Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.07 @ 15:37:37 Player: Skulldox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2980) 2980 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 5369 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 75/100 System Corruption 5% Temperature Cool (15) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Shotgun > --- INVENTORY (5) ---- Ion Engine Improved Terrain Scanner Heavy Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Huge Storage Unit Medium Matter Pod High-capacity Matter Pod Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Improved Power Shielding Medium Armor Plating Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Autogun Improved Assault Rifle Improved Light Cannon Grenade Launcher Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 100 | 5 16 25 54 Power 8 | . 1 4 3 Engine 6 | . 1 4 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 24 | 3 5 5 11 Treads 13 | 2 2 4 5 Leg . | . . . . Wheel 9 | 1 3 1 4 Hover . | . . . . Flight 2 | . . . 2 Utility 31 | 1 6 6 18 Device 16 | 1 3 3 9 Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 12 | . 2 3 7 Artifact . | . . . . Weapon 37 | 1 4 10 22 Energy Gun 15 | 1 2 3 9 Energy Cannon . | . . . . Ballistic Gun 12 | . 2 5 5 Ballistic Cannon 2 | . . 1 1 Launcher 6 | . . . 6 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 1 2 Parts Lost 28 | . . 4 24 Power 3 | . . . 3 Propulsion 10 | . . 2 8 Utility 4 | . . . 4 Weapon 11 | . . 2 9 Highest Loss Streak 13 | . . 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 92 Engine 10 | . 14 11 6 Treads 17 | . 14 22 18 Wheel 12 | . 13 10 13 Device 3 | . 2 3 4 Storage 11 | . 14 11 8 Processor 2 | . . . 7 Protection 8 | . 11 7 4 Energy Gun 10 | . 12 10 9 Ballistic Gun 15 | . 15 17 14 Ballistic Cannon 1 | . . 4 1 Naked Turns 6 | . . . 6 Heaviest Build 107 | 15 92 107 107 Greatest Support 66 | 20 40 20 66 Greatest Overweight (x) 10 | . 9 10 9 Average Overweight (x) 6 | . 6 9 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 8 20 25 24 Most Carried 25 | 6 25 25 25 Average Carried 21 | 4 18 24 23 Final Capacity 25 | 8 25 25 5 Final Carried 25 | 4 25 25 3 Class Distribution -------------------- 49% | Mutant 15% | Tank 13% | Scavenger-Tank 12% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2583 | 212 576 784 1011 Remotely 175 | . . 52 123 Salvage Created 3235 | 57 536 1001 1641 Parts 184 | 6 34 59 85 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 71 | . 15 19 37 Guns 50 | . 14 16 20 Cannons 5 | . . 3 2 AOE 16 | . 1 . 15 Classes Destroyed 14 | 2 4 4 4 Worker 6 | . . 1 5 Builder 2 | . . 1 1 Tunneler 1 | 1 . . . Recycler 3 | 1 . 1 1 Mechanic 1 | . . . 1 Operator 2 | . 1 1 . Watcher 7 | . 2 1 4 Swarmer 10 | . 6 . 4 Grunt 41 | . 9 13 19 Brawler 4 | . . 2 2 Duelist 1 | . . . 1 Sentry 12 | . . 4 8 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 9 | 2 3 4 9 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 3 | 2 2 2 3 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4755 | . 547 885 3323 Core 775 | . 87 133 555 Absorbed by Shields . | . . . . Redirected to Shielding 13 | . 13 . . Regen/Repaired (Parts) 248 | . . 30 218 Core Remaining (%) 77 | 100 65 66 . Volleys Fired 172 | 1 41 54 76 Largest 3 | 2 2 3 3 Hottest 139 | 60 68 107 139 Shots Fired 439 | 2 83 158 196 Gun 367 | 2 83 131 151 Cannon 46 | . . 27 19 Launcher 26 | . . . 26 Special . | . . . . Kinetic 272 | 1 53 108 110 Thermal 22 | . . 7 15 Explosive 26 | . . . 26 Electromagnetic 119 | 1 30 43 45 Robot Hit Streak 18 | 2 11 15 18 Robot Miss Streak 6 | . 6 5 4 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 305 | 2 52 108 143 Core Hits 179 | 2 24 43 110 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 2 3 Burn 2 | . . 