 . . . 1 3 . 1 3 . 2 . . . . 1 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Weapon 67 | 2 6 2 7 6 4 3 1 1 1 1 7 1 1 1 . 1 . 3 6 . 4 3 4 2 Energy Gun 37 | 2 3 1 7 5 4 2 . 1 . 1 2 . 1 . . . . 1 4 . . 2 . 1 Energy Cannon 21 | . . . . 1 . 1 1 . 1 . 5 1 . 1 . 1 . 2 2 . 2 1 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Launcher 5 | . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 3 2 . . . . . 5 . 5 . . . . . 3 . 1 1 2 . Parts Lost 73 | . 5 1 2 . . 3 . 1 . 3 . 1 1 . . 6 . 7 23 . 2 2 13 3 Power 6 | . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . 2 . Propulsion 14 | . 1 . . . . . . . . 2 . . . . . . . 2 4 . 2 . 2 1 Utility 23 | . . . . . . 1 . . . . . . . . . 2 . 2 11 . . 1 5 1 Weapon 30 | . 3 1 2 . . 2 . 1 . 1 . 1 1 . . 3 . 2 7 . . 1 4 1 Highest Loss Streak 17 | . 4 1 1 . . 3 . 1 . 2 . 1 1 . . 4 . 3 17 . 2 2 9 2 Average Slot Usage (%) 85 | . 89 100 96 97 97 97 100 99 98 98 96 97 92 84 88 78 76 59 72 26 34 51 64 18 Engine 4 | . 13 14 10 9 9 7 7 7 7 7 5 . . . . . 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 4 . . 2 . . 3 2 . Treads 15 | . 9 . 17 26 25 23 23 23 23 21 23 26 19 11 11 11 11 2 1 . . 3 7 . Leg 3 | . 16 28 13 . . . . . . . . . . . . . . 3 15 . . . . . Device 13 | . 7 14 22 19 17 18 15 15 15 15 16 20 13 5 5 . . 5 18 5 10 12 6 . Storage 7 | . 18 14 11 9 9 11 15 7 7 7 6 6 6 5 5 9 11 5 4 . . 3 4 1 Processor 9 | . . . . 6 9 7 7 7 7 7 6 6 6 17 17 17 17 17 9 5 5 9 18 12 Protection 5 | . . . . . . . . 6 7 7 2 . 12 17 17 16 17 11 2 . . . 3 . Energy Gun 11 | . 16 22 21 26 26 25 23 22 15 14 7 1 5 5 5 . . . 5 . . 4 5 . Energy Cannon 8 | . . . . . . 2 7 7 13 15 18 22 20 13 17 13 11 5 8 . 3 3 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 26 25 35 38 51 61 60 67 71 71 81 75 97 89 89 89 75 75 89 1 33 46 67 20 Greatest Support 160 | 20 40 20 60 66 66 66 64 64 64 64 110 112 160 160 160 160 160 160 85 3 32 75 145 16 Greatest Overweight (x) 21 | . 1 1 1 1 . . . 1 1 1 1 . . . . . . 21 1 . 2 2 4 3 Average Overweight (x) . | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . Largest Inventory Capacity 14 | 6 12 10 10 10 12 14 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 8 8 8 Average Capacity 10 | 5 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 11 4 4 7 8 5 Most Carried 12 | 4 9 9 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 6 8 8 Average Carried 10 | 2 6 8 9 9 10 11 12 11 11 10 11 11 11 10 12 11 12 11 11 3 3 4 7 5 Final Capacity 12 | 6 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 8 8 4 Final Carried 12 | 4 9 9 10 10 11 12 12 12 12 10 12 12 12 12 12 12 12 11 4 4 4 6 8 4 Class Distribution -------------------- 33% | Mutant 26% | Gunner 21% | Scavenger-Mutant 11% | Scavenger-Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Matter Collected 2242 | 233 172 55 140 180 100 110 10 20 10 20 213 124 101 33 10 109 . 95 191 . 132 184 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9307 | . 289 73 835 1340 720 1152 250 46 . 314 745 489 51 299 128 931 . 620 655 . 154 65 151 . Parts 400 | . 17 3 48 65 30 44 4 5 . 11 27 25 3 15 9 18 . 19 29 . 15 2 11 . Haulers Intercepted 17 | . 1 . 2 4 4 1 . . . . 3 . . 1 . . . . . . . 1 . . Recyclers Shooed 6 | . . . 1 . . 3 . . . . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 1 5 . 11 . . . . 9 19 . 17 . . . . . . Prevented 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Combat Hostiles Destroyed 141 | . 7 8 14 14 7 10 4 1 . 5 7 6 1 1 4 15 . 11 12 . 10 . 4 . Guns 63 | . 3 6 14 14 6 7 3 . . 1 1 . . . 1 . . 2 4 . . . 1 . Cannons 56 | . . . . . . . . 1 . 4 5 5 1 1 3 15 . 5 7 . 7 . 2 . AOE 10 | . 4 2 . . . . . . . . . . . . . . . . 1 . 3 . . . Classes Destroyed 20 | . 3 3 4 1 . 1 1 . . 1 1 1 . . 1 1 . . . . . . 2 . Worker 15 | . . . 2 1 . 1 . . . . . 1 . 3 . . . . 1 . 1 . 5 . Builder 7 | . 1 . . . . . . . . . . 2 . 2 . . . . . . . . