Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 12:00:53 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (138) 690 Value Destroyed (3151) 3151 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4828) 4828 TOTAL SCORE: 17509 Bonus ------- Follower Combat Kills 556 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -28 Cogmind --------- Core Integrity 1519/1600 Matter 295/300 Energy 18/100 System Corruption 4% Temperature Cool (10) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Transport Network Coupler 0b10 Alert Chip Advanced Targeting Computer Improved Transmission Jammer Jamming Amplifier Advanced ECM Suite Improved Reaction Control System Improved Utility Shielding Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY (10) --- Backup Power III Nuclear Pulse Thruster Impulse Thruster Array Advanced Power Amplifier Stasis Canceller Graphene Brace Enhanced Nova Cannon Micro-nuke Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Surge Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Transport Network Coupler 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Jamming Amplifier Improved Reaction Control System Improved Utility Shielding Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Backup Power III Nuclear Pulse Thruster Impulse Thruster Array Advanced Power Amplifier Improved Utility Shielding Graphene Brace Enhanced Nova Cannon Micro-nuke Launcher Molecular Scythe [Rating: 139] Favorites ----------- Power Backup Power VII Engine Backup Power III Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced System Shield Device Structural Scanner Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Molecular Scythe Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Molecular Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . . . 2 . . . 4 . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . . . 2 . 1 . . . . 1 . . Utility 11 | . . 1 . . . 1 . . . 1 . 1 . . 2 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 106 | 7 10 21 6 2 4 10 2 . . 1 . 8 3 1 . 10 1 1 19 Power 12 | 1 1 2 . 1 1 . 1 . . . . 2 . . . 1 . 1 1 Engine 6 | 1 1 2 . . . . . . . . . 1 . . . 1 . . . Core 3 | . . . . 1 1 . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . 1 . . . . . . . . . . 1 1 Propulsion 31 | 2 2 9 2 . . 6 . . . 1 . 2 . 1 . 2 1 . 3 Treads 16 | 2 2 8 2 . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15 | . . 1 . . . 4 . . . 1 . 2 . 1 . 2 1 . 3 Utility 42 | 2 6 5 2 . 1 3 . . . . . 4 1 . . 6 . . 12 Device 11 | 1 . 1 1 . . 1 . . . . . 1 1 . . 1 . . 4 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . . . . Processor 8 | . 1 . . . . 1 . . . . . . . . . 2 . . 4 Hackware 9 | . . . . . . 1 . . . . . 3 . . . 3 . . 2 Protection 10 | . 3 4 1 . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 5 2 1 2 1 1 . . . . . 2 . . 1 . . 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 13 | 1 . 5 2 1 2 . . . . . . . 2 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 1 . . . . . . . . 1 . . . Parts Lost 20 | . 3 4 1 . 1 1 . . . . 1 1 . . . 2 . 2 4 Power 3 | . . . . . 1 . . . . . 1 1 . . . . . . . Propulsion 6 | . . 1 . . . 1 . . . . . . . . . 1 . 1 2 Utility 8 | . 2 1 1 . . . . . . . . . . . . 1 . 1 2 Weapon 3 | . 1 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 2 1 . 1 1 . . . . 1 1 . . . 2 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 11 19 19 19 19 18 10 10 10 9 10 9 9 10 10 8 8 9 9 Power 1 | . 1 1 2 2 2 1 . . . . . . . . . . . . . Propulsion 2 | 3 2 7 9 9 9 7 1 1 1 . . . . . . 1 1 1 1 Utility 3 | . 7 6 3 3 4 3 5 5 5 5 6 6 7 7 8 4 3 4 3 Weapon 3 | . 1 3 3 5 4 4 4 4 4 3 4 3 2 2 2 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 7 12 1 1 . 1 . . . 1 . 5 . 2 . 2 1 . 12 Power 1 | . . 1 . . . . . . . . . . . . . . . . . Propulsion 11 | . 3 5 . 1 . 1 . . . . . . . . . . . . 