Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.16 @ 07:20:57 // Winter2019/RPGLIKE Player: Stryker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (912) 912 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2802 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 130/300 Energy 265/265 System Corruption 0% Temperature Cool (141) Movement Rolling (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (3) ------ Improved Sensor Array Improved Terrain Scanner Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Mining Claw > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Shock Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Shock Rifle Improved Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Heavy Assault Rifle Improved Grenade Launcher Mining Claw [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | 3 . 1 . Power . | . . . . Propulsion 1 | 1 . . . Utility 2 | 1 . 1 . Weapon 1 | 1 . . . Parts Attached 25 | 4 6 11 4 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 3 | 1 . 2 . Leg . | . . . . Wheel 3 | 1 . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 4 | 1 2 1 . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 1 2 3 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 3 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 14 13 12 Treads 13 | . 14 13 12 Wheel 13 | . 14 13 12 Device 16 | . 14 18 25 Processor 7 | . 13 2 . Protection 5 | . . 10 12 Ballistic Gun 26 | . 27 26 13 Naked Turns . | . . . . Heaviest Build 28 | 9 10 25 28 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 4 | 2 3 4 4 Average Capacity 3 | 1 2 3 4 Most Carried 4 | 2 3 4 4 Average Carried 2 | . 2 3 3 Final Capacity 4 | 2 3 4 4 Final Carried 4 | 2 3 4 3 Class Distribution -------------------- 76% | Mutant 19% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 908 | 242 221 445 . Remotely 178 | 10 168 . . Salvage Created 727 | 64 344 301 18 Parts 72 | 4 23 33 12 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 10 5 Melee 1 | . . . 1 Guns 20 | . 8 10 2 AOE 2 | . . . 2 Classes Destroyed 5 | 1 1 2 1 Builder 1 | . . . 1 Recycler 2 | 1 1 . . Swarmer 3 | . . 3 . Grunt 15 | . 8 2 5 Sentry 5 | . . 5 . Best Kill Streak 5 | 1 3 5 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1470 | . 450 410 610 Core 1198 | . 375 322 501 Absorbed by Shields . | . . . . Redirected to Core 927 | . 235 307 385 Core Remaining (%) 73 | 100 37 82 . Volleys Fired 91 | 2 47 22 20 Largest 2 | 1 2 2 2 Hottest 73 | 20 40 46 73 Shots Fired 169 | 2 94 44 29 Gun 165 | 2 94 44 25 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 160 | 2 94 44 20 Thermal . | . . . . Explosive 4 | . . . 4 Electromagnetic 5 | . . . 5 Robot Hit Streak 20 | 2 20 11 16 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | 2 79 28 25 Core Hits 55 | 2 24 15 14 Critical Hits 2 | . . 2 . Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Melee Attacks 8 | . 5 . 3 Impact . | . . . . Slashing 8 | . 5 . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2007 | 18 778 465 746 Guns 1579 | 18 778 465 318 Cannons . | . . . . Explosions 383 | . . . 383 Melee 45 | . . . 45 Ramming . | . . . . Kinetic 1506 | 18 778 465 245 Thermal . | . . . . Explosive 383 | . . . 383 Electromagnetic 73 | . . . 73 Impact . | . . . . Slashing 45 | . . . 45 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 372 | . 24 45 372 Average Temperature 94 | . 8 20 213 Received Heat Transfer 708 | . 249 135 324 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 275 | 5 186 275 158 Average Influence 100 | 3 77 140 56 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 68 100 Level 1 12 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 21 18 9 Peak Tracking Total 7 | . 6 7 4 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 6 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 15 22 . Successful 22 | . 9 13 . Failed 14 | . 5 9 . Catastrophic . | . . . . Database Lockouts 2 | . 2 . . Manual 27 | . 11 16 . Terminals 37 | . 15 22 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 7 . Prototype ID Bank 4 | . 2 2 . Branch Access Points 2 | . 1 1 . Unreport Threat 3 | . 1 2 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 10 14 . Terminals 10 | . 4 6 . Track 4 | . 2 2 . Assimilate 1 | . . 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1555 | 24 793 636 102 Spaces Moved 973 | 11 491 440 31 Core . | . . . . Treads 156 | 2 133 21 . Legs . | . . . . Wheels 817 | 9 358 419 31 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 100 100 Average Speed 113 | 110 116 110 109 Slowest Speed 160 | 160 160 160 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 81 58 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 37 | . 