Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 09:01:06 Player: TravelDemon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (116) 580 Value Destroyed (4561) 4561 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1373) 1373 TOTAL SCORE: 12854 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 219 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Transmission Jammer Improved Thermal Shield Hardlight Generator Improved Force Field Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Kinecellerator Improved Propulsion Shielding Medium Reactive Plating Experimental Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- XL Autogun Array Mass Driver > --- INVENTORY -------- Titanium Leg High-capacity Matter Pod Matter Filter Layered Medium Armor Plating Hardlight Generator Recalibrator Mass Driver Mass Driver Heavy Rocket Launcher [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon XL Autogun Array Energy Gun Heavy EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Array Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . 1 Utility 6 | . . . . . 1 2 . . . . 1 1 1 Weapon 3 | . . . . . 2 . . . . . . 1 . Parts Attached 83 | 6 15 . . . 7 5 1 . . 3 2 28 16 Power 11 | 1 3 . . . 2 2 . . . . . 2 1 Engine 7 | 1 2 . . . 2 2 . . . . . . . Core 4 | . 1 . . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 5 . . . 3 1 1 . . 3 1 8 2 Treads 1 | . . . . . . . . . . . . . 1 Leg 18 | 2 5 . . . 3 1 1 . . 3 1 2 . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 6 1 Flight . | . . . . . . . . . . . . . . Utility 24 | 1 2 . . . 1 2 . . . . 1 10 7 Device 11 | . . . . . . 1 . . . . 1 4 5 Storage 4 | 1 2 . . . . . . . . . . . 1 Processor 1 | . . . . . . . . . . . . 1 . Hackware 3 | . . . . . . . . . . . . 3 . Protection 5 | . . . . . 1 1 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 5 . . . 1 . . . . . . 8 6 Energy Gun 7 | 1 4 . . . . . . . . . . 2 . Energy Cannon 4 | . . . . . . . . . . . . . 4 Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . 6 1 Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 1 2 . Parts Lost 24 | . 3 . . . . . . . . . . 6 15 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . . . . 1 4 Utility 6 | . . . . . . . . . . . . 2 4 Weapon 10 | . 2 . . . . . . . . . . 3 5 Highest Loss Streak 8 | . 2 . . . . . . . . . . 4 8 Average Slot Usage (%) 77 | . 97 100 100 100 68 75 76 76 76 76 79 79 30 Engine 6 | . 12 14 14 14 8 6 7 7 7 7 6 2 . Core 1 | . 1 . . . . . . . . . . 2 3 Leg 21 | . 27 28 28 28 24 22 23 23 23 23 26 17 . Hover 1 | . . . . . . . . . . . . 5 6 Device 5 | . . . . . . 7 7 7 7 7 12 8 5 Storage 14 | . 27 28 28 28 18 15 15 15 15 15 13 6 1 Hackware 2 | . . . . . . . . . . . . 10 2 Protection 9 | . . . . . 7 15 15 15 15 15 13 9 1 Energy Gun 4 | . 25 28 28 28 . . . . . . . . . Ballistic Gun 4 | . 2 . . . 9 7 7 7 7 7 6 3 . Ballistic Cannon 1 | . . . . . . . . . . . . 7 2 Naked Turns 115 | . . . . . . . . . . . . . 115 Heaviest Build 94 | 12 31 29 29 29 42 71 71 71 71 71 73 94 73 Greatest Support 83 | 20 20 20 20 20 35 35 35 35 35 63 83 83 73 Greatest Overweight (x) 4 | 3 3 1 1 1 1 3 2 2 2 2 . 1 4 Average Overweight (x) . | . . 1 1 1 1 1 2 2 2 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 10 10 10 10 5 Most Carried 10 | 1 10 8 10 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | . 5 8 8 9 8 9 10 10 10 9 9 9 4 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 8 8 10 10 10 10 10 10 10 10 10 9 4 Class Distribution -------------------- 40% | Scavenger-Tank 24% | Mutant 17% | Tank 7% | Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 4306 | 236 374 . . . 625 395 385 . . 275 26 1849 141 Remotely . | . . . . . . . . . . . . . . Salvage Created 5029 | . 633 54 . 20 825 589 590 . . 283 26 1762 247 Parts 251 | . 30 6 . 1 45 31 26 . . 15 3 73 21 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 21 . . 26 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 93 | . 11 3 . 1 14 9 14 . . 7 . 25 9 Guns 74 | . 9 2 . 1 14 9 14 . . 7 . 18 . Cannons 10 | . . . . . . . . . . . . 5 5 AOE 9 | . 2 1 . . . . . . . . . 2 4 Classes Destroyed 14 | . 4 . . . 4 3 . . . 1 1 1 . Worker 4 | . . . . . 1 1 . . . . . 1 1 Builder 2 | . . . . . . . . . . . . 1 1 Hauler 3 | . . . . . 3 . . . . . . . . Recycler 6 | . 2 . . . . 1 . . . . . 3 . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 6 | . 2 . . . 1 . . . . . . 3 . Swarmer 20 | . 3 3 . 1 3 . 3 . . 4 . . 3 Grunt 38 | . 8 . . . 6 3 6 . . 2 . 12 1 Brawler 3 | . . . . . . 1 1 . . . . 1 . Duelist 4 | . . . . . 1 1 . . . . . 2 . Sentry 10 | . . . . . 4 3 . . . . . 3 . Hunter 3 | . . . . . . . . . . 1 . 1 1 Programmer 11 | . . . . . . 1 . . . . . 6 4 Wasp 3 | . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 3 . 1 9 3 7 . . 2 1 5 3 Combat Bots Only 7 | . 3 3 . 1 7 3 7 . . 2 . 4 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 2 1 . . 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . . . . . . . 2 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 6695 | . 370 47 . 8 179 210 148 . . 283 . 2475 2975 Core 1698 | . 31 . . . 51 4 26 . . 52 . 378 1156 Absorbed by Shields 137 | . . . . . . . 6 . . . . 131 . Core Remaining (%) 87 | 100 . . . 87 90 . . . . 88 100 62 . Volleys Fired 284 | . 36 3 . 1 37 23 25 . . 17 4 93 45 Largest 3 | . 2 2 . 2 1 1 1 . . 1 1 3 3 Hottest 162 | . 90 90 . 90 60 60 60 . . 60 60 162 153 Shots Fired 376 | . 67 5 . 2 37 23 25 . . 17 4 141 55 Gun 257 | . 67 5 . 2 37 23 25 . . 17 4 77 . Cannon 112 | . . . . . . . . . . . . 64 48 Launcher 7 | . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . Kinetic 261 | . . . . . 37 23 25 . . 17 4 141 14 Thermal 34 | . . . . . . . . . . . . . 34 Explosive 7 | . . . . . . . . . . . . . 7 Electromagnetic 74 | . 67 5 . 2 . . . . . . . . . Robot Hit Streak 13 | . 13 1 . 1 10 11 8 . . 7 3 12 5 Robot Miss Streak 5 | . 3 1 . . 4 3 4 . . 5 3 5 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 288 | . 44 2 . 1 35 23 24 . . 16 4 107 32 Core Hits 196 | . 20 3 . 1 26 20 21 . . 11 2 67 25 Critical Hits 5 | . . . . . . . . . . . . 3 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . 3 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13999 | . 886 81 . 12 1942 1256 974 . . 643 192 6191 1822 Guns 10334 | . 714 49 . 12 1942 1256 974 . . 643 192 4552 . Cannons 1999 | . . . . . . . . . . . . 929 1070 Explosions 1639 | . 172 32 . . . . . . . . . 710 725 Melee . | . . . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . . . . 27 Kinetic 10662 | . . . . . 1942 1256 974 . . 643 192 5481 174 Thermal 1810 | . 172 32 . . . . . . . . . 710 896 Explosive 725 | . . . . . . . . . . . . . 725 Electromagnetic 775 | . 714 49 . 12 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 1 1 1 . 8 14 Average Corruption 2 | . . . . . . 1 1 1 1 1 . 2 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 61 | . . . . . . 1 7 2 1 4 . 19 27 Message Errors 25 | . . . . . . 1 6 2 1 3 . 8 4 Matter Fused 8 | . . . . . . . . . . . . 