1 Utility 19 | . 3 5 1 . . . . . . . . 1 . 2 . 1 . . 6 Weapon 14 | . 1 1 . . . . . . . 1 . 4 . . . 1 1 . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 96 100 77 99 98 90 90 90 76 77 88 99 96 84 89 76 75 91 Engine 2 | . 14 11 11 11 . . 9 9 9 10 10 7 5 9 10 5 4 4 . Core 6 | . . . . . 10 8 . . . . . 1 5 . . . . . 7 Treads 6 | . 27 30 33 33 33 31 . . . . . . . . . . . . . Flight 20 | . . . . . . 3 36 36 36 32 33 37 41 37 31 27 28 28 23 Device 13 | . . 5 1 11 3 8 9 9 9 6 6 10 11 11 10 8 8 6 15 Storage 5 | . 14 11 11 11 18 17 9 9 9 6 6 5 5 5 5 4 4 4 4 Processor 12 | . 4 5 . . . . 9 9 9 6 6 5 5 5 5 11 8 8 15 Hackware 9 | . . . . . . . 9 9 9 6 6 10 11 11 10 21 17 17 12 Protection 5 | . 9 10 20 11 11 8 . . . . . . . . . . . . 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 3 | . 14 20 22 . 22 10 2 . . . . . 7 6 5 3 . . . Slashing Weapon 3 | . . . . . . . 6 9 9 6 6 5 2 4 5 3 4 4 4 Peak Build Rating 139 | 8 10 21 18 16 20 32 35 29 29 34 34 66 74 76 76 93 86 89 139 Average Rating 109 | 5 9 14 17 13 18 23 29 29 29 33 33 58 71 73 76 90 85 83 138 On Entrance 40 | . 8 9 18 16 16 20 30 29 29 29 34 33 66 72 76 76 81 86 89 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . 2 5 5 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 55 63 70 59 63 68 18 16 16 17 17 28 35 35 24 28 18 37 52 Greatest Support 80 | 40 40 60 60 60 60 80 18 18 18 23 23 37 37 42 42 46 29 29 57 Greatest Overweight (x) 14 | . 1 1 1 . 1 1 . . . . 1 . . . . . . 1 14 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 14 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 5 11 19 19 19 19 18 10 10 10 9 10 9 9 9 10 9 9 10 9 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 8 19 19 19 18 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 40% | Hacker-Assassin 35% | Hacker-Ninja 12% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -8/Storage Scout | -8/Recycling Sprinter | -8/Scraptown Scout | -6/Factory Scout | -6/DSF Hacker-Ninja | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Assassin | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Matter Collected 4237 | 300 734 952 232 . 157 308 30 . . . . 257 857 20 . 166 . 4 220 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7143 | 131 918 1381 343 . 113 540 89 287 . . . 57 1417 133 . 587 . 108 1039 Parts 344 | 6 64 96 29 . 8 36 2 11 . . . 2 23 5 . 24 . 2 36 Haulers Intercepted 21 | . 2 4 . . . 2 2 . . . . . . 1 . 1 . 1 8 Recyclers Shooed 11 | 1 3 2 . . 3 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 76 | . 16 25 13 . 1 14 . . . . . . 6 . . . . . 1 Guns 60 | . 16 21 13 . 1 3 . . . . . . 6 . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . . . . . AOE 12 | . . . . . . 11 . . . . . . . . . . . . 1 Classes Destroyed 16 | 2 6 5 1 . 1 . . . . . . . 1 . . . . . . Worker 7 | . 1 5 . . . . . . . . . . . 1 . . . . . Builder 6 | . . 1 . . . 1 . . . . . . . . . 2 . . 2 Tunneler 6 | 3 1 1 1 . . . . . . . . . . . . . . . . Hauler 21 | . 2 4 . . . 2 2 . . . . . . 1 . 1 . 1 8 Recycler 11 | 1 1 . . . 1 . . 4 . . . . . . . 4 . . . Mechanic 2 | . 1 . . . . . . . . . . 1 . . . . . . . Operator 4 | . 2 1 . . . . . . . . . . . . . . . . 1 Watcher 8 | . 3 2 . . . . . . . . . . . . . . . . 3 Swarmer 18 | . . 3 4 . . 10 . . . . . . . . . . . . 1 Grunt 36 | . 16 13 5 . . 2 . . . . . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 9 | . . 7 . . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 6 4 . 1 10 1 3 . . . 1 2 1 . 2 . 1 2 Combat Bots Only 9 | . 3 5 4 . 1 9 . . . . . . 2 . . . . . 1 Max Kills in Single Turn 2 | 1 2 1 2 . 1 2 1 1 . . . 1 1 1 . 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Hostile Shots Fired 391 | . 84 165 51 . 14 26 2 . . . 12 1 . . . 17 . 3 16 Missed 101 | . 20 39 7 . 4 9 . . . . 9 . . . . 8 . 2 3 Hits 290 | . 64 126 44 . 10 17 2 . . . 3 1 . . . 