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 2 4 4 1 . . . . 3 . . 1 . . . . . . . 1 . . Recycler 13 | . . . 1 4 2 6 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 15 | . . . 2 3 2 3 . . . . . 1 . 1 . . . . . . 1 . 2 . Swarmer 25 | . . 3 1 . . 3 . . . . . . . . 4 1 . 4 . . 9 . . . Grunt 62 | . 7 . 6 10 4 . . . . 3 2 2 . . . 11 . 6 10 . . . 1 . Brawler 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 25 | . . . 7 4 3 4 1 . . . 2 1 . 1 . 1 . . 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . 2 1 2 1 . . 1 . . . . . . . . Programmer 10 | . . . . . . 3 . 1 . . 2 . . . . . . . 1 . 1 . 2 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 6 9 5 4 3 1 . 2 2 2 1 2 4 5 . 4 4 . 6 1 10 . Combat Bots Only 6 | . 3 4 4 6 4 3 3 1 . 2 2 2 1 1 4 5 . 4 4 . 5 . 2 . Max Kills in Single Turn 10 | . 2 1 2 2 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . 3 1 10 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . . . . . . . . . . . . . . . 1 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Damage Taken 17097 | . 638 272 582 348 212 799 28 75 . 369 637 336 240 338 157 1663 . 2707 2781 . 734 207 2796 1178 Core 2702 | . 138 58 61 14 14 81 . . . 22 67 49 45 . 15 96 . 248 316 . 170 . 463 845 Absorbed by Shields 477 | . . . . . 25 157 . . . . . 190 45 . . . . . . . . . . 60 Reduced by Siege Mode 230 | . . . . . . . . . . . . . . . . 131 . 28 71 . . . . . Core Remaining (%) 73 | 100 . 21 84 . 94 . . . . 85 . . 81 . . . . 64 . . 57 . . . Volleys Fired 606 | . 32 16 63 41 39 52 12 1 . 12 41 24 5 18 6 59 . 54 80 . 20 8 22 1 Largest 4 | . 2 2 2 3 3 4 4 2 . 4 4 4 4 4 4 4 . 2 3 . 2 2 3 1 Hottest 455 | . 90 100 119 182 171 239 239 126 . 246 340 283 455 420 295 295 . 240 425 . 162 205 280 113 Shots Fired 1200 | . 44 28 111 111 97 151 35 2 . 42 91 61 14 49 16 81 . 56 139 . 26 10 35 1 Gun 711 | . 41 25 111 111 97 139 23 1 . 18 27 5 1 14 2 3 . 13 59 . . 8 13 . Cannon 482 | . . . . . . 12 12 1 . 24 64 56 13 35 14 78 . 43 80 . 26 2 21 1 Launcher 7 | . 3 3 . . . . . . . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . . . . . . . . . . . . . 19 . 16 . Thermal 1159 | . 41 25 111 111 97 151 35 2 . 42 91 61 14 49 16 81 . 56 139 . 7 10 19 1 Explosive 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 8 6 14 23 33 22 31 15 . 16 20 30 5 15 5 35 . 15 32 . 3 9 8 . Robot Miss Streak 5 | . 2 4 3 2 2 3 1 . . 3 2 1 1 1 1 1 . 1 5 . 2 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 809 | . 33 14 82 84 61 91 22 2 . 27 59 46 10 35 7 67 . 49 84 . 11 9 16 . Core Hits 350 | . 17 10 31 46 22 33 10 1 . 14 19 15 3 12 5 30 . 13 32 . 12 5 18 2 Critical Hits 11 | . . . . . . . . . . . 2 . . 1 . 1 . 2 2 . 1 1 1 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 2 . . 1 . 1 . 1 . . 1 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29903 | . 633 388 1248 1588 1227 1648 432 60 . 637 2007 1562 443 1221 182 2332 . 1732 3181 . 1320 309 7730 23 Guns 9640 | . 333 209 1238 1575 1227 1464 340 25 . 311 408 73 70 349 64 88 . 424 912 . . 240 290 . Cannons 11116 | . . . . . . 157 92 35 . 326 1587 1489 373 787 118 2228 . 1307 1807 . 473 69 268 . Explosions 8926 | . 300 179 . . . . . . . . . . . . . . . . 448 . 847 . 7152 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 221 | . . . 10 13 . 27 . . . . 12 . . 85 . 16 . 1 14 . . . 20 23 Kinetic 554 | . . . . . . . . . . . . . . . . . . . . . 357 . 197 . Thermal 28400 | . 333 209 1238 1575 1227 1621 432 60 . 637 1995 1562 443 1136 182 2316 . 1731 3093 . 788 309 7513 . Explosive 654 | . 300 179 . . . . . . . . . . . . . . . . . . 175 . . . Electromagnetic 74 | . . . . . . . . . . . . . . . . . . . 74 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 . . 1 1 1 1 . 8 9 9 . . . . . 2 7 7 2 5 4 Average Corruption 4 | . . . 1 . . 1 1 1 1 . 7 8 9 . . . . . 