Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 16:38:52 Player: harambe Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4824) 4824 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (12135) 12135 TOTAL SCORE: 24129 Bonus ------- Follower Combat Kills 449 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4450 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1236 Cogmind --------- Core Integrity 0/1050 Matter 456/1000 Energy 498/1300 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Combat Antigrav System Dimensional Node Initializer Improved Lightning Gun Vortex Rifle (35) Vortex Rifle (35) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Spiked Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Makeshift Heat Sink Makeshift Heat Sink Medium Storage Unit Matter Filter Advanced ECM Suite Layered Light Armor Plating Advanced Component Analysis Suite Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Vortex Rifle Improved KE Penetrator > --- INVENTORY -------- Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Array Field Propulsion Array Compact Battery High-capacity Matter Pod Drone Bay Improved KE Penetrator Falx [Rating: 118] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Falx Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . 2 1 1 1 . . . . 1 Utility 7 | . . 2 . 2 . . 1 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 148 | 3 20 4 10 17 19 17 1 14 8 1 15 3 4 12 Power 12 | . 3 . 1 . 1 1 . 1 2 . 1 1 . 1 Engine 6 | . 3 . 1 . 1 1 . . . . . . . . Core 5 | . . . . . . . . 1 2 . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 43 | 2 7 . 2 5 3 7 . 3 4 . 4 . 2 4 Treads 19 | 1 1 . . 3 2 7 . 2 . . 3 . . . Leg 3 | . . . . 1 . . . 1 . . 1 . . . Wheel 11 | 1 6 . 2 1 1 . . . . . . . . . Hover 4 | . . . . . . . . . 1 . . . . 3 Flight 6 | . . . . . . . . . 3 . . . 2 1 Utility 47 | 1 3 2 4 5 4 5 1 5 1 . 8 1 1 6 Device 25 | 1 1 . 2 2 1 2 1 2 1 . 7 1 . 4 Storage 8 | . 1 . . 1 2 . . 2 . . . . 1 1 Processor 4 | . . 1 . 1 . 1 . . . . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 9 | . 1 1 2 1 1 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | . 7 2 3 7 11 4 . 5 1 1 2 1 1 1 Energy Gun 10 | . 2 . . 2 2 . . 2 . . 1 1 . . Energy Cannon 5 | . . 1 . 1 1 . . 1 1 . . . . . Ballistic Gun 18 | . 4 1 1 3 5 1 . 1 . 1 1 . . . Ballistic Cannon 3 | . . . 1 . . 1 . 1 . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . Special Weapon 2 | . . . 1 . . 1 . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 3 2 . . . . . 1 . . Parts Lost 73 | . 3 . 4 4 . 4 . 21 4 . 3 10 5 15 Power 5 | . . . . . . 1 . 1 1 . . . 1 1 Propulsion 21 | . . . 2 2 . . . 7 2 . . 2 2 4 Utility 33 | . 1 . 2 1 . 3 . 7 1 . 2 6 2 8 Weapon 14 | . 2 . . 1 . . . 6 . . 1 2 . 2 Highest Loss Streak 10 | . 3 . 3 1 . 2 . 9 4 . 3 10 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 6 8 14 13 14 18 19 18 14 8 9 7 8 5 7 Power 1 | 1 1 1 1 2 2 2 2 2 1 . . . . . Propulsion 2 | 4 4 2 1 1 1 1 1 . . 2 2 3 . 1 Utility 6 | . 1 6 6 6 10 10 7 6 2 4 3 2 1 . Weapon 3 | 1 2 4 3 3 4 5 6 4 3 3 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 49 | . 6 1 . 7 13 5 . 4 2 . . 2 . 9 Power 10 | . 2 . . 3 3 1 . . . . . . . 1 Propulsion 6 | . 2 . . 2 1 . . . . . . . . 1 Utility 16 | . 1 1 . 1 5 2 . 3 . . . 1 . 2 Weapon 15 | . 1 . . 1 4 2 . . 2 . . 1 . 4 Tool/Special 2 | . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 85 | . 97 99 99 98 89 90 92 80 23 25 59 84 40 40 Engine 6 | . 14 11 11 9 8 6 6 2 . . . . . . Core 1 | . . . . . . . . 2 2 4 6 9 4 . Treads 11 | . 14 11 . 6 11 15 20 21 . . 14 20 . . Wheel 7 | . 13 11 21 10 6 6 6 2 . . . . . . Flight 1 | . . . . . . . . . 