9 . 1 13 Melee 8 | . . 3 . . . . . . . . 1 . . . . 4 . . . Projectile 282 | . 64 123 44 . 10 17 2 . . . 2 1 . . . 5 . 1 13 AOE 3 | . . . . . . . . . . . 2 . . . . 1 . . . Critical Strikes 9 | . 1 6 . . . . . . . . . . . . . 2 . . . Damage Taken 4261 | . 739 1674 451 . 170 189 26 . . . 114 72 . . . 228 . 91 507 Core 499 | . 34 209 26 . 27 26 13 . . . 41 42 . . . . . . 81 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . . . . . . . . . . . . . . 16 Regen/Repaired (Parts) 359 | . 268 . . . . . . . . 23 . . 9 . . . . . 59 Core Remaining (%) 89 | 100 86 . . . 34 . . . 92 . 95 . . 95 100 100 . 100 94 Volleys Fired 460 | 10 81 149 28 . 14 30 . . . . . . 113 . . 10 . . 25 Largest 2 | 2 2 2 2 . 2 2 . . . . . . 2 . . 1 . . 1 Hottest 120 | 70 70 50 43 . 40 48 . . . . . . 66 . . 33 . . 120 Shots Fired 770 | 20 162 299 55 . 29 32 . . . . . . 138 . . 10 . . 25 Gun 699 | 20 150 285 55 . 29 12 . . . . . . 138 . . 10 . . . Cannon 51 | . 12 14 . . . . . . . . . . . . . . . . 25 Launcher 20 | . . . . . . 20 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 646 | 10 93 299 55 . 29 12 . . . . . . 138 . . 10 . . . Thermal 104 | 10 69 . . . . . . . . . . . . . . . . . 25 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . 20 . . . . . . . . . . . . . Robot Hit Streak 33 | 12 33 14 11 . 19 8 . . . . . . 11 . . 1 . . . Robot Miss Streak 7 | 2 4 7 3 . 5 1 . . . . . . 4 . . 2 . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 10 | . 1 6 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 559 | 17 109 196 37 . 18 19 12 6 . . . 2 91 2 . 16 . 1 33 Core Hits 232 | 5 51 75 23 . 9 20 2 4 . . . 1 22 2 . 6 . . 12 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . . . . . . . Critical Strikes 20 | 1 5 1 . . . 1 1 . . . . . 4 . . 3 . . 4 Burn 6 | 1 5 . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 . . . 1 . . . . . . 4 . . . . . . Sever 8 | . . . . . . . 1 . . . . . . . . 3 . . 4 Melee Attacks 262 | . . . . . . . 20 8 . 4 4 26 3 5 . 52 2 1 137 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 262 | . . . . . . . 20 8 . 4 4 26 3 5 . 52 2 1 137 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . 3 4 . . . 2 . 2 . 7 . 1 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13507 | 205 1538 2185 419 . 146 923 562 343 . . . 146 2628 140 . 1051 . 90 3131 Guns 6982 | 205 1389 1924 406 . 135 205 . . . . . . 2628 . . 90 . . . Cannons 268 | . 91 177 . . . . . . . . . . . . . . . . . Explosions 1028 | . . . . . . 718 . . . . . . . . . . . . 310 Melee 5063 | . . . . . . . 562 343 . . . 146 . 140 . 961 . 90 2821 Ramming 166 | . 58 84 13 . 11 . . . . . . . . . . . . . . Kinetic 6495 | 92 838 2101 406 . 135 205 . . . . . . 2628 . . 90 . . . Thermal 871 | 113 642 . . . . 116 . . . . . . . . . . . . . Explosive 310 | . . . . . . . . . . . . . . . . . . . 310 Electromagnetic 602 | . . . . . . 602 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5063 | . . . . . . . 562 343 . . . 146 . 140 . 961 . 90 2821 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 6 6 6 6 1 4 4 . . . . . . . . . . 4 Average Corruption 4 | . . 4 6 6 6 1 3 4 . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 119 | . . 42 33 9 27 1 2 4 . . . . . . . . . . 1 Message Errors 26 | . . 8 8 2 3 1 1 2 . . . . . . . . . . 1 Matter Fused 31 | . . 12 8 3 8 . . . . . . . . . . . . . . Heat Flow Errors 16 | . . 3 5 3 5 . . . . . . . . . . . . . . Energy Discharges 18 | . . 4 5 1 6 . . 2 . . . . . . . . . . . Parts Rejected 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Fused 2 | . . 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 5 2 . 3 . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 . 1 . . . . . . . . . . . . . . Misfires 5 | . . 3 1 . 1 . . . . . . . . . . . . . . Alerts 3 | . . 3 . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . 1 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 915 | . . 1 . . . 2 69 79 . . . . . . . 219 . 66 479 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 69 | . . . . . . 2 . . . . . . . . . . . . 67 Melee 846 | . . 1 . . . . 69 79 . . . . . . . 219 . 66 412 Knockbacks 4 | . 3 1 . . . . . . . . . . . . . . . . . Impact 3 | . 2 1 . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . 10 . . . . . . . . . . . . 198 Shots 3 | . . . . . . 1 . . . . . . . . . . . . 2 Rammed 24 | . 9 10 2 . 3 . . . . . . . . . . . . . . Targets Rammed 27 | . 10 12 2 . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 2 . . . . . . . . . . . . . . . . . Highest Temperature 277 | 54 159 216 277 247 250 8 . . . 1 . 151 210 . . 3 . . 140 Average Temperature 55 | 20 49 45 101 101 98 6 . . . 1 . 35 66 . . 2 . . 21 Received Heat Transfer 1383 | . 429 759 99 . . 45 18 . . . . . . . . 33 . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 4 . . . . . . . . . . . . . . . . . . Heat Transferred 2851 | 407 2294 . . . . 150 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . 1 1 . . 1 . . . . . . . . . 1 . . 1 Low Security (%) 94 | 100 100 51 97 . 100 69 100 100 . 100 100 100 100 100 100 23 100 100 98 Level 1 5 | . . 48 2 . . 30 . . . . . . . . . 76 . . 1 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 308 | 10 148 292 218 . 30 285 101 17 . 14 1 60 34 88 32 308 127 82 251 Initial 124 | . . . 78 . . . 95 9 . . . . 18 . 32 . 124 82 39 Average 28 | 1 39 157 54 . . 87 19 4 . 2 . 13 2 43 24 216 119 71 13 Influence Increases 4002 | 20 505 785 255 . 35 438 57 30 . 17 1 205 36 132 . 756 6 4 720 Destroy 0b10 Robot/C 1560 | . 320 500 200 . 20 280 . . . . . . . 32 . 192 . . 16 Destroy 0b10 Robot/NC 301 | 20 55 70 5 . 5 14 8 16 . . . 4 . 8 . 36 . 4 56 Destroy Leader 408 | . 80 142 30 . 10 64 4 . . . . . . 18 . 42 . . 18 Allied During Kill 200 | . . . . . . . . . . . . . . 56 . 144 . . . Successful Hack 326 | . 3 12 5 . . 13 6 12 . 13 . 23 . 12 . 92 . . 135 Disable Machine 153 | . . . 15 . . 30 24 . . . . 12 . . . 24 . . 48 Destroy Structure 631 | . 2 1 . . . 7 3 2 . 4 1 46 24 6 . 154 6 . 375 Partial Spotted 108 | . . . . . . . 12 . . . . 12 12 . . 24 . . 48 Lose Combat Pursuer 315 | . 45 60 . . . 30 . . . . . 108 . . . 48 . . 24 Influence Decreases 4002 | 20 505 583 418 39 35 211 259 55 . 17 1 151 90 66 66 534 118 48 786 Entered New Map 534 | . . . 124 39 . . 132 16 . . . . 36 . 34 . 98 28 27 Time Decay 2950 | 20 475 553 284 . 35 201 26 39 . 17 . 143 54 60 20 284 20 . 719 Lost Part 159 | . 30 30 10 . . 10 . . . . 1 8 . . . 20 . 20 30 Lost Ally 258 | . . . . . . . . . . . . . . 6 12 230 . . 10 Purge Threat 101 | . . . . . . . 101 . . . . . . . . . . . . Squads Dispatched 46 | . 4 2 . . . 1 1 . . . 1 . . . 1 12 . 1 23 Investigation 6 | . 2 1 . . . . . . . . . . . . . 1 . . 2 Extermination 14 | . . . . . . . . . . . . . . . . 3 . . 11 Reinforcement 22 | . 2 1 . . . 1 1 . . . 1 . . . . 5 . 1 10 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Distress Signals 10 | . 1 4 . . . . 2 . . . . . . . . 2 . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 Times Spotted 159 | . 28 36 13 . 1 17 3 . . . 6 7 9 . 1 20 . 1 17 Peak Tracking Total 6 | . 3 5 4 . 1 6 4 . . 1 6 3 4 . 2 6 . 1 2 Tactical Retreats 19 | . 2 4 . . . 1 . . . . . 5 3 . . 2 . . 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Traps Triggered 18 | . 3 2 . . . 6 2 . . . 1 1 . . . 2 . . 1 Indirectly 5 | . . . . . . 5 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Machines Disabled 12 | . . . 1 . . 2 2 . . . . 1 . . . 2 . . 4 Max in Single Turn 2 | . . . 1 . . 1 1 . . . . 1 . . . 1 . . 2 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Machines Accessed 78 | . 8 6 1 2 . 6 5 6 . 4 . 7 . 4 . 8 3 . 18 Terminals 46 | . 5 4 1 . . 5 5 4 . 3 . 2 . 1 . 3 1 . 