1 5 6 1 3 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Effects 148 | . . . 5 . . 1 1 2 1 . 43 49 12 . . . . . 4 . 16 1 11 2 Message Errors 22 | . . . 2 . . . . 1 . . 6 7 1 . . . . . 2 . 1 1 1 . Matter Fused 28 | . . . . . . . . . . . 6 10 3 . . . . . . . 5 . 4 . Heat Flow Errors 21 | . . . . . . . . . . . 6 7 1 . . . . . . . 4 . 2 1 Energy Discharges 17 | . . . 1 . . . . . 1 . 2 7 1 . . . . . 1 . 2 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 23 | . . . 2 . . 1 . 1 . . 10 3 3 . . . . . . . 1 . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Misfires 7 | . . . . . . . . . . . 1 4 2 . . . . . . . . . . . Targeting Errors 21 | . . . . . . . 1 . . . 9 8 . . . . . . 1 . 1 . 1 . Weapon Failures 5 | . . . . . . . . . . . 3 1 . . . . . . . . 1 . . . Overload Shots 33 | . . . . . . . . . . . 8 6 4 3 . 4 . 4 4 . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1787 | . . . . . . . . . . . 24 25 . 58 3 77 . 52 188 . 299 . 1061 . Projectiles 431 | . . . . . . . . . . . 24 25 . 58 3 77 . 52 159 . 33 . . . Explosions 1356 | . . . . . . . . . . . . . . . . . . . 29 . 266 . 1061 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1118 | . . 26 . . . . . . . . . . . . . . . . . . 101 . 980 11 Shots 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Rammed 24 | . . . . 4 . 2 . . . . 1 . . 6 . 2 . 1 . . . . 2 6 Targets Rammed 27 | . . . 1 4 . 2 . . . . 1 . . 7 . 2 . 1 1 . . . 2 6 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 421 | . 337 8 3 123 163 322 51 . . 108 365 182 231 296 278 324 . 291 421 . 324 186 240 209 Average Temperature 106 | . 150 8 2 37 57 92 21 . . 50 103 70 96 96 147 147 . 140 163 . 156 62 102 87 Received Heat Transfer 3383 | . 369 60 228 153 90 174 9 . . 81 153 67 4 81 . 669 . 549 429 . 9 . 111 147 Effects 8 | . . . . . . 2 . . . . 1 . . . 1 4 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . Total Turns 169 | . . . . . . . . . . . . . . . . 116 . 6 47 . . . . . Longest Duration 47 | . . . . . . . . . . . . . . . . 42 . 6 47 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 1 3 1 . . . 2 1 . . . . . 4 . . . . . . Combat Hostiles 11 | . . . . . 1 3 1 . . . 1 1 . . . . . 4 . . . . . . Parts Melted 78 | . 1 1 7 4 7 11 3 . . 2 12 9 2 5 . 4 . 7 3 . . . . . Heat Transferred 32036 | . 833 605 2997 3182 2331 2960 814 74 . 1036 2992 2162 546 1425 210 2851 . 2402 2946 . 461 474 735 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Peak Influence 1235 | . 180 100 338 543 371 132 . . . . 159 913 1112 1008 . . . . 318 131 604 332 1235 750 Initial 694 | . . . . 142 220 46 . . . . 40 77 448 622 . . . . 31 101 91 294 78 694 Average 266 | . 36 18 130 348 212 50 . . . . 77 410 790 828 . . . . 111 113 508 268 312 652 Maximum Alert Level 4 | . . . 1 2 1 . . . . . . 3 4 3 . . . . 1 . 2 1 4 3 Low Security (%) 58 | 100 100 100 73 21 49 100 . . . . 100 16 . . . . . . 77 100 12 21 77 . Level 1 15 | . . . 26 38 50 . . . . . . 26 . . . . . . 22 . . 78 5 . Level 2 14 | . . . . 39 . . . . . . . 50 29 13 . . . . . . 87 . . 88 Level 3 9 | . . . . . . . . . . . . 6 64 86 . . . . . . . . . 11 Level 4 1 | . . . . . . . . . . . . . 5 . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . 2 . 4 . . . . 6 4 . 4 . . . . 11 . 3 1 4 3 Investigation 11 | . 1 . . . . 1 . . . . 1 3 . . . . . . 3 . 1 . . 1 Extermination 10 | . . . . . . 3 . . . . 3 . . . . . . . 2 . 1 . 1 . Reinforcement 14 | . . . . 1 . . . . . . 2 1 . 2 . . . . 4 . . 1 2 1 Assault 6 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 1 Garrison 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Distress Signals 26 | . . 1 1 4 1 1 . . . . . 1 2 1 . . . . 5 . . 6 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 8 9 19 21 12 17 4 3 . 9 15 23 21 14 4 15 . 14 37 6 24 4 15 21 Peak Tracking Total 12 | . 3 3 4 5 4 3 3 3 . 3 3 4 5 5 4 5 . 5 7 6 6 1 5 12 Tactical Retreats 29 | . 1 . 