Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.18 @ 15:13:22 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (535) 535 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2445 Bonus ------- None Cogmind --------- Core Integrity 387/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Heat Sink Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Rocket Launcher Heavy Mace > --- INVENTORY (5) ---- Light Ion Engine Reaction Control System System Shield Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Mace > --- INVENTORY -------- Light Ion Engine Flight Unit Reaction Control System System Shield Heavy Rocket Launcher [Rating: 19] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 18 | 4 . 1 13 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 7 | . . . 7 Utility 4 | 1 . 1 2 Device 2 | 1 . . 1 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 1 . . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 4 Power . | . 1 1 . Propulsion 1 | . . 1 1 Utility 1 | . 1 1 1 Weapon 1 | 1 2 2 . Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 57 53 81 Engine 5 | . . . 7 Treads 11 | . 28 22 6 Flight 15 | . . . 22 Device 13 | . 14 11 14 Processor 8 | . . 9 9 Protection 4 | . . . 5 Ballistic Gun 11 | . 14 11 11 Launcher 2 | . . . 2 Impact Weapon 1 | . . . 2 Peak Build Rating 19 | 6 6 7 19 Average Rating 10 | 3 6 6 12 On Entrance 4 | . 6 6 7 Naked Turns . | . . . . Heaviest Build 16 | 3 3 3 16 Greatest Support 16 | 3 3 3 16 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 2 4 5 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 508 | 252 . . 256 Remotely . | . . . . Salvage Created 619 | 13 . 33 573 Parts 40 | 2 . 2 36 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . . . 14 Melee 3 | . . . 3 Guns 6 | . . . 6 AOE 3 | . . . 3 Classes Destroyed 9 | 1 . 1 7 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 4 | . . . 4 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 . 1 8 Combat Bots Only 7 | . . . 7 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 110 | . . 23 87 Missed 37 | . . 11 26 Hits 73 | . . 12 61 Melee 1 | . . . 1 Projectile 72 | . . 12 60 Critical Strikes 2 | . . . 2 Damage Taken 820 | . . 106 714 Core 183 | . . 20 163 Absorbed by Shields . | . . . . Ignored by Resistances 240 | . . 32 208 Regen/Repaired (Parts) 24 | . . . 24 Core Remaining (%) 98 | 100 100 95 . Volleys Fired 27 | 4 . 4 19 Largest 2 | 1 . 1 2 Hottest 40 | 20 . 20 40 Shots Fired 41 | 4 . 4 33 Gun 38 | 4 . 4 30 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 38 | 4 . 4 30 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 23 | 3 . 7 23 Robot Miss Streak 1 | 1 . . 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 46 | 3 . 4 39 Core Hits 27 | 1 . 2 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1067 | 44 . 53 970 Guns 397 | 44 . 49 304 Cannons . | . . . . Explosions 342 | . . . 342 Melee 323 | . . . 323 Ramming 5 | . . 4 1 Kinetic 397 | 44 . 49 304 Thermal . | . . . . Explosive 221 | . . . 221 Electromagnetic 121 | . . . 121 Impact 323 | . . . 323 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 64 | . . . 64 Projectiles . | . . . . Explosions . | . . . . Melee 64 | . . . 64 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . . 28 Shots 1 | . . . 1 Rammed 6 | . . 3 3 Targets Rammed 7 | . . 3 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 14 | . . . 14 Average Temperature 6 | . . . 6 Received Heat Transfer 351 | . . 54 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 1 | . . . 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 74 | 100 100 100 62 Level 1 25 | . . . 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 381 | 5 4 63 381 Initial 18 | . 2 1 18 Average 135 | . 1 11 197 Influence Increases 605 | 5 4 63 533 Destroy 0b10 Robot/C 280 | . . . 280 Destroy 0b10 Robot/NC 20 | 5 . 5 10 Destroy Leader 82 | . . 2 80 Successful Hack 60 | . 4 26 30 Select Force Hacks 30 | . . . 30 Disable Machine 18 | . . . 18 Destroy Structure 25 | . . . 25 Partial Spotted 30 | . . 15 15 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 234 | . 5 14 215 Entered New Map 41 | . 3 3 35 Time Decay 153 | . 2 11 140 Lost Part 40 | . . . 40 Squads Dispatched 6 | . . . 6 Investigation 5 | . . . 