4 4 Heat Flow Errors 4 | . . . . . . . . . . . . 1 3 Energy Discharges 6 | . . . . . . . . . . . . 3 3 Data Loss (minor) 4 | . . . . . . . 1 . . 1 . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 5 Targeting Errors 7 | . . . . . . . . . . . . 2 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 264 | . . . . . . . . . . . . 91 173 Projectiles 115 | . . . . . . . . . . . . 26 89 Explosions 149 | . . . . . . . . . . . . 65 84 Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . 7 3 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 7 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . 15 . . . . . . . . . 64 27 Shots 3 | . . 1 . . . . . . . . . 1 1 Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 821 | . 219 76 . 30 266 262 342 . . 190 105 821 380 Average Temperature 126 | . 61 33 . 17 79 97 134 . . 91 48 156 121 Received Heat Transfer 834 | . 171 . . . 81 63 32 . . 45 . 268 174 Effects 55 | . . . . . 1 . . . . . . 51 3 Shutdowns 11 | . . . . . . . . . . . . 11 . Energy Bleed 8 | . . . . . . . . . . . . 6 2 Interference 5 | . . . . . 1 . . . . . . 4 . Matter Decay 4 | . . . . . . . . . . . . 4 . Short Circuit 4 | . . . . . . . . . . . . 4 . Damage (minor) 7 | . . . . . . . . . . . . 6 1 Damage (major) 15 | . . . . . . . . . . . . 15 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 1694 | . 300 . . . . . . . . . . 400 994 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 1241 | . 205 106 . 20 295 378 . . . . 137 1241 816 Average Influence 358 | . 97 50 . 4 166 226 . . . . 105 582 700 Maximum Alert Level 4 | . 1 . . . 1 1 . . . . . 4 3 Low Security (%) 53 | 100 79 100 . 100 59 40 . . . . 100 38 . Level 1 13 | . 20 . . . 40 59 . . . . . 2 . Level 2 11 | . . . . . . . . . . . . 12 55 Level 3 10 | . . . . . . . . . . . . 14 44 Level 4 11 | . . . . . . . . . . . . 31 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . 1 1 6 . . . . 2 12 4 Investigation 5 | . . . . 1 1 2 . . . . . 1 . Extermination 8 | . . . . . . 1 . . . . 1 4 2 Reinforcement 6 | . . . . . . . . . . . 1 3 2 Assault 3 | . . . . . . . . . . . . 3 . Garrison 4 | . . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 2 | . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 18 3 . 3 17 9 14 . . 13 2 45 30 Peak Tracking Total 12 | . 3 2 . 4 3 2 4 . . 4 1 6 12 Tactical Retreats 7 | . 1 . . 1 1 . . . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 7 | . 3 . . . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 13 | . . 1 . . 1 . . . . . 1 7 3 Max in Single Turn 3 | . . 1 . . 1 . . . . . 1 2 3 Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 24 | . . . 1 1 . 2 1 1 4 . 1 10 3 Terminals 7 | . . . . . . . 1 . . . 1 4 1 Fabricators 3 | . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . 1 . . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 1 Total Hacks 75 | . . . 1 1 . 7 5 1 26 . 1 28 5 Successful 58 | . . . 1 1 . 1 5 1 26 . . 21 2 Failed 17 | . . . . . . 6 . . . . 1 7 3 Catastrophic 1 | . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 1 . . . . . . . . 5 . Terminals 16 | . . . . . . . 5 . . . 1 8 2 Fabricators 13 | . . . . . . . . . . . . 13 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 11 | . . . . . . 4 . . . . . 5 2 Garrison Access 5 | . . . . . . 3 . . . . . 1 1 Terminal Hacks 40 | . . . 1 1 . . 5 1 26 . . 5 1 Record 17 | . . . . . . . 5 . 11 . . 1 . Part Schematic 6 | . . . . . . . . . 6 . . . . Robot Schematic 7 | . . . . . . . . . 