2 3 . . . 1 . 2 1 1 . 3 . . . 2 5 . 2 . 2 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Traps Triggered 14 | . 1 . 2 2 1 1 . . . . 2 . . . . . . . 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Machines Disabled 65 | . 1 1 1 1 5 . . . . . 1 5 1 . . 1 . . 11 . 11 . 25 1 Max in Single Turn 20 | . 1 1 1 1 1 . . . . . 1 1 1 . . 1 . . 4 . 10 . 20 1 Garrison Access 6 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Machines Accessed 79 | . 4 1 4 5 7 10 . 1 . 1 5 16 . 2 1 2 . . 7 . 1 6 3 3 Terminals 61 | . 3 . 3 5 6 6 . . . 1 5 16 . 1 . . . . 5 . 1 3 3 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Recycling Units 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 192 | . 14 1 10 13 26 20 . 1 . 1 21 33 . 6 1 2 . . 18 . 1 11 6 7 Successful 108 | . 9 1 4 7 18 10 . 1 . 1 16 14 . 3 1 2 . . 10 . 1 5 3 2 Failed 84 | . 5 . 6 6 8 10 . . . . 5 19 . 3 . . . . 8 . . 6 3 5 Catastrophic 12 | . . . . . . 2 . . . . . 1 . 1 . . . . 3 . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 9 . 7 6 14 12 . . . . 11 6 1 2 . . . . 4 . 1 . 1 4 Terminals 160 | . 11 . 8 13 21 16 . . . 1 21 33 . 3 . . . . 14 . 1 5 6 7 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 5 . . . . . . . . . . . . . 2 . . 2 . . Recycling Units 7 | . 3 . 2 . . 1 . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . . 3 . . . . 2 . . 3 . . Terminal Hacks 65 | . 2 1 2 5 10 4 . 1 . 1 10 13 . 2 1 2 . . 6 . . 2 2 1 Record 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Prototype ID Bank 4 | . . . 1 . . . . . . . 2 . . . . . . . 1 . . . . . Open Door 14 | . . 1 . . 1 . . 1 . . . 6 . . 1 1 . . . . . 1 1 1 Branch Access Points 4 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Alert Level 14 | . . . 1 2 3 2 . . . . 2 3 . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Locate Traps 5 | . . . . . 1 . . . . . 2 1 . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . . 3 1 . . . . . 1 3 . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . . . . . . . . . . . . 2 . . 2 . . Scan Component 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Repair 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 29 | . 6 . 2 2 4 3 . . . . 6 1 . . . . . . 2 . 1 . 1 1 Terminals 27 | . 4 . 2 2 4 3 . . . . 6 1 . . . . . . 2 . 1 . 1 1 Track 19 | . 3 . 2 2 3 2 . . . . 3 1 . . . . . . 1 . . . 1 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 3 . 4 5 6 7 . . . . 4 12 . 1 . . . . 6 . 1 4 2 3 Full Trace Events 9 | . . . 1 . . . . . . . 1 3 . . . . . . 3 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Time 241 | . . . . . 76 . . . . . . . . . . . . . 103 . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Robots Rewired 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Total Allies 46 | . . 5 . . . 1 . . . . . 27 5 . . . . . . . . . . 8 Largest Group 20 | . . 3 . . . 1 1 1 . . . 20 18 7 . . . . . . . . . 8 Highest-Rated Group 939 | . . 40 . . . 10 10 10 . . . 697 939 379 . . . . . . . . . 116 Highest-Rated Ally 156 | . . 16 . . . 10 10 10 . . . 156 149 94 . . . . . . . . . 15 Total Orders 19 | . . . 3 . . 4 4 . . . . . . . . . . 4 1 . 2 1 . . STAY 5 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . 1 . . . . . . . . . . . . . . 3 . . 1 1 . . RETURN 4 | . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . Ally Attacks 359 | . . 5 . . . . . . . . . 150 113 54 . . . 9 3 . . . . 25 Total Damage 8439 | . . 61 . . . . . . . . . 3591 2532 1894 . . . 35 5 . . . . 321 Kills 68 | . . 1 . . . . . . . . . 27 25 15 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 1 . . . . . . . 1 . . . . . . Drone Launches 12 | . . . 1 . . . . . . . . . . . . . . 6 2 . 2 1 . . Drone Recoveries 8 | . . . 1 . . . . . . . . . . . . . . 4 1 . 