Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 19:59:31 Player: Eddbot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (1037) 1037 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2687 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Improved Ion Engine Wheel Improved Terrain Scanner Relay Coupler [Sentry] (17) Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Improved Terrain Scanner Drone Bay Light Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 34 | 7 4 5 12 6 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 2 2 4 Treads . | . . . . . Leg 9 | 2 1 2 . 4 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 1 6 . Device 5 | 1 . 1 3 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 2 1 4 1 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . 6 5 10 Power 3 | . . 1 . 2 Propulsion 8 | . . 1 2 5 Utility 5 | . . 2 2 1 Weapon 5 | . . 2 1 2 Highest Loss Streak 6 | . . 3 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 99 79 87 66 Engine 10 | . 13 8 11 11 Leg 16 | . 28 19 13 15 Wheel 3 | . . . 6 1 Device 11 | . 14 22 13 . Storage 11 | . 14 11 11 11 Processor 1 | . . . 3 . Protection 6 | . . . 7 11 Energy Gun 4 | . . 3 3 8 Ballistic Gun 10 | . 24 15 7 7 Launcher 4 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 40 | 14 15 22 40 25 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | 4 . 1 3 8 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 2 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 7 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Jun Mat Mat Sto Gar Matter Collected 786 | 255 . 218 142 171 Remotely . | . . . . . Salvage Created 704 | 45 . 213 222 224 Parts 68 | 13 . 16 20 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Combat Hostiles Destroyed 18 | . . 5 7 6 Guns 13 | . . 5 2 6 AOE 5 | . . . 5 . Classes Destroyed 7 | 1 . 2 4 . Worker 3 | . . . 3 . Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 11 | . . 4 1 6 Sentry 3 | . . 1 2 . Best Kill Streak 5 | 1 . 5 5 3 Combat Bots Only 5 | . . 5 3 3 Max Kills in Single Turn 3 | 1 . 2 3 2 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Jun Mat Mat Sto Gar Damage Taken 2482 | . . 661 691 1130 Core 403 | . . 112 55 236 Absorbed by Shields 6 | . . . . 6 Regen/Repaired (Parts) 197 | . . . 92 105 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 84 | 5 8 20 31 20 Largest 2 | 2 2 2 1 2 Hottest 100 | 40 100 40 56 79 Shots Fired 111 | 10 9 31 31 30 Gun 99 | 10 5 31 23 30 Cannon . | . . . . . Launcher 8 | . . . 8 . Special 4 | . 4 . . . Kinetic 76 | 10 5 31 20 10 Thermal 27 | . 4 . 3 20 Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 1 11 11 14 Robot Miss Streak 3 | 1 2 1 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 67 | 6 1 26 18 16 Core Hits 37 | 4 . 10 15 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1400 | 61 14 350 728 247 Guns 882 | 61 14 350 210 247 Cannons . | . . . . . Explosions 518 | . . . 518 . Melee . | . . . . . Ramming . | . . . . . Kinetic 751 | 61 14 350 210 116 Thermal 131 | . . . . 131 Explosive 518 | . . . 518 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 91 | . . . 91 . Projectiles . | . . . . . Explosions 91 | . . . 91 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . 45 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 40 12 54 321 Average Temperature 78 | . 15 5 16 122 Received Heat Transfer 929 | . . 321 249 359 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Peak Influence 343 | 15 26 115 260 343 Initial 94 | . 9 10 35 94 Average 106 | 5 18 79 114 187 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 77 65 Level 1 18 | . . . 22 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 1 9 9 15 Peak Tracking Total 7 | . 1 6 4 7 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Jun Mat Mat Sto Gar Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Machines Accessed 6 | . . . 4 2 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . . . 8 3 Successful 5 | . . . 4 1 Failed 6 | . . . 4 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 8 | . . . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 4 | . . . 3 1 Part Schematic 1 | . . . 1 . Open Door 2 | . . . 2 . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 3 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Jun Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Jun Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Jun Mat Mat Sto Gar Turns Passed 1468 | 113 182 163 694 316 Spaces Moved 789 | 68 125 66 391 139 Core 16 | 14 . . . 