Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 13:19:29 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (5220) 5220 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1547) 1547 TOTAL SCORE: 11702 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 155 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 290/290 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Utility Shielding Improved Light Armor Plating System Shield Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (13) > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Nuclear Core Medium Treads Cooled VTOL Module Coolant Injector Medium Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Hacking Suite Relay Coupler [NC] (31) Relay Coupler [NC] (33) Improved Trap Extractor (1/6 Blade) Trap Reconfigurator Autogun Gauss Rifle Gauss Rifle Flak Gun Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Trap Reconfigurator > --- WEAPON ----------- Flak Gun Remote Datajack > --- INVENTORY -------- Light Treads Cooled VTOL Module Coolant Injector Medium Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Improved Utility Shielding Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Improved Trap Extractor Drone Bay Enhanced Autogun Flak Gun Flak Gun Advanced EMP Blaster Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 230 | 7 16 16 3 3 49 47 26 32 20 11 Power 20 | 1 1 4 . 1 3 1 2 3 1 3 Engine 12 | 1 . 3 . . 3 1 1 1 . 2 Core 8 | . 1 1 . 1 . . 1 2 1 1 Reactor . | . . . . . . . . . . . Propulsion 56 | 2 3 10 . . 9 9 6 10 6 1 Treads 33 | . 2 3 . . 9 6 3 3 6 1 Leg 6 | . . . . . . . 3 3 . . Wheel 6 | 2 1 3 . . . . . . . . Hover 7 | . . 4 . . . 1 . 2 . . Flight 4 | . . . . . . 2 . 2 . . Utility 93 | 1 6 2 3 1 23 18 16 10 8 5 Device 36 | 1 . . . . 7 8 10 3 6 1 Storage 10 | . 3 1 2 . 2 . . 2 . . Processor 5 | . 2 1 . . 1 1 . . . . Hackware 5 | . . . . . . . 2 3 . . Protection 37 | . 1 . 1 1 13 9 4 2 2 4 Artifact . | . . . . . . . . . . . Weapon 61 | 3 6 . . 1 14 19 2 9 5 2 Energy Gun 4 | 1 . . . . 3 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 43 | 2 6 . . 1 11 12 2 4 3 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . . 6 . 4 . . Special Weapon 2 | . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 6 . . . . Corrupted Parts 3 | . . . . . . 1 . 2 . . System Corruption 20 | . . . . . . 10 . 10 . . Parts Lost 27 | . 3 1 . 1 5 3 1 4 4 5 Power 4 | . . 1 . . 1 . . 1 1 . Propulsion 7 | . 1 . . . 2 1 1 1 . 1 Utility 7 | . 1 . . . . 1 . 1 2 2 Weapon 9 | . 1 . . 1 2 1 . 1 1 2 Highest Loss Streak 4 | . 3 1 . 1 3 1 1 3 4 2 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 99 96 100 92 89 90 98 95 99 Engine 5 | . 5 3 14 . 8 9 6 1 5 2 Core 3 | . 8 9 . 13 . . . 5 1 4 Treads 13 | . 14 12 14 14 17 17 10 6 13 15 Wheel 3 | . 13 12 14 14 . . . . . . Device 4 | . 9 . . . 10 3 3 4 5 7 Storage 9 | . 12 14 14 14 9 9 7 7 7 7 Processor 10 | . 1 14 2 . 5 15 15 15 12 7 Hackware 7 | . . . . . . . 15 19 30 23 Protection 12 | . 3 . 9 14 23 17 11 13 2 14 Ballistic Gun 18 | . 27 28 28 28 17 17 14 13 8 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 8 50 49 50 34 80 82 80 58 63 64 Greatest Support 56 | 26 20 24 20 10 46 45 40 42 56 56 Greatest Overweight (x) 19 | 2 4 4 4 3 19 3 19 8 15 1 Average Overweight (x) 1 | . 2 3 3 2 1 1 1 . . . Largest Inventory Capacity 20 | 5 20 20 20 15 20 20 20 20 20 20 Average Capacity 18 | 5 16 18 18 15 19 20 20 13 20 20 Most Carried 20 | 4 20 20 18 15 20 20 20 20 20 20 Average Carried 17 | 3 14 18 15 14 19 19 19 13 19 19 Final Capacity 20 | 5 20 15 15 15 20 20 20 20 20 20 Final Carried 20 | 4 20 14 13 14 20 20 20 20 19 20 Class Distribution -------------------- 62% | Mutant 16% | Hacker-Mutant 15% | Scavenger-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Matter Collected 5707 | 294 440 271 60 211 811 1521 639 821 194 445 Remotely . | . . . . . . . . . . . Salvage Created 6376 | 151 601 251 . 