Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.07 @ 11:54:46 Player: Trantor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (1923) 1923 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 9018 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Launcher Guidance Computer Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Particle Reactor Layered Medium Armor Plating Tesla Rifle Quantum Rifle HERF Cannon KE Penetrator Heavy Shock Bomb Launcher Long-range Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Launcher Guidance Computer Improved Target Analyzer Advanced Transmission Jammer Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Cooled Phase Gun Gauss Rifle Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Layered Medium Armor Plating Tesla Rifle Quantum Rifle HERF Cannon KE Penetrator Heavy Shock Bomb Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . 1 1 Utility 8 | . . . . . 2 2 1 . 1 1 1 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 79 | . 18 2 1 1 5 9 6 3 8 15 11 Power 15 | . 2 2 . . 1 . 2 . 1 2 5 Engine 3 | . 2 1 . . . . . . . . . Core 9 | . . 1 . . 1 . 2 . 1 2 2 Reactor 3 | . . . . . . . . . . . 3 Propulsion 13 | . 5 . 1 . 1 . . . . 6 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | . 5 . 1 . . . . . . . . Hover 4 | . . . . . . . . . . 4 . Flight 3 | . . . . . 1 . . . . 2 . Utility 32 | . 4 . . 1 2 5 4 2 4 5 5 Device 16 | . 2 . . . 2 2 2 1 2 4 1 Storage 1 | . 1 . . . . . . . . . . Processor 6 | . 1 . . 1 . . 1 . . 1 2 Hackware 2 | . . . . . . . . . 1 . 1 Protection 7 | . . . . . . 3 1 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 19 | . 7 . . . 1 4 . 1 3 2 1 Energy Gun 4 | . 3 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . 4 . . . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . 1 2 . 1 . 1 . Special Weapon 2 | . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 2 Parts Lost 16 | . . . . . . . 2 . 1 . 13 Power 3 | . . . . . . . . . . . 3 Propulsion . | . . . . . . . . . . . . Utility 9 | . . . . . . . 1 . 1 . 7 Weapon 4 | . . . . . . . 1 . . . 3 Highest Loss Streak 7 | . . . . . . . 2 . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 100 100 67 76 79 78 74 76 65 Engine 2 | . 14 10 . . . . . . . . . Core 7 | . . 3 14 14 8 7 13 13 11 10 4 Wheel 11 | . 26 28 28 28 . . . . . . . Flight 3 | . . . . . 9 7 6 6 5 7 3 Device 11 | . 8 . . . 14 22 19 20 22 20 16 Storage 9 | . 14 14 14 14 9 7 6 6 5 5 4 Processor 9 | . 4 14 14 14 9 7 6 6 5 9 9 Hackware 2 | . . . . . . . . . 1 5 7 Protection 2 | . . . . . . 7 13 13 2 5 . Ballistic Gun 13 | . 22 28 28 28 9 4 . . . 2 3 Launcher 3 | . . . . . 9 7 5 4 5 5 3 Piercing Weapon 1 | . . . . . . . . . 3 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 12 22 21 21 21 29 40 49 50 52 50 50 Greatest Support 56 | 20 20 20 20 20 50 50 50 50 50 56 50 Greatest Overweight (x) 15 | . 5 1 2 1 9 . . . 1 15 12 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 8 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 9 9 10 10 10 10 Class Distribution -------------------- 68% | Mutant 31% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Matter Collected 1939 | 172 378 85 . 70 96 129 48 . 25 567 369 Remotely . | . . . . . . . . . . . . Salvage Created 2551 | . 593 175 . 43 58 153 48 114 40 805 522 Parts 155 | . 26 16 . 5 10 12 5 9 5 42 25 Haulers Intercepted 7 | . 2 . . . 1 3 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 46 | . 