Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 00:16:54 Player: Sunvar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (435) 435 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 950 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 80/100 System Corruption 0% Temperature Cool (15) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Large Matter Pod (147) Seismic Detector Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Beam Cannon Beam Cannon Assault Rifle Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Seismic Detector Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 1 17 3 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 8 | . 8 . Treads 3 | . 3 . Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 5 3 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | . 2 1 Ballistic Cannon 2 | . 2 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 14 | 6 14 20 Power 1 | 1 1 1 Propulsion 3 | 4 3 3 Utility 2 | . 2 3 Weapon 6 | 1 6 12 Tool/Special . | . . . Unused Backups 34 | 6 12 16 Power 2 | 1 . 1 Propulsion 8 | 2 3 3 Utility 6 | 1 2 3 Weapon 17 | 2 7 8 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 92 Engine 13 | . 14 11 Treads 21 | . 21 28 Leg 6 | . 6 . Device 13 | . 14 11 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 7 Ballistic Gun 20 | . 21 . Ballistic Cannon 3 | . 3 7 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 6 8 8 On Entrance 7 | 6 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 16 20 Most Carried 20 | 7 20 20 Average Carried 14 | 6 14 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 19 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 764 | 220 544 . Remotely . | . . . Salvage Created 703 | 169 534 . Parts 61 | 19 42 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 12 | . 12 . Cannons 1 | . 1 . Classes Destroyed 7 | 2 5 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 8 | . 8 . Best Kill Streak 4 | 4 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 70 | . 55 15 Missed 14 | . 14 . Hits 56 | . 41 15 Projectile 56 | . 41 15 AOE 4 | . . 4 Critical Strikes 1 | . 1 . Part Disruptions 1 | . 1 . Damage Taken 973 | . 580 393 Core 294 | . 115 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 10 58 2 Largest 2 | 2 2 2 Hottest 90 | 70 90 60 Shots Fired 139 | 20 116 3 Gun 126 | 20 106 . Cannon 10 | . 10 . Launcher 3 | . . 3 Special . | . . . Kinetic 106 | 10 96 . Thermal 30 | 10 20 . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 13 | 4 13 1 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | 11 73 1 Core Hits 41 | 8 30 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1071 | 124 898 49 Guns 971 | 124 847 . Cannons 51 | . 51 . Explosions 49 | . . 49 Melee . | . . . Ramming . | . . . Kinetic 759 | 25 734 . Thermal 263 | 99 164 . Explosive 49 | . . 49 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 62 | . . 62 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 182 | 60 182 15 Average Temperature 44 | 28 52 15 Received Heat Transfer 218 | . 198 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 777 | 296 481 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 10 142 47 Initial 47 | . . 47 Average 32 | 3 33 40 Influence Increases 513 | 30 463 20 Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 50 | 30 20 . Destroy Leader 76 | . 76 . Successful Hack 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 22 | . 2 20 Lose Combat Pursuer 60 | . 60 . Influence Decreases 496 | 30 341 125 Entered New Map 75 | . . 75 Time Decay 381 | 30 331 20 Lost Part 40 | . 10 30 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 30 11 Peak Tracking Total 10 | . 4 10 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 1 | . 1 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1966 | 21 1902 43 Seismic 1966 | 21 1902 43 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2029 | 82 1902 45 Spaces Moved 901 | 24 862 15 Core . | . . . Treads 590 | . 575 15 Legs 311 | 24 287 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 189 | 120 190 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 96 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1100 | 58 1022 20 Wait 60 | 23 37 . Move 899 | 23 861 15 Hop . | . . . Pick Up 26 | 1 25 . Fast Attach 3 | 1 2 . Attach 5 | . 4 1 Detach 1 | . 1 . Swap 13 | . 11 2 Drop 23 | . 23 . Fire 70 | 10 58 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Build established: Scavenger-Mutant 1060 | -10/Materials | Build established: Mutant 1360 | -10/Materials | Discovered new exit (range 9) 1497 | -10/Materials | Discovered new exit (range 8) 1985 | -10/Materials | Entered Mines 2001 | -10/Mines | Assembled infested the area 2024 | -10/Mines | Core integrity fell below 50% 2028 | -10/Mines | Core integrity fell below 20% 2030 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- software requiring use of the Alt key, leaving a program unaware of the key's current state, and defaulting to off when the program checks. Keyboard commands such as panning the map may instead move Cogmind after an Alt-Tab. To prevent this possibility, consider tapping the Alt key again after returning to Cogmind in order to reset it. See the manual for more info. 01937_ S-10 Pest destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 02001_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02027_ C-45 Heavy ARC bursts open, deploying its payload. 02027_ D-53 Grenadier unfolds itself. 02027_ Ion Engine destroyed. 02027_ as-67213 destroyed. 02027_ Grenade Launcher destroyed. 02027_ Destroyed Grenade Launcher. 02028_ Seismic Detector destroyed. 02029_ as-79255 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????#########??????????? | | ???????????## ##?????????? | | ???????????# ####?##???? | | ???????????# # # ##??? | | ???????????# ## ###? | | ??# ####### ## ## #? | | ??# ### dd #? | | ??# ######## ##?# ## @ #?? | | ????????????####??# # #?? | | ??????????????????# ## #? | | ?????????????????? # ##? | | ?????????????????? ## a ##?? | | ?????????????????? ?#aa###??? | | ?????????????????? ??# ????? | | ????????????????? ?? ????? | | ???????????????? ?? ????? | | ??????????????? ?? ????? | | ??????????????## ? ?? ????? | | ???????????????#?? ? a ????? | | ?????????????????? ? % ????? | | ?????????????????? ? a ????? | | ?????????????????????? a < ????? | | ??????????????????????? #????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedBraceDrive Manual? 0 Play Time 00:20:14 Cumulative 248.6 hours Start 2026.09.05 @ 22:44:32 End 2026.09.06 @ 00:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/0/4/8/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af96e481-d97a-4f7e-8790-afb6a78e602a