Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:16:35 Player: Destreich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (598) 598 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1658 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 102/300 Energy 54/100 System Corruption 5% Temperature Hot (293) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Hover Unit Hover Unit Medium Storage Unit Improved Sensor Array Improved Sensor Array Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Particle Gun Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Hover Unit Heat Sink Medium Storage Unit Improved Sensor Array Medium Armor Plating Assault Cannon Assault Cannon Assault Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | . 10 12 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 3 5 Treads 2 | . 2 . Leg 1 | . 1 . Wheel 4 | . . 4 Hover . | . . . Flight 1 | . . 1 Utility 5 | . 3 2 Device 2 | . . 2 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 3 4 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 4 | . . 4 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 90 92 Engine 12 | . 14 9 Treads 15 | . 19 10 Leg 5 | . 8 . Wheel 6 | . . 17 Device 4 | . . 10 Storage 12 | . 14 11 Processor 8 | . 6 11 Energy Gun 12 | . 14 9 Ballistic Gun 7 | . 12 1 Ballistic Cannon 4 | . . 10 Naked Turns . | . . . Heaviest Build 36 | 11 29 36 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 12 | . 11 15 Most Carried 15 | . 13 15 Average Carried 11 | . 9 13 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 12 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 474 | 200 130 144 Remotely . | . . . Salvage Created 695 | . 351 344 Parts 57 | . 26 31 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 11 12 Guns 16 | . 11 5 Cannons 7 | . . 7 Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Tunneler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 12 | . 6 6 Grunt 8 | . 5 3 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 200 | . 68 132 Missed 50 | . 17 33 Damage Taken 1664 | . 479 1185 Core 464 | . 62 402 Absorbed by Shields . | . . . Regen/Repaired (Parts) 33 | . 33 . Core Remaining (%) 87 | 100 75 . Volleys Fired 77 | . 45 32 Largest 2 | . 2 2 Hottest 109 | . 90 109 Shots Fired 150 | . 89 61 Gun 109 | . 89 20 Cannon 41 | . . 41 Launcher . | . . . Special . | . . . Kinetic 81 | . 40 41 Thermal 69 | . 49 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | . 54 36 Core Hits 43 | . 25 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 1 | . . 1 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1330 | . 563 767 Guns 746 | . 549 197 Cannons 559 | . . 559 Explosions . | . . . Melee . | . . . Ramming 25 | . 14 11 Kinetic 742 | . 183 559 Thermal 563 | . 366 197 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks 9 | . . 9 Impact . | . . . Kinetic 9 | . . 9 Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 461 | . 178 461 Average Temperature 128 | . 54 225 Received Heat Transfer 627 | . 156 471 Effects 5 | . . 5 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1617 | . 1062 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 389 | . 299 389 Initial 75 | . . 75 Average 159 | . 139 190 Maximum Alert Level 1 | . 1 1 Low Security (%) 75 | . 85 60 Level 1 24 | . 14 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 20 18 Peak Tracking Total 12 | . 4 12 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 818 | . 498 320 Spaces Moved 372 | 1 197 174 Core . | . . . Treads 152 | . 129 23 Legs 69 | 1 68 . Wheels 151 | . . 151 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 120 95 Average Speed 130 | 120 146 113 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 43 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile 9 | . . 9 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 563 | . 324 239 Wait 60 | . 58 2 Move 371 | . 197 174 Hop . | . . . Pick Up 13 | . 7 6 Fast Attach 8 | . 3 5 Attach 6 | . . 6 Detach 3 | . 1 2 Swap 8 | . 7 1 Drop 14 | . 5 9 Fire 77 | . 45 32 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Repaired Med. Laser 286 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 13) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Discovered new exit (range 17) 779 | -9/Materials | Core integrity fell below 50% 807 | -9/Materials | Core integrity fell below 20% 819 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00799_ Overheating: Matter decay (-43). 00799_ U-05 Engineer destroyed. 00799_ K-01 Serf collects debris. 00800_ G-34 Mercenary knocked back. 00801_ U-05 Engineer builds a Door. 00802_ K-01 Serf collects debris. 00803_ G-34 Mercenary destroyed. 00805_ Overheating: Assault Cannon damaged (-30). 00805_ U-05 Engineer builds a Wall. 00806_ L-31 Rogue knocked back. 00806_ K-01 Serf collects debris. 00807_ System corrupted: Energy discharge (-11). 00807_ S-10 Pest destroyed. 00808_ Assault Cannon destroyed. 00809_ K-01 Serf collects debris. 00810_ U-05 Engineer builds a Wall. 00812_ L-31 Rogue knocked back. 00813_ K-01 Serf collects debris. 00815_ L-31 Rogue destroyed. 00817_ K-01 Serf collects debris. 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