7 9 2 . 15 8 Device 14 | . 10 11 10 13 9 13 12 18 5 4 17 33 9 10 Storage 8 | . 14 11 11 9 9 7 6 6 3 4 4 5 5 2 Processor 5 | . . 10 11 17 9 6 . . . . . . . 1 Protection 5 | . 1 11 11 4 8 7 20 3 . . 2 4 . . Energy Gun 5 | . 13 . . 5 7 7 6 5 . . 2 . . . Energy Cannon 1 | . . 1 11 5 . . . 1 2 . 2 2 . . Ballistic Gun 10 | . 13 20 7 9 17 14 13 3 . 2 4 6 . . Ballistic Cannon 1 | . . . 2 6 . . . 2 . . . . . . Peak Build Rating 118 | 7 23 27 26 34 47 60 64 73 71 51 111 118 70 103 Average Rating 48 | 6 8 26 23 31 40 57 63 61 49 49 90 113 63 76 On Entrance 39 | 6 7 23 26 22 34 47 55 64 1 45 51 111 57 38 Avg Prop Armor Cover (%) 8 | 5 11 9 9 8 5 7 10 3 6 . 5 4 . 11 Naked Turns 60 | . . . . . . . . 43 10 . . . . 7 Heaviest Build 96 | 13 39 42 46 46 74 96 91 93 28 24 61 70 30 32 Greatest Support 204 | 20 20 10 20 40 40 84 12 136 32 28 204 204 44 36 Greatest Overweight (x) 7 | . 4 4 4 4 6 7 7 7 . . . . . 1 Average Overweight (x) 1 | . 1 4 2 3 4 5 7 . . . . . . . Largest Inventory Capacity 21 | 8 15 15 15 16 21 21 21 21 11 11 11 11 11 11 Average Capacity 14 | 8 9 15 15 15 18 21 21 19 10 11 11 11 11 9 Most Carried 21 | 8 15 15 15 16 21 21 21 21 11 10 11 11 6 11 Average Carried 13 | 6 8 14 13 14 18 20 18 14 8 9 8 10 4 7 Final Capacity 21 | 8 15 15 15 16 21 21 21 6 11 11 11 11 11 6 Final Carried 21 | 8 15 15 11 16 21 19 21 6 10 9 11 7 5 5 Class Distribution -------------------- 39% | Mutant 32% | Gunner 12% | Derelict-Mutant 4% | Commander-Gunner 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 5209 | 244 762 176 385 459 1047 549 68 683 52 . 305 213 40 226 Remotely 79 | . . . . 79 . . . . . . . . . . Salvage Created 5054 | 39 570 308 165 537 694 970 101 706 52 . 266 492 . 154 Parts 244 | 4 46 15 6 26 34 49 6 26 3 . 7 18 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 2 . . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 117 | . 18 5 12 16 13 18 4 17 2 . 3 9 . . Guns 82 | . 15 4 3 6 13 18 4 11 . . 1 7 . . Cannons 25 | . . . 9 10 . . . 2 2 . 2 . . . AOE 9 | . 3 1 . . . . . 4 . . . 1 . . Classes Destroyed 18 | 1 4 2 2 1 1 2 . 1 . . 2 2 . . Worker 4 | . . . . . . 2 . 1 . . . . . 1 Builder 7 | . 2 . . 1 . 2 . 2 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Recycler 3 | . . 1 . 1 . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 24 | . 6 . . 4 . 3 4 5 2 . . . . . Grunt 57 | . 12 4 2 6 8 11 . 11 . . . 3 . . Brawler 2 | . . . . . 1 . . . . . . 1 . . Duelist 2 | . . . . 1 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . 2 . . Sentry 12 | . . 1 . 5 3 2 . 1 . . . . . . Demolisher 2 | . . . 1 . . . . . . . . 1 . . Programmer 3 | . . . . . . 2 . . . . . 1 . . Striker 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 9 | . . . 9 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . Best Kill Streak 11 | 1 8 3 7 4 3 4 4 11 2 . 2 6 . 2 Combat Bots Only 8 | . 5 2 7 4 3 3 4 8 2 . 2 6 . . Max Kills in Single Turn 3 | 1 2 1 1 2 1 2 2 3 1 . 1 1 . 1 Gunslinging 1 | . . . . 1 . 1 1 1 . . . . . . Exploded 3 | . 2 1 . . . . . 3 . . . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 996 | . 85 24 64 73 44 110 16 243 37 . 31 125 28 116 Missed 298 | . 24 5 13 22 11 38 1 71 11 . 3 37 10 52 Hits 698 | . 61 19 51 51 33 72 15 172 26 . 28 88 18 64 Melee 44 | . . . 7 3 3 . . 1 . . 26 4 . . Projectile 654 | . 61 19 44 48 30 72 15 171 26 . 2 84 18 64 AOE 22 | . . . 3 . . . . 2 . . . 17 . . Critical Strikes 41 | . . . . 1 4 2 . 11 . . 10 9 1 3 Part Disruptions 7 | . . . 3 . . 1 . . . . . 2 . 1 Damage Taken 14957 | . 699 336 886 809 601 1129 223 3667 388 . 1181 2335 402 2301 Core 2965 | . 158 65 199 118 40 101 . 716 88 . 162 150 115 1053 Absorbed by Shields 89 | . . . . . . . . . . . . 