12 6 . 3 3 . 1 3 5 8 5 Melee 14 | . . . . . . . 1 . 1 8 4 Guns 22 | . 12 6 . 3 . . . . . . 1 AOE 10 | . . . . . 3 . . 3 4 . . Classes Destroyed 11 | . 5 . . . . 1 1 1 . 1 2 Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 Hauler 7 | . 2 . . . 1 3 . 1 . . . Recycler 3 | . . . . . . . . . . 2 1 Operator 1 | . . . . . . 1 . . . . . Watcher 3 | . 1 . . . . 1 . . . 1 . Swarmer 17 | . 3 3 . 3 3 . . . 5 . . Cutter 3 | . . . . . . . . 3 . . . Grunt 17 | . 9 3 . . . . . . . 3 2 Brawler 1 | . . . . . . . . . . . 1 Programmer 8 | . . . . . . . 1 . . 5 2 Best Kill Streak 4 | . 3 3 . 3 3 2 1 3 4 2 3 Combat Bots Only 4 | . 3 3 . 3 3 . 1 3 4 2 3 Max Kills in Single Turn 3 | . 1 2 . 2 3 1 1 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 2 . . Melee 1 | . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Damage Taken 4631 | . 383 132 . 67 156 37 406 106 63 229 3052 Core 1658 | . 59 35 . 19 26 11 160 . . 39 1309 Absorbed by Shields 396 | . . . . . . 14 62 40 23 79 178 Redirected to Shielding 165 | . . . . . . . 51 27 33 35 19 Regen/Repaired (Parts) 233 | . 27 . . . 36 . 45 . . 125 . Core Remaining (%) 89 | 100 . . . 54 95 98 . 81 100 96 . Volleys Fired 92 | . 40 10 . 4 5 5 . 5 7 11 5 Largest 2 | . 2 2 . 2 2 2 . 1 1 1 1 Hottest 90 | . 90 46 . 46 53 53 . 36 36 28 36 Shots Fired 152 | . 80 20 . 8 6 7 . 6 7 11 7 Gun 127 | . 80 20 . 8 2 2 . . . 11 4 Cannon . | . . . . . . . . . . . . Launcher 22 | . . . . . 4 5 . 6 4 . 3 Special 3 | . . . . . . . . . 3 . . Kinetic 105 | . 58 20 . 8 2 2 . . . 11 4 Thermal 22 | . 22 . . . . . . . . . . Explosive 22 | . . . . . 4 5 . 6 4 . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 19 17 . 4 6 12 . 1 4 15 20 Robot Miss Streak 2 | . 1 2 . 1 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 165 | . 68 16 . 5 2 10 2 3 5 29 25 Core Hits 89 | . 23 8 . 3 6 6 1 8 8 14 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . 1 . . . 3 . Burn 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . 3 . Melee Attacks 77 | . . . . . . 5 8 2 4 21 37 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . 5 8 2 1 . . Piercing 61 | . . . . . . . . . 3 21 37 Sneak Attacks 7 | . . . . . . 1 . 1 . 3 2 Combat Hostiles 2 | . . . . . . . . 1 . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4871 | . 918 271 . 93 162 450 84 292 542 1003 1056 Guns 1516 | . 878 260 . 93 32 28 . . . 131 94 Cannons . | . . . . . . . . . . . . Explosions 1020 | . . . . . 130 209 . 179 457 . 45 Melee 2284 | . . . . . . 213 84 113 85 872 917 Ramming 51 | . 40 11 . . . . . . . . . Kinetic 1288 | . 650 260 . 93 32 28 . . . 131 94 Thermal 228 | . 228 . . . . . . . . . . Explosive 1020 | . . . . . 130 209 . 179 457 . 45 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 461 | . . . . . . 213 84 113 51 . . Piercing 1823 | . . . . . . . . . 34 872 917 Highest Corruption 25 | . 1 1 1 1 . . 4 4 . 1 25 Average Corruption 2 | . 1 1 1 1 . . 4 4 . 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . 1 1 2 6 . . . 2 . 1 27 Message Errors 7 | . . . 1 1 . . . 1 . . 4 Matter Fused 12 | . . 1 1 2 . . . . . 1 7 Heat Flow Errors 5 | . . . . 1 . . . . . . 4 Energy Discharges 6 | . 1 . . 1 . . . . . . 4 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . 1 . . . . . . 1 Misfires 3 | . . . . . . . . 1 . . 2 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 11 | . . . . . . . . . . 