Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:28:20 Player: Rougue Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (951) 951 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2276 Bonus ------- None Cogmind --------- Core Integrity 313/400 Matter 183/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Particle Gun Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 6 11 3 14 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 1 4 Treads 10 | 2 3 1 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device . | . . . . Storage 3 | 1 2 . . Processor 2 | . 2 . . Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 2 7 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 . 4 Ballistic Cannon 4 | . 2 . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 95 Engine 13 | . 14 14 10 Treads 28 | . 26 28 32 Storage 13 | . 14 14 11 Processor 11 | . 11 14 6 Hackware 2 | . . . 12 Energy Gun 5 | . 3 8 5 Ballistic Gun 12 | . 21 4 7 Ballistic Cannon 7 | . 2 14 8 Naked Turns . | . . . . Heaviest Build 51 | 11 47 50 51 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 15 20 20 Most Carried 13 | 3 12 13 13 Average Carried 10 | 1 8 12 11 Final Capacity 20 | 8 20 20 20 Final Carried 13 | 3 12 13 11 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 775 | 245 225 94 211 Remotely . | . . . . Salvage Created 1224 | . 696 38 490 Parts 77 | . 40 . 37 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 35 | . 12 6 17 Guns 20 | . 8 2 10 Cannons 12 | . 1 4 7 AOE 3 | . 3 . . Classes Destroyed 9 | . 7 1 1 Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 8 | . 3 . 5 Grunt 18 | . 9 . 9 Sentry 3 | . . . 3 Assembled 6 | . . 6 . Best Kill Streak 7 | . 7 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 4 | . 4 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 151 | . 60 9 82 Missed 38 | . 15 5 18 Damage Taken 1345 | . 582 51 712 Core 256 | . 169 . 87 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 120 | . 52 11 57 Largest 2 | . 2 2 2 Hottest 100 | . 60 100 100 Shots Fired 232 | . 104 20 108 Gun 169 | . 97 9 63 Cannon 63 | . 7 11 45 Launcher . | . . . . Special . | . . . . Kinetic 167 | . 69 12 86 Thermal 30 | . . 8 22 Explosive . | . . . . Electromagnetic 35 | . 35 . . Robot Hit Streak 29 | . 11 9 29 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 170 | . 71 15 84 Core Hits 70 | . 32 9 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 1 | . . 1 . Blast 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2414 | . 995 247 1172 Guns 1312 | . 690 71 551 Cannons 867 | . 74 176 617 Explosions 215 | . 215 . . Melee . | . . . . Ramming 20 | . 16 . 4 Kinetic 1424 | . 382 176 866 Thermal 588 | . 215 71 302 Explosive . | . . . . Electromagnetic 382 | . 382 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 13 8 . Message Errors 1 | . 1 . . Matter Fused 5 | . 4 1 . Heat Flow Errors 8 | . 5 3 . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . 1 2 . Data Loss (major) 1 | . 1 . . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 2 5 Impact . | . . . . Kinetic 7 | . . 2 5 Secondary . | . . . . Self-Inflicted Damage 71 | . 71 . . Shots 2 | . 2 . . Rammed 5 | . 4 . 1 Targets Rammed 5 | . 4 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 297 | . 297 270 195 Average Temperature 74 | . 92 79 50 Received Heat Transfer 483 | . 264 . 219 Effects 4 | . 1 3 . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1112 | . 150 259 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 306 | . 257 7 306 Initial 7 | . . 7 . Average 64 | . 97 1 97 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 85 100 88 Level 1 8 | . 14 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 35 13 33 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 9 | . 4 1 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 7 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 15 . 4 Successful 10 | . 8 . 2 Failed 9 | . 7 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 18 | . 14 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Recall Investigation 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 20 | . . . 