1 1 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Turns Passed 17580 | 58 472 508 1082 639 562 1718 435 509 1180 613 1160 1217 391 942 756 1068 68 1125 1129 52 472 510 690 224 Spaces Moved 9803 | 42 218 301 524 289 235 1002 265 298 715 334 588 630 218 513 434 537 43 383 657 93 371 338 496 279 Core 602 | 6 . . . . . . . . . . . . . . . . . 26 136 93 141 . . 200 Treads 7023 | . 69 . 198 289 235 1002 265 298 715 334 588 630 218 513 434 537 43 290 159 . . 88 118 . Legs 1239 | 36 149 301 326 . . . . . . . . . . . . . . 67 360 . . . . . Wheels 939 | . . . . . . . . . . . . . . . . . . . 2 . 230 250 378 79 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 145 145 145 150 150 150 165 150 155 156 160 160 160 160 120 50 50 50 90 90 50 Average Speed 146 | 110 146 150 153 151 145 146 150 167 164 169 158 155 159 160 160 160 160 218 117 50 83 116 120 69 Slowest Speed 1100 | 120 160 150 160 165 145 150 150 170 170 172 170 156 160 160 160 160 160 1100 160 50 110 160 152 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 33 66 43 37 45 30 46 47 80 50 15 85 71 15 63 76 10 64 22 76 22 13 64 26 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 19 | . . 1 . . . . 2 2 2 1 . . . . 4 4 . 3 . . . . . . Spaces Dug 41 | . . . . . . . 2 . . . 6 . . . . 4 . . 20 . 3 . 6 . Terrain Destroyed 881 | . 27 29 . . . . 3 . . 4 14 4 1 10 8 11 . 4 60 . 66 . 640 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 118 | . . . . . . . 3 . . 4 14 4 1 10 8 11 . 4 34 . 15 . 10 . AOE 763 | . 27 29 . . . . . . . . . . . . . . . . 26 . 51 . 630 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Total 11978 | 51 327 330 691 402 382 1141 278 307 718 351 744 825 255 590 482 663 42 611 885 97 503 439 554 310 Wait 1047 | . 46 9 58 31 89 61 1 5 1 4 69 69 6 47 41 53 . 158 98 3 97 78 16 7 Move 9780 | 41 217 300 523 288 234 1001 264 297 714 333 587 629 217 512 433 536 42 382 657 92 370 337 495 279 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | 4 9 2 12 5 3 6 . 1 1 . 7 4 5 2 . 3 . 2 3 1 1 4 2 1 Fast Attach 139 | 6 4 . 11 16 6 7 . . 1 . 15 3 8 1 1 2 . 4 24 . 11 8 8 3 Attach 44 | . 9 1 3 2 2 3 . 1 . 2 1 1 . 2 . 3 . 2 5 1 . 2 2 2 Detach 29 | . 5 . 1 2 1 2 . . . . 3 3 . . . 1 . . 5 . . 1 3 2 Swap 20 | . 2 1 2 . 1 . 1 1 . . 2 . . 1 . 2 . 6 . . . 1 . . Drop 115 | . 3 1 17 13 7 7 . 1 1 . 18 5 14 . 1 2 . 2 12 . 4 . 4 3 Fire 606 | . 32 16 63 41 39 52 12 1 . 12 41 24 5 18 6 59 . 54 80 . 20 8 22 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 18 | . . . 1 4 . 2 . . . . 1 . . 7 . 2 . 1 . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 87 | . . . . . . . . . . . . 87 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Lost 4 parts (1p1n2w) 323 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered Mines 532 | -10/Mines | Assembled infested the area 537 | -10/Mines | Assisted by a Guerilla fighting off Assembled 639 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 849 | -10/Mines | Learned Materials emergency access door positions 931 | -10/Mines | Found the Drone Emporium 939 | -10/Mines | Found Prototype Device 1024 | -10/Mines | Discovered new exit (range 11) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Identified Thief Drone Bay 1497 | -9/Materials | Discovered new exit (range 16) 1676 | -9/Materials | Build established: Scavenger-Mutant 2042 | -9/Materials | Discovered new exit (range 16) 2121 | -9/Materials | Entered another Materials area 2121 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2533 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Build established: Gunner 2737 | -8/Materials | Discovered new exit (range 6) 2760 | -8/Materials | Entered Storage 2908 | -8/Storage | Repaired Adv. Treads 2947 | -8/Storage | Repaired Adv. Treads 3275 | -8/Storage | Discovered new exit (range 16) 3322 | -8/Storage | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3831 | -7/Factory | Build established: Mutant 4047 | -7/Factory | Lost 3 parts (1u2w) 4375 | -7/Factory | Build established: Gunner 4381 | -7/Factory | Discovered new exit (range 8) 4482 | -7/Factory | Identified exit to Lower Caves 4835 | -7/Factory | Discovered new exit (range 5) 5040 | -7/Factory | Entered Lower Caves 5040 | -7/Lower Caves | Accompanied by 1 ally 5237 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5459 | -7/Lower Caves | Discovered new exit (range 13) 5475 | -7/Lower Caves | Entered another Lower Caves area 5475 | -7/Lower Caves | Accompanied by 1 ally 5482 | -7/Lower Caves | Encountered a Warlord checkpoint 5648 | -7/Lower Caves | Build established: Mutant 5719 | -7/Lower Caves | Learned Factory machine intel 5945 | -7/Lower Caves | Discovered new exit (range 7) 5984 | -7/Lower Caves | Entered Zion 6049 | -7/Zion | System corruption cleaned by Quarantine Array 6104 | -7/Zion | Given the Hacking Drone Bay 6105 | -7/Zion | Found Prototype Device 6559 | -7/Zion | Build established: Gunner 6876 | -7/Zion | Learned location of Warlord (-5) 7059 | -7/Zion | Given A8's code to call for help 7139 | -7/Zion | Discovered new exit (range 16) 7164 | -7/Zion | Entered Proximity Caves 7764 | -6/Proximity Caves | Discovered new exit (range 8) 7777 | -6/Proximity Caves | Entered Factory 7777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7778 | -6/Factory | Loaded intel: 257 machine locations 8436 | -6/Factory | Discovered new exit (range 5) 8713 | -6/Factory | Identified exit to Lower Caves 8713 | -6/Factory | Identified exit to Extension 8937 | -6/Factory | Entered Extension 9001 | -6/Extension | Rescued a captive Derelict 9001 | -6/Extension | Rescued a captive Derelict 9031 | -6/Extension | Rescued A7 9064 | -6/Extension | Rescued a captive Derelict 9136 | -6/Extension | Rescued a captive Derelict 9567 | -6/Extension | Build established: Commander-Gunner 9650 | -6/Extension | Spotted B-75 Beast 9663 | -6/Extension | Destroyed B-75 Beast 9790 | -6/Extension | Rescued a captive Derelict 9790 | -6/Extension | Rescued a captive Derelict 9857 | -6/Extension | Rescued a captive Derelict 9893 | -6/Extension | Rescued a captive Derelict 10006 | -6/Extension | Rescued a captive Derelict 10007 | -6/Extension | Rescued a captive Derelict 10034 | -6/Extension | Rescued a captive Derelict 10034 | -6/Extension | Rescued a captive Derelict 10088 | -6/Extension | Rescued a captive Derelict 10122 | -6/Extension | Discovered new exit (range 10) 10123 | -6/Extension | Discovered new exit (range 6) 10154 | -6/Extension | Entered Cetus 10154 | -6/Cetus | Accompanied by 18 allies (A7) 10159 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10174 | -6/Cetus | Spotted Cetus Guard 10174 | -6/Cetus | Spotted Cetus Guard 10176 | -6/Cetus | Spotted Cetus Guard 10178 | -6/Cetus | Spotted Cetus Guard 10183 | -6/Cetus | Allies destroyed Cetus Guard 10184 | -6/Cetus | Allies destroyed Cetus Guard 10192 | -6/Cetus | Allies destroyed Cetus Guard 10197 | -6/Cetus | Allies destroyed Cetus Guard 10265 | -6/Cetus | Started Cetus Manufacturing Module 10290 | -6/Cetus | Manufactured an Enhanced Grunt 10301 | -6/Cetus | Escorted A7 to Cetus Mainframe 10315 | -6/Cetus | Manufactured an Enhanced Grunt 10340 | -6/Cetus | Manufactured an Enhanced Grunt 10365 | -6/Cetus | Manufactured an Enhanced Grunt 10367 | -6/Cetus | Discovered new exit (range 15) 10390 | -6/Cetus | Manufactured an Enhanced Grunt 10422 | -6/Cetus | Spotted Cetus Guard 10423 | -6/Cetus | Spotted Cetus Guard 10426 | -6/Cetus | Spotted Cetus Guard 10429 | -6/Cetus | Spotted Cetus Guard 10434 | -6/Cetus | Allies destroyed Cetus Guard 10437 | -6/Cetus | Allies destroyed Cetus Guard 10437 | -6/Cetus | Allies destroyed Cetus Guard 10440 | -6/Cetus | Allies destroyed Cetus Guard 10442 | -6/Cetus | Discovered new exit (range 16) 10451 | -6/Cetus | Met Revision 17 10499 | -6/Cetus | Found Prototype Device 10499 | -6/Cetus | Identified Exp. Thermal Shield 10505 | -6/Cetus | Found Prototype Protection 10505 | -6/Cetus | Identified Med. Regenerative Plating 10519 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10545 | -6/Cetus | Entered Factory 10545 | -5/Factory | Accompanied by 7 allies 10545 | -5/Factory | Evolved 2 slots: Utility x2 10743 | -5/Factory | Identified exit to Upper Caves 10863 | -5/Factory | Build established: Scavenger-Gunner 11145 | -5/Factory | First assault squad dispatched 11173 | -5/Factory | Discovered new exit (range 14) 11414 | -5/Factory | Discovered new exit (range 15) 11487 | -5/Factory | Entered Upper Caves 11986 | -5/Upper Caves | Discovered new exit (range 18) 12243 | -5/Upper Caves | Entered another Upper Caves area 12247 | -5/Upper Caves | Discovered new exit (range 12) 12362 | -5/Upper Caves | Encountered a Warlord checkpoint 12496 | -5/Upper Caves | Lost 4 parts (2u2w) 12550 | -5/Upper Caves | Build established: Scavenger-Mutant 12634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13180 | -5/Upper Caves | Found Alien Artifact 13303 | -5/Upper Caves | Discovered new exit (range 5) 13311 | -5/Upper Caves | Entered Warlord 13366 | -5/Warlord | Discovered new exit (range 9) 13379 | -5/Warlord | Entered Proximity Caves 13419 | -4/Proximity Caves | Spotted B-86 Titan 13493 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14237 | -4/Proximity Caves | Build established: Mutant 14377 | -4/Proximity Caves | Learned location of 1 exit from Research 14394 | -4/Proximity Caves | Discovered new exit (range 7) 14504 | -4/Proximity Caves | Entered Factory 14504 | -4/Factory | Evolved 2 slots: Utility x2 14550 | -4/Factory | Build established: Scavenger-Mutant 15270 | -4/Factory | Repaired Broken Quantum Reactor 15477 | -4/Factory | Spotted B-86 Titan 15512 | -4/Factory | Garrison activated, responded to threat 15540 | -4/Factory | Identified Dimensional Node Initializer 15540 | -4/Factory | Initialized slip node 15572 | -4/Factory | Lost 17 parts (1p4n8u4w) 15598 | -4/Factory | Identified Hacking Drone Bay 15633 | -4/Factory | Sucked down chute 15633 | -4/Factory | Entered Waste 15648 | -4/Waste | EMP discharged 15648 | -4/Waste | Spotted C-40 Crusher 15650 | -4/Waste | Spotted C-40 Crusher 15659 | -4/Waste | Spotted C-40 Crusher 15659 | -4/Waste | Spotted C-40 Crusher 15664 | -4/Waste | Spotted C-40 Crusher 15670 | -4/Waste | Spotted C-40 Crusher 15678 | -4/Waste | Discovered new exit (range 14) 15685 | -4/Waste | Entered Factory 15844 | -4/Factory | Build established: Mutant 15961 | -4/Factory | First assault squad dispatched 16026 | -4/Factory | Discovered new exit (range 70) 16157 | -4/Factory | Entered Research 16157 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16158 | -3/Research | Identified exit to Quarantine 16338 | -3/Research | Repaired Imp. Heavy Treads 16357 | -3/Research | Revision forces began assault on 0b10 16376 | -3/Research | Met up with Revision 17++ 16667 | -3/Research | Entered Quarantine 16680 | -3/Quarantine | Found Alien Artifact 16680 | -3/Quarantine | Identified Matter Drive 16795 | -3/Quarantine | Found Alien Artifact 16795 | -3/Quarantine | Identified Core Reset Matrix 16795 | -3/Quarantine | Used Core Reset Matrix 16799 | -3/Quarantine | Detected hypermatrix surge 16799 | -3/Quarantine | Sensed 5 artifacts in vicinity 16882 | -3/Quarantine | Found Stasis Generator 17060 | -3/Quarantine | Discovered new exit (range 14) 17105 | -3/Quarantine | Found Core Cannon 17146 | -3/Quarantine | Found Phase Redirector 17206 | -3/Quarantine | Spotted Alpha 7 17236 | -3/Quarantine | Found Sigix Terminator 17237 | -3/Quarantine | Fired Sigix Terminator 17263 | -3/Quarantine | Destroyed Alpha 7 17283 | -3/Quarantine | Spotted Fortress 17284 | -3/Quarantine | Lost 9 parts (1p2n4u2w) 17352 | -3/Quarantine | Discovered new exit (range 6) 17356 | -3/Quarantine | Identified exit to Section 7 17357 | -3/Quarantine | Entered Section 7 17358 | -3/Section 7 | Sensed 21 artifacts in vicinity 17387 | -3/Section 7 | Spotted S7 Guard 17408 | -3/Section 7 | Spotted S7 Guard 17421 | -3/Section 7 | Found Core Membrane 17421 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 17436 | -3/Section 7 | Core integrity fell below 50% 17450 | -3/Section 7 | Emitted hypermatrix ping 17455 | -3/Section 7 | Assembled emerged from beneath the floor 17471 | -3/Section 7 | Discovered new exit (range 13) 17482 | -3/Section 7 | Identified exit to Research 17493 | -3/Section 7 | Core integrity fell below 20% 17525 | -3/Section 7 | Spotted B-86 Titan 17532 | -3/Section 7 | Spotted Alpha 7 17533 | -3/Section 7 | Spotted Alpha 7 17579 | -3/Section 7 | Spotted Executioner 17580 | -3/Section 7 | Spotted Executioner 17581 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 17534_ Slug penetrates Quantum Generator. 17534_ Penetrated by Slug. 17534_ Slug penetrates Quantum Generator. 17534_ Penetrated by Slug. 17534_ Slug penetrates Quantum Generator. 17536_ C-55 Analyst calibrates the Quantum Generator. 17539_ Adv. Signal Interpreter destroyed. 17540_ C-55 Analyst calibrates the Quantum Generator. 17550_ Acquired Unknown Energy Gun. 17550_ Identified Tesla Rifle. 17557_ Dropped Matter Drive. 17559_ Dropped Tesla Rifle. 17560_ Acquired Matter Drive. 17577_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 17577_ ALERT: Suspicious activity at Terminal 7001. Dispatching Investigation squad. 17581_ Construction Supplies damaged. 17581_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#####?######?????????????????????????????????? | | ??? # #????????????????????????????????? | | ??? # #???###################??????????? | | ????""" ?? ????#"""""""""" EE??????????? | | ????" " ?? !????#" ??????????? | | ?????"" ???? ?????#" ?????????? | | ????? ???? ???###" ?????????? | | ######+######+#####T# ????????? | | ????????? | | ????????? | | #############+####### @ ????????? | | ????????????????????#" ????????? | | ????????????????????# ????????? | | ????????????????????#" " ?????????? | | ?????????????????????" """ ?????????? | | ?????????????????????" " ??????????? | | ?????????????????????" " ? ??????????? | | ########?????????????" ??? ???????????? | | #??????#??????" """"""??????????????? | | #????? #????" "???????????????????? | | #????" #????" "???????????????????? | | #??? " !#????" ???????????????????? | | #####/## ?""" #????" ???????????????????? | | ????# ## ????" "???????????????????? | | ????# #? """ #????" "???????????????????? | | ##### ## " " #?????? ?????????????????????? | | / """ ?????????????????????????????????? | | # #????????????????????????????????? | | +? #????????????????????????????????? | | #?? ?#????????????????????????????????? | | #???" ?????????????????????????????????? | | #??? #????????????????????????????????? | | #?###+####????????????????????????????????? | | " ### #??????????????????????????????????? | | " #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 25 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 900 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 10 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Matter Drive Core Reset Matrix Stasis Generator Core Cannon Sigix Terminator Core Membrane Achievements -------------- Revolutionary Research Challenges ------------ None Game ------ Seed PortableTrackerRay Manual? 0 Play Time 02:37:02 Cumulative 260.3 hours Start 2021.06.05 @ 13:37:47 End 2021.06.06 @ 12:37:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 346 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8ff709c0-d2e8-4d2f-9269-a6b11ed0b00e