Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 05:15:19 Player: yota99 Result: Destroyed by MX-1YO(z) with Makeshift Sword Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (916) 916 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 2840 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Friendly Fire -450 Cogmind --------- Core Integrity 0/400 Matter 53/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Aluminum Leg Heat Sink High-capacity Storage Unit Signal Interpreter Melee Analysis Suite Core Shielding Improved Propulsion Shielding Improved EM Shotgun Medium Laser Small Laser Small Laser Small Laser Grenade Launcher Grenade Launcher Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Improved EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Heat Sink High-capacity Storage Unit Signal Interpreter Signal Interpreter Melee Analysis Suite Core Shielding Improved Propulsion Shielding Improved EM Shotgun Medium Laser Small Laser Small Laser Small Laser Small Laser Small Laser Grenade Launcher Grenade Launcher CR-A16's Pointy Stick [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 38 | 5 6 3 14 2 8 Power 4 | . 2 . 2 . . Engine 2 | . 2 . . . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 7 | 1 2 1 1 . 2 Treads 1 | 1 . . . . . Leg 6 | . 2 1 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 3 . 1 Device 2 | 1 . . 1 . . Storage 3 | 1 1 1 . . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 1 1 8 2 5 Energy Gun 12 | 2 . . 5 2 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 17 | . 1 . 4 2 10 Power 4 | . 1 . 2 . 1 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . 1 . 3 Weapon 5 | . . . . 2 3 Highest Loss Streak 7 | . 1 . 2 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 83 85 98 99 94 Engine 1 | . 6 14 7 . . Core 9 | . . . 3 11 11 Leg 20 | . 12 14 21 22 21 Device 11 | . 14 14 17 11 11 Storage 11 | . 14 14 11 11 11 Processor 16 | . . . 15 22 19 Energy Gun 16 | . 22 4 18 19 16 Launcher 3 | . 5 23 . . 2 Naked Turns . | . . . . . . Heaviest Build 97 | 10 29 90 90 90 97 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 31 | . 8 4 4 4 31 Average Overweight (x) 3 | . . 2 4 4 4 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 23 | 7 13 15 25 25 25 Most Carried 24 | 8 13 15 21 21 24 Average Carried 19 | 5 8 13 15 19 21 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 21 | 8 12 15 21 19 19 Class Distribution -------------------- 86% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 727 | 250 105 97 194 18 63 Remotely . | . . . . . . Salvage Created 1056 | 136 334 152 423 11 . Parts 77 | 13 21 11 32 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 25 | . 7 4 13 1 . Guns 13 | . 4 . 8 1 . AOE 12 | . 3 4 5 . . Classes Destroyed 9 | 2 4 . 2 1 . Worker 2 | . 2 . . . . Builder 2 | . 1 . 1 . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 1 . 2 . . Swarmer 3 | . . . 3 . . Grunt 20 | . 7 4 9 . . Duelist 1 | . . . 1 . . Assembled 1 | . . . . 1 . Best Kill Streak 6 | 3 4 2 6 1 . Combat Bots Only 5 | . 3 2 5 1 . Max Kills in Single Turn 3 | 1 2 2 3 1 . Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 1857 | . 371 57 448 169 812 Core 512 | . 105 . 50 77 280 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 58 . . . Volleys Fired 108 | 6 29 3 30 6 34 Largest 2 | 2 2 2 2 2 2 Hottest 105 | 90 90 60 105 85 90 Shots Fired 189 | 12 53 6 59 10 49 Gun 153 | 12 47 . 54 10 30 Cannon 1 | . . . . . 1 Launcher 35 | . 6 6 5 . 18 Special . | . . . . . . Kinetic 12 | . . . 10 2 . Thermal 115 | 6 27 . 44 8 30 Explosive 35 | . 6 6 5 . 18 Electromagnetic 27 | 6 20 . . . 1 Robot Hit Streak 9 | 7 9 . 8 2 4 Robot Miss Streak 6 | 1 3 1 6 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 83 | 9 33 . 33 3 5 Core Hits 66 | 5 23 5 27 3 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2132 | 118 806 203 666 58 281 Guns 1045 | 118 429 . 402 53 43 Cannons . | . . . . . . Explosions 1058 | . 377 203 264 . 214 Melee . | . . . . . . Ramming 29 | . . . . 5 24 Kinetic 76 | . . . 67 9 . Thermal 698 | 64 212 . 335 44 43 Explosive 1058 | . 377 203 264 . 214 Electromagnetic 271 | 54 217 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 3 3 . . 14 Average Corruption 10 | . 2 3 . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . 4 6 . . 56 Message Errors 20 | . 1 2 . . 17 Matter Fused 14 | . . 2 . . 12 Heat Flow Errors 8 | . 1 1 . . 6 Energy Discharges 8 | . 1 . . . 7 Data Loss (minor) 10 | . . . . . 10 Misfires 2 | . 1 . . . 1 Alerts 3 | . . 1 . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . 45 . . . 115 Shots 5 | . 2 . . . 3 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 410 | 75 410 132 294 86 263 Average Temperature 92 | 33 143 43 82 43 77 Received Heat Transfer 380 | . 180 33 123 . 