2 . 35 Melee 2 | . 2 . . Projectile . | . . . . AOE 35 | . . . 35 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1255 | 19 621 551 64 Wait 103 | . 61 38 4 Move 970 | 10 490 439 31 Hop . | . . . . Pick Up 10 | 2 5 3 . Fast Attach 9 | 4 2 2 1 Attach 1 | . . . 1 Detach 1 | . . 1 . Swap 15 | . 4 9 2 Drop 20 | 1 7 10 2 Fire 91 | 2 47 22 20 Melee 8 | . 5 . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 27 | . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 1) 25 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 353 | -10/Materials | Central database locked down 466 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Identified exit to Mines 557 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 4) 745 | -10/Materials | Discovered new exit (range 13) 818 | -10/Materials | Entered another Materials area 819 | -9/Materials | Core integrity fell below 50% 820 | -9/Materials | Reached level 2 936 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Discovered new exit (range 13) 1031 | -9/Materials | Reached level 3 1183 | -9/Materials | Upgraded with Utility slot (x1) 1454 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Accompanied by 1 ally 1456 | -8/Materials | Reached level 4 1507 | -8/Materials | Core integrity fell below 50% 1536 | -8/Materials | Core integrity fell below 20% 1549 | -8/Materials | Reached level 5 1556 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01540_ U-05 Engineer lays Concrete. 01541_ G-50 Soldier destroyed. 01541_ U-05 Engineer lays Concrete. 01541_ U-05 Engineer builds a Wall. 01543_ U-05 Engineer builds a Door. 01543_ U-05 Engineer builds a Wall. 01544_ K-01 Serf collects debris. 01544_ R-06 Scavenger collects Lgt. Ion Engine. 01546_ U-05 Engineer lays Concrete. 01547_ K-01 Serf collects debris. 01548_ R-06 Scavenger collects Terrain Scan Processor. 01548_ U-05 Engineer lays Concrete. 01548_ U-05 Engineer builds a Wall. 01549_ Reached level 5. 01549_ G-47 Trooper destroyed. 01549_ U-05 Engineer lays Concrete. 01550_ K-01 Serf collects debris. 01553_ U-05 Engineer lays Concrete. 01553_ K-01 Serf collects debris. 01554_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??#?##?###? ???? ? ?????????????????? | | #?#??#?#?#? ? ? ??????????????????? | | ?#?##??##????"T??#"?"?????????????????? | | #???##???# ?"?"???"?"?????????????????? | | ????###?#??#?##?##??"?????????????????? | | ?###?#####+##???????????#?????????????? | | ??#?## #?#?###?#???#?????????????? | | ????##*[[ *#????#?##?##??????????????? | | ??#?##*[ ####???#?#??#?????????????? | | ?#####* #??##########?#???????????? | | #????# [ #? #???#??????????? | | #?#?## =#? "" #?#????????????? | | #??######+#### Y" #??#???????????? | | ?##### # "" ##?#???????????? | | ####?# + """ #?#????????????? | | ###### # """ ?##????????????? | | ##?####### # """ ?###??#?????????? | | ########## # ####???????????? | | ###?###### ########?###?#???????????? | | ########## #####?#########??????????? | | ?######### #?#######?######?????????? | | ######?### #?#?#?##?####?##?????????? | | #?####?### ##### ## #######?????????? | | ######### ### ### u ##??????????? | | ######### ! k ????????? | | ######### [!@ =g%r ????????? | | ?###?#### u%gu =% ????????? | | ######### ####### ###?????????? | | ##?############ # # # ####?????????? | | ???###??######## # ???????????? | | #####?#??###??#### # ??????????? | | #####?##?#?###??## # / ???????????? | | ?#############?#?## ## # ???????????? | | ?#####?##?############ ?#????????????? | | ?##?##??############?# ?#????????????? | | ?#?######?#?########## ? ?????????????? | | ??######?#?##?###??#?#????????????????? | | ??######?###?####??### ???????????????? | | ????#?#?####?######?#?????????????????? | | ??????##?#?#????####??????????????????? | | ???????#?#??#?#?##????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 4 | . . 2 2 XP Earned 9140 | 3000 1080 2960 2100 XP Spent 5010 | 2250 750 2010 . Upgrades 11 | 5 1 5 . Propulsion Slot 1 | 1 . . . Utility Slot 2 | 1 . 1 . Weapon Slot 1 | 1 . . . Inventory Capacity 4 | 2 1 1 . Terrain Scan Density 3 | . . 3 . Protomatter Created 582 | . 209 191 182 Integrity Restored 591 | . . 591 . Core 591 | . . 591 . Protomatter Decayed 227 | . 149 54 24 Game ------ Seed GravityGammaStorage Manual? 0 Play Time 00:28:26 Cumulative 576.8 hours Start 2019.12.16 @ 06:06:31 End 2019.12.16 @ 07:20:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 23 Types 17/1/2/3/0/0/0 Lore% 60 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2a2e15a4-3477-44bd-816f-c178ffb35f5a