Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.20 @ 16:54:55 Player: Figgis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (118) 590 Value Destroyed (4190) 4190 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1469) 1469 TOTAL SCORE: 11589 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 191 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 160/170 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Triangulator Makeshift Terrain Scan Processor Targeting Computer Core Analyzer > --- WEAPON (3) ------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY (5) ---- Angular Momentum Engine Makeshift Transmission Jammer Phase Shifter Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Xenon Bombardment Thruster Lightpack 2.0 Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating System Restoration Module System Restoration Module Latent Energy Streamer Gauss Rifle Gauss Rifle Mini Grenade Launcher Makeshift Axe [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 1 . . 1 . . . Utility 3 | . . . 1 . . . 1 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 80 | 3 5 3 5 4 1 1 7 11 10 . 14 . 6 10 Power 10 | 1 . 1 . 1 . 1 1 1 . . 2 . 1 1 Engine 8 | 1 . 1 . 1 . 1 1 . . . 1 . 1 1 Core 2 | . . . . . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 . . 2 . . . 2 4 4 . 4 . . 6 Treads 8 | 2 . . . . . . . . . . . . . 6 Leg 14 | . . . 2 . . . 2 4 4 . 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . Utility 25 | . 3 1 2 1 . . 2 4 5 . 4 . 2 1 Device 9 | . . 1 1 . . . . 2 3 . 1 . 1 . Storage 4 | . 2 . . . . . . . . . 1 . . 1 Processor 7 | . 1 . 1 1 . . . . 1 . 2 . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 4 | . . . . . . . 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | . 2 1 1 2 1 . 2 2 1 . 4 . 3 2 Energy Gun 6 | . . 1 1 2 1 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 . . . . . . 2 . . . . . . Ballistic Cannon 5 | . . . . . . . 1 . . . 4 . . . Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 . . . Parts Lost 48 | . . 3 2 5 . 1 3 1 10 1 12 1 . 9 Power 7 | . . 1 . 1 . 1 1 . . . 2 . . 1 Propulsion 18 | . . . 1 . . . 1 . 4 . 5 1 . 6 Utility 11 | . . 1 1 1 . . . 1 4 . 3 . . . Weapon 12 | . . 1 . 3 . . 1 . 2 1 2 . . 2 Highest Loss Streak 6 | . . 3 1 4 . 1 2 1 6 1 6 3 . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 99 92 96 93 99 97 82 87 64 69 20 46 75 Engine 7 | . 14 13 11 11 11 10 8 2 . . 4 . 3 5 Core 1 | . . . . . . . . 4 7 7 4 . . . Treads 6 | . 28 28 17 . . . . . . . . . . 17 Leg 16 | . . . 4 22 22 22 26 30 29 24 18 . . . Device 8 | . . 3 10 11 11 11 9 6 8 7 3 6 11 7 Storage 8 | . 13 14 11 11 11 11 9 7 7 7 5 . . 4 Processor 10 | . 8 10 7 11 11 11 9 7 6 7 10 13 18 20 Protection 2 | . . . . . . . 9 7 8 7 4 . . . Energy Gun 10 | . . 3 19 26 27 33 23 . . . . . . . Ballistic Gun 5 | . 27 24 11 2 . . . 3 12 . . . . . Ballistic Cannon 1 | . . . . . . . . 5 . . 12 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 6 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 3 46 49 52 56 56 56 112 116 65 49 80 1 20 37 Greatest Support 124 | 3 40 40 40 26 26 26 39 58 70 70 68 6 9 124 Greatest Overweight (x) 2 | . 1 1 1 2 2 2 2 2 1 . 2 . 2 2 Average Overweight (x) . | . . 1 1 1 2 1 1 1 . . . . 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 5 5 15 Average Capacity 17 | 5 11 20 20 20 20 20 20 20 20 20 17 5 5 12 Most Carried 20 | 5 20 20 20 19 20 20 20 20 20 13 19 3 5 8 Average Carried 15 | 3 7 19 19 16 17 19 19 18 17 9 12 3 4 5 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 5 20 20 19 16 20 20 19 18 13 9 3 3 5 4 Class Distribution -------------------- 34% | Mutant 24% | Gunner 17% | Skirmisher 10% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Matter Collected 1873 | 224 50 117 63 86 . 