Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 11:11:27 Player: VC94 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (3221) 3221 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 6795 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 74/100 System Corruption 17% Temperature Cool (21) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Improved Melee Analysis Suite Force Booster Reaction Control System Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Targeting Computer Melee Analysis Suite Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Powered Hammer > --- INVENTORY -------- Neutrino Core Cryofiber Web Improved Signal Interpreter Improved Melee Analysis Suite Force Booster Hardened Medium Armor Plating Hacking Suite Rocket Launcher Improved Datajack Katana [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Targeting Computer Device Reaction Control System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . 2 . 2 . . . Weapon . | . . . . . . . . Parts Attached 76 | 4 12 8 13 23 6 2 8 Power 11 | 1 1 1 2 2 3 . 1 Engine 5 | 1 1 1 1 1 . . . Core 6 | . . . 1 1 3 . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 4 4 . 4 1 2 1 Treads 6 | . . 4 . 2 . . . Leg 5 | . . . . 2 1 2 . Wheel 4 | 2 2 . . . . . . Hover 2 | . 2 . . . . . . Flight 1 | . . . . . . . 1 Utility 23 | 1 1 2 5 11 1 . 2 Device 3 | . . . . 3 . . . Storage 3 | 1 . . 1 1 . . . Processor 6 | . 1 . 1 4 . . . Hackware 1 | . . . . . 1 . . Protection 10 | . . 2 3 3 . . 2 Artifact . | . . . . . . . . Weapon 24 | . 6 1 6 6 1 . 4 Energy Gun 6 | . 4 . 2 . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 10 | . 2 1 3 4 . . . Ballistic Cannon 3 | . . . . . . . 3 Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 24 | . 3 1 1 10 . 6 3 Power 6 | . . 1 1 2 . 1 1 Propulsion 5 | . 3 . . 1 . 1 . Utility 7 | . . . . 5 . 2 . Weapon 6 | . . . . 2 . 2 2 Highest Loss Streak 7 | . 1 1 1 7 . 4 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 99 96 95 97 45 12 Engine 5 | . 14 10 10 . . . . Core 4 | . . . . 7 14 4 2 Treads 12 | . . 18 22 13 . . . Leg 4 | . . . . 3 21 10 . Wheel 1 | . 14 . . . . . . Device 2 | . . . . 4 5 . . Storage 9 | . 14 11 10 9 7 2 . Processor 18 | . 11 11 12 29 23 14 . Protection 11 | . . 21 17 7 7 2 3 Energy Gun 6 | . 8 17 10 1 . . . Ballistic Gun 10 | . 19 4 10 14 7 2 . Peak Build Rating 45 | 4 11 22 22 33 45 45 13 Average Rating 24 | 3 6 16 20 30 41 19 6 On Entrance 16 | . 4 11 22 20 31 45 1 Naked Turns 172 | . . . . . . 42 130 Heaviest Build 53 | 8 15 23 25 35 53 52 19 Greatest Support 45 | 26 26 44 44 44 45 45 4 Greatest Overweight (x) 4 | . 4 1 . 2 1 4 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 Average Capacity 8 | 7 8 8 7 9 10 6 5 Most Carried 10 | 5 7 8 8 10 10 10 5 Average Carried 7 | 3 4 7 7 9 9 6 3 Final Capacity 10 | 8 8 8 8 10 10 5 5 Final Carried 10 | 4 6 8 7 10 10 5 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 1605 | 233 172 90 331 655 72 . 52 Remotely . | . . . . . . . . Salvage Created 3056 | . 389 351 732 1139 263 . 182 Parts 184 | . 19 23 42 84 6 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 82 | . 11 8 21 32 4 . 6 Melee 3 | . . . . 1 2 . . Guns 64 | . 10 8 15 31 . . . Cannons 4 | . . . . . . . 4 AOE 9 | . . . 6 . 1 . 2 Classes Destroyed 10 | . 3 2 . 3 2 . . Worker 3 | . 1 . 1 . . . 1 Builder 2 | . . . . 2 . . . Recycler 1 | . . . . . 1 . . Watcher 4 | . . 1 . 3 . . . Swarmer 19 | . 3 . . 13 . . 3 Grunt 38 | . 8 3 13 9 3 . 2 Duelist 1 | . . . . 1 . . . Sentry 22 | . . 5 8 8 . . 1 Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 5 5 4 6 2 . 3 Combat Bots Only 6 | . 5 5 4 6 2 . 3 Max Kills in Single Turn 3 | . 