2 Treads . | . . . . . Legs 531 | 54 125 66 192 94 Wheels 242 | . . . 199 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 95 110 Average Speed 141 | 117 120 151 144 159 Slowest Speed 450 | 250 120 190 330 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 30 8 54 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 84 | . 4 . 80 . Melee . | . . . . . Projectile 4 | . 4 . . . AOE 80 | . . . 80 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Total 1019 | 92 139 98 488 202 Wait 64 | . . 2 43 19 Move 786 | 67 124 65 391 139 Hop . | . . . . . Pick Up 31 | 13 3 5 6 4 Fast Attach 7 | . . . 5 2 Attach 22 | 7 2 4 4 5 Detach . | . . . . . Swap 6 | . 2 1 3 . Drop 6 | . . 1 5 . Fire 84 | 5 8 20 31 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 114 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 9) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 317 | -9/Materials | Discovered new exit (range 11) 390 | -9/Materials | Lost 3 parts (1p1n1w) 459 | -9/Materials | Entered Storage 486 | -9/Storage | Lost 3 parts (2u1w) 697 | -9/Storage | Build established: Scavenger-Mutant 785 | -9/Storage | Found Prototype Protection 785 | -9/Storage | Identified Lgt. Regenerative Plating 999 | -9/Storage | Build established: Mutant 1133 | -9/Storage | Lost 3 parts (1n1u1w) 1153 | -9/Storage | Identified exit to Garrison 1153 | -9/Storage | Entered Garrison 1192 | -9/Garrison | Triggered checkpoint 1217 | -9/Garrison | Core integrity fell below 50% 1266 | -9/Garrison | Garrison Relay disabled 1360 | -9/Garrison | Triggered checkpoint 1366 | -9/Garrison | Triggered checkpoint 1456 | -9/Garrison | Garrison Relay disabled 1458 | -9/Garrison | Triggered checkpoint 1463 | -9/Garrison | Core integrity fell below 20% 1469 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01377_ Aluminum Leg destroyed. 01380_ Acquired Aluminum Leg. 01389_ G-34 Mercenary destroyed. 01395_ Acquired 39 matter. 01396_ Acquired 12 matter. 01403_ Overheating: Energy bleed (-53). Garrison Door activated. 01421_ Rnf. Ion Engine destroyed. 01450_ Aluminum Leg destroyed. 01456_ Garrison Relay disabled. 01456_ Relay Coupler [NC] tumbles out of relay unit. 01456_ Relay Coupler [Duelist] tumbles out of relay unit. 01456_ Relay Coupler [Grunt] tumbles out of relay unit. 01456_ Relay Coupler [NC] tumbles out of relay unit. 01458_ Beams of light sweep through the air. An alarm sounds. 01462_ Beam Rifle destroyed. 01465_ Aluminum Leg destroyed. 01465_ Critical hit (Burn: +37). 01465_ Ion Engine destroyed. 01467_ Lgt. Regenerative Plating destroyed. Map ----- +----------------------------------------------------+ | # #??????????????????????? | | # ######### ##########??????????????????????? | | # ????????# #???????????????????????????????? | | # ????????# #???????????????????????????????? | | # ????????# #???????????????????????????????? | | # ????????# #???????????????????????????????? | | # ????????# #???????????????????????????????? | | # ##??????# #???????????????????????????????? | | ######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | # ###########???????????????????????????????? | | # !###???????????????????????????????????????? | | =%=#???????????????????????????????????????? | | =** #???????????????????????????????????????? | | !%%#???????????????????????????????????????? | | *=#???????????????????????????????????????? | | # ###???????????????????????????????????????? | | # ############???????##?????????????????????? | | #??????? ?????????????????????? | | #???????#s##???????????????????? | | #?????### ###?????????????????? | | ############ #?????#"# #?????????????????? | | ???????????# #?????#" #?????????????????? | | ???????????# #?????# ! Y#?????????????????? | | ???????????# #?????#!! @ Y#?????????????????? | | ???????????# #?????#"#! #?????????????????? | | ???????????# #???????# ###?????????????????? | | ???????????# #########ss######??????????????? | | ???????????# g #??????????????? | | ???????????# !#?????????? | | ???????????# ##################!!##?????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????" #??????????????????????????????? | | ???????????" #??????????????????????????????? | | ???????????" ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Dynamic Insulation System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGrenadeLance Manual? 0 Play Time 00:18:21 Cumulative 32.7 hours Start 2023.09.11 @ 19:41:14 End 2023.09.11 @ 19:59:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f06f61-28d8-45d5-afea-890f8fc82f1c