Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.14 @ 21:14:21 Player: Jay Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1602) 1602 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4367 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 125/150 System Corruption 3% Temperature Cool (8) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON (4) ------- Pulse Rifle Improved Spread Laser Autogun Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced ECM Suite Shock Rifle Pulse Rifle Improved EM Pulse Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Pulse Rifle Improved Spread Laser Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Shock Rifle Pulse Rifle Improved EM Pulse Cannon Flak Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 2 | . . . . 1 1 Parts Attached 56 | 6 2 4 8 6 30 Power 7 | 1 . 1 1 1 3 Engine 5 | 1 . 1 1 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 1 2 1 7 Treads 7 | 2 . 1 2 1 1 Leg 6 | . . . . . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 . 3 2 10 Device 9 | . . . 2 1 6 Storage 5 | 1 1 . 1 . 2 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 18 | 2 . 2 2 2 10 Energy Gun 9 | 1 . 2 . . 6 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 2 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . . 4 . 3 22 Power 4 | . . 1 . . 3 Propulsion 5 | . . 1 . 1 3 Utility 9 | . . . . 1 8 Weapon 11 | . . 2 . 1 8 Highest Loss Streak 12 | . . 2 . 2 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 98 99 98 87 Engine 8 | . 14 12 11 9 4 Treads 14 | . 28 27 21 17 2 Leg 4 | . . . . . 10 Device 17 | . . . 21 17 24 Storage 10 | . 14 14 11 9 8 Processor 3 | . . . . 9 6 Protection 7 | . 12 14 11 9 1 Energy Gun 12 | . 14 23 2 . 16 Ballistic Gun 12 | . 14 4 19 26 7 Naked Turns . | . . . . . . Heaviest Build 54 | 12 48 52 54 39 43 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 10 | . 1 2 1 1 10 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 Average Capacity 15 | 7 15 20 16 15 14 Most Carried 15 | 5 11 15 15 15 15 Average Carried 12 | 1 7 13 14 13 11 Final Capacity 20 | 8 20 20 15 15 15 Final Carried 15 | 2 11 14 15 13 15 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Skirmisher 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1323 | 224 74 187 250 202 386 Remotely 51 | . . . . . 51 Salvage Created 1745 | . 92 266 276 290 821 Parts 110 | . 4 9 32 16 49 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 2 6 6 6 17 Guns 33 | . 2 6 6 6 13 AOE 4 | . . . . . 4 Classes Destroyed 9 | . 1 . 4 . 4 Builder 4 | . . . 1 1 2 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 6 | . . . 2 3 1 Swarmer 10 | . . . 3 3 4 Grunt 21 | . 2 6 . 3 10 Sentry 4 | . . . 3 . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 2 2 3 6 5 Combat Bots Only 4 | . 2 2 3 4 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 4134 | . 72 584 274 564 2640 Core 947 | . 14 114 34 74 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 5 4 14 20 7 Regen/Repaired (Parts) 165 | . . . . . 165 Core Remaining (%) 81 | 100 . 48 91 86 . Volleys Fired 143 | . 6 27 25 23 62 Largest 4 | . 2 2 2 3 4 Hottest 231 | . 70 130 43 69 231 Shots Fired 324 | . 12 52 50 67 143 Gun 322 | . 12 52 50 67 141 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 180 | . 6 19 50 67 38 Thermal 141 | . 6 33 . . 102 Explosive 2 | . . . . . 2 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 12 | . 8 12 5 5 12 Robot Miss Streak 6 | . 2 3 6 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 1 1 1 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 197 | . 10 33 26 38 90 Core Hits 98 | . 5 12 13 18 50 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . 1 . 2 Burn 1 | . . . . . 1 Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3564 | . 127 444 377 620 1996 Guns 3100 | . 127 444 359 620 1550 Cannons . | . . . . . . Explosions 446 | . . . . . 446 Melee . | . . . . . . Ramming 18 | . . . 18 . . Kinetic 1635 | . 66 178 359 620 412 Thermal 1567 | . 61 266 . . 1240 Explosive 179 | . . . . . 179 Electromagnetic 165 | . . . . . 