Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.06 @ 15:38:31 Player: Violet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1200) 1200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3015 Bonus ------- None Cogmind --------- Core Integrity 423/550 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Small Storage Unit Medium Storage Unit Heavy EM Pulse Gun Medium Laser Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Heat Sink Small Storage Unit Medium Storage Unit Heavy EM Pulse Gun Medium Laser Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 6 4 5 12 Power 5 | 1 1 . 3 Engine 2 | 1 . . 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 1 3 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 5 | . . . 5 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 9 | . 7 11 10 Power . | . . 1 . Propulsion 1 | . 2 2 1 Utility 3 | . 2 4 2 Weapon 3 | . 1 4 6 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 93 99 77 Engine 5 | . 12 . 3 Core 6 | . 1 11 6 Leg 28 | . 28 33 25 Device 7 | . 7 11 4 Storage 11 | . 14 11 9 Processor 1 | . . . 5 Protection 5 | . . 10 6 Energy Gun 6 | . . 8 11 Energy Cannon 4 | . . 8 5 Ballistic Gun 12 | . 28 5 . Peak Build Rating 22 | 6 12 16 22 Average Rating 12 | 4 8 14 17 On Entrance 8 | . 6 12 16 Naked Turns . | . . . . Heaviest Build 38 | 13 29 33 38 Greatest Support 45 | 20 20 33 45 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 14 | 5 11 13 14 Average Carried 9 | 1 7 11 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | . 11 12 9 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 562 | . 338 144 80 Remotely . | . . . . Salvage Created 1595 | . 307 614 674 Parts 84 | . 19 43 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 7 13 13 Guns 22 | . 7 8 7 Cannons 9 | . . 4 5 Classes Destroyed 10 | . 4 4 2 Worker 2 | . . 1 1 Hauler 1 | . 1 . . Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 10 | . 3 7 . Grunt 16 | . 4 3 9 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 5 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 212 | . 48 60 104 Missed 53 | . 14 15 24 Hits 159 | . 34 45 80 Melee 3 | . . . 3 Projectile 156 | . 34 45 77 Critical Strikes 7 | . . 3 4 Actively Blocked 1 | . . 1 . Damage Taken 1682 | . 283 361 1038 Core 209 | . 52 30 127 Absorbed by Shields . | . . . . Redirected to Shielding 102 | . . 45 57 Ignored by Resistances 493 | . 89 111 293 Core Remaining (%) 90 | 100 79 92 . Volleys Fired 123 | . 20 39 64 Largest 2 | . 2 2 2 Hottest 121 | . 40 116 121 Shots Fired 233 | . 40 78 115 Gun 179 | . 40 55 84 Cannon 54 | . . 23 31 Launcher . | . . . . Special . | . . . . Kinetic 86 | . 40 32 14 Thermal 147 | . . 46 101 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 35 | . 22 11 35 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 7 | . 3 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 188 | . 31 59 98 Core Hits 80 | . 18 29 33 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 9 | . 1 . 8 Burn 8 | . . . 8 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2686 | . 332 799 1555 Guns 1953 | . 320 515 1118 Cannons 716 | . . 279 437 Explosions . | . . . . Melee . | . . . . Ramming 17 | . 12 5 . Kinetic 787 | . 320 258 209 Thermal 1882 | . . 536 1346 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 478 | . 22 78 478 Average Temperature 104 | . 10 24 138 Received Heat Transfer 777 | . 111 99 567 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 10 | . . 2 8 Heat Transferred 5069 | . . 1258 3811 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 149 | . 77 149 50 Initial 20 | . . 7 20 Average 46 | . 20 102 20 Influence Increases 865 | . 186 361 318 Destroy 0b10 Robot/C 660 | . 140 260 260 Destroy 0b10 Robot/NC 50 | . 10 35 5 Destroy Leader 140 | . 24 66 50 Successful Hack 15 | . 12 . 3 Influence Decreases 862 | . 166 323 373 Entered New Map 51 | . . 13 38 Time Decay 691 | . 166 310 215 Lost Part 120 | . . . 120 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 9 20 25 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 18 | . 8 8 2 Successful 15 | . 6 8 1 Failed 3 | . 2 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access 2 | . . . 2 Terminal Hacks 8 | . 6 2 . Record 4 | . 3 1 . Level Access Points 1 | . 1 . . Maintenance Status 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1911 | 60 710 624 517 Spaces Moved 1091 | 47 501 306 237 Core 21 | 21 . . . Treads . | . . . . Legs 1070 | 26 501 306 237 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 88 124 159 129 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 89 38 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1311 | 65 549 364 333 Wait 30 | 7 12 8 3 Move 1088 | 46 500 305 237 Hop . | . . . . Pick Up 33 | 6 12 4 11 Fast Attach . | . . . . Attach 21 | 6 1 2 12 Detach 1 | . . . 1 Swap 8 | . 3 3 2 Drop 4 | . . 1 3 Fire 123 | . 20 39 64 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 13) 255 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 484 | -10/Materials | Identified exit to Materials 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Discovered new exit (range 15) 1223 | -9/Materials | Build established: Scavenger-Mutant 1357 | -9/Materials | Discovered new exit (range 13) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1473 | -8/Materials | Lost 3 parts (2p1u) 1792 | -8/Materials | Discovered new exit (range 12) 1818 | -8/Materials | Identified exit to Garrison 1902 | -8/Materials | Garrison activated, responded to threat 1912 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Aluminum Leg. Acquired Carbon-fiber Leg. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Dropped Imp. Aluminum Leg. Dropped Imp. Hover Unit. R-06 Scavenger collects Imp. Hover Unit. R-06 Scavenger collects Imp. Aluminum Leg. G-47 Trooper destroyed. K-01 Serf collects debris. Particle Gun destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. L-31 Rogue destroyed. K-01 Serf collects debris. Beam Rifle destroyed. Propulsion Shielding destroyed. G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????# # #??????????????????????????????? | | ###### # ########???????????????????????? | | + """ # #???????????????????????? | | ###### """"" + #???????????????????????? | | ?????# """"" # " #???????????????????????? | | ?????# """"" # % "G" #???????????????????????? | | ?????# """ # %">" #???????????????????????? | | ?????# # #???????????????????????? | | ?????########## + ??????????????????????? | | ??????????????# # ??????????????????????? | | ??????????????# #???????????????????????? | | ?????????????## #########???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????+ #???????????????? | | ?????????????# #???????????????? | | ?????????????# """ #???????????????? | | ?????????????## #### """ #???????????????? | | ? ?#??????????# #??#a """ #???????????????? | | ??????????#! !#??# s #???????????????? | | #?????????##!!!!##??# s #???????????????? | | T ????????????#####????#s #???????????????? | | #???????????????????# #???????????????? | | ?????????????????????# #####+##???????????????? | | ?#??????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? % ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightDamperBlasthammer Manual? 0 Play Time 00:17:42 Cumulative 4.8 hours Start 2025.07.06 @ 15:20:49 End 2025.07.06 @ 15:38:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3290184-f64b-41c9-88f4-740161e22ca2