11 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 11 | . . . . . . . . . . 11 . Knockbacks 2 | . 2 . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 170 | . 19 5 . . 16 30 . 32 . . 68 Shots 5 | . . . . . 1 1 . 1 . . 2 Rammed 6 | . 4 2 . . . . . . . . . Targets Rammed 6 | . 4 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 204 | . 42 5 . 127 1 18 . . 1 75 204 Average Temperature 39 | . 27 3 . 64 1 6 . . 1 43 66 Received Heat Transfer 522 | . 213 84 . . 72 . 4 6 . 48 95 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 657 | . 657 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Peak Influence 326 | . 165 170 . 115 308 228 103 166 254 197 326 Initial 89 | . . . . . . 59 32 61 75 31 89 Average 94 | . 64 85 . 57 101 141 65 110 149 84 119 Maximum Alert Level 1 | . . . . . 1 1 . . 1 . 1 Low Security (%) 90 | . 100 100 . 100 85 75 100 100 56 100 81 Level 1 9 | . . . . . 14 24 . . 43 . 18 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 3 1 1 1 2 2 4 Investigation 5 | . 2 . . . 2 . . . 1 . . Extermination 6 | . . . . . . . 1 . . 2 3 Reinforcement 5 | . . . . . 1 1 . 1 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Distress Signals 3 | . 1 . . . . 1 . . . . 1 Communications Jammed 24 | . . . . . . . 3 . . 2 19 Distress Signals 24 | . . . . . . . 3 . . 2 19 Times Spotted 107 | . 17 9 . 4 14 5 3 5 10 8 32 Peak Tracking Total 14 | . 4 3 . 3 7 1 3 3 4 2 14 Tactical Retreats 20 | . 1 1 . 1 5 . . 1 3 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 10 | . 2 . . . . 1 . 1 2 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Disabled 1 | . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 50 | . 11 . 4 . 8 8 3 . 6 5 5 Terminals 31 | . 8 . . . 5 5 1 . 5 3 4 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 . 2 . 1 1 . Recycling Units 6 | . 2 . . . . 2 . . . 1 1 Scanalyzers 3 | . . . . . 2 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 178 | . 36 . 34 . 42 15 5 . 16 18 12 Successful 130 | . 27 . 34 . 31 8 3 . 9 11 7 Failed 48 | . 9 . . . 11 7 2 . 7 7 5 Catastrophic 5 | . 1 . . . 1 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 19 . 1 . 19 7 2 . 8 4 7 Terminals 109 | . 32 . . . 30 8 1 . 15 13 10 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . 2 . . . 2 . 4 . 1 2 . Recycling Units 11 | . 2 . . . . 4 . . . 3 2 Scanalyzers 13 | . . . . . 10 3 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 78 | . 16 . 34 . 13 2 1 . 5 4 3 Record 36 | . . . 34 . . . . . . 1 1 Part Schematic 4 | . . . . . 1 . . . 1 2 . Robot Analysis 6 | . 4 . . . 2 . . . . . . Prototype ID Bank 6 | . 4 . . . 1 . . . . 1 . Open DSF 5 | . . . . . . 2 1 . 1 . 1 Branch Access Points 2 | . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 6 | . 2 . . . 2 . . . 2 . . Locate Traps 3 | . 2 . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 . 2 . . 2 . Scan Component 4 | . 1 . . . 1 . 1 . . 1 . Repair 4 | . 1 . . . 1 . 1 . . 1 . Recycling Unit Hacks 8 | . 2 . . . . 3 . . . 2 1 Report Inventory 6 | . 2 . . . . 2 . . . 1 1 Retrieve Components 2 | . . . . . . 1 . . . 1 . Scanalyzer 11 | . . . . . 10 1 . . . . . Insert Component 6 | . . . . . 5 1 . . . . . Analyze 5 | . . . . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 7 . . . 5 2 . . 4 3 2 Terminals 23 | . 7 . . . 5 2 . . 4 3 2 Botnet 23 | . 7 . . . 5 2 . . 4 3 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 9 . . . 7 4 2 . 5 5 4 Full Trace Events 6 | . 