Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 16:38:48 Player: btrs Result: Destroyed by GX-47I(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (725) 725 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1565 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 248/250 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Particle Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit Particle Cannon Particle Cannon Particle Cannon Particle Cannon Shotgun Shotgun Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 23 1 1 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 6 . . Treads 5 | 2 3 . . Leg . | . . . . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 6 1 . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 12 | 3 8 . 1 Energy Gun 6 | 1 5 . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 10 1 2 Power 2 | . 2 . . Propulsion 3 | . 2 . 1 Utility 3 | . 2 1 . Weapon 5 | . 4 . 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Backups 12 | . 11 19 19 Power . | . . 1 2 Propulsion 5 | . 4 9 9 Utility 1 | . 1 2 1 Weapon 4 | . 3 6 6 Tool/Special . | . . . . Unused Backups 20 | . 4 . 16 Power 1 | . . . 1 Propulsion 8 | . 1 . 7 Utility 2 | . 1 . 1 Weapon 8 | . 2 . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 96 99 99 Engine 13 | . 13 14 14 Treads 26 | . 25 28 28 Storage 14 | . 14 14 14 Processor 3 | . 1 6 14 Protection 8 | . 10 7 . Energy Gun 13 | . 18 . . Ballistic Gun 12 | . 7 28 27 Launcher 1 | . 1 . . Peak Build Rating 12 | 6 11 12 12 Average Rating 8 | 4 7 11 11 On Entrance 7 | . 6 11 12 Avg Prop Armor Cover (%) 11 | . 11 . . Naked Turns . | . . . . Heaviest Build 90 | 14 90 54 51 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 20 | 6 21 20 20 Most Carried 20 | 1 20 20 20 Average Carried 12 | . 11 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 1 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 981 | 181 597 194 9 Remotely . | . . . . Salvage Created 1230 | . 941 251 38 Parts 73 | . 59 12 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 19 5 1 Guns 21 | . 15 5 1 AOE 4 | . 4 . . Classes Destroyed 9 | . 7 1 1 Worker 2 | . 1 1 . Builder 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 5 | . 5 . . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 12 | . 10 2 . Subdweller 1 | . . . 1 Best Kill Streak 6 | . 6 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . 1 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 159 | . 112 24 23 Missed 42 | . 31 6 5 Hits 117 | . 81 18 18 Projectile 117 | . 81 18 18 Critical Strikes 1 | . 1 . . Damage Taken 1722 | . 1172 165 385 Core 269 | . 195 32 42 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 115 | . 86 18 11 Largest 2 | . 2 2 2 Hottest 100 | . 100 46 46 Shots Fired 222 | . 166 36 20 Gun 212 | . 156 36 20 Cannon . | . . . . Launcher 10 | . 10 . . Special . | . . . . Kinetic 111 | . 55 36 20 Thermal 93 | . 93 . . Explosive 10 | . 10 . . Electromagnetic 8 | . 8 . . Robot Hit Streak 24 | . 24 12 13 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 150 | . 101 30 19 Core Hits 66 | 1 46 14 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 4 1 1 Burn 4 | . 4 . . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2457 | 1 1702 425 329 Guns 1902 | . 1148 425 329 Cannons . | . . . . Explosions 554 | . 554 . . Melee . | . . . . Ramming 1 | 1 . . . Kinetic 1071 | . 317 425 329 Thermal 842 | . 842 . . Explosive 433 | . 433 . . Electromagnetic 110 | . 110 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 54 | . 39 11 4 Message Errors 18 | . 13 4 1 Matter Fused 13 | . 10 1 2 Heat Flow Errors 3 | . 2 1 . Energy Discharges 8 | . 6 2 . Parts Rejected 2 | . 2 . . Data Loss (minor) 6 | . 5 1 . Data Loss (major) 2 | . 1 . 1 Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 22 | . 22 . . Projectiles . | . . . . Explosions 22 | . 22 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 243 | . 243 . . Shots 7 | . 7 . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 270 159 . Average Temperature 65 | . 65 61 . Received Heat Transfer 351 | . 312 39 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 2530 | . 2530 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 170 | . 170 70 . Initial 12 | . . 12 . Average 55 | . 64 19 . Influence Increases 849 | . 694 155 . Destroy 0b10 Robot/C 480 | . 380 100 . Destroy 0b10 Robot/NC 85 | . 65 20 . Destroy Leader 110 | . 90 20 . Successful Hack 23 | . 23 . . Disable Machine 45 | . 45 . . Destroy Structure 61 | . 61 . . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 849 | . 663 186 . Entered New Map 19 | . . 19 . Time Decay 730 | . 563 167 . Lost Part 100 | . 100 . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 29 5 2 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 15 . 4 Successful 9 | . 5 . 4 Failed 10 | . 10 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Record 4 | . . . 4 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3489 | 108 2556 515 310 Spaces Moved 1241 | 63 878 184 116 Core 3 | 3 . . . Treads 1176 | 60 816 184 116 Legs . | . . . . Wheels 62 | . 62 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 240 240 Average Speed 243 | 154 250 240 240 Slowest Speed 320 | 160 320 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 95 22 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . 69 . . Melee . | . . . . Projectile . | . . . . AOE 69 | . 69 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1494 | 70 1072 223 129 Wait 58 | . 40 18 . Move 1239 | 63 877 183 116 Hop . | . . . . Pick Up 32 | . 30 2 . Fast Attach 12 | 6 6 . . Attach 10 | . 7 1 2 Detach . | . . . . Swap 16 | 1 15 . . Drop 12 | . 11 1 . Fire 115 | . 86 18 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 470 | -10/Materials | Core integrity fell below 50% 875 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Identified exit to Mines 1806 | -10/Materials | Discovered new exit (range 4) 2665 | -10/Materials | Entered Mines 2716 | -10/Mines | Discovered new exit (range 9) 2770 | -10/Mines | Core integrity fell below 20% 2834 | -10/Mines | Discovered new exit (range 6) 3071 | -10/Mines | Assembled infested the area 3180 | -10/Mines | Entered Subcaves 3181 | -10/Subcaves | Approached by a straggling Scientist 3401 | -10/Subcaves | Visited Clippyterm 3408 | -10/Subcaves | Learned Factory fabricator intel 3429 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3490 | -10/Subcaves | Destroyed by GX-47I(R) with Subdweller Machine Gun Last Messages --------------- >>Record! "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record! "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record! "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 03422_ System corrupted: Substantial component data lost. 03429_ GX-47I(R) emerges from the Twisted Machinery. 13-AYI(c): "I think it's somewhere north of here" 03471_ F7-SRO(R) suffers critical hit (Destroy). 03474_ Shotgun destroyed. 03478_ 13-AYI(c) destroyed. 03479_ F7-SRO(R) destroyed. 03486_ Lgt. Treads destroyed. 03489_ Subatomizers dissect the Machine Analyzer. 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Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed MyomerAerolevCorpse Manual? 0 Play Time 00:20:28 Cumulative 92.3 hours Start 2025.10.28 @ 16:20:35 End 2025.10.28 @ 16:38:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 48 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2397a497-1379-46ac-b617-e1357e6fbc9a