12 Fabricators 4 | . . . . . . . . . . . . 1 . 2 . . . . 1 Repair Stations 8 | . 1 . . . . 1 . . . 1 . 1 . 1 . 1 . . 2 Recycling Units 9 | . 2 1 . . . . . 2 . . . 2 . . . 1 1 . . Scanalyzers 5 | . . 1 . . . . . . . . . . . . . 2 . . 2 Garrison Access 4 | . . . . . . . . . . . . 1 . . . 1 1 . 1 Total Hacks 189 | . 20 17 3 2 . 13 11 17 . 11 . 14 . 8 . 24 6 . 43 Successful 86 | . 11 8 1 2 . 5 4 13 . 6 . 5 . 1 . 8 2 . 20 Failed 103 | . 9 9 2 . . 8 7 4 . 5 . 9 . 7 . 16 4 . 23 Catastrophic 30 | . 5 4 . . . 3 2 1 . . . 4 . 3 . 4 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 64 | . 6 4 3 1 . 7 2 9 . 2 . 5 . 2 . 5 . . 18 Terminals 107 | . 7 11 3 . . 11 11 11 . 6 . 6 . 1 . 11 1 . 28 Fabricators 11 | . . . . . . . . . . . . 3 . 6 . . . . 2 Repair Stations 26 | . 7 . . . . 2 . . . 5 . 1 . 1 . 2 . . 8 Recycling Units 22 | . 6 3 . . . . . 6 . . . 2 . . . 2 3 . . Scanalyzers 14 | . . 3 . . . . . . . . . . . . . 7 . . 4 Garrison Access 7 | . . . . . . . . . . . . 2 . . . 2 2 . 1 Terminal Hacks 33 | . 1 3 . 2 . 2 4 7 . 2 . 2 . . . 2 1 . 7 Record 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . 1 . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 4 | . . 1 . . . . 1 2 . . . . . . . . . . . Registered Components 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 6 . . . . 1 . . . 3 . 1 . 1 . . . . 3 Scan Component 6 | . 3 . . . . 1 . . . 1 . . . . . . . . 1 Repair 5 | . 3 . . . . . . . . 1 . . . . . . . . 1 Refit 4 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 Recycling Unit Hacks 6 | . 2 . . . . . . 2 . . . 1 . . . 1 . . . Retrieve Components 6 | . 2 . . . . . . 2 . . . 1 . . . 1 . . . Scanalyzer 9 | . . 3 . . . . . . . . . . . . . 4 . . 2 Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . 2 . . . . . . . . . . . . . 4 . . 2 Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Seal Access 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Unauthorized Hacks 20 | . 2 2 1 . . 2 . 4 . 1 . . . . . 1 . . 7 Terminals 13 | . . 1 1 . . 2 . 1 . 1 . . . . . . . . 7 Assimilate 5 | . . . . . . 2 . . . 1 . . . . . . . . 2 Botnet 8 | . . 1 1 . . . . 1 . . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . . . 3 . . . . . . . 1 . . . Reject 3 | . 1 1 . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . 1 . . . Mask 2 | . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 6 1 . . 6 4 2 . 2 . 4 . 3 . 7 2 . 12 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 2 . . . . . . . . . . . . . 4 . . 2 Parts Repaired 5 | . 3 . . . . . . . . 1 . . . . . . . . 1 Time 141 | . 78 . . . . . . . . 38 . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 13 . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Total Allies 20 | . . . . . . . . . . . . . 19 . . . . . 1 Largest Group 19 | . . . . . . . . . . . . . 19 19 17 13 . . 1 Highest-Rated Group 684 | . . . . . . . . . . . . . 684 684 609 482 . . 26 Highest-Rated Ally 50 | . . . . . . . . . . . . . 50 50 50 50 . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . . . . . . . 24 6 110 . . . Total Damage 3407 | . . . . . . . . . . . . . . 489 56 2862 . . . Kills 16 | . . . . . . . . . . . . . . 2 . 14 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Active Infowar (turns) 34446 | 69 700 1055 96 342 309 689 124 138 166 84 33 360 557 157 45 657 46 10 28809 Structural 3439 | . . . . . . 57 124 138 166 84 33 360 557 157 45 510 46 10 1152 Seismic 1458 | 69 10 . 96 342 309 632 . . . . . . . . . . . . . T.N.C. 30006 | . 690 1055 . . . . . . . . . . . . . . . . 28261 Machine Analysis 297 | . . . . . . . . . . . . . . . . 297 . . . Jamming 13860 | . . . . . . . . . . . . 1 . . . 2 . . 13857 ECM 12685 | . . . . . . . . . . . . . . . . . . . 