55 56 218 296 . 310 . 103 295 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3932 | . 84 255 386 185 . 200 299 1477 337 . 241 . . 468 Parts 213 | . 10 8 25 8 . 4 11 91 13 . 24 . . 19 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 13 . . 1 3 26 Prevented 2 | . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Combat Hostiles Destroyed 99 | . 4 2 12 12 . 2 5 34 15 . 5 . . 8 Melee 8 | . . . . . . . . . . . . . . 8 Guns 43 | . 4 2 11 12 . 2 2 2 8 . . . . . Cannons 36 | . . . . . . . 1 31 . . 4 . . . AOE 9 | . . . 1 . . . . 1 7 . . . . . Classes Destroyed 16 | . 2 1 2 1 . 2 1 5 . . 2 . . . Worker 3 | . . . . . . . . 3 . . . . . . Builder 7 | . . . . . . 1 1 2 . . 3 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Recycler 4 | . . 2 . . . 1 . 1 . . . . . . Operator 3 | . . . . . . . . 3 . . . . . . Watcher 5 | . . . 2 . . . 2 1 . . . . . . Swarmer 29 | . 3 . 6 8 . . . . 10 . . . . 2 Cutter 1 | . . . . . . . . . . . 1 . . . Grunt 31 | . 1 2 5 . . . 1 14 4 . . . . 4 Brawler 5 | . . . . . . . . 4 1 . . . . . Duelist 5 | . . . 1 . . . . 4 . . . . . . Protector 3 | . . . . . . . . 2 . . . . . 1 Sentry 7 | . . . . . . . 2 4 . . . . . 1 Hunter 9 | . . . . . . 2 2 1 . . 4 . . . Programmer 5 | . . . . . . . . 5 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . Best Kill Streak 15 | . 3 4 6 4 . 2 2 15 5 . 4 . . 5 Combat Bots Only 12 | . 3 2 5 4 . 1 1 12 5 . 2 . . 5 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 1 2 . 2 . . 1 Gunslinging 1 | . . . 1 1 . . . . 1 . . . . . Exploded 1 | . . . 1 . . . . 1 1 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Damage Taken 7592 | . 155 322 307 480 . 124 617 585 1048 94 1759 97 . 2004 Core 1553 | . 25 51 8 74 . 14 226 31 249 16 391 76 . 392 Absorbed by Shields 57 | . . . . . . . . . 57 . . . . . Redirected to Shielding 104 | . . . . . . . . 1 27 . 76 . . . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . 28 . Core Remaining (%) 72 | 100 . 69 . . . 76 58 . . 57 . . . . Volleys Fired 166 | . 15 15 19 18 . 10 19 13 33 2 22 . . . Largest 3 | . 2 2 3 3 . 3 3 2 3 1 3 . . . Hottest 195 | . 40 85 130 175 . 195 195 56 95 39 133 . . . Shots Fired 488 | . 30 29 53 48 . 26 59 129 62 2 50 . . . Gun 318 | . 30 29 53 48 . 26 57 26 49 . . . . . Cannon 155 | . . . . . . . 2 103 . . 50 . . . Launcher 15 | . . . . . . . . . 13 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 306 | . 30 20 18 8 . . 2 129 49 . 50 . . . Thermal 138 | . . 9 18 28 . 26 57 . . . . . . . Explosive 15 | . . . . . . . . . 13 2 . . . . Electromagnetic 29 | . . . 17 12 . . . . . . . . . . Robot Hit Streak 14 | . 5 14 6 7 . 10 14 10 5 . 6 . . . Robot Miss Streak 6 | . 3 3 4 2 . 1 5 4 6 2 4 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 12 | . 2 1 2 4 . 1 . . 2 . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 . . 1 . . . . . Autonomous 106 | . . . . . . . 2 104 . . . . . . Shots Hit Robots 321 | . 16 20 32 31 . 15 34 94 28 . 18 . . 33 Core Hits 180 | . 6 8 22 19 . 7 13 52 23 1 12 . . 17 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 1 2 . . 2 10 1 . 2 . . 5 Burn 5 | . . . 1 2 . . 2 . . . . . . . Destroy 2 | . . . . . . . . 1 1 . . . . . Blast 11 | . . . . . . . . 9 . . 2 . . . Sever 4 | . . . . . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 71 | . . . . . . . 18 . . . . . 1 52 Impact . | . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 18 . . . . . 1 48 Piercing 4 | . . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 Damage Inflicted 12809 | . 