532 911 2044 785 623 138 340 Parts 344 | 9 44 16 . 24 62 98 38 33 9 11 Haulers Intercepted 10 | . 1 . . . 3 4 2 . . . Recyclers Shooed 5 | . 1 . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Combat Hostiles Destroyed 115 | . 12 8 . 10 18 31 10 18 4 4 Melee 6 | . . . . . . . . . 3 3 Guns 97 | . 12 8 . 10 18 26 10 11 1 1 AOE 11 | . . . . . . 4 . 7 . . Classes Destroyed 12 | 2 5 . . 1 1 1 1 . . 1 Worker 5 | . . . . 2 1 2 . . . . Tunneler 4 | 3 . . . 1 . . . . . . Hauler 10 | . 1 . . . 3 4 2 . . . Recycler 7 | 1 1 . . 1 1 1 2 . . . Operator 5 | . 2 . . . 1 2 . . . . Watcher 6 | . 3 . . . 1 2 . . . . Swarmer 32 | . 6 3 . . 8 . . 11 2 2 Grunt 60 | . 6 5 . 10 4 22 7 6 . . Brawler 1 | . . . . . . 1 . . . . Sentry 15 | . . . . . 6 8 . 1 . . Hunter 2 | . . . . . . . . . . 2 Programmer 5 | . . . . . . . 3 . 2 . Best Kill Streak 6 | 4 4 3 . 3 4 6 3 6 2 2 Combat Bots Only 6 | . 3 3 . 3 4 5 3 6 2 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Damage Taken 8734 | . 489 310 . 245 1012 2366 929 1430 1000 953 Core 1023 | . 68 38 . 20 58 132 81 152 344 130 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 145 | . 15 . . 16 18 8 9 41 10 28 Regen/Repaired (Parts) 1136 | . 118 . . . . 913 105 . . . Core Remaining (%) 71 | 100 . . . 49 . 65 . . . . Volleys Fired 507 | 12 62 21 . 34 90 153 61 62 6 6 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 Hottest 72 | 40 40 40 . 40 46 72 50 55 56 28 Shots Fired 974 | 24 123 42 . 68 178 297 121 105 8 8 Gun 937 | 24 123 42 . 68 178 279 121 88 6 8 Cannon . | . . . . . . . . . . . Launcher 27 | . . . . . . 18 . 9 . . Special 10 | . . . . . . . . 8 2 . Kinetic 937 | 24 123 42 . 68 178 279 121 88 6 8 Thermal . | . . . . . . . . . . . Explosive 4 | . . . . . . 1 . 3 . . Electromagnetic 23 | . . . . . . 17 . 6 . . Robot Hit Streak 25 | 15 17 6 . 9 10 18 25 19 15 8 Robot Miss Streak 6 | 1 4 3 . 2 6 5 2 6 6 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 3 . . 1 . 4 . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . Shots Hit Robots 680 | 19 80 27 . 48 113 195 97 58 17 26 Core Hits 281 | 9 33 13 . 22 43 81 26 35 11 8 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 1 1 1 1 . . Critical Strikes 8 | . . . . . 1 2 1 1 . 3 Destroy 5 | . . . . . 1 2 1 1 . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 48 | . . . . . . . . . 13 35 Impact . | . . . . . . . . . . . Slashing 48 | . . . . . . . . . 13 35 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12173 | 137 978 333 . 619 1551 3971 1786 1378 425 995 Guns 9618 | 137 978 333 . 617 1545 3220 1785 827 136 40 Cannons . | . . . . . . . . . . . Explosions 1267 | . . . . . . 721 . 546 . . Melee 1224 | . . . . . . . . . 269 955 Ramming 64 | . . . . 2 6 30 1 5 20 . Kinetic 9618 | 137 978 333 . 617 1545 3220 1785 827 136 40 Thermal 123 | . . . . . . 53 . 70 . . Explosive 252 | . . . . . . 74 . 178 . . Electromagnetic 892 | . . . . . . 594 . 298 . . Impact . | . . . . . . . . . . . Slashing 1224 | . . . . . . . . . 269 955 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 10 3 13 14 14 Average Corruption 7 | . . . . . . 10 1 8 13 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 151 | . . . . . . 2 18 53 33 45 Message Errors 34 | . . . . . . 1 2 12 6 13 Matter Fused 45 | . . . . . . 1 5 17 9 13 Heat Flow Errors 17 | . . . . . . . 3 1 7 6 Energy Discharges 14 | . . . . . . . 1 8 1 4 Parts Rejected 3 | . . . . . . . 1 . 