Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 20:30:04 Player: ILikeVoltron Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1416) 1416 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (593) 593 TOTAL SCORE: 4284 Bonus ------- Follower Combat Kills 133 Met Imprinter 300 Was Imprinted 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Enhanced Optical Array Experimental System Shield > --- WEAPON (2) ------- RU-N14's Throwing Claymores Power Maul > --- INVENTORY (15) --- Improved Ion Engine Light Treads Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Remote Shield Hacking Drone Bay Beamcaster Light Assault Rifle Gauss Rifle RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) Signal Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Experimental System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores Power Maul > --- INVENTORY -------- Improved Ion Engine Light Treads Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Improved Terrain Scanner Remote Shield Hacking Drone Bay Dimensional Node Initializer Beamcaster Light Assault Rifle Gauss Rifle RU-N14's Throwing Claymores RU-N14's Throwing Claymores Signal Generator [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 57 | . 13 10 19 3 9 3 Power 8 | . 2 1 4 1 . . Engine 7 | . 2 1 3 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | . 1 3 7 . . . Treads 8 | . . 3 5 . . . Leg 3 | . 1 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 4 3 2 1 7 1 Device 5 | . 2 . . 1 2 . Storage 2 | . 1 1 . . . . Processor 7 | . . . 2 . 4 1 Hackware 1 | . . . . . 1 . Protection 3 | . 1 2 . . . . Artifact . | . . . . . . . Weapon 20 | . 6 3 6 1 2 2 Energy Gun 1 | . . . 1 . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 8 | . 3 2 1 1 . 1 Ballistic Cannon 2 | . . . 2 . . . Launcher 2 | . . 1 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 5 | . 2 . 1 . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 4 1 Parts Lost 14 | . 3 1 8 . . 2 Power 6 | . 2 1 2 . . 1 Propulsion 4 | . . . 3 . . 1 Utility 1 | . . . 1 . . . Weapon 3 | . 1 . 2 . . . Highest Loss Streak 5 | . 2 1 5 . . 2 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 98 | . 95 100 95 93 99 99 Engine 11 | . 13 14 9 11 11 11 Treads 28 | . . 27 28 33 33 33 Leg 3 | . 28 . 4 . . . Device 4 | . 8 12 . 3 4 . Storage 11 | . 14 14 11 11 11 11 Processor 10 | . . . 17 18 11 10 Hackware 3 | . . . . . 6 11 Energy Gun 3 | . 2 . 9 11 2 . Ballistic Gun 9 | . 17 14 4 5 10 8 Ballistic Cannon 1 | . . . 7 . . . Launcher 1 | . . 12 . . . . Special Weapon 4 | . . . . . 8 11 Impact Weapon 1 | . 6 . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 44 | 10 17 31 42 41 44 42 Greatest Support 60 | 20 20 40 60 60 60 60 Greatest Overweight (x) 2 | . . . 2 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 Average Capacity 14 | . 8 14 15 15 15 15 Most Carried 15 | . 10 15 15 15 15 15 Average Carried 14 | . 8 13 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 13 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1386 | 200 338 203 481 53 37 74 Remotely . | . . . . . . . Salvage Created 1678 | . 455 321 776 126 . . Parts 114 | . 34 29 48 3 . . Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 41 | . 10 12 16 3 . . Melee 5 | . 5 . . . . . Guns 23 | . 4 5 11 3 . . Cannons 4 | . . . 4 . . . AOE 8 | . . 7 1 . . . Classes Destroyed 12 | . 6 4 1 1 . . Worker 2 | . . . 2 . . . Builder 4 | . 1 2 1 . . . Hauler 3 | . 1 . 2 . . . Recycler 2 | . 2 . . . . . Watcher 4 | . 1 . 3 . . . Swarmer 12 | . 6 3 2 1 . . Grunt 18 | . 4 4 9 1 . . Brawler 1 | . . . . 1 . . Sentry 6 | . . 1 5 . . . Demolisher 2 | . . 