2 . . . 3 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 5 . . . 1 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . 1 . . 1 . Time 132 | . 38 . . . 38 . 22 . . 34 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 2 . . . 2 . Parts Scanalyzed 5 | . . . . . 4 1 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . parse_system 1 | . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total Allies 13 | . . 1 . . . 12 . . . . . Largest Group 8 | . . 1 . . . 8 . . . . . Highest-Rated Group 179 | . . 31 . . . 179 . . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . 11 . . . 33 . . . . . Total Damage 584 | . . 105 . . . 479 . . . . . Kills 5 | . . 1 . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Robot Analysis Total 6 | . 4 . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Turns Passed 6324 | . 893 572 601 666 507 440 295 80 386 790 1094 Spaces Moved 7147 | 1 759 535 626 663 760 743 454 112 650 825 1019 Core 47 | . 1 . . . 6 . . . . 1 39 Treads . | . . . . . . . . . . . . Legs 26 | 1 25 . . . . . . . . . . Wheels 2557 | . 733 535 626 663 . . . . . . . Hover . | . . . . . . . . . . . . Flight 4517 | . . . . . 754 743 454 112 650 824 980 Fastest Speed 39 | 120 80 95 95 95 50 50 50 50 50 39 50 Average Speed 66 | 120 86 95 95 95 53 50 50 50 50 48 58 Slowest Speed 800 | 120 300 95 110 95 500 50 50 50 150 800 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . 4 5 . . 2 . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 51 | 2 95 99 94 90 56 22 15 88 15 16 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 24 | . . . . . . . 6 . 2 1 15 Terrain Destroyed 160 | . . . . . 30 32 6 33 21 2 36 Melee 24 | . . . . . . . 6 . 2 1 15 Projectile . | . . . . . . . . . . . . AOE 135 | . . . . . 30 32 . 33 19 . 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total 8437 | . 918 581 634 691 848 802 511 126 698 1173 1455 Wait 872 | . 66 26 . 22 75 13 38 . 19 241 372 Move 7114 | . 758 534 625 662 751 732 453 111 645 824 1019 Hop 11 | . . . . . 4 5 . . 2 . . Pick Up 53 | . 9 2 1 1 5 16 4 1 3 8 3 Fast Attach 39 | . 12 1 1 . 3 . . . 4 11 7 Attach 13 | . 1 . . . 1 2 3 1 2 1 2 Detach 11 | . 6 1 . . . . . . 3 . 1 Swap 27 | . 5 1 . 1 1 7 3 2 2 3 2 Drop 79 | . 15 4 5 1 3 17 2 1 7 17 7 Fire 92 | . 40 10 . 4 5 5 . 5 7 11 5 Melee 77 | . . . . . . 5 8 2 4 21 37 Ram 6 | . 4 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 3 . 36 . Rewire 4 | . 2 . 2 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x2 / [*Upp x2]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 9) 132 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Repaired Lgt. Nuclear Core 894 | -10/Materials | Entered Mines 900 | -10/Mines | Discovered new exit (range 11) 982 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 989 | -10/Mines | Learned Materials non-interactive machine intel 1038 | -10/Mines | Discovered new exit (range 12) 1057 | -10/Mines | Learned location of 1 exit from Materials 1141 | -10/Mines | Received a Mining Laser from a helpful Derelict 1453 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1453 | -10/Mines | Discovered new exit (range 5) 1466 | -10/Mines | Entered Exiles 1482 | -10/Exiles | Discovered new exit (range 15) 1505 | -10/Exiles | Met 8R-AWN 1522 | -10/Exiles | Met EX-HEX 1593 | -10/Exiles | Met EX-DEC 1621 | -10/Exiles | Learned location of Zion (-6) 1679 | -10/Exiles | Visited