Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.11 @ 19:10:45 // AFD2020/Player2 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1221) 1221 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 4387 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 922 Friendly Fire -483 Cogmind --------- Core Integrity 671/700 Matter 283/300 Energy 151/265 System Corruption 0% Temperature Cool (0) Movement Treading (660) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Wheel Wheel > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Compact Wheel Compact Matter Pod (150) Improved Sensor Array Improved Terrain Scan Processor Core Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Arc Projector Beam Rifle Particle Gun Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Improved Light Cannon Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Compact Wheel Compact Matter Pod Improved Terrain Scan Processor Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Beam Rifle Particle Gun Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon EMP Blaster Katana [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 45 | 2 10 13 13 7 Power 3 | . 1 2 . . Engine 2 | . 1 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 1 4 3 6 . Treads 7 | . 2 2 3 . Leg . | . . . . . Wheel 7 | 1 2 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 3 5 2 6 Device 4 | 1 1 . . 2 Storage 3 | . 2 1 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 8 | . . 4 2 2 Artifact . | . . . . . Weapon 11 | . 2 3 5 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 2 4 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . 1 . . System Corruption 8 | . . 8 . . Parts Lost 15 | . 3 4 5 3 Power . | . . . . . Propulsion 8 | . 1 2 4 1 Utility 3 | . 1 1 . 1 Weapon 4 | . 1 1 1 1 Highest Loss Streak 3 | . 3 2 3 2 Average Slot Usage (%) 97 | . 98 97 96 99 Engine 7 | . 13 2 9 7 Core 2 | . . 8 . . Treads 14 | . 8 16 17 14 Leg 1 | . 5 . . . Wheel 15 | . 13 15 17 15 Device 6 | . 12 7 . 6 Storage 10 | . 14 11 9 7 Processor 2 | . . . . 14 Protection 13 | . . 13 24 15 Ballistic Gun 19 | . 25 21 17 9 Naked Turns . | . . . . . Heaviest Build 110 | 15 48 104 110 110 Greatest Support 28 | 20 16 28 22 20 Greatest Overweight (x) 10 | 1 4 8 10 5 Average Overweight (x) 2 | . . 2 4 5 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 20 | 8 12 20 25 25 Most Carried 25 | 8 14 20 25 25 Average Carried 18 | 6 9 18 21 23 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 8 14 20 25 25 Class Distribution -------------------- 48% | Scavenger-Mutant 44% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1538 | 232 306 534 355 111 Remotely 63 | 20 43 . . . Salvage Created 1787 | 117 446 471 474 279 Parts 121 | 5 40 36 27 13 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 7 10 11 7 Guns 24 | . 7 6 11 . AOE 10 | . . 3 . 7 Classes Destroyed 12 | 2 6 3 1 . Worker 2 | . . 1 1 . Builder 3 | . 2 1 . . Tunneler 2 | 1 . 1 . . Hauler 4 | . 2 2 . . Recycler 2 | 1 . . 1 . Operator 2 | . 1 1 . . Watcher 4 | . 3 1 . . Swarmer 16 | . 2 6 5 3 Grunt 15 | . 5 2 4 4 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 2 | . . 1 1 . Best Kill Streak 7 | 2 3 7 4 4 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2604 | . 380 827 947 450 Core 285 | . 76 71 109 29 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 58 53 37 . Volleys Fired 150 | 4 39 52 45 10 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 43 46 48 Shots Fired 277 | 8 78 95 85 11 Gun 259 | 8 78 86 85 2 Cannon . | . . . . . Launcher 18 | . . 9 . 9 Special . | . . . . . Kinetic 243 | 4 66 86 85 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 34 | 4 12 9 . 9 Robot Hit Streak 9 | 3 8 9 7 3 Robot Miss Streak 8 | 1 3 8 5 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 155 | 5 48 50 48 4 Core Hits 99 | 3 21 30 27 18 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3398 | 102 671 1012 769 844 Guns 2204 | 63 671 682 769 19 Cannons . | . . . . . Explosions 1194 | 39 . 330 . 825 Melee . | . . . . . Ramming . | . . . . . Kinetic 2053 | 27 556 682 769 19 Thermal 512 | 39 . 52 . 421 Explosive . | . . . . . Electromagnetic 833 | 36 115 278 . 404 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles . | . . . . . Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . . 75 . 2 Shots 9 | . . 8 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 179 | 20 45 18 179 30 Average Temperature 46 | 20 17 8 57 17 Received Heat Transfer 687 | . 138 126 396 27 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 412 | . . 62 . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 747 | 10 341 747 734 537 Initial 230 | . 6 14 135 230 Average 305 | 7 103 251 512 343 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 36 | 100 75 40 19 . Level 1 32 | . 24 36 3 83 Level 2 28 | . . 20 66 16 Level 3 3 | . . 