20 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4345 | 84 1913 1426 922 Spaces Moved 1729 | 48 805 551 325 Core 3 | 3 . . . Treads 1726 | 45 805 551 325 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 207 | 153 206 240 160 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 94 96 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 16 | . 16 . . Melee . | . . . . Projectile . | . . . . AOE 16 | . 16 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2272 | 56 962 636 618 Wait 361 | . 73 69 219 Move 1726 | 47 804 550 325 Hop . | . . . . Pick Up 19 | 3 12 2 2 Fast Attach 14 | 6 2 1 5 Attach 4 | . . . 4 Detach . | . . . . Swap 16 | . 9 2 5 Drop 7 | . 6 1 . Fire 120 | . 52 11 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 4 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Identified exit to Materials 1036 | -10/Materials | Discovered exit to Materials (range 8) 1228 | -10/Materials | Discovered exit to Materials (range 16) 1917 | -10/Materials | Discovered new exit (range 11) 1998 | -10/Materials | Entered Mines 2005 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2261 | -10/Mines | Discovered exit to Materials (range 10) 2441 | -10/Mines | Assembled infested the area 2800 | -10/Mines | Identified exit to Subcaves 2991 | -10/Mines | Learned Materials emergency access door positions 3240 | -10/Mines | Discovered exit to Materials (range 5) 3248 | -10/Mines | Received a Mining Laser from a helpful Derelict 3424 | -10/Mines | Entered Materials 3424 | -9/Materials | Accompanied by 1 ally 3424 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3971 | -9/Materials | Build established: Scavenger-Mutant 4346 | -9/Materials | Self-destructed Last Messages --------------- 04200_ Lgt. Treads destroyed. 04211_ Y-45 Defender destroyed. 04220_ G-34 Mercenary destroyed. 04226_ Acquired Lgt. Treads. 04231_ Acquired 3 matter. 04234_ R-06 Scavenger collects Lgt. Armor Plating. 04239_ Slammed into T-07 Excavator. 04258_ Connecting with Scanalyzer... 04275_ S-10 Pest destroyed. 04275_ K-01 Serf collects debris. 04277_ G-34 Mercenary knocked back. 04278_ K-01 Serf collects debris. 04286_ Lgt. Cannon destroyed. 04290_ Lgt. Assault Rifle destroyed. 04299_ G-34 Mercenary destroyed. 04303_ Acquired 12 matter. 04306_ Acquired Lgt. Assault Rifle. 04308_ Acquired 1 matter. 04340_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?# #??????????# #?# ] #?????????????????????? | | ?# #??????????# #?########?????????????????????? | | ? #??????????# #???????????????????????????? ?? | | ? #??????????# #########??????????????????? ?? | | +??????????# #?????????????? ?? | | #??????????# #### ####??????????????????? #?? | | #??????????# #??????????????????????????? #?? | | ??????????# #?????????????????????????? #?? | | ## ??????????# #??? ?????????????????????? #?? | | ?? ?????????# #??? ?????????????????????? #?? | | ?? ##?????????# #??? ?????????????????????? #?? | | ?? #??????????# #??? ????????????????????? #?? | | ?? #??????????# #??? ????????????????????? #?? | | ?? #??????????# #??? ????????????????????? #?? | | ?? +??????????# ####+##################### #?? | | ?? ???????????# # + !%!= +?? | | ????????????????# # #################### =* #?? | | ????????????????# # #??????????# # *%%[ #?? | | ????????????????# # #???????????# = #?? | | ????????????????# # #???????????# # ###"#?? | | ????????????????# # #???????????###?##%##?? ? | | ????????????????# # ############?????#%#???? | | ????????????????# # ## #???###%###??? | | ????????????????# # ## a #???#% %#???? | | ???????????????## ###+### m "" ##### %= #????? | | ???????????????# #@""" """ / T #????? | | ???????????????# =+%""" S" ##### #????? | | ???????????????# #!""" """ #???# #????? | | ???????????????# # % """ #???###+###????? | | ???????????????# # #????? ??????? | | ?????????? ###########????? ??????? | | ????????? ^ #??????????????? "??????? | | ????????? ^ #?????????????+ "??????? | | ????????? ^ % #?????????????? "??????? | | ????????? #?????????????? ???????? | | ????????? ############# #??????????????###???????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????+????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingAngularMagmablaster Manual? 0 Play Time 00:32:15 Cumulative 38.7 hours Start 2024.04.06 @ 19:25:47 End 2024.04.06 @ 21:28:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5658e28-97cb-4df3-b963-f0799c96abdd