1 1 Data Loss (minor) 19 | . . . . . . . 3 9 4 3 Data Loss (major) 5 | . . . . . . . 2 1 2 . Misfires 3 | . . . . . . . . 1 . 2 Alerts 5 | . . . . . . . 1 1 2 1 Misdirections 3 | . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 46 | . . . . . . 1 . . 6 39 Projectiles . | . . . . . . . . . . . Explosions 1 | . . . . . . 1 . . . . Melee 45 | . . . . . . . . . 6 39 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 233 | . . . . 1 . 149 . 83 . . Shots 8 | . . . . . . 5 . 3 . . Rammed 18 | . . . . 1 3 6 . 1 7 . Targets Rammed 19 | . . . . 1 3 6 1 1 7 . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 346 | . 16 4 . 61 18 346 313 251 258 269 Average Temperature 76 | . 3 3 . 16 6 96 82 40 85 91 Received Heat Transfer 2856 | . 219 114 . 132 369 1296 342 366 18 . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Peak Influence 881 | 20 164 122 . 105 189 543 281 881 509 369 Initial 462 | . 13 22 . . 31 48 246 28 462 181 Average 203 | 6 56 74 . 62 90 292 91 498 392 328 Maximum Alert Level 3 | . . . . . . 2 1 3 2 1 Low Security (%) 63 | 100 100 100 . 100 100 33 82 27 . 2 Level 1 20 | . . . . . . 37 17 7 52 97 Level 2 11 | . . . . . . 28 . 24 47 . Level 3 4 | . . . . . . . . 40 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 2 6 6 . 3 . Investigation 5 | . . . . . . 3 2 . . . Extermination 6 | . . . . . . . 4 . 2 . Reinforcement 6 | . 2 . . . 1 2 . . 1 . Assault 1 | . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Distress Signals 10 | . 1 . . 1 2 6 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 25 9 . 9 30 44 15 25 9 9 Peak Tracking Total 8 | . 4 3 . 2 5 6 5 8 4 4 Tactical Retreats 19 | . . 1 . 1 4 4 2 6 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Traps Triggered 10 | . . . . . 3 . . 6 . 1 Indirectly 2 | . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 1 . . . 1 . Traps Reconfigurated 27 | . . . . . 5 4 1 4 6 7 Traps Extracted 5 | . . . . . 4 . 1 . . . Installed 4 | . . . . . . . 4 . . . Triggered 2 | . . . . . 1 . . . 1 . Most Traps Carried 4 | . . . . . 4 4 4 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Disabled 7 | . . . . . . 4 . 3 . . Max in Single Turn 2 | . . . . . . 2 . 1 . . Garrison Relay 3 | . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Accessed 46 | . 9 . 1 . 5 16 12 . 3 . Terminals 27 | . 6 . . . 3 12 5 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 5 | . 1 . . . 1 2 1 . . . Recycling Units 6 | . 2 . . . . 2 2 . . . Scanalyzers 3 | . . . . . 1 . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 155 | . 30 . 1 . 20 54 43 . 7 . Successful 91 | . 22 . 1 . 11 27 27 . 3 . Failed 63 | . 7 . . . 9 27 16 . 4 . Catastrophic 4 | . 1 . . . . 1 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 68 | . 20 . 1 . 11 22 14 . . . Terminals 99 | . 21 . . . 15 37 22 . 4 . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 22 | . 6 . . . 2 10 4 . . . Recycling Units 13 | . 3 . . . . 7 3 . . . Scanalyzers 13 | . . . . . 3 . 8 . 2 . Garrison Access 3 | . . . . . . . 2 . 1 . Terminal Hacks 27 | . 4 . 1 . 4 11 7 . . . Robot Analysis 6 | . 1 . . . . 5 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 4 | . . . . . . 4 . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Garrison Index 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Recall Extermination 1 | . . . . . . . 1 . . . Recall Assault 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . 2 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 21 | . 6 . . . 1 10 4 . . . Scan Component 11 | . 3 . . . 1 5 2 . . . Repair 9 | . 3 . . . . 5 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 2 . . . . 2 2 . . . Retrieve Components 6 | . 2 . . . . 