Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 04:30:53 Player: StarSirius Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2300) 2300 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1340) 1340 TOTAL SCORE: 6900 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 153 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -181 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 7/160 System Corruption 0% Temperature Critical (749) Movement Walking (130) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Relay Coupler [Swarmer] (14) Relay Coupler [Specialist] (21) > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Battery (150) Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Graphene Brace Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Layered Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Specialist] > --- WEAPON ----------- Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Battery Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Improved Medium Armor Plating Graphene Brace Plasma Cannon [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 107 | 7 3 15 14 18 17 . 33 Power 11 | 1 1 4 2 1 . . 2 Engine 8 | 1 1 4 1 1 . . . Core 3 | . . . 1 . . . 2 Reactor . | . . . . . . . . Propulsion 27 | 2 1 5 4 2 6 . 7 Treads . | . . . . . . . . Leg 17 | . . 3 3 . 4 . 7 Wheel 10 | 2 1 2 1 2 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 2 1 2 5 3 5 . 15 Device 16 | 1 . 1 3 1 1 . 9 Storage 4 | 1 1 . 1 . . . 1 Processor . | . . . . . . . . Hackware 7 | . . 1 . . 3 . 3 Protection 6 | . . . 1 2 1 . 2 Artifact . | . . . . . . . . Weapon 36 | 2 . 4 3 12 6 . 9 Energy Gun 5 | . . 2 1 2 . . . Energy Cannon 11 | . . . 1 5 1 . 4 Ballistic Gun 4 | 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 1 4 1 . 1 Special Weapon 8 | . . . . . 4 . 4 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 1 5 6 3 . . 13 Power 4 | . . 1 1 . . . 2 Propulsion 11 | . . 2 4 2 . . 3 Utility 5 | . 1 . . 1 . . 3 Weapon 8 | . . 2 1 . . . 5 Highest Loss Streak 7 | . 1 3 6 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 98 78 82 90 97 84 69 Engine 7 | . 14 10 4 9 9 7 1 Core 1 | . . . 3 . . . 3 Leg 11 | . . 9 18 12 4 23 14 Wheel 8 | . 28 11 . 6 20 . . Device 7 | . 1 . 12 9 10 7 9 Storage 16 | . 25 22 13 18 12 7 7 Hackware 8 | . . 3 9 7 12 15 18 Protection 5 | . . . 2 9 9 7 3 Energy Gun 3 | . . 1 7 7 . . . Energy Cannon 6 | . . . 8 8 12 7 6 Ballistic Gun 5 | . 28 20 . . . . . Special Weapon 1 | . . . . . 5 7 3 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 31 34 39 52 54 46 48 Greatest Support 51 | 32 32 32 30 24 51 51 51 Greatest Overweight (x) 10 | . 1 1 10 3 2 . 10 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 4 9 13 14 15 15 15 15 Average Carried 11 | 3 6 11 10 13 14 15 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 9 13 9 15 15 15 13 Class Distribution -------------------- 44% | Scavenger-Mutant 35% | Mutant 20% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Matter Collected 1465 | 240 . 482 142 225 30 . 346 Remotely . | . . . . . . . . Salvage Created 2587 | 106 141 639 277 638 321 . 465 Parts 143 | 5 9 34 17 45 11 . 22 Haulers Intercepted 3 | . . . 1 . 1 . 1 Recyclers Shooed 3 | . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Combat Hostiles Destroyed 53 | . 5 11 6 20 6 . 5 Guns 19 | . 5 11 . 3 . . . Cannons 13 | . . . 2 3 5 . 3 AOE 19 | . . . 4 12 1 . 2 Classes Destroyed 12 | 2 2 1 4 1 1 . 1 Worker 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . 1 . 1 . 1 Recycler 4 | 1 . 3 . . . . . Operator 1 | . . 1 . . . . . Swarmer 19 | . 3 3 . 12 1 . . Cutter 2 | . . . . 2 . . . Grunt 24 | . 2 8 4 2 3 . 5 Brawler 1 | . . . . . 1 . . Sentry 5 | . . . 1 4 . . . Hunter 2 | . . . 1 . 