Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 20:02:24 Player: M4NZ Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2470) 2470 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7505 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Compact Battery (200) Phase Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Energy Filter Improved Cloaking Device Advanced Thermal Shield > --- WEAPON ----------- Phase Gun KE Penetrator > --- INVENTORY -------- Improved Antigrav System High-capacity Battery Phase Gun Autogun Precision Grenade Launcher [Rating: 87] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Utility Advanced Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Phase Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . Utility 9 | . . 2 1 2 1 2 1 . Weapon . | . . . . . . . . . Parts Attached 124 | 6 6 9 22 9 22 27 13 10 Power 18 | 1 . 2 2 . 4 6 2 1 Engine 11 | 1 . 2 2 . 2 4 . . Core 7 | . . . . . 2 2 2 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 9 2 9 4 2 2 Treads 20 | 2 . . 9 2 4 2 . 1 Leg 5 | . . . . . 5 . . . Wheel . | . . . . . . . . . Hover 5 | . . . . . . 2 2 1 Flight . | . . . . . . . . . Utility 39 | 1 3 4 7 3 4 9 6 2 Device 17 | . 2 . 1 2 3 4 5 . Storage 9 | 1 1 2 2 . . 1 . 2 Processor 11 | . . 1 4 1 1 3 1 . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 37 | 2 3 3 4 4 5 8 3 5 Energy Gun 10 | 1 . . . 2 1 3 2 1 Energy Cannon 7 | . 1 1 . 2 2 1 . . Ballistic Gun 13 | 1 . 2 4 . 1 1 1 3 Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 4 | . 2 . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 45 | . . . . 2 16 10 2 15 Power 10 | . . . . . 4 3 1 2 Propulsion 11 | . . . . 2 5 1 . 3 Utility 18 | . . . . . 6 5 1 6 Weapon 6 | . . . . . 1 1 . 4 Highest Loss Streak 12 | . . . . 2 9 6 1 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 92 98 91 95 90 69 71 70 Engine 7 | . 14 11 8 7 3 7 2 . Core 1 | . . . . . 4 . 2 6 Treads 16 | . 28 22 24 22 11 12 . . Hover 1 | . . . . . . 1 9 7 Device 11 | . 7 11 8 16 13 11 11 7 Storage 11 | . 14 21 15 15 9 2 . 6 Processor 18 | . . 1 16 17 25 20 33 33 Protection 1 | . . 8 . . . . . . Energy Gun 1 | . 1 . . . 1 2 4 3 Energy Cannon 5 | . 5 8 7 9 5 3 . . Ballistic Gun 5 | . 7 8 10 5 . 1 4 3 Launcher 1 | . 14 5 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 80 | 13 19 37 40 42 52 80 25 25 Greatest Support 90 | 40 40 40 60 60 60 90 40 40 Greatest Overweight (x) 6 | . . . 6 2 2 6 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 20 5 5 Average Capacity 11 | 6 8 8 13 15 14 13 5 5 Most Carried 15 | 3 8 10 15 15 15 13 5 5 Average Carried 9 | 1 6 8 12 14 13 6 4 3 Final Capacity 15 | 8 8 10 15 15 5 5 5 5 Final Carried 15 | 2 8 10 15 15 4 5 5 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Matter Collected 2146 | 251 103 166 363 210 375 354 166 158 Remotely 75 | . . . . 75 . . . . Salvage Created 3563 | . 111 484 860 210 524 669 262 443 Parts 172 | . 5 29 42 7 21 25 14 29 Haulers Intercepted 2 | . . 1 . . . . 1 . Recyclers Shooed 11 | . . 1 9 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 18 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 47 | . . 6 7 2 7 13 3 9 Guns 17 | . . 3 3 . . 2 3 6 Cannons 20 | . . 2 4 2 6 6 . . AOE 6 | . . . . . . 3 . 3 Classes Destroyed 12 | . 3 4 1 1 . 2 . 1 Worker 1 | . . . . . . 1 . . Builder 2 | . 1 1 . . . . . . Hauler 2 | . . 1 . . . . 1 . Recycler 10 | . 2 1 5 1 1 . . . Operator 4 | . 1 . 1 . 1 1 . . Watcher 5 | . . 2 2 . 1 . . . Swarmer 13 | . . . . . . 3 2 8 Grunt 19 | . . 3 3 . 4 8 . 1 Sentry 10 | . . 3 3 1 . 2 1 . Hunter 3 | . . . 1 . 2 . . . Programmer 2 | . . . . 1 1 . . . Samaritan 3 | . . . . . . . . 3 Best Kill Streak 4 | . 4 4 3 1 2 4 2 4 Combat Bots Only 4 | . . 2 2 1 2 4 2 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Damage Taken 6688 | . . 