147 247 618 461 . 233 744 6930 1413 183 643 . . 1190 Guns 3075 | . 147 247 461 446 . 233 527 385 629 . . . . . Cannons 7152 | . . . . . . . 193 6316 . . 643 . . . Explosions 1325 | . . . 141 15 . . . 202 784 183 . . . . Melee 1190 | . . . . . . . . . . . . . . 1190 Ramming 67 | . . . 16 . . . 24 27 . . . . . . Kinetic 8541 | . 147 109 86 33 . . 193 6701 629 . 643 . . . Thermal 1457 | . . 138 272 287 . 233 527 . . . . . . . Explosive 967 | . . . . . . . . . 784 183 . . . . Electromagnetic 587 | . . . 244 141 . . . 202 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1125 | . . . . . . . . . . . . . . 1125 Piercing 65 | . . . . . . . . . . . . . . 65 Highest Corruption 8 | . 1 1 2 5 5 5 8 1 7 2 . . . . Average Corruption 3 | . 1 1 2 4 5 5 8 1 3 2 . . . . Corruption Purged 6 | . . . . . . . . 1 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 89 | . 2 5 5 30 16 19 5 . 6 1 . . . . Message Errors 25 | . 1 2 2 5 7 6 1 . 1 . . . . . Matter Fused 17 | . . 1 . 6 3 4 1 . 2 . . . . . Heat Flow Errors 13 | . . . . 7 2 2 2 . . . . . . . Energy Discharges 14 | . . 1 . 4 2 5 1 . 1 . . . . . Data Loss (minor) 5 | . . . . 3 1 . . . . 1 . . . . Data Loss (major) 6 | . . 1 1 2 1 1 . . . . . . . . Misfires 3 | . . . . 2 . . . . 1 . . . . . Alerts 5 | . 1 . 1 1 . 1 . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 824 | . . . . . . . . 735 19 8 33 . . 29 Projectiles 761 | . . . . . . . . 728 . . 33 . . . Explosions 27 | . . . . . . . . . 19 8 . . . . Melee 36 | . . . . . . . . 7 . . . . . 29 Knockbacks 25 | . . . . . . . . 14 . . 11 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . 13 . . 8 . . . Secondary 4 | . . . . . . . . 1 . . 3 . . . Self-Inflicted Damage 296 | . . . 39 38 . . . 85 38 96 . . . . Shots 9 | . . . 1 1 . . . 4 1 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 1 . . . 3 1 . . . . . . Kicked 5 | . . . 1 . . . 3 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 6 25 60 256 222 135 270 . 18 . 125 . . 11 Average Temperature 69 | . 6 11 11 96 97 55 113 . 12 . 44 . . 8 Received Heat Transfer 1306 | . 18 186 78 40 . . 99 159 126 . 42 57 . 501 Effects 3 | . . . . 1 . . 2 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . 1 . . 1 . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Melted 6 | . . 1 . 1 . 1 2 . . . . . . 1 Heat Transferred 3741 | . . 333 620 827 . 555 1406 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Peak Influence 977 | . 100 60 260 178 . 55 185 977 . . 266 . . . Initial 266 | . . 39 23 88 . . . . . . 266 . . . Average 140 | . 39 28 148 57 . 12 32 410 . . 176 . . . Maximum Alert Level 3 | . . . 1 . . . . 3 . . 1 . . . Low Security (%) 80 | 100 100 100 59 100 . 100 100 49 . . 48 . . . Level 1 8 | . . . 40 . . . . 2 . . 51 . . . Level 2 3 | . . . . . . . . 16 . . . . . . Level 3 7 | . . . . . . . . 32 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 3 . . . 5 10 . . 4 . . 1 Investigation 3 | . . . 2 . . . 1 . . . . . . . Extermination 4 | . . . . . . . . 3 . . 1 . . . Reinforcement 8 | . 1 . 1 . . . 3 . . . 3 . . . Assault 5 | . . . . . . . . 4 . . . . . 1 Garrison 4 | . . . . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Distress Signals 14 | . . . 2 . . . 3 . 1 . 1 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 7 2 17 25 . 2 12 43 18 3 16 4 . 25 Peak Tracking Total 15 | . 3 2 4 15 . 1 3 10 4 3 8 4 . 6 Tactical Retreats 18 | . . . . 3 . . 2 3 3 . 2 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Traps Triggered 5 | . 1 . 2 . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Machines Disabled 13 | . . . 2 1 . . . 8 . . 2 . . . Max in Single Turn 2 | . . . 2 1 . . . 