12685 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Turns Passed 39058 | 167 2234 2095 1176 342 1105 693 124 138 187 86 33 360 557 157 45 657 46 23 28833 Spaces Moved 11517 | 77 914 866 534 211 549 416 231 452 639 283 81 955 532 337 33 1218 144 66 2979 Core 47 | 3 . . . . . . . . . . . . . . . . . . 44 Treads 3485 | 74 914 866 534 211 549 337 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7985 | . . . . . . 79 231 452 639 283 81 955 532 337 33 1218 144 66 2935 Fastest Speed 17 | 50 160 160 200 160 160 26 26 26 26 23 23 19 19 19 24 19 26 26 17 Average Speed 74 | 155 197 175 200 160 186 135 26 26 26 23 26 20 19 21 24 23 26 28 32 Slowest Speed 750 | 160 240 240 200 160 200 200 26 26 26 26 99 23 19 24 24 27 27 96 750 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 7 . . . 2 1 . . . 4 . 2 10 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 99 48 82 61 92 41 51 94 52 8 83 25 96 10 1 30 5 76 55 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 . . . Scrap Searched 5 | . . . 1 . 1 . . . 3 . . . . . . . . . . Spaces Dug 150 | . . . . . . . 3 2 . 4 1 23 3 3 . 31 2 . 78 Terrain Destroyed 216 | . . . . . . 6 3 2 . 4 1 23 13 3 . 33 2 . 126 Melee 147 | . . . . . . . 3 2 . 4 1 23 3 3 . 31 2 . 75 Projectile 24 | . . . . . . . . . . . . . 10 . . 2 . . 12 AOE 45 | . . . . . . 6 . . . . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac Fac Res Res DSF Acc Total 40854 | 101 1174 1174 590 217 604 514 257 459 659 298 84 1085 844 415 69 1493 149 65 30603 Wait 28279 | . 128 62 18 . 33 31 8 . 21 5 . 80 191 62 37 189 . . 27414 Move 11448 | 76 913 865 533 210 548 415 216 451 638 282 76 953 531 336 32 1209 143 61 2960 Hop 24 | . . . . . . . 7 . . . 2 1 . . . 4 . 2 8 Pick Up 106 | 8 19 24 . 1 1 11 . . . 4 1 8 2 3 . 7 2 . 15 Fast Attach 41 | 7 4 3 . . 1 2 3 . . . . 5 . 1 . 6 . 1 8 Attach 42 | . 4 7 1 2 . 9 . . . 1 . 2 1 . . 4 1 . 10 Detach 14 | . 1 . . 1 . 4 . . . . . 1 . . . 2 . . 5 Swap 48 | . 5 19 5 1 3 3 . . . . . 1 2 1 . 3 . . 5 Drop 103 | . 9 33 3 2 1 9 3 . . 2 1 8 1 7 . 7 1 . 16 Fire 460 | 10 81 149 28 . 14 30 . . . . . . 113 . . 10 . . 25 Melee 262 | . . . . . . . 20 8 . 4 4 26 3 5 . 52 2 1 137 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 27 | . 10 12 2 . 3 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Discovered new exit (range 14) 798 | -10/Materials | Discovered new exit (range 11) 1233 | -10/Materials | Discovered new exit (range 11) 1360 | -10/Materials | Discovered new exit (range 4) 1778 | -10/Materials | Discovered new exit (range 8) 2233 | -10/Materials | Repaired Lgt. Treads 2260 | -10/Materials | Repaired Lgt. Treads 2287 | -10/Materials | Repaired Lgt. Treads 2402 | -10/Materials | Entered another Materials area 2402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -9/Materials | Build established: Scavenger-Mutant 3798 | -9/Materials | Discovered new exit (range 8) 3849 | -9/Materials | Core integrity fell below 50% 4458 | -9/Materials | Discovered new exit (range 7) 4497 | -9/Materials | Entered Mines 4778 | -9/Mines | Assembled infested the area 5621 | -9/Mines | Discovered new exit (range 4) 5663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5665 | -9/Mines | Discovered new exit (range 5) 5673 | -9/Mines | Entered Exiles 5698 | -9/Exiles | Discovered new exit (range 15) 5718 | -9/Exiles | Met 8R-AWN 5742 | -9/Exiles | Met EX-HEX 5783 | -9/Exiles | Met EX-BIN 5804 | -9/Exiles | Aligned with FarCom system 5806 | -9/Exiles | Given EX-Vault access code 5842 | -9/Exiles | Opened EX-Vault 5853 | -9/Exiles | Found 0b10 Alert Chip 5887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5940 | -9/Exiles | Met EX-DEC 5946 | -9/Exiles | Learned location of Zion (-6) 5999 | -9/Exiles | Discovered new exit (range 10) 6015 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6015 | -9/Exiles | Entered Mines 6868 | -8/Mines | Discovered new exit (range 4) 6940 | -8/Mines | Discovered new exit (range 6) 7120 | -8/Mines | Entered Materials 7120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7627 | -8/Materials | Destroyed 9 combat bots 7629 | -8/Materials | Discovered new exit (range 16) 7813 | -8/Materials | Entered Storage 7835 | -8/Storage | Used back door to open Recycling access 7835 | -8/Storage | Discovered new exit (range 5) 7937 | -8/Storage | Entered Recycling 8050 | -8/Recycling | Build established: Scout 8064 | -8/Recycling | Identified exit to Factory 8069 | -8/Recycling | Scanned before Scraplab entrance 8072 | -8/Recycling | Discovered new exit (range 11) 8072 | -8/Recycling | Entered Scraplab 8075 | -8/Recycling | Entered Scraptown 8075 | -8/Scraptown | System corruption cleaned by C-Scrubber 8099 | -8/Scraptown | Turned away by UFD registrar 8101 | -8/Scraptown | Visited SPCMW 8106 | -8/Scraptown | Visited Cyclists 8112 | -8/Scraptown | Visited Comm Corps 8123 | -8/Scraptown | Visited Shadow of the Wyrm 8127 | -8/Scraptown | Visited Red Mages 8139 | -8/Scraptown | Visited The Evicted 8240 | -8/Scraptown | Discovered exit to Factory (range 5) 8262 | -8/Scraptown | Entered Factory 8262 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8268 | -6/Factory | Identified exit to Lower Caves 8318 | -6/Factory | Repaired Shock Bomb Launcher 8348 | -6/Factory | Identified exit to DSF 8348 | -6/Factory | Entered DSF 8363 | -6/DSF | Additional patrols routed to DSF 8378 | -6/DSF | Discovered new exit (range 15) 8381 | -6/DSF | Entered Factory 8381 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8385 | -5/Factory | Identified exit to Upper Caves 8678 | -5/Factory | Build established: Hacker-Ninja 8741 | -5/Factory | Sucked down chute 8741 | -5/Factory | Entered Waste 8746 | -5/Waste | Spotted C-40 Crusher 8784 | -5/Waste | Spotted C-40 Crusher 8800 | -5/Waste | Spotted C-40 Crusher 8811 | -5/Waste | Destroyed C-40 Crusher 8821 | -5/Waste | Destroyed C-40 Crusher 8824 | -5/Waste | Spotted C-40 Crusher 8863 | -5/Waste | Spotted C-40 Crusher 8865 | -5/Waste | Spotted C-40 Crusher 8907 | -5/Waste | Discovered new exit (range 10) 8952 | -5/Waste | Destroyed C-40 Crusher 9003 | -5/Waste | Destroyed C-40 Crusher 9054 | -5/Waste | Destroyed C-40 Crusher 9120 | -5/Waste | Destroyed C-40 Crusher 9166 | -5/Waste | Warlord forces began an assault 9298 | -5/Waste | Entered Factory 9298 | -5/Factory | Accompanied by 19 allies 9299 | -5/Factory | Build established: Hacker-Scout 9395 | -5/Factory | Discovered new exit (range 2) 9455 | -5/Factory | Entered another Factory area 9455 | -4/Factory | Accompanied by 17 allies 9455 | -4/Factory | Evolved 2 slots: Utility x2 9460 | -4/Factory | Discovered new exit (range 11) 9499 | -4/Factory | Garrison activated, responded to threat 9500 | -4/Factory | Entered Research 9500 | -3/Research | Accompanied by 13 allies 9500 | -3/Research | Evolved 2 slots: Utility x2 9529 | -3/Research | Garrison activated, responded to threat 9679 | -3/Research | Lost 5 allies 10148 | -3/Research | Discovered new exit (range 8) 10157 | -3/Research | Entered another Research area 10157 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10182 | -2/Research | Build established: Hacker-Ninja 10203 | -2/Research | Identified exit to DSF 10203 | -2/Research | Entered DSF 10217 | -2/DSF | Discovered new exit (range 14) 10223 | -2/DSF | Additional patrols routed to DSF 10226 | -2/DSF | Entered Access 10226 | -1/Access | Evolved 2 slots: Utility x2 10638 | -1/Access | Energy Cycler disabled 10659 | -1/Access | Spotted B-99 Colossus 10734 | -1/Access | Hacking Suite fried by hacking feedback 10734 | -1/Access | Watched by a mysterious "MATRIX" hacker. 