44 Effects 7 | . 3 . 1 . 3 Energy Bleed 2 | . 1 . 1 . . Interference 3 | . . . . . 3 Short Circuit 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 3 . . Heat Transferred 1954 | 185 629 . 940 100 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 467 | 20 171 274 467 130 . Initial 130 | . 13 66 106 130 . Average 154 | 8 85 179 258 113 . Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 77 | 100 100 62 45 100 . Level 1 20 | . . 37 45 . . Level 2 2 | . . . 9 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 11 4 17 6 8 Peak Tracking Total 7 | . 4 2 6 6 7 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 . 3 . . Successful 4 | . 3 . 1 . . Failed 4 | . 2 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 3 . 3 . 7 Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Part Schematic 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . 1 . 1 . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 7 | . . . . 1 6 Largest Group 6 | . . . . 1 6 Highest-Rated Group 348 | . . . . 31 348 Highest-Rated Ally 96 | . . . . 31 96 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 9 5 Total Damage 461 | . . . . 146 315 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 6998 | 89 574 312 533 268 5222 Spaces Moved 1798 | 42 226 111 104 61 1254 Core 18 | 12 2 . . . 4 Treads 130 | 30 100 . . . . Legs 1650 | . 124 111 104 61 1250 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 260 400 400 400 Average Speed 362 | 128 200 267 400 400 403 Slowest Speed 1600 | 160 450 400 400 400 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 35 | 4 47 40 17 17 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 1 . . 3 Spaces Dug 34 | . . . . . 34 Terrain Destroyed 209 | . 26 40 35 . 108 Melee . | . . . . . . Projectile . | . . . . . . AOE 209 | . 26 40 35 . 108 Terrain Rammed 7 | . . . . . 7 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2038 | 65 299 122 160 75 1317 Wait 28 | . 16 . . 6 6 Move 1792 | 41 225 110 103 60 1253 Hop . | . . . . . . Pick Up 50 | 13 15 5 12 . 5 Fast Attach . | . . . . . . Attach 24 | 5 4 1 6 2 6 Detach 1 | . . . . . 1 Swap 14 | . 2 2 8 . 2 Drop 11 | . 8 1 . . 2 Fire 108 | 6 29 3 30 6 34 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered Mines 666 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Learned location of Mines (-9) 855 | -10/Mines | Discovered new exit (range 4) 902 | -10/Mines | Discovered new exit (range 12) 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Discovered new exit (range 13) 1298 | -9/Materials | Build established: Scavenger-Mutant 1509 | -9/Materials | Entered Mines 1512 | -9/Mines | Received a Mining Laser from a helpful Derelict 1539 | -9/Mines | Assembled infested the area 1742 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1777 | -9/Mines | Entered Zion 2250 | -7/Zion | Learned 12 Factory zone layouts 2722 | -7/Zion | Given A8's code to call for help 4601 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4601 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5350 | -7/Zion | Found CR-A16's Pointy Stick 5659 | -7/Zion | Crushed by falling debris 5660 | -7/Zion | Core integrity fell below 50% 5660 | -7/Zion | System corruption reached 10% 5983 | -7/Zion | Imprinted 5987 | -7/Zion | Declared Zion's savior 6982 | -7/Zion | Attacked by Zionites 6997 | -7/Zion | Core integrity fell below 20% 6999 | -7/Zion | Destroyed by MX-1YO(z) with Makeshift Sword Last Messages --------------- 06982_ System corrupted: Sml. Laser misfires. 06982_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 06982_ Enhanced Grunt shuts down. 06982_ Chain reaction triggered in Angular Momentum Engine. 06982_ Aluminum Leg destroyed. 06982_ Enhanced Grunt destroyed. 06982_ Chain reaction triggered in Imp. Deuterium Engine. 06982_ LU-5XK(M) destroyed. 06982_ Visual Processing Unit destroyed. 06985_ MX-1YO(z) plays with the Twisted Machinery. 06986_ System corrupted: Sml. Laser failed to cycle. 06986_ MX-1YO(z) pulls a Mak. Sword out of the Twisted Machinery. 06989_ Enhanced Grunt suffers critical hit (Burn). 06990_ Enhanced Grunt critical meltdown. 06990_ 3Q-WUJ(M) misfires. 06992_ Lgt. Nuclear Core destroyed. 06992_ Sml. Laser destroyed. 06993_ Imp. Terrain Scanner destroyed. 06993_ Aluminum Leg destroyed. 06997_ Sml. Laser destroyed. 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Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Particle Charger | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Drone Bay | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed LayeredKineticPick Manual? 0 Play Time 00:29:05 Cumulative 10.0 hours Start 2023.01.04 @ 03:20:47 End 2023.01.04 @ 05:15:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a0a8f57-7c3c-4518-9320-74237bedb933