89 . . Redirected to Shielding 53 | . . . . . . 3 8 42 . . . . . . Ignored by Resistances 271 | . . . 20 . . . . 13 . . . 145 . 93 Regen/Repaired (Parts) 536 | . 25 . . . 345 56 . . . . . 110 . . Core Remaining (%) 54 | 100 36 . 20 . 56 77 100 4 . . . . 42 . Volleys Fired 371 | 7 54 19 38 46 43 46 8 59 8 . 19 24 . . Largest 3 | 2 2 2 2 3 3 3 3 3 1 . 2 2 . . Hottest 199 | 70 73 46 100 153 115 108 108 199 90 . 123 66 . . Shots Fired 799 | 14 99 38 58 114 95 136 24 139 8 . 29 45 . . Gun 635 | 14 96 38 12 45 91 136 24 116 . . 18 45 . . Cannon 149 | . . . 42 69 3 . . 16 8 . 11 . . . Launcher 11 | . 3 . . . 1 . . 7 . . . . . . Special 4 | . . . 4 . . . . . . . . . . . Kinetic 511 | 7 49 38 34 74 64 91 16 79 . . 14 45 . . Thermal 277 | 7 47 . 24 40 30 45 8 53 8 . 15 . . . Explosive 11 | . 3 . . . 1 . . 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 7 13 12 12 20 18 23 19 12 8 . 14 8 . . Robot Miss Streak 6 | 2 4 2 5 3 2 3 6 4 3 . 2 2 . . Penetration Max 1 | . . . . . . 1 1 1 . . 1 1 . . Secondary Targets 16 | . . 1 . 1 2 4 1 4 . . . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 1 . . . 1 . . Shots Hit Robots 583 | 9 69 27 35 88 66 106 16 102 4 . 23 34 . 4 Core Hits 271 | 2 33 12 21 35 29 43 6 57 2 . 12 17 . 2 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 . . . Critical Strikes 11 | 1 3 . 1 1 . 1 . 3 . . 1 . . . Burn 5 | 1 3 . . . . 1 . . . . . . . . Destroy 3 | . . . . . . . . 2 . . 1 . . . Blast 3 | . . . 1 1 . . . 1 . . . . . . Melee Attacks 46 | . . . . . 1 1 . . . . . . 4 40 Impact 1 | . . . . . 1 . . . . . . . . . Slashing 44 | . . . . . . 1 . . . . . . 4 39 Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12794 | 112 1312 447 662 1714 1151 2262 312 2749 139 . 739 926 . 269 Guns 8939 | 112 1009 447 92 719 1143 2168 312 1629 . . 390 918 . . Cannons 2394 | . . . 498 995 . . . 413 139 . 349 . . . Explosions 1109 | . 303 . . . 8 94 . 704 . . . . . . Melee 262 | . . . . . . . . . . . . . . 262 Ramming 18 | . . . . . . . . 3 . . . 8 . 7 Kinetic 7407 | 52 513 447 380 1107 835 1391 221 1224 . . 319 918 . . Thermal 4028 | 60 496 . 282 607 308 807 91 818 139 . 420 . . . Explosive 1015 | . 303 . . . 8 . . 704 . . . . . . Electromagnetic 64 | . . . . . . 64 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 262 | . . . . . . . . . . . . . . 262 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 42 | . 5 . . 13 13 2 . 9 . . . 9 9 42 Average Corruption 9 | . 4 . . 13 11 1 . 6 . . . 6 9 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 125 | . 22 . . 18 64 1 . 5 . . . 4 4 7 Message Errors 32 | . 9 . . 4 13 1 . 1 . . . 1 1 2 Matter Fused 29 | . 4 . . 5 14 . . 3 . . . 1 1 1 Heat Flow Errors 11 | . 2 . . 1 7 . . . . . . . 1 . Energy Discharges 12 | . 3 . . 1 7 . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . 2 . . 3 7 . . . . . . 1 1 2 Data Loss (major) 6 | . 1 . . 2 2 . . 1 . . . . . . Misfires 8 | . 1 . . 1 6 . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Weapon Failures 8 | . . . . 1 6 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 134 | . . . 23 19 . . . 29 9 . . . . 54 Projectiles 80 | . . . 23 19 . . . 29 9 . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 54 | . . . . . . . . . . . . . . 54 Knockbacks 16 | . . . 1 9 . . . 6 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . 1 6 . . . 5 . . . . . . Secondary 4 | . . . . 3 . . . 1 . . . . . . Self-Inflicted Damage 238 | . . . . . . 145 . 90 . . . . . 3 Shots 8 | . . . . . . 4 . 4 . . . . . . Rammed 7 | . . . . . . . . 2 . . . 3 . 2 Targets Rammed 7 | . . . . . . . . 2 . . . 3 . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 565 | 18 283 87 537 322 565 317 28 521 380 . 168 9 206 26 Average Temperature 127 | 8 97 39 185 152 125 109 14 168 224 . 82 4 110 26 Received Heat Transfer 3073 | . 342 129 509 288 279 306 . 888 9 . 9 157 12 145 Effects 36 | . 1 . 11 2 9 . . 11 2 . . . . . Shutdowns 9 | . . . 3 . 1 . . 4 1 . . . . . Energy Bleed 3 | . . . . 1 1 . . . 1 . . . . . Interference 15 | . 1 . 3 1 4 . . 6 . . . . . . Matter Decay 2 | . . . . . 1 . . 1 . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . 1 . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . 1 . . . . . 3 . . Heat Transferred 8189 | 259 1592 . 539 1221 666 1530 185 1568 148 . 481 . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Maximum Alert Level 1 | . 1 . . . . 1 1 1 . . . . . 1 Low Security (%) 85 | 100 99 100 100 100 100 60 58 14 100 . . . . 83 Level 1 14 | . . . . . . 39 41 85 . . . . . 16 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 365 | 5 206 60 45 184 125 365 223 352 123 . . . . 233 Initial 172 | . . 9 15 . 65 . 172 89 74 . . . . 33 Average 98 | 1 117 26 8 69 47 147 185 268 65 . . . . 104 Influence Increases 4146 | 10 508 144 81 512 462 793 91 601 118 . 15 286 120 405 Destroy 0b10 Robot/C 2260 | . 360 100 60 320 300 380 80 400 40 . . 220 . . Destroy 0b10 Robot/NC 125 | 10 15 5 . 10 10 20 . 30 . . . 10 . 15 Destroy Leader 438 | . 72 30 20 80 62 90 10 64 10 . . . . . Allied During Kill 59 | . . . . . 7 . . 10 . . . 41 . 1 Successful Hack 80 | . 10 9 . 8 32 5 . 16 . . . . . . Disable Machine 150 | . . . . . 30 90 . 30 . . . . . . Destroy Structure 134 | . 6 . 1 4 21 13 1 36 8 . . . . 44 Partial Spotted 60 | . . . . . . . . . . . . . . 60 Lose Combat Pursuer 660 | . 45 . . 90 . 15 . 15 60 . 15 15 120 285 Miscellaneous 180 | . . . . . . 180 . . . . . . . . Influence Decreases 4146 | 10 484 129 120 358 616 439 262 632 188 51 46 256 100 455 Entered New Map 567 | . . 15 24 . 89 . 182 94 78 31 7 . 30 17 Time Decay 2562 | 10 454 114 86 338 507 284 70 278 70 20 39 76 30 186 Search Patrol Dispatched 200 | . . . . . . 100 . . . . . . . 100 Lost Part 622 | . 30 . 10 20 . 40 . 210 40 . . 100 40 132 Lost Ally 195 | . . . . . 20 15 10 50 . . . 80 . 20 Squads Dispatched 20 | . 3 1 . 1 1 4 . 7 . . . . . 3 Investigation 7 | . 3 . . 1 1 1 . . . . . . . 1 Extermination 4 | . . . . . . 2 . 1 . . . . . 1 Reinforcement 5 | . . 1 . . . 1 . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 14 | . 2 2 . 5 1 1 . 1 . . . 2 . . Communications Jammed 25 | . . . . . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . . . . . 25 Times Spotted 272 | . 26 8 24 28 21 21 4 50 8 . 3 39 8 32 Peak Tracking Total 19 | . 5 4 15 7 4 4 4 19 5 . 3 11 5 8 Tactical Retreats 21 | . 1 . 2 4 . 1 . 1 2 . 1 1 2 6 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 12 | . 7 . . . 1 . . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 11 | . . . . . 2 6 . 2 . . . . 1 . Max in Single Turn 2 | . . . . . 1 2 . 1 . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 35 | . 9 3 . 5 11 1 . 2 . . 1 1 1 1 Terminals 25 | . 8 3 . 3 9 . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . Total Hacks 73 | . 20 8 . 14 22 3 . 2 . . 1 1 1 1 Successful 40 | . 8 4 . 8 14 2 . 1 . . 1 1 1 . Failed 33 | . 12 4 . 6 8 1 . 1 . . . . . 1 Catastrophic 5 | . 2 . . 1 . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 18 5 . 6 11 . . . . . . . . 1 Terminals 52 | . 18 8 . 7 17 . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . . . 5 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . Terminal Hacks 21 | . 5 2 . 1 9 . . 1 . . 1 1 1 . Record 1 | . . . . . . . . . . . . . 1 . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . Open Door 5 | . . . . . 3 . . . . . 1 1 . . Level Access Points 2 | . . . . . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 4 2 . . . . . . . . Scan Component 4 | . 1 . . . 2 1 . . . . . . . . Repair 4 | . 1 . . . 2 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . 2 1 . . . . . . . . . Terminals 6 | . 1 2 . 2 1 . . . . . . . . . Botnet 6 | . 1 2 . 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 7 2 . 3 9 1 . 1 . . . . . . Full Trace Events 7 | . 4 1 . 1 . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 1 . . . . . . . . Time 128 | . 26 . . . 70 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 22 | . . . 3 . 11 . . 2 . . . 5 . 1 Largest Group 10 | . . . 3 . 10 10 . 2 . . . 5 . 1 Highest-Rated Group 275 | . . . 40 . 173 173 . 102 . . . 275 . 145 Highest-Rated Ally 145 | . . . 16 . 142 29 . 51 . . . 64 . 145 Total Orders 19 | . . . . . . 7 4 1 . . 3 4 . . EXPLORE 17 | . . . . . . 7 4 1 . . 3 2 . . RETURN 2 | . . . . . . . . . . . . 2 . . Ally Attacks 88 | . . . 4 . 9 28 . 15 . . . 29 . 3 Total Damage 2447 | . . . 52 . 467 262 . 497 . . . 1033 . 136 Kills 15 | . . . . . 4 1 . 5 . . . 4 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 253 | . 13 . 50 . . 35 . 25 10 . . 20 10 90 Good Acts 60 | . . 3 5 5 9 5 . 8 2 . 1 6 3 13 Bad Acts 36 | . . 2 5 4 3 2 . 8 2 1 3 . 3 3 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Active Infowar (turns) 1514 | 12 892 . . . . . . 361 . . 5 . . 244 Structural 361 | . . . . . . . . 361 . . . . . . Seismic 904 | 12 892 . . . . . . . . . . . . . Jamming 244 | . . . . . . . . . . . . . . 244 ECM 5 | . . . . . . . . . . . 5 . . . Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 2 . . . Drone Launches 17 | . . . . . . 7 4 1 . . 3 2 . . Drone Recoveries 11 | . . . . . . 5 3 . . . 1 2 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 8303 | 92 1209 289 506 922 1660 961 146 610 152 41 349 832 144 390 Spaces Moved 5223 | 41 856 133 331 480 728 406 55 309 275 108 246 432 319 504 Core 135 | . 2 . . . . . . 79 43 . . . . 11 Treads 1101 | 41 15 . . 33 186 45 . 212 . . 140 429 . . Legs 7 | . . . . 7 . . . . . . . . . . Wheels 2719 | . 839 133 331 440 542 361 55 18 . . . . . . Hover 109 | . . . . . . . . . . . . . . 109 Flight 1152 | . . . . . . . . . 232 108 106 3 319 384 Fastest Speed 32 | 160 95 140 95 110 150 160 195 50 32 37 37 37 37 34 Average Speed 120 | 160 104 140 110 140 186 183 195 132 39 37 109 164 38 45 Slowest Speed 260 | 160 250 140 140 260 240 240 195 243 50 37 165 166 39 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 4 Potential Cave-ins 7 | . . . . 1 . . . . . . . . . 6 Cave-ins Triggered 11 | . . . . . . . . . . . . . . 11 Exploration Rate (%) 38 | 4 89 22 54 52 69 14 2 20 6 22 60 92 58 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . . . 1 . 1 . Spaces Dug 33 | . . . . . 1 1 . . . . . . 3 28 Terrain Destroyed 96 | . 4 . 1 . 16 10 . 14 4 . 3 13 3 28 Melee 33 | . . . . . 1 1 . . . . . . 3 28 Projectile 28 | . . . 1 . 2 2 . 3 4 . 3 13 . . AOE 35 | . 4 . . . 13 7 . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp War Pro Res Total 6525 | 52 1084 198 403 643 989 542 79 407 311 108 293 507 332 577 Wait 412 | . 103 35 16 49 138 43 11 3 2 . . . 4 8 Move 5200 | 40 855 132 330 479 727 405 54 308 274 107 245 431 318 495 Hop 4 | . . . . . . . . . . . . . . 4 Pick Up 137 | 2 26 5 4 26 24 9 4 7 11 . 5 3 1 10 Fast Attach 57 | 1 9 . 1 5 5 4 . 2 6 . 13 . . 11 Attach 62 | . 4 2 5 7 1 6 2 14 3 1 7 3 4 3 Detach 6 | . . . . . . . . 2 1 . 2 . 1 . Swap 76 | 2 11 2 6 9 20 14 . 6 1 . 1 3 . 1 Drop 104 | . 22 3 3 21 28 14 . 2 5 . 1 3 . 2 Fire 371 | 7 54 19 38 46 43 46 8 59 8 . 