6 . . 1 . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 10 . Load Schematic 5 | . . . . . . . . . . . . 5 . Build 5 | . . . . . . . . . . . . 5 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . . 1 . . . . . 4 1 Insert Component 4 | . . . . . . 1 . . . . . 2 1 Analyze 2 | . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . 2 1 . . . 1 7 2 Full Trace Events 4 | . . . . . . 2 1 . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . 1 . Robots Built 1 | . . . . . . . . . . . . 1 . Matter 318 | . . . . . . . . . . . . 318 . Time 84 | . . . . . . . . . . . . 84 . Total Robot Build Rating 6 | . . . . . . . . . . . . 6 . Part Schematics Acquired 8 | . . . . . . . . . 6 . . 2 . Parts Built 4 | . . . . . . . . . . . . 4 . Matter 504 | . . . . . . . . . . . . 504 . Time 252 | . . . . . . . . . . . . 252 . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 2 | . . . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . . . 1 . 1 . Highest-Rated Group 94 | . . . . . . . . . . 94 . 60 . Highest-Rated Ally 94 | . . . . . . . . . . 94 . 60 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 19 . . . Total Damage 565 | . . . . . . . . . . 565 . . . Kills 6 | . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 10313 | 73 800 350 332 399 766 690 2041 272 143 577 508 2563 799 Spaces Moved 6342 | 48 449 229 221 241 449 340 1117 152 80 318 372 1632 694 Core 330 | 22 . . . . . . . . . . . . 308 Treads . | . . . . . . . . . . . . . . Legs 4982 | 26 449 229 221 241 449 340 1117 152 80 318 372 988 . Wheels . | . . . . . . . . . . . . . . Hover 1030 | . . . . . . . . . . . . 644 386 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 180 180 180 150 120 58 50 Average Speed 136 | 133 143 150 150 150 150 177 180 180 180 169 120 103 75 Slowest Speed 250 | 200 210 150 150 150 150 210 180 180 180 180 120 152 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 64 63 60 70 45 11 98 23 69 54 13 22 22 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . 1 1 . 1 1 . Scrap Searched 6 | . . . . . . . 4 . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 327 | . 7 4 . . 29 . 3 . . 7 2 162 113 Melee . | . . . . . . . . . . . . . . Projectile 180 | . . . . . 29 . 3 . . 7 2 123 16 AOE 147 | . 7 4 . . . . . . . . . 39 97 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 7829 | 54 536 231 223 277 545 429 1148 151 79 359 433 2451 913 Wait 1013 | . 22 . . 34 33 57 4 . . 12 54 653 144 Move 6329 | 47 448 228 220 240 448 339 1116 151 79 317 371 1631 694 Hop . | . . . . . . . . . . . . . . Pick Up 51 | 1 11 . 1 1 10 1 . . . 4 2 19 1 Fast Attach 43 | 6 8 . . . 4 3 1 . . 2 . 9 10 Attach 27 | . 4 . . . 1 2 . . . . 2 13 5 Detach 11 | . 1 . . . . 2 . . . . . 6 2 Swap 13 | . 3 . . . 2 . . . . 1 . 6 1 Drop 51 | . 3 . 2 1 10 2 1 . . 6 . 21 5 Fire 284 | . 36 3 . 1 37 23 25 . . 17 4 93 45 Melee . | . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 409 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Entered Mines 934 | -10/Mines | Discovered new exit (range 10) 976 | -10/Mines | Discovered new exit (range 8) 1089 | -10/Mines | Learned location of 2 exits from Materials 1143 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1145 | -10/Mines | Discovered new exit (range 5) 1224 | -10/Mines | Entered Exiles 1260 | -10/Exiles | Met 8R-AWN 1286 | -10/Exiles | Met EX-HEX 1329 | -10/Exiles | Met EX-BIN 1347 | -10/Exiles | Aligned with FarCom system 1349 | -10/Exiles | Given EX-Vault