2 2 . . . Scanalyzer 9 | . . . . . 3 . 4 . 2 . Insert Component 4 | . . . . . 1 . 2 . 1 . Analyze 5 | . . . . . 2 . 2 . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 22 | . 10 . . . 3 4 5 . . . Terminals 19 | . 9 . . . 3 3 4 . . . Assimilate 2 | . 2 . . . . . . . . . Botnet 14 | . 6 . . . 2 3 3 . . . Operators 3 | . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Recyclers 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 8 . . . 4 15 9 . 3 . Full Trace Events 7 | . . . . . . 5 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 2 . 1 . Parts Built 4 | . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . Time 142 | . . . . . . . 142 . . . Total Part Build Rating 20 | . . . . . . . 20 . . . Parts Repaired 9 | . 3 . . . . 5 1 . . . Time 359 | . 78 . . . . 221 60 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . 5 . . . . 2 11 . . . Parts Scanalyzed 4 | . . . . . 1 . 2 . 1 . Part Schematics Acquired 4 | . . . . . 1 . 2 . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . 2 1 . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . . . . 2 1 . Robot Hacks Applied 3 | . . . . . . . . 2 1 . overwrite_iff 1 | . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . 1 1 . Relay Couplers Released 10 | . . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . . 10 . . Attached 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total Allies 4 | . 1 . . . . . . 2 1 . Largest Group 2 | . 1 . . . . . . 2 1 1 Highest-Rated Group 64 | . 10 . . . . . . 64 32 32 Highest-Rated Ally 32 | . 10 . . . . . . 32 32 32 Total Orders 3 | . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . 3 . Ally Attacks 14 | . . . . . . . . 4 4 6 Total Damage 424 | . . . . . . . . 167 121 136 Kills 6 | . . . . . . . . 2 2 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Robot Analysis Total 6 | . 1 . . . . 5 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Turns Passed 15383 | 81 1483 1132 476 1196 2256 2997 2263 1746 838 915 Spaces Moved 5800 | 41 731 646 306 411 730 885 682 722 313 333 Core 21 | 14 . . . . 1 . 3 2 1 . Treads 3576 | . 229 93 38 . 714 885 623 349 312 333 Legs 150 | . . . . . . . 56 94 . . Wheels 1726 | 27 502 503 268 411 15 . . . . . Hover 309 | . . 50 . . . . . 259 . . Flight 18 | . . . . . . . . 18 . . Fastest Speed 50 | 50 140 110 110 110 125 232 245 146 152 160 Average Speed 202 | 87 152 157 151 121 232 241 289 187 213 231 Slowest Speed 1000 | 150 240 380 320 125 1000 410 1000 515 800 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 97 98 70 50 42 95 19 55 20 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 21 | . . . . . . 16 . 4 . 1 Terrain Destroyed 58 | . . . . . . 43 . 14 . 1 Melee 1 | . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . AOE 57 | . . . . . . 43 . 14 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total 8548 | 63 982 718 320 1043 1107 1514 889 1048 445 419 Wait 1678 | . 149 17 . 589 182 379 99 175 65 23 Move 5792 | 40 730 645 305 410 729 884 682 721 313 333 Hop . | . . . . . . . . . . . Pick Up 102 | 3 19 3 5 2 18 20 5 15 8 4 Fast Attach 81 | 7 5 5 . 2 24 9 10 10 5 4 Attach 38 | . 4 2 2 1 7 6 3 7 4 2 Detach 23 | 1 2 2 2 2 7 1 . 3 2 1 Swap 111 | . 7 9 1 . 18 32 13 15 11 5 Drop 126 | . 4 14 5 2 29 24 11 22 11 4 Fire 507 | 12 62 21 . 34 90 153 61 62 6 6 Melee 48 | . . . . . . . . . 13 35 Ram 2 | . . . . 1 . . . 1 . . Kick 1 | . . . . . . . 1 . . . Crush 16 | . . . . . 3 6 . . 7 . Escape Stasis 19 | . . . . . . . . 17 . 2 Rewire . | . . . . . . . . . . . Trap 4 | . . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: [Fac] / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 461 | -10/Materials | Central database locked down 485 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Lost 3 parts (1n1u1w) 1185 | -10/Materials | Identified exit to Mines 1185 | -10/Materials | Identified exit to Materials 1270 | -10/Materials | Repaired Assault Rifle 1297 | -10/Materials | Repaired Assault Rifle 1325 | -10/Materials | Repaired Wheel 1565 | -10/Materials | Entered Mines 1565 | -10/Mines | Accompanied by 1 ally 1586 | -10/Mines | Met a Derelict bent on vengeance 1891 | -10/Mines | Assembled infested the area 1949 | -10/Mines | Discovered exit to Materials (range 4) 1961 | -10/Mines | Discovered exit to Materials (range 9) 2264 | -10/Mines | Learned Materials garrison access intel 2685 | -10/Mines | Discovered new exit (range 5) 2697 | -10/Mines | Identified exit to Exiles 2697 | -10/Mines | Entered Exiles 2733 | -10/Exiles | Discovered new exit (range 14) 2762 | -10/Exiles | Identified exit to Mines 2817 | -10/Exiles | Met 8R-AWN 2841 | -10/Exiles | Met EX-HEX 2913 | -10/Exiles | Met EX-DEC 2938 | -10/Exiles | Met EX-BIN 2957 | -10/Exiles | Aligned with FarCom system 2959 | -10/Exiles | Given EX-Vault access code 2992 | -10/Exiles | Opened EX-Vault 3001 | -10/Exiles | Found Trap Reconfigurator 3034 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3163 | -10/Exiles | Discovered exit to Mines (range 10) 3173 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3173 | -10/Exiles | Entered Mines 3242 | -9/Mines | Excavation squad dispatched 3242 | -9/Mines | A large section of the Mines collapsed 3492 | -9/Mines | Excavation squad dispatched 3742 | -9/Mines | Excavation squad dispatched 3849 | -9/Mines | Discovered new exit (range 5) 3857 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4022 | -9/Mines | Core integrity fell below 50% 4369 | -9/Mines | Entered Materials 4369 | -8/Materials | Evolved 4 slots: Utility x4 4370 | -8/Materials | Loaded intel: 1 garrison access location 4379 | -8/Materials | Discovered new exit (range 16) 4455 | -8/Materials | Lost 3 parts (1p1n1w) 5456 | -8/Materials | Identified exit to Storage 6233 | -8/Materials | Garrison activated, responded to threat 6625 | -8/Materials | Entered Storage 7849 | -8/Storage | Repaired Arm. Treads 7889 | -8/Storage | Repaired Adv. Treads 7941 | -8/Storage | Repaired Hvy. Ion Engine 8707 | -8/Storage | Repaired Hrd. Heavy Armor Plating 8759 | -8/Storage | Repaired Cmb. Airjet 8793 | -8/Storage | Discovered new exit (range 7) 9425 | -8/Storage | First assault squad dispatched 9589 | -8/Storage | System corruption reached 10% 9619 | -8/Storage | Identified exit to Factory 9622 | -8/Storage | Entered Factory 9622 | -7/Factory | Evolved 2 slots: Utility x2 9912 | -7/Factory | Build established: Hacker-Mutant 10039 | -7/Factory | Discovered new exit (range 4) 10046 | -7/Factory | Identified exit to Lower Caves 10424 | -7/Factory | Discovered new exit (range 18) 10645 | -7/Factory | Fabricated Cmb. Airjet? 11579 | -7/Factory | Fabricated Cmb. Airjet? 11782 | -7/Factory | Repaired Enh. Autogun 11885 | -7/Factory | Identified exit to Garrison 11885 | -7/Factory | Entered Garrison 11892 | -7/Garrison | Triggered checkpoint 12234 | -7/Garrison | Triggered checkpoint 12270 | -7/Garrison | Build established: Scavenger-Mutant 12359 | -7/Garrison | Triggered checkpoint 12546 | -7/Garrison | Triggered checkpoint 12583 | -7/Garrison | Triggered checkpoint 12621 | -7/Garrison | Lost 3 parts (1p1n1u) 12678 | -7/Garrison | System corruption reached 10% 12771 | -7/Garrison | Discovered new exit (range 10) 12786 | -7/Garrison | Identified exit to Factory 12799 | -7/Garrison | Installed Relay Interface Framework 12856 | -7/Garrison | Triggered checkpoint 12931 | -7/Garrison | Garrison Relay disabled 13233 | -7/Garrison | Garrison Relay disabled 13454 | -7/Garrison | Triggered checkpoint 13515 | -7/Garrison | Garrison Relay disabled 13606 | -7/Garrison | Discovered exit to Factory (range 12) 13631 | -7/Garrison | Entered Factory 13631 | -7/Factory | Accompanied by 1 ally 13946 | -7/Factory | Build established: Bothacker-Mutant 14254 | -7/Factory | Core integrity fell below 50% 14291 | -7/Factory | Core integrity fell below 20% 14306 | -7/Factory | Lost 4 parts (1p2u1w) 14469 | -7/Factory | Identified exit to Garrison 14469 | -7/Factory | Entered Garrison 14469 | -7/Garrison | Accompanied by 1 ally 14904 | -7/Garrison | Build established: Scavenger-Mutant 14978 | -7/Garrison | Triggered checkpoint 15362 | -7/Garrison | Triggered checkpoint 15384 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15216_ System corrupted: Gauss Rifle misfires. 15216_ Slug penetrates Wall. 15224_ Acquired Lgt. Nuclear Core. 15229_ Dropped Lgt. Nuclear Core. 15229_ Acquired Lgt. Nuclear Core. 15232_ System corrupted: IFF burst signal emitted. 15232_ Dropped Imp. Ion Engine. 15233_ Acquired Imp. Deuterium Engine. 15251_ System corrupted: Matter fused (-7). 15276_ System corrupted: Energy discharge (-107). 15294_ System corrupted: Heat flow error (+102). 15310_ System corrupted: FCS attempts to trigger Gauss Rifle. 15310_ System corrupted: Gauss Rifle misfires. 15327_ System corrupted: Matter fused (-8). 15361_ System corrupted: Matter fused (-7). 15368_ Destroyed VTOL Module. 15377_ Critical hit (Destroy). 15377_ Flak Gun destroyed. 15383_ Imp. Light Armor Plating destroyed. 15384_ F8AAIBQML3E>MVH9XSIR Map ----- +----------------------------------------------------+ | ###### #?????????????????????????????????? | | #########???#####??#######???????????????????????? | | ????????????#*=%#??#"""""#???????????????????????? | | ????????#####%==##### #######??????????????????? | | ????????#= = =!" " #??????????????????? | | ????????# ! ^ #### #??????????????????? | | ????????# #############"#???????????????????????? | | ????????# #??????????# #???????????????????????? | | ????????# #??????????# #???????????????????????? | | ######### ############"########?????????????????? | | ^^ #?????????????????? | | * = ^ #?????????????????? | | * ^^ #?????????????????? | | ##########"################# #?????????????????? | | ?????????# #???????????# #??? #?????????????????? | | ?????????# #???????????# #???? #?????????????????? | | ?????????# #???????????# #?????#?????????????????? | | ?????????# ############# ###?????????????????????? | | ?????????# #?????ssss????????????? | | ?????????############### ###?????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#s### ## #???????????? | | ???????????????????????#s@ s ^ ????????? | | ???????????????????????#;# s ????????? | | ???????????????????????##? ????????? | | ??????????????????????????? ?????????? | | ???????????????????????????# ## ## ?????????? | | ???????????????????????????? #??? #???????????? | | ????????????????????????????? ???? ??????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????? ??????????????? | | ???????????????????????????????##"""?????????????? | | ?????????????????????????????????g?g?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 324 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 49 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstArmorSaw Manual? 0 Play Time 01:45:54 Cumulative 479.8 hours Start 2022.04.29 @ 11:36:41 End 2022.04.29 @ 13:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7289d090-8486-4f42-90fb-bdd82e2e11b5