19 24 . . Melee 46 | . . . . . 1 1 . . . . . . 4 40 Ram 4 | . . . . . . . . 2 . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 . . Escape Stasis 3 | . . . . . . . . 2 . . . . . 1 Rewire 40 | . . . . 1 2 . . . . . . 37 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Repaired Grenade Launcher 603 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Discovered new exit (range 12) 988 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Lost 3 parts (1u2w) 1037 | -10/Materials | Discovered new exit (range 15) 1276 | -10/Materials | Discovered new exit (range 10) 1287 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1302 | -10/Materials | Entered another Materials area 1302 | -9/Materials | Evolved 2 slots: Utility x2 1536 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1565 | -9/Materials | Discovered new exit (range 13) 1591 | -9/Materials | Entered Mines 1751 | -9/Mines | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 1780 | -9/Mines | Discovered new exit (range 8) 1793 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1875 | -9/Mines | Assembled infested the area 1891 | -9/Mines | Learned 2 Materials zone layouts 1945 | -9/Mines | Lost 3 allies 1992 | -9/Mines | Destroyed 7 combat bots 2003 | -9/Mines | Core integrity fell below 50% 2039 | -9/Mines | Lost 3 parts (1n2u) 2089 | -9/Mines | X0-1V1 mutated your Utility slot to Weapon slot 2097 | -9/Mines | Entered Materials 2097 | -8/Materials | Evolved 2 slots: Utility x2 2365 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2590 | -8/Materials | System corruption reached 10% 2619 | -8/Materials | Build established: Gunner 2651 | -8/Materials | X0-1V1 foreshadows a heat wave 2787 | -8/Materials | Ambient heat levels rising (+10) 2922 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 2922 | -8/Materials | Discovered new exit (range 12) 3003 | -8/Materials | Ambient heat levels rising (+10) 3019 | -8/Materials | Entered Storage 3087 | -8/Storage | Repaired Rnf. Ion Engine 3581 | -8/Storage | X0-1V1 sent allied H-71 Marshal (x1) 3820 | -8/Storage | X0-1V1 upgraded hostiles (x1) 3858 | -8/Storage | Identified exit to Recycling 3858 | -8/Storage | X0-1V1 revealed exit location to -8/Recycling 4089 | -8/Storage | X0-1V1 activates XOMVISION 4155 | -8/Storage | Repaired Hvy. Armor Plating 4204 | -8/Storage | Used back door to open Recycling access 4392 | -8/Storage | Identified exit to Factory 4395 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4614 | -8/Storage | X0-1V1 mutated your Propulsion slot to Utility slot 4679 | -8/Storage | Entered Factory 4679 | -7/Factory | Accompanied by 10 allies 4679 | -7/Factory | Evolved 2 slots: Propulsion x2 4712 | -7/Factory | X0-1V1 sent you to a vault 4781 | -7/Factory | Build established: Commander-Gunner 4900 | -7/Factory | Repaired Arm. Wheel? 4990 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 5073 | -7/Factory | Identified exit to Factory 5073 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5079 | -7/Factory | Search patrols dispatched 5170 | -7/Factory | Build established: Gunner 5640 | -7/Factory | Entered another Factory area 5640 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5749 | -6/Factory | Discovered new exit (range 12) 5786 | -6/Factory | Entered another Factory area 5786 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5786 | -5/Factory | Garrison activated, responded to threat 5903 | -5/Factory | Destroyed 8 combat bots 5904 | -5/Factory | Lost 4 parts (1u3w) 5938 | -5/Factory | Garrison activated, responded to threat 5950 | -5/Factory | X0-1V1 upgraded hostiles (x2) 