access code 1383 | -10/Exiles | Opened EX-Vault 1405 | -10/Exiles | Found XL Autogun Array 1441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1481 | -10/Exiles | Met EX-DEC 1535 | -10/Exiles | Discovered new exit (range 11) 1556 | -10/Exiles | Left Exiles lab with XL Autogun Array 1556 | -10/Exiles | Entered Mines 1613 | -9/Mines | Learned Materials security intel 1739 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1769 | -9/Mines | Identified exit to Materials 1803 | -9/Mines | Met a Derelict shopkeep closing up shop 1943 | -9/Mines | Discovered exit to Materials (range 8) 1955 | -9/Mines | Entered Materials 1955 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1956 | -8/Materials | Identified exit to Storage 1956 | -8/Materials | Identified exit to Factory 2072 | -8/Materials | Discovered exit to Storage (range 11) 2241 | -8/Materials | Build established: Skirmisher 2381 | -8/Materials | Destroyed 7 combat bots 2509 | -8/Materials | Discovered exit to Factory (range 11) 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Utility x2 2873 | -7/Factory | Garrison activated, responded to threat 3034 | -7/Factory | Build established: Tank 3242 | -7/Factory | Discovered new exit (range 11) 3411 | -7/Factory | Entered Lower Caves 3490 | -7/Lower Caves | Attracted the attention of an 0b10 base 3529 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3529 | -7/Lower Caves | Learned location of 1 exit from Research 3529 | -7/Lower Caves | Learned Research emergency access door positions 3543 | -7/Lower Caves | Destroyed 7 combat bots 3945 | -7/Lower Caves | Identified exit to Lower Caves 4301 | -7/Lower Caves | Encountered a Warlord checkpoint 4363 | -7/Lower Caves | Ambushed by wild Derelicts 4666 | -7/Lower Caves | Build established: Scavenger-Tank 5452 | -7/Lower Caves | Entered another Lower Caves area 5659 | -7/Lower Caves | Discovered new exit (range 15) 5724 | -7/Lower Caves | Entered Data Miner 5724 | -7/Data Miner | Discovered new exit (range 6) 5759 | -7/Data Miner | Met Data Miner 5793 | -7/Data Miner | Learned location of Section 7 (-2) 5793 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5823 | -7/Data Miner | Received God Mode back door access code from Data Miner 5867 | -7/Data Miner | Entered Proximity Caves 5868 | -6/Proximity Caves | Identified exit to Factory 5927 | -6/Proximity Caves | Escorted by Enhanced Grunt 5972 | -6/Proximity Caves | Spotted B-75 Beast 6263 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6324 | -6/Proximity Caves | Learned 4 Factory zone layouts 6429 | -6/Proximity Caves | Found Prototype Device 6444 | -6/Proximity Caves | Entered Factory 6444 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6445 | -6/Factory | Identified exit to Lower Caves 6446 | -6/Factory | Loaded intel: 270 non-interactive machine locations 6450 | -6/Factory | Identified Exp. Thermal Shield 6930 | -6/Factory | Discovered new exit (range 9) 6952 | -6/Factory | Entered another Factory area 6952 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7255 | -5/Factory | Fabricated Mass Driver (x2) 7682 | -5/Factory | Fabricated Hacking Suite? 7861 | -5/Factory | Fabricated Hacking Suite? 