2 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Machines Accessed 12 | . 3 . 3 . 1 . 2 3 . . . . . . Terminals 10 | . 3 . 3 . . . 1 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 25 | . 8 . 7 . 1 . 5 4 . . . . . . Successful 9 | . 2 . 2 . 1 . 2 2 . . . . . . Failed 15 | . 6 . 4 . . . 3 2 . . . . . . Catastrophic 5 | . 1 . 1 . . . 2 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 15 | . 8 . 6 . 1 . . . . . . . . . Terminals 22 | . 8 . 7 . . . 3 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 7 | . 1 . 1 . 1 . 2 2 . . . . . . Record 1 | . . . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . 3 . . . 2 2 . . . . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Total Allies 4 | . . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . . 4 4 Highest-Rated Group 154 | . . . . . . . . . . . . . 154 154 Highest-Rated Ally 40 | . . . . . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . 19 Total Damage 449 | . . . . . . . . . . . . . . 449 Kills 9 | . . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . . 1 3 3 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Turns Passed 12770 | 25 628 1066 695 1275 570 1124 1265 1966 874 48 930 29 1295 980 Spaces Moved 6514 | 29 288 420 270 417 218 418 559 975 589 36 692 58 1032 513 Core 1287 | 29 12 . . . . . . . . . 30 57 1032 127 Treads 1284 | . 276 420 202 . . . . . . . . . . 386 Legs 3645 | . . . 68 417 218 418 559 975 589 36 365 . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 298 | . . . . . . . . . . . 297 1 . . Fastest Speed 37 | 50 50 240 190 190 260 190 190 120 120 123 37 40 50 150 Average Speed 175 | 50 172 240 227 232 260 258 194 193 130 123 117 49 116 162 Slowest Speed 260 | 50 240 240 240 260 260 260 260 260 190 127 260 50 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 3 44 82 41 56 59 77 32 27 68 13 17 11 90 32 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . . 1 2 1 Known Exits Taken 2 | . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 1 . . . . 2 . . . 4 1 Spaces Dug 33 | . . . . . . . 18 . 15 . . . . . Terrain Destroyed 249 | . . . 9 13 . . 18 18 140 30 21 . . . Melee 18 | . . . . . . . 18 . . . . . . . Projectile 41 | . . . . . . . . 18 2 . 21 . . . AOE 190 | . . . 9 13 . . . . 138 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Total 7490 | 38 394 453 313 687 223 444 676 1031 637 37 772 57 1125 603 Wait 535 | . 68 11 15 248 . 13 56 17 . . 6 . 79 22 Move 6495 | 28 287 419 269 416 217 417 557 974 588 35 687 57 1031 513 Hop 2 | . . . . . . . . . . . 2 . . . Pick Up 96 | 7 19 4 3 1 3 2 9 8 5 . 23 . 6 6 Fast Attach 11 | 1 . . 1 . . . . 1 . . . . 3 5 Attach 58 | 2 4 3 3 4 1 1 5 5 9 . 14 . 3 4 Detach . | . . . . . . . . . . . . . . . Swap 11 | . 1 . 1 . . . 2 5 1 . . . . 1 Drop 42 | . . 1 1 . 2 1 6 7 1 . 18 . 2 3 Fire 166 | . 15 15 19 18 . 10 19 13 33 2 22 . . . Melee 68 | . . . . . . . 18 . . . . . 1 49 Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . 1 . . . 3 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 26 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 654 | -10/Materials | Entered Mines 731 | -10/Mines | Identified exit to Materials 745 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 764 | -10/Mines | Learned location of Zion (-6) 1482 | -10/Mines | Lost 3 parts (1p1u1w) 1640 | -10/Mines | Discovered exit to Materials (range 10) 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2106 | -9/Materials | Central database locked down 2180 | -9/Materials | Build established: Gunner 2350 | -9/Materials | Discovered new exit (range 6) 2415 | -9/Materials | Entered Mines 2721 | -9/Mines | Assembled infested the area 2726 | -9/Mines | Learned 2 Materials zone layouts 2796 | -9/Mines | Lost 4 parts (1p1u2w) 3627 | -9/Mines | Build established: Mutant 3680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3680 | -9/Mines | Discovered new exit (range 5) 3690 | -9/Mines | Entered Exiles 3755 | -9/Exiles | Met 8R-AWN 3800 | -9/Exiles | Met EX-HEX 3870 | -9/Exiles | Met EX-BIN 3898 | -9/Exiles | Aligned with FarCom system 3901 | -9/Exiles | Given EX-Vault access code 3961 | -9/Exiles | Opened EX-Vault 3979 | -9/Exiles | Found Lightpack 2.0 3983 | -9/Exiles | Found Latent Energy Streamer 3993 | -9/Exiles | Found AWS/Autocannon 4049 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4124 | -9/Exiles | Met EX-DEC 4226 | -9/Exiles | Discovered new exit (range 14) 4260 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Latent Energy Streamer, AWS/Autocannon 4260 | -9/Exiles | Entered Mines 4568 | -8/Mines | Build established: Skirmisher 5371 | -8/Mines | Discovered new exit (range 5) 5384 | -8/Mines | Entered Materials 5384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5535 | -8/Materials | Garrison activated, responded to threat 6510 | -8/Materials | Crushed by falling debris 6610 | -8/Materials | Discovered new exit (range 13) 6649 | -8/Materials | Entered Factory 6649 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6651 | -7/Factory | FarCom data flow suspended 6955 | -7/Factory | Build established: Gunner 7425 | -7/Factory | Garrison activated, responded to threat 7849 | -7/Factory | First assault squad dispatched 7902 | -7/Factory | Identified exit to Lower Caves 8014 | -7/Factory | Destroyed 12 combat bots 8082 | -7/Factory | Build established: Scavenger-Gunner 8413 | -7/Factory | Build established: Scavenger-Mutant 8615 | -7/Factory | Entered Lower Caves 8942 | -7/Lower Caves | Lost 3 parts (3u) 9196 | -7/Lower Caves | Build established: Mutant 9355 | -7/Lower Caves | Lost 6 parts (4n1u1w) 9481 | -7/Lower Caves | Discovered new exit (range 6) 9489 | -7/Lower Caves | Entered another Lower Caves area 9489 | -7/Lower Caves | Spotted AE-SP3(f) 9489 | -7/Lower Caves | Spotted SI-YIX(f) 9490 | -7/Lower Caves | Encountered a Master Thief 9490 | -7/Lower Caves | Encountered a Master Thief 9490 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 9490 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 9494 | -7/Lower Caves | Spotted UU-PD7(f) 9495 | -7/Lower Caves | Encountered a Master Thief 9497 | -7/Lower Caves | Mak. Leg stolen by Master Thief 9522 | -7/Lower Caves | Discovered new exit (range 9) 9537 | -7/Lower Caves | Entered Factory 9537 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10154 | -6/Factory | Lost 3 parts (1p1n1u) 10221 | -6/Factory | Build established: Gunner 10355 | -6/Factory | Lost 6 parts (3n1u2w) 10466 | -6/Factory | Discovered new exit (range 3) 10467 | -6/Factory | Entered Lower Caves 10469 | -6/Lower Caves | Core integrity fell below 50% 10492 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10496 | -6/Lower Caves | Entered Zion 10499 | -6/Zion | Lost 3 parts (1p2n) 10560 | -6/Zion | Discovered new exit (range 14) 10562 | -6/Zion | Build established: Mutant 10585 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10621 | -6/Zion | Given A8's code to call for help 10779 | -6/Zion | Found CR-A16's Pointy Stick 10828 | -6/Zion | Visited the Megawrench Repair Shop 10828 | -6/Zion | Megawrench repaired 3 parts 10855 | -6/Zion | Learned Factory stockpile data 10929 | -6/Zion | Imprinted 10932 | -6/Zion | Declared Zion's savior 11080 | -6/Zion | Learned Factory terminal intel 