118 370 323 2197 1206 726 1748 Core 1788 | . . 11 70 29 309 217 134 1018 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 98 | . . . . . . . 98 . Core Remaining (%) 88 | 100 100 97 87 95 63 78 . . Volleys Fired 186 | . 2 22 50 14 33 31 12 22 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 173 | . 66 83 83 128 123 173 121 124 Shots Fired 347 | . 4 44 86 28 65 59 24 37 Gun 173 | . . 22 51 9 11 22 24 34 Cannon 164 | . . 22 35 19 54 34 . . Launcher 10 | . 4 . . . . 3 . 3 Special . | . . . . . . . . . Kinetic 147 | . . 22 51 . 25 20 12 17 Thermal 177 | . . 22 35 23 32 36 12 17 Explosive 10 | . 4 . . . . 3 . 3 Electromagnetic 13 | . . . . 5 8 . . . Robot Hit Streak 26 | . . 8 25 22 14 26 14 7 Robot Miss Streak 2 | . . 2 2 2 2 2 1 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 251 | . . 31 65 20 47 45 19 24 Core Hits 147 | . 5 15 29 7 21 26 13 31 Critical Kills 3 | . . 2 . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 9 | . . 2 . 1 2 2 1 1 Burn 2 | . . . . 1 . . . 1 Meltdown 2 | . . 1 . . . 1 . . Destroy 2 | . . 1 . . . . 1 . Blast 2 | . . . . . 1 1 . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6650 | . 223 489 1093 440 1197 1566 505 1137 Guns 2419 | . . 209 582 157 182 307 454 528 Cannons 3082 | . . 280 511 229 1015 1047 . . Explosions 1149 | . 223 . . 54 . 212 51 609 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2101 | . . 209 582 . 388 512 247 163 Thermal 3206 | . . 280 511 354 647 842 207 365 Explosive 1044 | . 223 . . . . 212 . 609 Electromagnetic 299 | . . . . 86 162 . 51 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 64 | . 17 . 8 3 31 5 . . Projectiles 39 | . . . 8 . 31 . . . Explosions 25 | . 17 . . 3 . 5 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . 4 3 . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 4 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . . . . 59 . 56 . . Shots 3 | . . . . 1 . 2 . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 404 | . 6 138 90 196 199 404 75 190 Average Temperature 78 | . 4 43 33 94 89 146 30 67 Received Heat Transfer 1304 | . . 57 153 72 333 309 123 257 Effects 6 | . . . . . . 6 . . Interference 6 | . . . . . . 6 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 5 | . . . . 1 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 1 . . . 2 . . Combat Hostiles 3 | . . 1 . . . 2 . . Parts Melted 12 | . . 2 1 2 . 4 2 1 Heat Transferred 5581 | . . 592 1073 679 962 1387 296 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Peak Influence 361 | . 62 222 194 138 228 255 361 . Initial 109 | . . 26 39 55 . 14 109 . Average 98 | . 29 80 112 78 88 106 166 . Maximum Alert Level 1 | . . 1 . . 1 1 1 . Low Security (%) 94 | 100 100 91 100 100 97 97 72 . Level 1 5 | . . 8 . . 2 2 27 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . 1 4 1 2 . Investigation 3 | . . . . . 1 1 1 . Extermination 3 | . . . . 1 2 . . . Reinforcement 2 | . . . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Distress Signals 6 | . . 1 2 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . . 9 10 4 36 18 17 18 Peak Tracking Total 11 | . . 4 3 3 11 8 11 10 Tactical Retreats 14 | . . . . . 5 1 7 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Traps Triggered 7 | . . . 4 . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Machines Disabled 7 | . 1 1 . . . 2 2 1 Max in Single Turn 2 | . 1 1 . . . 1 2 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Machines Accessed 6 | . . 2 1 . 2 . 1 . Terminals 5 | . . 2 1 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . . 6 3 . 4 . 4 . Successful 4 | . . 1 1 . . . 2 . Failed 13 | . . 5 2 . 4 . 2 . Catastrophic 3 | . . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . . 6 3 . 4 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 6 | . . 2 1 . 2 . 1 . Full Trace Events 3 | . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 50 | . . . . . . . 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Turns Passed 4022 | 88 190 676 765 425 511 703 439 225 Spaces Moved 2633 | 54 106 342 352 212 247 487 556 277 Core 282 | 8 . . 1 . 48 143 . 82 Treads 1374 | 46 106 342 351 212 115 202 . . Legs 84 | . . . . . 84 . . . Wheels . | . . . . . . . . . Hover 893 | . . . . . . 142 556 195 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 56 50 Average Speed 114 | 143 160 160 161 160 135 104 56 54 Slowest Speed 350 | 160 160 160 350 320 240 350 56 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 4 18 32 36 8 7 8 19 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 93 | . 41 . . 6 4 30 . 12 Melee . | . . . . . . . . . Projectile 8 | . . . . . 4 4 . . AOE 85 | . 41 . . 6 . 26 . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Total 3295 | 63 121 433 458 269 360 615 658 318 Wait 228 | . . 34 19 20 38 48 68 1 Move 2626 | 53 105 341 351 211 247 486 555 277 Hop . | . . . . . . . . . Pick Up 66 | 4 6 12 7 9 7 12 5 4 Fast Attach 62 | 4 3 3 13 1 8 19 9 2 Attach 25 | 2 . . 1 3 7 3 2 7 Detach 6 | . . . 2 . 2 . . 2 Swap 37 | . 3 6 8 5 7 5 2 1 Drop 59 | . 2 15 7 6 11 11 5 2 Fire 186 | . 2 22 50 14 33 31 12 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Build established: Mutant 931 | -9/Materials | Discovered new exit (range 16) 953 | -9/Materials | Identified exit to Materials 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -8/Materials | Discovered new exit (range 14) 1718 | -8/Materials | Identified exit to Factory 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Utility x2 2132 | -7/Factory | Discovered new exit (range 5) 2143 | -7/Factory | Identified exit to Factory 2145 | -7/Factory | Entered another Factory area 2145 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2478 | -6/Factory | Lost 7 parts (2p3n2u) 2577 | -6/Factory | Assembled infested ambush trap array 2652 | -6/Factory | Discovered new exit (range 8) 2654 | -6/Factory | Lost 9 parts (2p2n4u1w) 2655 | -6/Factory | Identified exit to Factory 2656 | -6/Factory | Entered another Factory area 2656 | -5/Factory | Evolved 2 slots: Utility x2 3349 | -5/Factory | Discovered new exit (range 10) 3358 | -5/Factory | Identified exit to Factory 3359 | -5/Factory | Entered another Factory area 3359 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -4/Factory | Lost 6 parts (2p3u1w) 3567 | -4/Factory | Repaired Gravmag Array 3658 | -4/Factory | Spotted B-86 Titan 3733 | -4/Factory | Noticed a derelict Sapper rigging charges 3797 | -4/Factory | Discovered new exit (range 2) 3798 | -4/Factory | Identified exit to Upper Caves 3798 | -4/Factory | Entered Upper Caves 3843 | -4/Upper Caves | Lost 3 parts (1n1u1w) 3940 | -4/Upper Caves | Learned location of Testing (-2) 3959 | -4/Upper Caves | Attracted the attention of an 0b10 base 3973 | -4/Upper Caves | Core integrity fell below 50% 4018 | -4/Upper Caves | Core integrity fell below 20% 4023 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03961_ Gravmag Array destroyed. 03962_ Prc. Grenade Launcher destroyed. 03962_ Lgt. Nuclear Core destroyed. 03963_ S-27 Virus destroyed. 03964_ Machine disabled. 03964_ Penetrated by Slug. 03964_ Slug penetrates Wall. 03967_ Critical hit (Burn: +50). 03967_ Imp. Antigrav System destroyed. 03970_ Autogun fries itself beyond repair. 03973_ Dropped Hcp. Battery. 03973_ Adv. Targeting Computer destroyed. 03973_ Critical hit (Burn: +50). 03974_ VTOL Module fries itself beyond repair. 03975_ Machine Analyzer destroyed. 03986_ S-27 Virus destroyed. 03991_ Lgt. Nuclear Core fries itself beyond repair. 03993_ S-27 Virus destroyed. 03994_ Autogun destroyed. 04015_ Penetrated by Slug. 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