1 1 Destroy 2 | . . 1 1 Blast 1 | . . . 1 Melee Attacks 8 | . . 5 3 Impact 8 | . . 5 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7619 | 92 793 2066 4668 Guns 4186 | 25 701 1556 1904 Cannons 715 | . . 325 390 Explosions 2620 | 67 92 185 2276 Melee 52 | . . . 52 Ramming 46 | . . . 46 Kinetic 2857 | 12 368 1143 1334 Thermal 1067 | 67 92 267 641 Explosive 1875 | . . . 1875 Electromagnetic 1722 | 13 333 656 720 Impact 52 | . . . 52 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 . 5 Average Corruption 1 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 6 . 11 Message Errors 8 | . 3 . 5 Matter Fused 4 | . 2 . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 72 | . . 22 50 Projectiles . | . . . . Explosions 72 | . . 22 50 Melee . | . . . . Knockbacks 10 | . . 5 5 Impact . | . . . . Kinetic 9 | . . 5 4 Secondary 1 | . . . 1 Self-Inflicted Damage 578 | . 39 31 508 Shots 17 | . 1 1 15 Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 614 | . 84 614 305 Average Temperature 98 | . 27 123 105 Received Heat Transfer 1476 | . 195 336 945 Effects 6 | . . 6 . Energy Bleed 2 | . . 2 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1640 | 50 100 372 1118 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 1 2 1 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 637 | 10 174 270 637 Initial 85 | . 6 . 85 Average 138 | 7 62 154 224 Maximum Alert Level 2 | . . 1 2 Low Security (%) 79 | 100 100 63 67 Level 1 15 | . . 36 14 Level 2 5 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 3 4 11 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 8 | . 1 4 3 Assault 1 | . . . 1 Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 20 30 56 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 15 | . 9 2 4 Terminals 9 | . 7 1 1 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 28 6 14 Successful 30 | . 16 4 10 Failed 18 | . 12 2 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 6 | . 1 2 3 Terminals 29 | . 25 2 2 Fabricators . | . . . . Repair Stations 15 | . . 4 11 Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 14 1 . Record 8 | . 8 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 3 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 3 9 Scan Component 7 | . . 2 5 Repair 5 | . . 1 4 Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 2 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 1 4 Time 146 | . . 36 110 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 6 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4255 | 30 1664 1278 1283 Spaces Moved 1634 | 12 727 420 475 Core 27 | . . . 27 Treads 203 | 12 123 3 65 Legs . | . . . . Wheels 1394 | . 604 417 373 Hover . | . . . . Flight 10 | . . . 10 Fastest Speed 37 | 160 95 215 37 Average Speed 184 | 160 185 218 152 Slowest Speed 480 | 160 480 480 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 92 36 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 163 | 5 7 28 123 Melee 1 | . . 1 . Projectile 3 | . . 1 2 AOE 159 | 5 7 26 121 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2517 | 19 964 672 862 Wait 490 | . 141 127 222 Move 1631 | 11 726 419 475 Hop . | . . . . Pick Up 55 | . 26 17 12 Fast Attach 20 | 1 3 6 10 Attach 27 | . . 6 21 Detach 6 | . 2 2 2 Swap 53 | 4 13 13 23 Drop 46 | 2 12 23 9 Fire 172 | 1 41 54 76 Melee 8 | . . 5 3 Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 2) 31 | -11/Junkyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Discovered new exit (range 3) 1191 | -10/Materials | Discovered new exit (range 5) 1695 | -10/Materials | Entered another Materials area 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1956 | -9/Materials | Repaired Broken Lgt. Treads? 