5958 | -5/Factory | X0-1V1 sent allied Wizard (x2) 5996 | -5/Factory | Lost 6 parts (1n3u2w) 6154 | -5/Factory | X0-1V1 activates XOMVISION 6269 | -5/Factory | Build established: Scavenger-Tank 6280 | -5/Factory | Identified exit to Factory 6308 | -5/Factory | Identified exit to Upper Caves 6308 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 6353 | -5/Factory | Released all parts (5) 6367 | -5/Factory | X0-1V1 upgraded hostiles (x1) 6374 | -5/Factory | Core integrity fell below 50% 6384 | -5/Factory | Lost 9 parts (1p4n3u1w) 6384 | -5/Factory | Core integrity fell below 20% 6384 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 6396 | -5/Factory | Entered another Factory area 6396 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6411 | -4/Factory | Discovered new exit (range 15) 6497 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 6548 | -4/Factory | Entered Upper Caves 6576 | -4/Upper Caves | Lost 4 parts (1p2n1u) 6585 | -4/Upper Caves | Discovered new exit (range 13) 6589 | -4/Upper Caves | Entered another Upper Caves area 6590 | -4/Upper Caves | Encountered a Warlord checkpoint 6594 | -4/Upper Caves | Learned location of 1 exit from Research 6615 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 6652 | -4/Upper Caves | Build established: Mutant 6762 | -4/Upper Caves | Discovered new exit (range 29) 6827 | -4/Upper Caves | Lost 3 parts (2u1w) 6938 | -4/Upper Caves | Entered Warlord 7000 | -4/Warlord | Build established: Derelict-Mutant 7213 | -4/Warlord | Met Warlord 7238 | -4/Warlord | Warlord's base attacked by MAIN.C 7391 | -4/Warlord | Found Prototype Energy Gun 7391 | -4/Warlord | Identified Vortex Rifle 7394 | -4/Warlord | Found Vortex Rifle 7588 | -4/Warlord | Warlord forces counterattacked 7629 | -4/Warlord | Spotted Executioner 7673 | -4/Warlord | Spotted Striker 7687 | -4/Warlord | P-80 Master assimilated allied SV-L8D(g) 7703 | -4/Warlord | Destroyed Striker 7724 | -4/Warlord | Lost 31 allies 7734 | -4/Warlord | Spotted Executioner 7746 | -4/Warlord | Spotted Executioner 7752 | -4/Warlord | Discovered new exit (range 15) 7770 | -4/Warlord | Entered Proximity Caves 7785 | -3/Proximity Caves | Found Alien Artifact 7793 | -3/Proximity Caves | Lost 3 allies 7799 | -3/Proximity Caves | Lost 10 parts (2n6u2w) 7820 | -3/Proximity Caves | X0-1V1 activates XOMVISION 7857 | -3/Proximity Caves | X0-1V1 mutated your Utility slot to Weapon slot 7899 | -3/Proximity Caves | Core integrity fell below 50% 7910 | -3/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 20) 7910 | -3/Proximity Caves | Discovered new exit (range 11) 7914 | -3/Proximity Caves | Entered Research 7914 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7915 | -3/Research | Identified exit to Quarantine 7937 | -3/Research | Lost 4 parts (1p1n2u) 8035 | -3/Research | Build established: Mutant 8052 | -3/Research | X0-1V1 activates XOMVISION 8069 | -3/Research | X0-1V1 released a cloud of subatomizers 8125 | -3/Research | Crushed by falling debris 8164 | -3/Research | Search patrols dispatched 8208 | -3/Research | Lost 3 parts (1n2u) 8237 | -3/Research | X0-1V1 sent allied Quarantine Guard (x1) 8250 | -3/Research | Crushed by falling debris 8250 | -3/Research | System corruption reached 10% 8257 | -3/Research | Crushed by falling debris 8265 | -3/Research | Crushed by falling debris 8277 | -3/Research | Crushed by falling debris 8283 | -3/Research | Crushed by falling debris 8283 | -3/Research | Core integrity fell below 50% 8285 | -3/Research | Crushed by falling debris 8285 | -3/Research | System corruption reached 30% 8291 | -3/Research | Crushed by falling debris 8292 | -3/Research | Crushed by falling debris 8297 | -3/Research | Crushed by falling debris 8297 | -3/Research | Crushed by falling debris 8297 | -3/Research | Released all parts (1) 8299 | -3/Research | Core integrity fell below 20% 8304 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08291_ System corrupted by crushing effect (+1). 