165 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . 6 . 15 Message Errors 7 | . . . 1 . 6 Matter Fused 7 | . . . 3 . 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Alerts 2 | . . . 1 . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 43 | . . . . . 43 Projectiles . | . . . . . . Explosions 43 | . . . . . 43 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . . . . 102 Shots 3 | . . . . . 3 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 394 | . 64 394 . . 210 Average Temperature 88 | . 35 128 . . 61 Received Heat Transfer 1914 | . 39 330 36 216 1293 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3488 | . 185 703 . . 2600 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 201 | . 50 129 167 201 153 Initial 91 | . . 19 . 7 91 Average 64 | . 25 68 44 115 74 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 79 100 Level 1 1 | . . . . 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 1 8 Investigation 4 | . 1 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 4 6 9 12 23 Peak Tracking Total 6 | . 2 2 4 6 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 8 | . 1 . 2 1 4 Terminals 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 1 . 7 6 10 Successful 11 | . . . 3 4 4 Failed 13 | . 1 . 4 2 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . . 4 6 2 Fabricators . | . . . . . . Repair Stations 8 | . . . 3 . 5 Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 3 4 . Record 5 | . . . 2 3 . Robot Analysis 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 1 3 Full Trace Events 4 | . . . 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 3619 | 60 375 543 854 346 1441 Spaces Moved 1471 | 34 162 163 390 146 576 Core 11 | 7 . . . . 4 Treads 997 | 27 162 163 390 146 109 Legs 463 | . . . . . 463 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 125 Average Speed 184 | 137 200 240 180 161 176 Slowest Speed 550 | 160 240 320 240 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 29 37 29 19 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 2097 | 47 200 263 491 206 890 Wait 330 | . 19 61 53 27 170 Move 1466 | 33 161 162 389 145 576 Hop . | . . . . . . Pick Up 81 | 8 11 8 8 4 42 Fast Attach 5 | . . . 2 . 3 Attach 44 | 6 1 4 3 6 24 Detach . | . . . . . . Swap 7 | . 1 . 3 . 3 Drop 19 | . 1 1 6 1 10 Fire 143 | . 6 27 25 23 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered Mines 704 | -10/Mines | Core integrity fell below 50% 945 | -10/Mines | Discovered new exit (range 14) 979 | -10/Mines | Entered Materials 979 | -9/Materials | Evolved 2 slots: Utility x2 1687 | -9/Materials | Discovered new exit (range 8) 1833 | -9/Materials | Entered another Materials area 1833 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2144 | -8/Materials | Build established: Scavenger-Gunner 2155 | -8/Materials | Discovered new exit (range 15) 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2492 | -7/Factory | Lost 12 parts (1p2n4u5w) 2559 | -7/Factory | Core integrity fell below 50% 2628 | -7/Factory | Lost 6 parts (1p2u3w) 2636 | -7/Factory | Core integrity fell below 20% 2992 | -7/Factory | Build established: Scavenger-Skirmisher 3339 | -7/Factory | Lost 3 parts (1p2u) 3499 | -7/Factory | Repaired Lrg. Storage Unit 3620 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Time: 26 >>Repair Repairing Lrg. Storage Unit... ETC: 26 03487_ System corrupted: Energy discharge (-43). 03499_ Repair station completes Lrg. Storage Unit repairs. 03499_ Acquired Lrg. Storage Unit. 03502_ Acquired Pulse Rifle. 03505_ Acquired Shock Rifle. 03508_ Acquired Mic. Nuclear Core. 03511_ Acquired Lgt. Nuclear Core. 03513_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 03514_ Acquired Mic. Nuclear Core. 03517_ Acquired Titanium Leg. 03519_ Acquired Imp. Carbon-fiber Leg. 03527_ Acquired Imp. EM Pulse Cannon. 03530_ Acquired Adv. ECM Suite. 03531_ Dropped Particle Gun. 03535_ Acquired Autogun. 03558_ System corrupted: IFF burst signal emitted. 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