11097 | -6/Zion | Learned location of Quarantine (-2) 11355 | -6/Zion | Build established: Derelict-Mutant 11407 | -6/Zion | Learned 8 Factory zone layouts 11791 | -6/Zion | Entered Proximity Caves 11791 | -5/Proximity Caves | Accompanied by 4 allies 11794 | -5/Proximity Caves | Spotter reported a threat 11961 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12285 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12287 | -5/Proximity Caves | Build established: Scavenger-Mutant 12310 | -5/Proximity Caves | Learned location of Armory (-3) 12392 | -5/Proximity Caves | Core integrity fell below 20% 12669 | -5/Proximity Caves | Learned 4 Factory zone layouts 12724 | -5/Proximity Caves | Build established: Derelict-Mutant 12771 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12749_ Slug penetrates Wall. 12749_ Mak. Axe destroyed. 12749_ Slug penetrates Wall. 12750_ Mak. Sword follow-up attack on H-66 Slayer. 12750_ H-66 Slayer Unknown Leg severed. 12753_ Med. Treads destroyed. 12753_ Slug penetrates Wall. 12756_ Slug penetrates H-66 Slayer. 12756_ Slug penetrates Wall. 12756_ Penetrated by Slug. 12756_ Arm. Treads destroyed. 12759_ Slug penetrates Wall. 12761_ Penetrated by Slug. 12766_ Slug penetrates Wall. 12769_ Penetrated by Slug. 12769_ Arm. Treads destroyed. 12769_ Penetrated by Slug. 12771_ Dropped Lrg. Storage Unit. 12771_ Dropped Angular Momentum Engine. 12771_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############? | | ?????????????????????????????????????# !=%"%" #? | | ?????????????????????????????????????# ###%%### #? | | ??????????????###########????????????# #%%% "#?## | | ??????????????# ##?????####### " "#?# | | ??????????????# #????## #% # "#??# | | ??????????????# #???## % ## "#??# | | ??????????????## ### #??## %%[ # "#??# | | ???????????????## #?# #??# "#!#""""""#?#? | | ????????????????# ### #??# ##%######## #? | | ????????????????# ## #?## |# % #? | | ???????????????## ## =### !% ! # ####? | | ??????????????## ## *@h ! ## ##### | | ??????????????# ## [###### | | ??????????????# ### h #????####### | | ??????????????# ##?# ## ##??????????? | | ??????????????## ##?## ## #####???????????? | | ???????????????# #??# ## ##??????????????? | | ???????????????# #??# ## #??????????????? | | ???????????????# #?## ## #??????????????? | | ??????????????## #?# ### #???############ | | ??????????????# #### ##?# #???# | | ??????????????# ### ##??# ## ##### ########## | | ??????????????# # [###### ## #????????? | | ??????????????## !% # ## #######????????? | | ???????????????## ## #??????????????? | | ????????????????## ####### #??????????????? | | ?????????????????### ### #?????# #??????????????? | | ???????????????????# #??##?????# #??????????????? | | ???????????????????# #?????????# #??????????????? | | ?????????????????### ###???????# #??????????????? | | ????????????????## ##??????# #??????????????? | | ???????????????## ##??#### #??????????????? | | ??????????????## ##?# #??????????????? | | ??????????????# ### #####??????????????? | | ??????????????# ## ###????????????????? | | ??????????????# ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 225 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Antigrav System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive KE Penetrator | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelThermalGreatsword Manual? 0 Play Time 00:55:41 Cumulative 109.5 hours Start 2023.11.20 @ 15:59:16 End 2023.11.20 @ 16:54:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 176 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4ee2ac-3a7a-4888-b961-3c1cdf6150e5