1 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 1 3 5 6 6 3 . 2 Combat Bots Only 6 | . 3 3 4 6 2 . 2 Max Kills in Single Turn 4 | 1 1 2 4 4 1 . 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 4 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Damage Taken 4458 | . 195 671 816 668 213 . 1895 Core 1328 | . 56 113 236 128 53 . 742 Absorbed by Shields 25 | . . . . 25 . . . Core Remaining (%) 68 | 100 77 71 . . 24 . . Volleys Fired 247 | 13 13 56 19 74 40 . 32 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 131 | 40 40 80 115 131 130 . 130 Shots Fired 392 | 26 26 104 35 109 54 . 38 Gun 223 | 26 26 104 15 52 . . . Cannon 121 | . . . 18 48 30 . 25 Launcher 14 | . . . 2 9 2 . 1 Special 34 | . . . . . 22 . 12 Kinetic 152 | 26 26 100 . . . . . Thermal 192 | . . 4 33 100 30 . 25 Explosive 2 | . . . 2 . . . . Electromagnetic 12 | . . . . 9 2 . 1 Robot Hit Streak 26 | 10 6 26 9 21 15 . 18 Robot Miss Streak 6 | 6 3 4 2 2 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 256 | 15 16 68 24 65 36 . 32 Core Hits 112 | 4 10 26 13 36 9 . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 1 . 3 . . . Burn 3 | . . . . 3 . . . Destroy 1 | . . 1 . . . . . Melee Attacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4689 | 157 182 729 857 1443 642 . 679 Guns 1672 | 157 182 729 111 493 . . . Cannons 2012 | . . . 350 475 597 . 590 Explosions 1005 | . . . 396 475 45 . 89 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1020 | 157 182 681 . . . . . Thermal 2778 | . . 48 461 1082 597 . 590 Explosive 396 | . . . 396 . . . . Electromagnetic 495 | . . . . 361 45 . 89 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . 4 3 . . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 31 | . . . 12 . 19 . . Projectiles 22 | . . . 3 . 19 . . Explosions 9 | . . . 9 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . . . 57 . . . Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 749 | . 36 9 85 196 99 . 749 Average Temperature 87 | . 16 3 30 56 39 . 260 Received Heat Transfer 1418 | . 90 276 342 161 63 . 486 Effects 17 | . . . . . . . 17 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Interference 5 | . . . . . . . 5 Matter Decay 4 | . . . . . . . 4 Damage (minor) 2 | . . . . . . . 2 Damage (major) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 12 | . . . 1 8 3 . . Heat Transferred 4855 | . . 100 768 2294 814 . 879 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Peak Influence 845 | 10 147 235 184 845 676 221 197 Initial 411 | . 6 61 44 29 411 216 154 Average 236 | 3 98 111 68 372 545 216 155 Maximum Alert Level 3 | . . 1 . 3 2 1 . Low Security (%) 65 | 100 100 85 100 35 . . 100 Level 1 11 | . . 14 . 27 . 100 . Level 2 18 | . . . . 20 100 . . Level 3 4 | . . . . 16 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 8 | . 1 2 2 . 2 . 1 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 1 . 1 . 1 Assault 1 | . . . . . 1 . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 7 17 10 22 25 . 16 Peak Tracking Total 7 | . 5 4 7 5 4 . 4 Tactical Retreats 5 | . . 1 . 2 . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Traps Triggered 13 | . . . . 11 1 . 1 Indirectly 3 | . . . . 2 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Machines Disabled 4 | . . . . 3 1 . . Max in Single Turn 1 | . . . . 1 1 . . Garrison Relay 3 | . . . . 3 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Machines Accessed 17 | . 4 4 5 . 3 1 . Terminals 12 | . 4 2 3 . 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . Garrison Access 1 | . . . 1 . . . . Total Hacks 51 | . 12 12 13 . 13 1 . Successful 39 | . 6 9 12 . 11 1 . Failed 12 | . 6 3 1 . 2 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 11 3 6 . 4 . . Terminals 32 | . 12 4 10 . 5 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 15 | . . 