11157 | -1/Access | Spotted B-99 Colossus 11280 | -1/Access | Identified exit to Surface 11408 | -1/Access | Repaired Imp. Surge Thruster 12240 | -1/Access | Build established: Hacker-Assassin 14349 | -1/Access | Build established: Hacker-Ninja 24457 | -1/Access | Build established: Hacker-Assassin 24989 | -1/Access | Build established: Hacker-Ninja 26699 | -1/Access | Build established: Hacker-Assassin 39059 | *** | Escaped! Last Messages --------------- to Access Zone 3V. 12004_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12469_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9Y. 12570_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12852_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3N. 12966_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12974_ ALERT: Security rotation in progress. 13555_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6E. 13934_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3J. 15224_ ALERT: Security rotation in progress. 39046_ Imp. Surge Thruster destroyed. 39050_ H1O&DAQ,KV0VT:63J8FVSKXQ&9ARHK [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | # "" ##?????????????????? # ###### ### | | """" # "T ##?????????????????? # ###### ### | | """" # "" ##?????????????????? # ######"### | | """" # "" ##?????????????????? # # ! !# | | """" ? # ##?????????????????? # # !!# | | """" ? # ##?????????????????? # # ] # | | ?"""?? ###########?????????????????? # # # | | ? ?? ###########?????????????????? + + # | | ??!????????????????????????????????? # # # | | ############################### # # | | #+#################################### # ! # | | ^^ = u # # | | ? ^^ /%% ""######## | | ???????########+##"## ""################### | | ???????## = ### ""#############?????? | | ???????## ### ""##????????????????? | | ???????## ### T##????????????????? | | ???????## "" "" ### ""##????????????????? | | ???????## ""T"" ### ""###???????????????? | | ???????## """ ### ""###???????????????? | | ???????## ## ##???????????????? | | ??????"## ### ###???????????????? | | ??????"#####"######## ###???????????????? | | ?????? # #### ##????????????????? | | ?????? # #### ##????????????????? | | ??????## #### @" ##????????????????? | | ??????## #### "" ##????????????????? | | ??????## #### ##????????????????? | | ??????######+######## t ##????????????????? | | ?????? # ###### p ##????????????????? | | ???????? # "T ##??## """"""" "##????????????????? | | ???????? + "" ##??## " "p"p" "##????????????????? | | ??????? # ##???# " " " "??????????????????? | | ?????? # ! ##???#""""""""""??????????????????? | | ??? # ### ####????????????????????????????????? | | ???######### ####?????BB????BB???????????????????? | | ???"""G"?? ##???????BB????BB???????????????????? | | ??????????? ##???????????p??????????????????????? | | ?????????? BB??????????????????????????????????? | | ?????????? BB??????????????????????????????????? | | ????????? ??????????p?????????????????????????? | | ?????????! ????????????????????????????????????? | | ????????!! ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Lgt. Treads | 22% | -10/Materials Lgt. Treads | 66% | -10/Materials Shock Bomb Launcher | 69% | -6/Factory Imp. Surge Thruster | 26% | -1/Access Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Field Propulsion Drive | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Scythe | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Nuclear Pulse Thruster | -1/Access | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter True Cogmind Challenges ------------ None Game ------ Seed ChainModifiedMindspike Manual? 0 Play Time 02:02:58 Cumulative 187.6 hours Start 2026.04.06 @ 09:27:34 End 2026.04.06 @ 12:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 115 Adventurer 4 Explorer 0 Win Type 0 Total 25 Types 24/0/1/0/0/0/0/0/0/0 Lore% 84 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03d8918a-3e9a-47f1-9930-a77f15d04d98