5 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . . 7 24 Peak Tracking Total 9 | . . 7 9 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 2 7 Terminals 8 | . 1 2 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 7 9 24 Successful 24 | . 3 6 15 Failed 16 | . 4 3 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 6 4 18 Terminals 37 | . 7 9 21 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 16 | . 2 5 9 Prototype ID Bank 5 | . 1 . 4 Level Access Points 2 | . . 1 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Locate Traps 4 | . . 1 3 Registered Components 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 1 5 Terminals 5 | . 1 1 3 Track 1 | . . . 1 Botnet 1 | . 1 . . Disrupt 3 | . . 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Patch 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 2 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 11 | . . . 11 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 269 | 4 33 63 169 Terrain 269 | 4 33 63 169 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 415 | 39 33 63 280 Spaces Moved 646 | 42 64 98 442 Core 265 | 42 64 98 61 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 381 | . . . 381 Fastest Speed 31 | 50 50 50 31 Average Speed 39 | 50 50 50 34 Slowest Speed 200 | 50 50 50 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 17 | . . . 17 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 20 15 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 20 | . . . 20 Terrain Destroyed 39 | . . . 39 Melee . | . . . . Projectile . | . . . . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 721 | 53 64 105 499 Wait 15 | . . . 15 Move 612 | 41 63 97 411 Hop 14 | . . . 14 Pick Up 11 | 4 1 . 6 Fast Attach 12 | 4 . 1 7 Attach 5 | . . . 5 Detach 1 | . . . 1 Swap 1 | . . . 1 Drop 7 | . . . 7 Fire 27 | 4 . 4 19 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush 7 | . . 3 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 8) 73 | -10/Materials | Entered another Materials area 73 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 126 | -9/Materials | Identified exit to Mines 126 | -9/Materials | Identified exit to Materials 136 | -9/Materials | Entered another Materials area 136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 239 | -8/Materials | Destroyed 7 combat bots 309 | -8/Materials | Identified exit to Factory 416 | -8/Materials | Self-destructed Last Messages --------------- 00398_ R-06 Scavenger collects Lgt. Armor Plating. 00403_ Destroyed Heat Sink. 00403_ Y-45 Defender system corrupted by crushing effect. 00403_ R-06 Scavenger collects Particle Gun. 00405_ Y-45 Defender destroyed. 00406_ R-06 Scavenger collects Lgt. Treads. 00409_ K-01 Serf collects debris. 00410_ Neutrino Reactor explodes. [Achievement: Batter Up] 00410_ Lgt. Armor Plating destroyed. 00410_ Destroyed Lgt. Armor Plating. 00410_ K-01 Serf destroyed. 00410_ Door malfunctions. 00410_ Terminal disabled. 00412_ Acquired 5 matter. 00413_ Destroyed Imp. Heat Sink. 00413_ G-47 Trooper system corrupted by crushing effect. 00413_ G-47 Trooper knocked back. 00414_ G-47 Trooper system terminally corrupted. 00415_ U-05 Engineer repairs door. 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[ | | ??????????????????????????????# ## #????? | | ?????????????????????????????? # ! #???? | | ?????????????????????????????? #########????## | | ????????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????## #?????????????? | | ?????????????????????????????## #??????????????? | | ??????????????????????????????# ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flak Cannon | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Welding Torch | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Imp. EM Shotgun | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Axe | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed StasisDisruptionNukerbomber Manual? 0 Play Time 00:12:12 Cumulative 379.0 hours Start 2025.05.18 @ 15:00:04 End 2025.05.18 @ 15:13:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 80 Adventurer 28 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 69 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f0e75f4-1174-4046-8b4a-3fae4f041e7f