Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 13:55:14 Player: Home Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (804) 804 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2049 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1000) Ox19 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Large Storage Unit Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Assault Rifle Light Cannon [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 6 7 12 11 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 2 3 Treads . | . . . . Leg 10 | 2 4 2 2 Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 . 1 Utility 13 | 1 . 6 6 Device 1 | . . . 1 Storage 5 | 1 . 2 2 Processor 2 | . . 1 1 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 3 | . . 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 85 95 85 Engine 9 | . 14 10 8 Leg 20 | . 15 22 20 Flight 2 | . 13 . . Device 2 | . . . 5 Storage 17 | . 14 19 15 Processor 3 | . . 2 4 Protection 11 | . . 18 8 Ballistic Gun 6 | . 28 . 5 Ballistic Cannon 15 | . . 21 15 Peak Build Rating 12 | 6 6 12 12 Average Rating 8 | 3 5 10 8 On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 69 | 13 13 54 69 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 19 | . 1 2 19 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 8 15 20 Average Capacity 14 | 6 8 14 16 Most Carried 9 | 5 5 9 6 Average Carried 4 | 1 1 5 4 Final Capacity 20 | 8 8 15 20 Final Carried 6 | . 5 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1196 | 236 62 367 531 Remotely 284 | . . . 284 Salvage Created 786 | . 119 186 481 Parts 56 | . 9 19 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 5 9 12 Guns 5 | . 5 . . Cannons 21 | . . 9 12 Classes Destroyed 5 | . 2 2 1 Recycler 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 9 | . 3 4 2 Grunt 9 | . 2 3 4 Sentry 8 | . . 2 6 Best Kill Streak 7 | . 3 7 4 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 296 | . 31 86 179 Missed 83 | . 7 26 50 Damage Taken 2307 | . 262 694 1351 Core 467 | . 65 52 350 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . . . 111 Core Remaining (%) 87 | 100 74 . . Volleys Fired 97 | . 20 35 42 Largest 2 | . 2 2 2 Hottest 70 | . 40 70 70 Shots Fired 190 | . 40 70 80 Gun 56 | . 40 . 16 Cannon 134 | . . 70 64 Launcher . | . . . . Special . | . . . . Kinetic 190 | . 40 70 80 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 10 5 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | . 21 40 42 Core Hits 40 | . 9 12 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 3 3 Blast 6 | . . 3 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1580 | . 116 795 669 Guns 188 | . 108 . 80 Cannons 1383 | . . 795 588 Explosions . | . . . . Melee . | . . . . Ramming 9 | . 8 . 1 Kinetic 1571 | . 108 795 668 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 28 | . . 6 22 Projectiles 28 | . . 6 22 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 1 5 Impact . | . . . . Kinetic 6 | . . 1 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 253 | . 12 253 93 Average Temperature 64 | . 6 86 23 Received Heat Transfer 492 | . 78 237 177 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 267 | . 160 259 267 Initial 83 | . . 67 83 Average 134 | . 99 131 156 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 86 77 Level 1 14 | . . 13 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 9 17 22 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 2 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 . 7 Successful 6 | . 2 . 4 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1990 | 51 280 792 867 Spaces Moved 759 | 53 174 268 264 Core 36 | 34 . . 2 Treads . | . . . . Legs 617 | 19 68 268 262 Wheels . | . . . . Hover . | . . . . Flight 106 | . 106 . . Fastest Speed 50 | 50 117 120 190 Average Speed 209 | 75 118 246 258 Slowest Speed 1000 | 120 120 260 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 31 26 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 971 | 63 210 330 368 Wait 32 | . . . 32 Move 756 | 52 173 267 264 Hop . | . . . . Pick Up 34 | 5 7 9 13 Fast Attach 1 | 1 . . . Attach 23 | 5 2 7 9 Detach 2 | . . 1 1 Swap 12 | . 5 5 2 Drop 12 | . 2 6 4 Fire 97 | . 20 35 42 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 52 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Discovered new exit (range 18) 780 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Entered Storage 1214 | -9/Storage | Repaired Med. Armor Plating 1527 | -9/Storage | Garrison activated, responded to threat 1575 | -9/Storage | Lost 3 parts (1n1u1w) 1963 | -9/Storage | Core integrity fell below 50% 1983 | -9/Storage | Core integrity fell below 20% 1991 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Beam Rifle. K-01 Serf cleans the Compression Vault. Acquired 3 matter. K-01 Serf cleans the Compression Vault. VTEIN>& YRK1F2P 8XR/LRQ|ZU Lgt. Ion Engine destroyed. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Slammed into K-01 Serf. |E6GT5UAJO<:EDE2IMRJFN4SHD TPTVGGRPAS Map ----- +----------------------------------------------------+ | ?????????????# """ #?????????#/#?? #???????? | | ?????????????# """ #????????? ?? #???????? | | ?????????????# """ #?????????" ?? #???????? | | ?????????????# #?????????" ? #???????? | | ?????????????# #?????????" ? +???????? | | ???????#+????# #????????? ? ????????? | | ???????# ????# #?????????" ? ????????? | | ???????# ????# % # #????????? # ????????? | | ????#### ##### # /?????? # ????????? | | ????# #% %#### ??? ? ????????? | | ????# ## ##??????#??##? ????????? | | ????# " ## #????????????? ????????? | | ????# "G" !! ## #????????????????????????? | | ????# "[" !! ## #????????????????????????? | | ????# % ## #????????????????????????? | | ????# ## #????????????????????????? | | ????# ^ #####+##+####?????????????????????? | | ????# ^ #??# #?????????????????????? | | ????# #??# """ #?????????????????????? | | ????#### #??# """ #?????????????????????? | | ???????# ##+#### """ #?????????????????????? | | ??????## ## # #?????????????????????? | | ???#### # # """ #?????????????????????? | | ???# T + # """ #?????????????????????? | | ???# # # """ #?????????????????????? | | ???# #### # %@ #?????????????????????? | | ???# #?###########s######+###??????????????? | | ???####+##### ss%= ?????????? | | ????# ## s [ ?????????? | | ????# ! ## a ?????????? | | ????# ## ###############+####??????????? | | ????# ## #?????????????????????????????? | | ????# ## #?????????????????????????????? | | ????# % ## #?????????????????????????????? | | ????######### #?????????????????????????????? | | ????????????# *#?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????#% #?????????????????????????????? | | ????????????" ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????+ ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????? ??????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed ControlAngularCompactor Manual? 0 Play Time 00:15:31 Cumulative 3.5 hours Start 2024.12.11 @ 13:29:39 End 2024.12.11 @ 13:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 6 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85a4e525-b22b-42b6-a9cf-aea6ba2b9129