2 1 3 2 2 . 2 Gunslinging 1 | . 1 . 1 1 . . . Exploded 3 | . . . 3 . 1 . 1 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 488 | . 70 26 88 166 23 6 109 Missed 134 | . 14 4 21 45 9 . 41 Damage Taken 5026 | . 624 359 1071 1590 213 283 886 Core 1392 | . 176 33 233 246 15 246 443 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 149 | . . 43 106 . . . . Regen/Repaired (Parts) 218 | . . . 218 . . . . Core Remaining (%) 54 | 100 29 . 33 55 . . . Volleys Fired 212 | . 55 20 47 74 2 . 14 Largest 2 | . 2 2 2 2 1 . 1 Hottest 115 | . 90 115 88 93 25 . 48 Shots Fired 398 | . 110 40 87 146 2 . 13 Gun 380 | . 110 40 84 144 2 . . Cannon 12 | . . . . 2 . . 10 Launcher 6 | . . . 3 . . . 3 Special . | . . . . . . . . Kinetic 282 | . 88 1 43 138 2 . 10 Thermal 110 | . 22 39 41 8 . . . Explosive 6 | . . . 3 . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 13 18 25 34 . . 3 Robot Miss Streak 12 | . 3 12 5 5 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 4 . 1 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 317 | . 80 33 76 115 6 . 7 Core Hits 228 | . 29 33 77 73 4 . 12 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 6 | . 4 . . . 2 . . Critical Strikes 10 | . 6 . . 1 3 . . Burn 2 | . 2 . . . . . . Destroy 4 | . 4 . . . . . . Smash 3 | . . . . . 3 . . Sever 1 | . . . . 1 . . . Melee Attacks 10 | . . . . 3 7 . . Impact 7 | . . . . . 7 . . Slashing 3 | . . . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6214 | . 727 477 1800 2326 422 . 462 Guns 4485 | . 715 466 1202 2102 . . . Cannons 157 | . . . . 21 . . 136 Explosions 1099 | . . . 586 . 190 . 323 Melee 353 | . . . . 129 224 . . Ramming 120 | . 12 11 12 74 8 . 3 Kinetic 3198 | . 532 16 514 2000 . . 136 Thermal 1634 | . 183 450 688 123 190 . . Explosive 909 | . . . 586 . . . 323 Electromagnetic . | . . . . . . . . Impact 224 | . . . . . 224 . . Slashing 129 | . . . . 129 . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . 4 2 . 17 17 Average Corruption 3 | . . . 1 2 . 11 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . 13 21 . 6 17 Message Errors 12 | . . . 5 4 . 1 2 Matter Fused 10 | . . . 3 4 . 1 2 Heat Flow Errors 5 | . . . . 3 . . 2 Energy Discharges 9 | . . . 1 2 . 2 4 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 9 | . . . 2 5 . . 2 Data Loss (major) 3 | . . . . 1 . . 2 Misdirections 4 | . . . . . . 2 2 Weapon Failures 3 | . . . 1 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 107 | . . . 4 25 56 . 22 Projectiles . | . . . . . . . . Explosions 26 | . . . 4 . . . 22 Melee 81 | . . . . 25 56 . . Knockbacks 3 | . . . . . 2 . 1 Impact 2 | . . . . . 2 . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . 6 . 100 . . . 1 Shots 3 | . . . 3 . . . . Rammed 14 | . 1 2 2 8 . . 1 Targets Rammed 16 | . 1 2 2 9 1 . 1 Kicked 2 | . . . . 1 1 . . Crushed . | . . . . . . . . Highest Temperature 403 | . 224 403 327 270 24 . 241 Average Temperature 83 | . 53 137 81 70 12 . 77 Received Heat Transfer 1788 | . 303 105 420 567 63 . 330 Effects 3 | . . 1 . . . . 2 Energy Bleed 3 | . . 1 . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 4 | . 4 . . . . . . Heat Transferred 2611 | . 631 863 855 162 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 621 | . 232 286 329 621 288 15 440 Initial 273 | . . 61 5 138 273 5 10 Average 191 | . 105 122 122 342 151 2 236 Maximum Alert Level 2 | . 1 1 1 2 1 . 2 Low Security (%) 68 | 100 84 81 91 40 68 100 29 Level 1 19 | . 15 18 8 18 31 . 66 Level 2 12 | . . . . 40 . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 2 3 3 4 . 2 Investigation 7 | . 1 1 1 2 1 . 1 Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 1 1 2 . 1 . . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 13 | . 2 2 1 7 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 24 18 27 54 7 6 10 Peak Tracking Total 7 | . 4 3 5 7 3 5 4 Tactical Retreats 14 | . 3 2 . 5 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 11 | . 1 2 5 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 18 | . . . 2 . 4 . 12 Max in Single Turn 4 | . . . 2 . 4 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 20 | . 2 4 6 6 2 . . Terminals 12 | . 2 2 4 3 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 2 . 2 1 . . Garrison Access . | . . . . . . . . Total Hacks 65 | . 5 12 14 30 4 . . Successful 44 | . 3 8 10 23 . . . Failed 21 | . 2 4 4 7 4 . . Catastrophic 3 | . . 1 1 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . 5 6 7 5 2 . . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 7 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 32 | . . 6 . 24 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 3 4 4 . . . Record 3 | . 1 . 1 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 2 | . . . 2 . . . . Alert Level 3 | . . 1 1 1 . . . Locate Traps 1 | . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 24 | . . 5 . 19 . . . Insert Component 12 | . . 3 . 9 . . . Analyze 12 | . . 2 . 10 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 4 3 5 2 . . Full Trace Events 5 | . . 2 . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . 2 . 7 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 96 | . . . 96 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 11 | . . 2 . 9 . . . Part Schematics Acquired 9 | . . 2 . 7 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 7804 | 47 576 1370 1800 2270 1272 161 308 Spaces Moved 4317 | 43 382 791 877 1205 596 196 227 Core 351 | 8 2 . . . . 147 194 Treads 2461 | . . 665 877 919 . . . Legs 931 | . . . . 286 596 49 . Wheels 383 | 35 348 . . . . . . Hover 158 | . 32 126 . . . . . Flight 33 | . . . . . . . 33 Fastest Speed 50 | 50 56 116 145 120 123 50 50 Average Speed 142 | 82 95 152 145 148 187 80 98 Slowest Speed 355 | 90 250 225 145 260 193 260 355 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 44 49 93 83 11 87 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 87 | . . . 38 . 8 . 41 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 87 | . . . 38 . 8 . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 5563 | 54 502 918 1318 1534 739 197 301 Wait 794 | . 31 69 358 182 111 . 43 Move 4311 | 42 381 790 876 1204 596 195 227 Hop . | . . . . . . . . Pick Up 89 | 8 15 17 13 25 7 . 4 Fast Attach 13 | . . . 3 4 4 2 . Attach 57 | 4 11 8 8 16 2 . 8 Detach 3 | . . . . 1 . . 2 Swap 6 | . 1 . 2 3 . . . Drop 52 | . 7 12 9 13 9 . 2 Fire 212 | . 55 20 47 74 2 . 14 Melee 10 | . . . . 3 7 . . Ram 2 | . 1 . . . . . 1 Kick 2 | . . . . 1 1 . . Crush 12 | . . 2 2 8 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 337 | -10/Materials | Core integrity fell below 50% 368 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Utility x2 1063 | -9/Materials | Discovered new exit (range 12) 1723 | -9/Materials | Build established: Scavenger-Mutant 1945 | -9/Materials | Discovered new exit (range 5) 1994 | -9/Materials | Entered Storage 2039 | -9/Storage | Repaired Sml. Storage Unit 2261 | -9/Storage | Build established: Mutant 2314 | -9/Storage | Repaired Imp. Propulsion Shielding 2348 | -9/Storage | Repaired Spread Laser 2656 | -9/Storage | Found Prototype Processor 3291 | -9/Storage | Core integrity fell below 50% 3765 | -9/Storage | Discovered new exit (range 16) 3794 | -9/Storage | Entered Materials 3794 | -8/Materials | Evolved 2 slots: Utility x2 3794 | -8/Materials | Identified Exp. Targeting Computer 5394 | -8/Materials | First assault squad dispatched 5564 | -8/Materials | Lost 7 parts (1p1n3u2w) 5712 | -8/Materials | Discovered new exit (range 14) 6029 | -8/Materials | Discovered new exit (range 16) 6064 | -8/Materials | Entered Factory 6064 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7336 | -7/Factory | Sucked down chute 7336 | -7/Factory | Entered Waste 7351 | -7/Waste | EMP discharged 7357 | -7/Waste | Spotted C-40 Crusher 7383 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7386 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7389 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7393 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7401 | -7/Waste | Spotted C-40 Crusher 7403 | -7/Waste | Spotted C-40 Crusher 7404 | -7/Waste | Spotted C-40 Crusher 7424 | -7/Waste | Lost 4 parts (1p1u2w) 7451 | -7/Waste | EMP discharged 7451 | -7/Waste | System corruption reached 10% 7454 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7455 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7469 | -7/Waste | Spotted C-40 Crusher 7489 | -7/Waste | Discovered new exit (range 16) 7490 | -7/Waste | Spotted C-40 Crusher 7497 | -7/Waste | Entered Factory 7575 | -7/Factory | Core integrity fell below 50% 7795 | -7/Factory | Garrison activated, responded to threat 7796 | -7/Factory | Core integrity fell below 20% 7805 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07699_ U-05 Engineer lays Concrete. 07704_ System corrupted: Matter fused (-10). 07723_ Acquired Gauss Cannon. 07726_ System corrupted: Energy discharge (-39). 07729_ Triggered Alarm Trap. 07729_ An alarm sounds. 07729_ ALERT: Alarm triggered, dispatching investigation squad. 07760_ System corrupted: Matter fused (-5). 07777_ System corrupted: Substantial component data lost. 07792_ Acquired Mni. Grenade Launcher. 07793_ System corrupted: Energy discharge (-34). 07795_ G-47 Trooper destroyed. 07795_ G-47 Trooper calls for garrison reinforcements. 07795_ ALERT: Activating Garrison Access F002. 07797_ G-47 Trooper destroyed. 07801_ Mni. Grenade Launcher destroyed. 07805_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????#################+######???""" | | ????????????????????# # ?????"" | | ????????????????????# """"""""" # #??????? | | ????????????????????# # #????????" | | ????????????????????# """"""""" + #????????" | | ????????????????????# g #????????? | | ????????????????????#]]! % #????????? | | ????????????????????#]]! ########## | | ????????????????????# [! @ !| | | ????????????????????# *%! | | ????????????????????# """"""""" r | | ????????????????????# % | | ????????????????????######### # | | ?????????????????????????????# #######+### ### | | ??????????????????????????????## # #?? | | ???????????????????????????????# [ #######?? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????#####+#####???????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ?????????????????????????????####### #???????????? | | ?????????????????????????????# ## #???????????? | | ?????????????????????????????# ## #???######### | | ?????????????????????????????# ## #???# = | | ????????????????#####+???????# ## #???# | | ???????????????? #????# ## ##### """ """ | | ??????????????? ??# # ## """ """ | | ??????????????? # # ## """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 23 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataVariableLance Manual? 0 Play Time 00:56:02 Cumulative 10.0 hours Start 2025.02.22 @ 10:16:56 End 2025.02.22 @ 11:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a26b132-31b5-4bb0-a86e-6b2d868c66be