2 . . . . Assembled 2 | . . 2 . . . . Guerrilla 1 | . . 1 . . . . Best Kill Streak 10 | . 4 10 4 1 . . Combat Bots Only 8 | . 3 8 4 1 . . Max Kills in Single Turn 3 | . 1 3 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 244 | . 75 17 149 3 . . Missed 52 | . 19 4 29 . . . Damage Taken 2603 | . 518 217 1399 19 . 450 Core 537 | . 102 28 252 . . 155 Absorbed by Shields 4 | . . . . 4 . . Redirected to Shielding 8 | . 8 . . . . . Regen/Repaired (Parts) 31 | . . . . . 31 . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 132 | . 29 22 73 6 . 2 Largest 2 | . 2 2 2 2 . 1 Hottest 132 | . 80 40 132 95 . 28 Shots Fired 232 | . 55 28 135 12 . 2 Gun 191 | . 54 23 100 12 . 2 Cannon 33 | . 1 . 32 . . . Launcher 8 | . . 5 3 . . . Special . | . . . . . . . Kinetic 154 | . 48 23 75 6 . 2 Thermal 70 | . 7 . 57 6 . . Explosive 8 | . . 5 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 13 7 19 7 . . Robot Miss Streak 3 | . 3 2 3 2 . 2 Penetration Max 1 | . . . 1 . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 167 | . 50 20 89 8 . . Core Hits 80 | . 22 22 32 4 . . Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 9 | . 4 1 4 . . . Critical Strikes 16 | . 4 1 11 . . . Burn 4 | . . . 4 . . . Destroy 10 | . 2 1 7 . . . Smash 2 | . 2 . . . . . Melee Attacks 54 | . 28 . 4 . 1 21 Impact 54 | . 28 . 4 . 1 21 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . 5 . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3128 | . 731 512 1757 128 . . Guns 1763 | . 325 127 1183 128 . . Cannons 389 | . . . 389 . . . Explosions 530 | . . 385 145 . . . Melee 446 | . 406 . 40 . . . Ramming . | . . . . . . . Kinetic 1195 | . 257 127 767 44 . . Thermal 957 | . 68 . 805 84 . . Explosive 530 | . . 385 145 . . . Electromagnetic . | . . . . . . . Impact 446 | . 406 . 40 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . 8 3 1 . Matter Fused 3 | . . . 1 1 1 . Energy Discharges 4 | . . . 3 1 . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 128 | . 108 20 . . . . Projectiles . | . . . . . . . Explosions 20 | . . 20 . . . . Melee 108 | . 108 . . . . . Knockbacks 5 | . 1 . 4 . . . Impact 1 | . 1 . . . . . Kinetic 3 | . . . 3 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 471 | . 112 12 334 128 471 . Average Temperature 98 | . 38 6 103 47 230 . Received Heat Transfer 684 | . 120 15 549 . . . Effects 9 | . . . 7 . 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . 1 . . . Interference 6 | . . . 6 . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 5 | . 5 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 1 . . Heat Transferred 1990 | . 150 . 1702 138 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 425 | . 233 199 425 153 . . Initial 138 | . . . 35 138 . . Average 141 | . 83 69 269 122 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 78 | . 96 100 25 100 . . Level 1 18 | . 3 . 65 . . . Level 2 2 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 1 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 15 18 30 7 . 2 Peak Tracking Total 8 | . 5 8 6 5 . 1 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 10 | . . 2 7 . . 1 Max in Single Turn 2 | . . 2 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 9 | . 4 . 4 . . 1 Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 9 . 12 . . 1 Successful 13 | . 5 . 7 . . 1 Failed 9 | . 4 . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 14 | . 2 . 10 . 2 . Terminals 18 | . 6 . 12 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 1 . . 1 Record 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 . 6 . . . Terminals 6 | . . . 6 . . . Track 2 | . . . 