1 9 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 4 3 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . 2 2 2 1 Assault 2 | . . 1 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 17 43 37 21 Peak Tracking Total 8 | . 5 7 8 7 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . 1 2 1 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 6 5 4 3 Terminals 15 | . 6 4 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 56 | . 19 15 16 6 Successful 21 | . 6 8 6 1 Failed 34 | . 12 7 10 5 Catastrophic 6 | . . 2 3 1 Database Lockouts 1 | . 1 . . . Manual 28 | . 5 11 11 1 Terminals 48 | . 19 13 12 4 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 13 | . 5 6 2 . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Alert Level 4 | . . 3 1 . Unreport Threat 4 | . 1 2 1 . Locate Traps 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 2 1 1 Terminals 4 | . 1 1 1 1 Track 1 | . 1 . . . Botnet 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 5 4 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 4 | . 1 . . 3 Largest Group 4 | . 1 1 1 4 Highest-Rated Group 177 | . 62 66 78 177 Highest-Rated Ally 88 | . 62 66 78 88 Total Orders . | . . . . . Ally Attacks 147 | . 16 49 63 19 Total Damage 4091 | . 367 1267 2097 360 Kills 50 | . 2 19 23 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3025 | 55 676 879 867 548 Spaces Moved 1744 | 30 470 514 405 325 Core 1 | . 1 . . . Treads . | . . . . . Legs 11 | 11 . . . . Wheels 1732 | 19 469 514 405 325 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 95 95 110 145 155 Average Speed 134 | 104 111 129 153 155 Slowest Speed 250 | 120 250 210 230 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 59 54 38 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 26 | 4 . 1 . 21 Melee . | . . . . . Projectile . | . . . . . AOE 26 | 4 . 1 . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2152 | 45 546 640 565 356 Wait 140 | 6 11 25 87 11 Move 1740 | 29 469 513 404 325 Hop . | . . . . . Pick Up 50 | 3 10 23 11 3 Fast Attach 10 | 1 2 1 6 . Attach 22 | 1 4 7 7 3 Detach 3 | . . . 3 . Swap 13 | . 4 5 . 4 Drop 24 | 1 7 14 2 . Fire 150 | 4 39 52 45 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Lost 3 parts (1n1u1w) 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Central database locked down 541 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Accompanied by 1 ally 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -9/Materials | Discovered new exit (range 8) 1532 | -9/Materials | First assault squad dispatched 1568 | -9/Materials | Discovered new exit (range 16) 1611 | -9/Materials | Entered another Materials area 1611 | -8/Materials | Accompanied by 1 ally 1611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -8/Materials | Build established: Scavenger-Mutant 2011 | -8/Materials | First assault squad dispatched 2073 | -8/Materials | Core integrity fell below 50% 2125 | -8/Materials | Lost 3 parts (2n1w) 2336 | -8/Materials | Repaired Hrd. Medium Armor Plating 2440 | -8/Materials | Discovered new exit (range 15) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Accompanied by 1 ally 2478 | -7/Factory | Evolved 2 slots: Utility x2 2765 | -7/Factory | Allied Derelicts emerged from ambush trap array 3023 | -7/Factory | Garrison activated, responded to threat 3026 | -7/Factory | Self-destructed Last Messages --------------- 02926_ Scanalyzer x1 02938_ T-07 Excavator is excavating. 02974_ ALERT: Cargo convoy en route, clear transfer corridor. 02993_ >> Machine Analyzer network decryption results: 02993_ Garrison Access x2 03004_ Connecting with Garrison Access... 03018_ Hvy. Assault Rifle destroyed. 03019_ Lgt. Treads destroyed. 03020_ S-27 Virus destroyed. 03022_ Destroyed Mining Laser. 03023_ S-27 Virus destroyed. 03023_ S-27 Virus calls for garrison reinforcements. 03023_ ALERT: Activating Garrison Access F002. 03024_ Chain reaction triggered in Lgt. Nuclear Core. 03024_ S-27 Virus destroyed. 03024_ Door malfunctions. 03025_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03025_ S-27 Virus Lgt. Nuclear Core blasted off. 03025_ S-27 Virus destroyed. 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Power 1 | . . . 1 . Propulsion 2 | . 2 . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 67 | . 17 16 25 9 Parts Lost 11 | . 1 . 10 . Damage Taken 1759 | . 139 408 1167 45 Core 376 | . 28 114 234 . Player 2/Cogmind (%) 56 | . 26 61 68 . Absorbed by Shields . | . . . . . Damage Inflicted 3923 | . 367 1267 2097 192 Player 2/Cogmind (%) 53 | . 35 55 73 18 Combat Hostiles Destroyed 39 | . 2 14 20 3 Player 2/Cogmind (%) 52 | . 22 58 64 30 Game ------ Seed ComponentCoreComputer Manual? 0 Play Time 00:48:39 Cumulative 1212.4 hours Start 2021.10.10 @ 09:00:44 End 2021.10.11 @ 19:10:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 82 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bc276fd-ceb1-43a1-afbb-89a7ad08a60a