7956 | -5/Factory | Garrison activated, responded to threat 8149 | -5/Factory | Fabricated I-47 Archangel (x1) 8236 | -5/Factory | Discovered new exit (range 16) 8255 | -5/Factory | Identified exit to Upper Caves 8255 | -5/Factory | Identified exit to Extension 8347 | -5/Factory | Local fabrication network quarantined 8452 | -5/Factory | First assault squad dispatched 8557 | -5/Factory | Incoming assault squad redirected 9068 | -5/Factory | Incoming assault squad redirected 9206 | -5/Factory | Build established: Hacker-Mutant 9378 | -5/Factory | Crushed by falling debris 9422 | -5/Factory | Lost 4 parts (1n1u2w) 9503 | -5/Factory | Discovered new exit (range 4) 9515 | -5/Factory | Entered another Factory area 9515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9714 | -4/Factory | Released all parts (8) 9744 | -4/Factory | Lost 8 parts (1p2n2u3w) 9785 | -4/Factory | Core integrity fell below 50% 9857 | -4/Factory | System corruption reached 10% 9995 | -4/Factory | Build established: Mutant 10268 | -4/Factory | Core integrity fell below 20% 10314 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10267_ Mic. Fission Core destroyed. 10267_ Penetrated by Slug. 10272_ Dropped Adv. Plasma Cannon. 10272_ Penetrated by Slug. 10272_ Slug penetrates Wall. 10272_ Acquired 18 matter. 10273_ Slug penetrates Wall. 10276_ System corrupted: Matter fused (-10). 10276_ Penetrated by Slug. 10278_ K-01 Serf cleans the Nuclear Reactor. 10282_ K-01 Serf collects debris. 10290_ Slammed into K-01 Serf. 10290_ K-01 Serf destroyed. 10291_ Acquired 28 matter. 10294_ Slug penetrates Wall. 10294_ Penetrated by Slug. 10305_ Slammed into W-44 Eye. 10310_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 3-A Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | #???????????????????????? ???????????????????? | | #????????????????????????w #??????????????????? | | #?????????#########+#####w #??????????????????? | | #?????????# #??????????????????? | | ########### #??????????????????? | | +??????????????????? | | ########### #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ########### #????????w?????????? | | #??????????????????? | | #?????#????????????? | | ##### #????????????? | | ######### +????????????? | | #??#= #@ #????????????? | | ####+#####+####??# ""# #????????????? | | #??# ????????# T"# #????????????? | | #??# ????????# ""# s ##???????????? | | #??# ""??????# + ss ????????? | | #?## """"????# # s ???????? | | ### """?????# # ###### ???????? | | ????# # #?####? ? ???????? | | #+#????# # # #?? k ?? #??##### | | #????###### #! #???####?# #??# | | #?????+ + ] #????????# #??# | | #?????##### # #????????# #??# | | ] #?????# # ] =#????????#"#??# | | # #?????# ###### #??????#%#??# | | # #?????+ #??????#"#??# | | # #?????# ########??????# #??# | | "" " " # #?????# #????????????## #??# | | ""T""" + #???#+## ####???????????##" #### | | # ####### #???# #???????######## ##+### | | ####??????# #???# #??###### # | | ???????????# ##### #? ## """ +! *] | | ????????????# #? ## """ # = | | ????????????# # """ ## """ # | | ?????????####!! # """ ## ###### | | ?????????#"" !!! + """ ## ] ?+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 21 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 53 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Mass Driver | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-60 Warrior | -5/Factory | Hacked Fabricated ------------ Mass Driver | x2 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearNeutrinoBlaster Manual? 0 Play Time 01:43:35 Cumulative 24.4 hours Start 2020.04.23 @ 16:42:36 End 2020.04.24 @ 09:01:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b13504-4d0d-4a76-8959-5c8060610322