1980 | -9/Materials | Build established: Tank 2571 | -9/Materials | Discovered new exit (range 12) 2877 | -9/Materials | Discovered new exit (range 12) 2973 | -9/Materials | Entered another Materials area 2973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -8/Materials | Repaired Med. Armor Plating? 3091 | -8/Materials | Repaired Wheel 3219 | -8/Materials | Build established: Scavenger-Tank 3530 | -8/Materials | Discovered new exit (range 3) 3552 | -8/Materials | Repaired Grenade Launcher? 3609 | -8/Materials | Repaired Lgt. Treads 3793 | -8/Materials | Build established: Scavenger-Skirmisher 3851 | -8/Materials | Garrison activated, responded to threat 3931 | -8/Materials | Lost 6 parts (1p2n3w) 4167 | -8/Materials | Core integrity fell below 50% 4173 | -8/Materials | First assault squad dispatched 4197 | -8/Materials | Core integrity fell below 20% 4209 | -8/Materials | Released all parts (5) 4223 | -8/Materials | Destroyed 7 combat bots 4237 | -8/Materials | Lost 13 parts (1p5n2u5w) 4256 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04218_ G WGU1RIYNT3JECEJWGVMYIXKI 04218_ Slammed into T-07 Excavator. 04219_ U-05 Engineer lays Concrete. 04219_ Slammed into T-07 Excavator. 04220_ U-05 Engineer lays Concrete. 04220_ Slammed into K-01 Serf. 04221_ Slammed into T-07 Excavator. 04221_ Destabilizing: Core damaged (-11). 04222_ U-05 Engineer lays Concrete. 04222_ Slammed into T-07 Excavator. 04227_ Slammed into O-16 Technician. 04229_ Acquired Shotgun. 04233_ S-10 Pest destroyed. 04238_ Sensor Array destroyed. 04241_ S-10 Pest destroyed. 04242_ System corrupted: Energy discharge (-20). 04243_ S-10 Pest destroyed. 04246_ Acquired Flight Unit. 04252_ Acquired 8 matter. 04253_ Acquired Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???#####???????? ???????????????????????????????? | | ???# ???????? ???????????????????????????????? | | ???# ???????? ???????????????????????????????? | | ???# ????????# #??????????????????????????????? | | ???# #???????# #??????????????????????????????? | | ???# #???????# #??????????????????????????????? | | ???# #???????# ##?????????????????????????????? | | ???# #??????## ###?########???????????????????? | | ???? #????#### # ###!!!!!!#???????????????????? | | ????? #????# # # ##!!!!!!#???????????????????? | | ????### ###??# ##=##### #???????????????????? | | ##### #??## = ### ############????????? | | ##### = ^^ ^ k ?????? | | ! == YY * [% @ ^ H?????? | | !! = ##### =[% *%^ ^ ?????? | | ##### #??## ###+#################????????? | | ????################# *% #??????????????????? | | ??????# ## = #??????????????????? | | ??????# ## #??????????????????? | | ??????# " ## #??????????????????? | | ??"?#?# """ ## ==! #??????????????????? | | ?? # """ ##/ == #??????????????????? | | ?? # """ ## ! #??????????????????? | | ?? + "" # #??????????????????? | | ??# """ ###########??????????????????? | | ??# "" [* ##????????????????????????????? | | ?# """ [ #????????????????????????????? | | # [][ #????????????????????????????? | | # [ #????????????????????????????? | | #######[[! # #????????????????????????????? | | %% == * ###????????????????????????????? | | """" % ####= [ #??????????????????????????????? | | """ #??????????????????????????????? | | ## # #??????????????????????????????? | | ### ####??????????????????????????????? | | ###+#### ##??# #?????????????????????????????????? | | ? ???? ?????# #?????????????????????????????????? | | ???? ??????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed HeatAbsorptionAmplifier Manual? 0 Play Time 02:09:57 Cumulative 33.4 hours Start 2024.01.06 @ 14:57:24 End 2024.01.07 @ 15:37:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce1c2b4a-7156-4535-944a-61486c82fd83