5 2 . 8 . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 12 | . 3 1 6 . 1 1 . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Zone Layout 4 | . . 1 2 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . 5 2 . 8 . . Insert Component 7 | . . 2 1 . 4 . . Analyze 8 | . . 3 1 . 4 . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 10 | . 3 2 3 . 2 . . Terminals 10 | . 3 2 3 . 2 . . Assimilate 1 | . 1 . . . . . . Botnet 9 | . 2 2 3 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 3 4 . 3 . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 2 1 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 2 1 . 3 . . Part Schematics Acquired 5 | . . 2 1 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac DSF Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 15 | . . . . . 7 . 8 Non-combat 3 | . . . . . 3 . . Combat 12 | . . . . . 4 . 8 Robot Hacks Applied 19 | . . . . . 11 . 8 parse_system 2 | . . . . . 1 . 1 generate_echo 1 | . . . . . 1 . . overload_power 3 | . . . . . 1 . 2 reboot_system 3 | . . . . . 3 . . go_dormant 2 | . . . . . 2 . . overwrite_iff 3 | . . . . . . . 3 streamctrl_high 1 | . . . . . 1 . . formatsys_high 4 | . . . . . 2 . 2 Relay Couplers Released 9 | . . . . 9 . . . Machine Destruction 9 | . . . . 9 . . . Attached 6 | . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Total Allies 9 | . 1 . . . 3 . 5 Largest Group 3 | . 1 1 . . 3 1 2 Highest-Rated Group 53 | . 10 10 . . 53 19 35 Highest-Rated Ally 30 | . 10 10 . . 19 19 30 Total Orders 5 | . . 4 . . 1 . . STAY 1 | . . 1 . . . . . FOLLOW 4 | . . 3 . . 1 . . Ally Attacks 18 | . . . . . 5 . 13 Total Damage 320 | . . . . . 58 . 262 Kills 4 | . . . . . 1 . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Turns Passed 3698 | 124 223 697 588 1041 473 17 535 Spaces Moved 1784 | 75 159 369 250 471 252 12 196 Core 22 | 2 . . 5 . . . 15 Treads . | . . . . . . . . Legs 819 | . . 127 232 240 27 12 181 Wheels 943 | 73 159 242 13 231 225 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 115 105 101 130 125 Average Speed 143 | 98 103 131 187 154 109 130 174 Slowest Speed 550 | 100 105 190 550 330 270 130 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 36 31 18 66 27 . 70 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 27 | . . . 18 1 6 . 2 Melee . | . . . . . . . . Projectile 10 | . . . 4 . 6 . . AOE 17 | . . . 14 1 . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac DSF Total 2555 | 98 192 482 335 682 404 13 349 Wait 279 | . 15 40 32 31 82 2 77 Move 1777 | 74 158 368 250 469 251 11 196 Hop . | . . . . . . . . Pick Up 43 | 4 3 2 6 20 4 . 4 Fast Attach 47 | 7 1 4 8 9 7 . 11 Attach 24 | . . 4 5 1 2 . 12 Detach 6 | . . . 3 1 . . 2 Swap 36 | . 2 7 1 8 8 . 10 Drop 41 | . . 1 11 19 10 . . Fire 247 | 13 13 56 19 74 40 . 32 Melee 2 | . . . . 2 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 53 | . . . . 48 . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 204 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Accompanied by 1 ally 348 | -9/Materials | Evolved 2 slots: Utility x2 755 | -9/Materials | Lost 3 parts (1p2n) 926 | -9/Materials | Discovered new exit (range 10) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1135 | -8/Materials | Garrison activated, responded to threat 1245 | -8/Materials | Lost 6 parts (1p4n1w) 1536 | -8/Materials | Build established: Scavenger-Mutant 1633 | -8/Materials | Identified exit to Garrison 1633 | -8/Materials | Entered Garrison 1681 | -8/Garrison | Triggered checkpoint 1698 | -8/Garrison | Garrison Relay disabled 1804 | -8/Garrison | Triggered checkpoint 1808 | -8/Garrison | Triggered checkpoint 1904 | -8/Garrison | Discovered new exit (range 12) 1978 | -8/Garrison | Triggered checkpoint 