Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 11:26:34 Player: Fyre Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1580) 1580 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3665 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 167/405 System Corruption 0% Temperature Critical (1037) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Hardlight Generator System Shield Enhanced Autogun Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Field Laser Particle Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Hardlight Generator System Shield Enhanced Autogun Improved Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 45 | 7 7 13 18 Power 8 | 1 1 1 5 Engine 7 | 1 1 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 1 7 7 Treads . | . . . . Leg 17 | 2 1 7 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 3 5 4 Energy Gun 6 | 1 2 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 3 | . . 2 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 4 2 11 Power 2 | . 1 . 1 Propulsion 7 | . 1 1 5 Utility 1 | . . . 1 Weapon 7 | . 2 1 4 Highest Loss Streak 4 | . 4 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 90 99 96 Engine 13 | . 13 11 16 Leg 34 | . 27 43 34 Device 7 | . 5 11 6 Storage 11 | . 14 11 9 Energy Gun 10 | . 14 6 9 Energy Cannon 1 | . . . 5 Ballistic Gun 8 | . 14 10 . Ballistic Cannon 2 | . . 4 5 Launcher 1 | . . . 6 Peak Build Rating 29 | 6 7 20 29 Average Rating 14 | 4 6 15 25 On Entrance 8 | . 6 7 20 Naked Turns . | . . . . Heaviest Build 50 | 13 26 39 50 Greatest Support 58 | 20 20 52 58 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 9 15 15 Most Carried 15 | 4 8 15 15 Average Carried 10 | 2 6 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 8 15 9 Class Distribution -------------------- 76% | Mutant 11% | Tank 7% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1051 | 245 153 250 403 Remotely . | . . . . Salvage Created 1775 | . 508 614 653 Parts 121 | . 38 41 42 Haulers Intercepted . | . . . . Recyclers Shooed 10 | . 8 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 14 18 14 Guns 29 | . 14 13 2 Cannons 11 | . . 5 6 AOE 5 | . . . 5 Classes Destroyed 10 | . 4 3 3 Worker 3 | . 2 . 1 Builder 6 | . . . 6 Tunneler 1 | . . . 1 Recycler 3 | . 2 . 1 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 15 | . 9 6 . Grunt 23 | . 5 9 9 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 5 5 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 287 | . 97 84 106 Missed 68 | . 29 24 15 Damage Taken 3286 | . 698 668 1920 Core 854 | . 132 121 601 Absorbed by Shields 100 | . . . 100 Core Remaining (%) 72 | 100 47 69 . Volleys Fired 176 | . 69 57 50 Largest 3 | . 2 2 3 Hottest 175 | . 70 79 175 Shots Fired 370 | . 136 106 128 Gun 276 | . 136 90 50 Cannon 75 | . . 16 59 Launcher 19 | . . . 19 Special . | . . . . Kinetic 162 | . 67 73 22 Thermal 189 | . 69 33 87 Explosive 19 | . . . 19 Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 5 10 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 221 | . 81 59 81 Core Hits 106 | . 36 29 41 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 11 | . 4 3 4 Burn 9 | . 4 2 3 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4067 | . 838 835 2394 Guns 1898 | . 827 607 464 Cannons 1082 | . . 221 861 Explosions 1041 | . . . 1041 Melee . | . . . . Ramming 46 | . 11 7 28 Kinetic 1286 | . 325 574 387 Thermal 1694 | . 502 254 938 Explosive 1041 | . . . 1041 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions 51 | . . . 51 Melee . | . . . . Knockbacks 9 | . . 3 6 Impact . | . . . . Kinetic 8 | . . 2 6 Secondary 1 | . . 1 . Self-Inflicted Damage 207 | . . . 207 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed 7 | . 2 1 4 Kicked 7 | . 2 1 4 Crushed . | . . . . Highest Temperature 1103 | . 241 98 1103 Average Temperature 174 | . 58 30 302 Received Heat Transfer 1098 | . 240 261 597 Effects 64 | . . . 64 Shutdowns 18 | . . . 18 Energy Bleed 6 | . . . 6 Interference 4 | . . . 4 Matter Decay 6 | . . . 6 Short Circuit 5 | . . . 5 Damage (minor) 5 | . . . 5 Damage (major) 15 | . . . 15 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . 2 1 3 Heat Transferred 4534 | . 1598 790 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 523 | . 315 457 523 Initial 171 | . . 85 171 Average 242 | . 150 258 374 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 37 | 100 53 36 10 Level 1 42 | . 46 49 31 Level 2 20 | . . 13 58 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 35 33 17 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 8 | . 4 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 10 | . 4 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 16 5 8 Successful 22 | . 10 5 7 Failed 7 | . 6 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 21 | . 10 5 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 16 | . 6 5 5 Record 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 2 | . . 1 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Reinforcement Status 2 | . . 1 1 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 10 | . 10 . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3262 | 87 1247 1037 891 Spaces Moved 1926 | 64 749 628 485 Core 5 | 5 . . . Treads . | . . . . Legs 1921 | 59 749 628 485 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 114 130 120 128 Slowest Speed 195 | 120 190 120 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 84 45 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 168 | . . . 168 Melee . | . . . . Projectile 4 | . . . 4 AOE 164 | . . . 164 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2446 | 74 898 821 653 Wait 204 | . 51 83 70 Move 1923 | 63 748 627 485 Hop . | . . . . Pick Up 53 | 4 11 25 13 Fast Attach 6 | 6 . . . Attach 23 | . 5 5 13 Detach 4 | . . 1 3 Swap 16 | 1 2 8 5 Drop 27 | . 3 14 10 Fire 176 | . 69 57 50 Melee . | . . . . Ram . | . . . . Kick 7 | . 2 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire 7 | . 7 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 639 | -10/Materials | Lost 4 parts (1p1n2w) 651 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 9) 1149 | -10/Materials | Discovered new exit (range 10) 1200 | -10/Materials | Core integrity fell below 50% 1221 | -10/Materials | Discovered new exit (range 10) 1335 | -10/Materials | Entered another Materials area 1335 | -9/Materials | Evolved 2 slots: Propulsion x2 1475 | -9/Materials | Discovered new exit (range 16) 1669 | -9/Materials | Discovered new exit (range 8) 2360 | -9/Materials | Discovered new exit (range 5) 2372 | -9/Materials | Entered another Materials area 2372 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2840 | -8/Materials | Discovered new exit (range 3) 3008 | -8/Materials | Build established: Tank 3049 | -8/Materials | Lost 3 parts (1n1u1w) 3228 | -8/Materials | Core integrity fell below 50% 3237 | -8/Materials | Core integrity fell below 20% 3264 | -8/Materials | Core destroyed Last Messages --------------- 03253_ Overheating: Energy bleed (-23). 03255_ Power failure, Nuclear Core shutdown. 03255_ G-47 Trooper destroyed. 03256_ Overheating: Matter decay (-21). 03256_ Critical hit (Burn: +37). 03257_ Overheating: Broken Titanium Leg damaged (-1). 03257_ Overheating: Imp. Signal Interpreter damaged (-1). 03257_ Overheating: Field Laser damaged (-19). 03257_ Overheating: Nuclear Core damaged (-19). 03258_ Broken Titanium Leg destroyed. 03260_ Carbon-fiber Leg destroyed. 03262_ Power failure, Imp. Ion Engine shutdown. 03262_ Overheating: System interference. 03262_ Field Laser temporarily disabled. 03262_ Particle Cannon destroyed. 03263_ Power failure, Nuclear Core shutdown. 03263_ Overheating: Matter decay (-11). 03264_ Overheating: Core damaged (-110). 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T #???????## # | | ?????? ######### # | | ?????????########### ####### ] # | | ???????????????????## ##?????############# # + | | ????????????????????# #??????###############| # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherXenonMembrane Manual? 0 Play Time 00:36:16 Cumulative 10.8 hours Start 2024.09.22 @ 10:49:50 End 2024.09.22 @ 11:26:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 861b766a-c1fe-4260-af1a-84afc817adc3