08292_ The unstable cave ceiling collapses. 08292_ Crushed by falling debris. 08297_ The unstable cave ceiling collapses. 08297_ Crushed by falling debris. 08297_ Cmb. Antigrav System destroyed. 08297_ System corrupted by crushing effect (+5). 08297_ The unstable cave ceiling collapses. 08297_ Crushed by falling debris. 08297_ Force Lance destroyed. 08297_ System corrupted by crushing effect (+5). 08297_ Released Cmb. Antigrav System. 08297_ Slammed into P-80 Master. 08299_ Acquired 15 matter. 08299_ X0-1V1: "Fire in the hole!" 08299_ K-01 Serf destroyed. 08299_ U-05 Engineer destroyed. 08299_ U-05 Engineer builds a Wall. 08302_ System corrupted: Component data lost. 08304_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# #?? | | ???????????]?????????!?=??????????????????# #?? | | ??????????????????????????/????????######## ### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????+ % | | ???????????????????????????????????# ####+##### | | ???????????????????!????????/??????# #?? ??=? | | ?????????????????#####+###??######## #?? ???? | | ????????????????? ??# #??""" ??? | | ????????????????? ??# #??""" ??? | | ??????????????????? g ??# ^ #??""" ?? | | ???????????????????? #?# #??""" ?? | | ?????????????????????#Rg #?# #????? "? | | ?????????????????????# #?# #?????? "? | | ?????????????????????# g### =^ #???????"? | | ????????????????????## = #????????? | | ????????????????????+ #????????? | | ????????????????????## % #????????? | | ?????????????????????# % ! #????????? | | ?????????????????????# p###/###########????????? | | ?????????????????????# # !! #?????????????? | | ?????????????????????# # = %#?????????????? | | ?????????????????????# #* =#?????????????? | | ?????????????????????# @# #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # ! ###????>????????? | | ???????????????!?????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# #" #???????????????? | | ?????????????????????+ #T !!!#?????????????### | | ?????????????????????# #" !!!#?????????????#"# | | ?????????????=???????# # !!!#??#???????????#/ | | ????????????????]????# # %#???"??????????# | | ?????????????????????# ########???? ?????????# | | ?????????????????????# ????????????# ????????# | | ????????????]????????# ????????????# ???????# | | ?????????????????????# ????????????# ??????# | | ?????????????????????+ ????????????# ######## | | ?????????????????!????? ????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????#######+#### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 40 Energy Capacity 1380 Matter Stores 456 Matter Capacity 1150 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 1200 Resistance: EX 10 Resistance: EM 30 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Rnf. Ion Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 58% | -10/Materials Rnf. Ion Engine | 30% | -8/Storage Hvy. Armor Plating | 17% | -8/Storage Arm. Wheel | 44% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Plot Armor Resistances Are Futile Challenges ------------ None Game ------ Seed TransmissionMeleeSpiker Manual? 0 Play Time 04:09:45 Cumulative 212.0 hours Start 2026.07.21 @ 20:44:53 End 2026.07.22 @ 16:38:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 486976f8-6e4d-4444-bc95-8659074df9cf