2062 | -8/Garrison | Garrison Relay disabled 2112 | -8/Garrison | Triggered checkpoint 2116 | -8/Garrison | Core integrity fell below 50% 2176 | -8/Garrison | Triggered checkpoint 2290 | -8/Garrison | Triggered checkpoint 2351 | -8/Garrison | Discovered new exit (range 14) 2390 | -8/Garrison | Triggered checkpoint 2425 | -8/Garrison | Garrison Relay disabled 2668 | -8/Garrison | Installed Relay Interface Framework 2674 | -8/Garrison | Entered Materials 2988 | -8/Materials | Discovered new exit (range 13) 3002 | -8/Materials | Build established: Bothacker-Mutant 3074 | -8/Materials | First assault squad dispatched 3147 | -8/Materials | Entered Factory 3147 | -7/Factory | Accompanied by 1 ally 3147 | -7/Factory | Evolved 2 slots: Utility x2 3162 | -7/Factory | Identified exit to DSF 3164 | -7/Factory | Entered DSF 3164 | -7/DSF | Accompanied by 1 ally 3224 | -7/DSF | Additional patrols routed to DSF 3268 | -7/DSF | Discovered new exit (range 15) 3300 | -7/DSF | Lost 4 parts (1p1n2u) 3458 | -7/DSF | Core integrity fell below 50% 3477 | -7/DSF | Core integrity fell below 20% 3503 | -7/DSF | Lost 7 parts (1p2n1u3w) 3535 | -7/DSF | Sterilization system engaged 3555 | -7/DSF | Ambient heat levels rising (+10) 3570 | -7/DSF | Ambient heat levels rising (+10) 3585 | -7/DSF | Ambient heat levels rising (+10) 3600 | -7/DSF | Ambient heat levels rising (+10) 3615 | -7/DSF | Ambient heat levels rising (+10) 3630 | -7/DSF | Ambient heat levels rising (+10) 3645 | -7/DSF | Ambient heat levels rising (+10) 3660 | -7/DSF | Ambient heat levels rising (+10) 3675 | -7/DSF | Ambient heat levels rising (+10) 3690 | -7/DSF | Ambient heat levels rising (+10) 3700 | -7/DSF | Core destroyed Last Messages --------------- 03687_ A-02 Transporter heat damages Ion Engine, Lgt. Treads, Lgt. Treads. 03688_ Overheating: Weapon Cycler damaged (-22). 03689_ Power failure, Lgt. Nuclear Core shutdown. 03689_ Overheating: System interference. 03689_ Plasma Cannon temporarily disabled. 03690_ Overheating: Energy bleed (-18). 03690_ A-02 Transporter heat damages Lgt. Treads. 03690_ ALERT: Ambient heat levels +10. 03691_ Overheating: Matter decay (-11). 03691_ A-02 Transporter heat damages Lgt. Treads. 03692_ Overheating: System interference. 03692_ Adv. Heat Sink temporarily disabled. 03692_ A-02 Transporter heat damages core (-5). 03693_ Overheating: Matter decay (-8). 03694_ Overheating: Adv. Heat Sink damaged (-32). 03695_ Overheating: Matter decay (-6). 03697_ Power failure, Lgt. Nuclear Core shutdown. 03697_ Overheating: Matter decay (-3). 03698_ Overheating: Titanium Leg damaged (-50). 03700_ Overheating: Core damaged (-112). 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[*#????????! !!???????????? | | ???????# ==%%#????????! !!#??????????? | | ???????#!=[%!#????????! !!#??????????? | | ???????##!=###????????# ###??????????? | | ???????#![%!!?????????= !????????????? | | ???????#![! !#????????? !????????????? | | ???????%%%%=##????????? !!???????????? | | ??????#=%=!!#?????????? ##???????????? | | ??????#%%%%[ ?????????? #????????????? | | ??????%%%%=%=?????????? ????????????? | | ?????##%%<%%%??????????????????????????? | | ??????#%%%% # ?????????????????????????? | | ??????#"""""##?????????????????????????? | | ??????####"##??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 14 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 71 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Med. Battery | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed SlugBombardmentStripper Manual? 0 Play Time 01:19:14 Cumulative 61.9 hours Start 2022.03.22 @ 22:58:26 End 2022.03.23 @ 04:30:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 1 RUN: b10c2065-2e0a-4ab8-95a7-6c0001d938fb