2 . . . Assimilate 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . . . 4 6 . Largest Group 7 | . . . . 4 7 7 Highest-Rated Group 380 | . . . . 71 380 380 Highest-Rated Ally 96 | . . . . 31 96 96 Total Orders . | . . . . . . . Ally Attacks 55 | . . . . 34 . 21 Total Damage 996 | . . . . 527 . 469 Kills 7 | . . . . 4 . 3 Allies Corrupted 2 | . . . . 2 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6689 | . 562 977 910 829 2203 1208 Spaces Moved 3645 | 1 313 559 367 501 1348 556 Core . | . . . . . . . Treads 3316 | . . 549 362 501 1348 556 Legs 329 | 1 313 10 5 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 160 Average Speed 158 | 120 120 159 178 160 160 160 Slowest Speed 260 | 120 120 160 260 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 2 63 91 43 99 90 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 2 2 Spaces Dug 12 | . 5 . 3 . . 4 Terrain Destroyed 81 | . 5 26 46 . . 4 Melee 10 | . 5 . 1 . . 4 Projectile 20 | . . . 20 . . . AOE 51 | . . 26 25 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4259 | . 404 625 483 519 1395 833 Wait 298 | . 6 13 10 5 20 244 Move 3639 | . 312 558 366 500 1347 556 Hop . | . . . . . . . Pick Up 36 | . 7 12 6 2 7 2 Fast Attach 20 | . 7 2 5 1 4 1 Attach 10 | . . 1 7 1 . 1 Detach 6 | . . . 1 1 3 1 Swap 28 | . 6 7 7 1 5 2 Drop 36 | . 9 10 4 2 8 3 Fire 132 | . 29 22 73 6 . 2 Melee 54 | . 28 . 4 . 1 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 9) 563 | -10/Materials | Entered Mines 570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 598 | -10/Mines | Assembled infested the area 603 | -10/Mines | Assisted by a Guerilla fighting off Assembled 683 | -10/Mines | Destroyed 8 combat bots 815 | -10/Mines | Learned location of Storage (-7) 1049 | -10/Mines | Discovered new exit (range 8) 1243 | -10/Mines | Found a hidden stash of uninstalled traps 1363 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1499 | -10/Mines | Discovered new exit (range 9) 1514 | -10/Mines | Core integrity fell below 50% 1540 | -10/Mines | Entered Materials 1540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -9/Materials | Discovered new exit (range 11) 2338 | -9/Materials | Discovered new exit (range 7) 2372 | -9/Materials | Core integrity fell below 50% 2402 | -9/Materials | Build established: Scavenger-Mutant 2426 | -9/Materials | Lost 5 parts (2p2n1w) 2450 | -9/Materials | Entered Mines 2455 | -9/Mines | Learned location of 1 exit from Lower Caves 2468 | -9/Mines | Met a Derelict bent on vengeance 2506 | -9/Mines | Learned location of Zion (-7) 2526 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2586 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2586 | -9/Mines | Discovered new exit (range 5) 2615 | -9/Mines | Discovered new exit (range 3) 2794 | -9/Mines | Met a Derelict testing a Signal Generator 2814 | -9/Mines | Found Signal Generator 2922 | -9/Mines | Lost 3 allies 3258 | -9/Mines | Discovered new exit (range 10) 3272 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3279 | -9/Mines | Entered Zion 3279 | -7/Zion | Accompanied by 1 ally 3388 | -7/Zion | Given A8's code to call for help 3428 | -7/Zion | Discovered new exit (range 11) 3484 | -7/Zion | System corruption cleaned by Quarantine Array 3721 | -7/Zion | Found Prototype Special Weapon 3722 | -7/Zion | Identified RU-N14's Throwing Claymores 3730 | -7/Zion | Found RU-N14's Throwing Claymores 3733 | -7/Zion | Found RU-N14's Throwing Claymores 4235 | -7/Zion | Found Prototype Processor 4235 | -7/Zion | Identified Exp. Targeting Computer 4252 | -7/Zion | Found Prototype Processor 4252 | -7/Zion | Identified Exp. Core Analyzer 4261 | -7/Zion | Found Prototype Hackware 4261 | -7/Zion | Identified Exp. System Shield 4534 | -7/Zion | Given the Hacking Drone Bay 4535 | -7/Zion | Found Prototype Device 5053 | -7/Zion | Imprinted 5055 | -7/Zion | Declared Zion's savior 5231 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5234 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5482 | -7/Zion | Entered Proximity Caves 5482 | -6/Proximity Caves | Accompanied by 7 allies 5516 | -6/Proximity Caves | Learned 8 Factory zone layouts 5567 | -6/Proximity Caves | Spotter reported a threat 5847 | -6/Proximity Caves | Spotted B-75 Beast 5922 | -6/Proximity Caves | Spotter reported a threat 6388 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6498 | -6/Proximity Caves | Found Alien Artifact 6503 | -6/Proximity Caves | Identified Dimensional Node Initializer 6503 | -6/Proximity Caves | Initialized slip node 6690 | -6/Proximity Caves | Core destroyed Last Messages --------------- 06490_ Sealed Doors breached. 06498_ Dropped Lgt. Assault Rifle. 06498_ Acquired Alien Artifact. 06501_ Connecting with Private... 06501_ Current location identified: Proximity Caves >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 06501_ Discarded Adv. Targeting Computer. 06501_ Dropped Alien Artifact. 06503_ Acquired Alien Artifact. 06503_ Identified Dimensional Node Initializer. [Achievement: Alien Tech] 06503_ Initializer activates and latches into the ground. 06585_ BT-YMC(c): "Well, I haven't tried it, but that's the theory." 06611_ BT-YMC(c): "Enjoy!" 06611_ BT-YMC(c) slips back into the shadows. 06690_ Dimensional Slip Node implodes. 06690_ Rnf. Ion Engine destroyed. 06690_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | #?????# ## #?????##??????? | | #?????## % ### #???????##????? | | ##?????# #?# #?????? #????? | | ####??# #"# ##??? #????? | | ## #?? #?????? | | # ## ## ##????? | | ## ## ## ??? | | ?## ### "## ? | | ?## ## ##?# #### ? | | ?# ## ##?# #### # ## ? | | ?# ### #?## ## ### # ##?????? | | ?# #### #??## #### ## ### #? ##??????? | | ?##### ##??###???##" ##?? #??##???????? | | ????# #?????#### ## ##??? #???????????? | | ????# #????## ## ###???? #???????????? | | ????# #???## % ##??????? #???????????? | | ##### #?### ##??????? #???????????? | | # #### ###???????? #???# ??????? | | ### ## ##????????## #??# #????? | | ### #?????????# #?# #????? | | #####???????## ## ##???? | | # #??????????# ????? | | ## ## #???????### ?????? | | ?## ## #??###### #??????? | | ??# #??#;;;## #??? #???????? | | ??### ## ##??#; @"## #???# ######### | | ????## #### #???##MggM ##?## | | ?????# #??## ##????#XM"## ### | | ?????# #???# ##?????##### ##???????? | | ?????# #???#####??????#### #???????? | | ??#### #?????????????## #???????? | | ?## ## ##########????# #???????? | | ?# # #????### ##???????? | | ## #??????## ### ###????????? | | #" ####### ## #?####??##?## ##??????????? | | "" ##?# ## ### ##??### ##???????????? | | ### # ## #### #????????????? | | ""# ## ## #???????????? | | #"# #### #??????????? | | ## ## ####### ##########??#######??????????? | | ?##########?????## ##????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 8 Recoil Reduction 3 Defensive Hacking 16 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed PhysicsGaussCompactor Manual? 0 Play Time 01:00:43 Cumulative 108.8 hours Start 2024.03.19 @ 18:45:23 End 2024.03.19 @ 20:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 165 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 130x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf3d0a1-0b8f-4e77-beab-bd5fe2369723