The Gauntlet 1842 | -10/Exiles | Met EX-BIN 1860 | -10/Exiles | Aligned with FarCom system 1861 | -10/Exiles | Given EX-Vault access code 1920 | -10/Exiles | Opened EX-Vault 1932 | -10/Exiles | Found Prototype Flight Unit 1976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2057 | -10/Exiles | Discovered new exit (range 12) 2067 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2067 | -10/Exiles | Entered Mines 2283 | -9/Mines | Found a hidden stash of uninstalled traps 2292 | -9/Mines | Discovered new exit (range 11) 2344 | -9/Mines | Learned Materials non-interactive machine intel 2355 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2733 | -9/Mines | Entered Materials 2733 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2734 | -8/Materials | Identified exit to Factory 2735 | -8/Materials | Loaded intel: 42 non-interactive machine locations 2735 | -8/Materials | Identified Flying Fortress v7 3141 | -8/Materials | Repaired Lgt. Nuclear Core 3240 | -8/Materials | Entered Factory 3240 | -7/Factory | Evolved 2 slots: Utility x2 3653 | -7/Factory | Discovered new exit (range 4) 3680 | -7/Factory | Entered another Factory area 3680 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3912 | -6/Factory | Repaired Remote Datajack 3964 | -6/Factory | Crushed by falling debris 3975 | -6/Factory | Identified exit to DSF 3975 | -6/Factory | Entered DSF 4005 | -6/DSF | Additional patrols routed to DSF 4043 | -6/DSF | Discovered new exit (range 16) 4055 | -6/DSF | Entered Factory 4055 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4160 | -5/Factory | Discovered new exit (range 15) 4173 | -5/Factory | Discovered new exit (range 6) 4260 | -5/Factory | Discovered new exit (range 11) 4385 | -5/Factory | Discovered new exit (range 5) 4441 | -5/Factory | Entered another Factory area 4441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4522 | -4/Factory | Discovered new exit (range 15) 4605 | -4/Factory | Build established: Hacker-Mutant 4745 | -4/Factory | Repaired Cmb. Antigrav System 4780 | -4/Factory | Discovered new exit (range 7) 5231 | -4/Factory | Entered Research 5231 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5373 | -3/Research | Lost 3 parts (3u) 5420 | -3/Research | Identified exit to Quarantine 5448 | -3/Research | Spotted B-86 Titan 6227 | -3/Research | System corruption reached 10% 6278 | -3/Research | Core integrity fell below 50% 6301 | -3/Research | Lost 7 parts (2p2u3w) 6319 | -3/Research | Core integrity fell below 20% 6325 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06265_ Sneak attack on U-05 Engineer. 06265_ U-05 Engineer destroyed. 06269_ POUOTC%5QY8MN,ZJ=IPJ% W8O1 06269_ Imp. System Shield destroyed. 06269_ Lance destroyed. 06270_ Faulty Cld. Phase Gun destroyed. 06272_ U-05 Engineer builds a Wall. 06273_ R-10 Processor collects Wheel. 06274_ R-10 Processor collects Unknown Special Weapon. 06276_ R-10 Processor collects Structural Scanner. 06278_ Door malfunctions. 06281_ U-05 Engineer repairs door. 06285_ R-10 Processor collects Flying Fortress v7. 06286_ P-80 Master resets P-80 Master, system corruption cleaned. 06289_ R-10 Processor collects Wheel. 06301_ System corrupted: Heat flow error (+250). 06304_ Research Mainframe disabled. 06308_ P-80 Master resets P-80 Master, system corruption cleaned. 06319_ System corrupted: Energy discharge (-22). 06321_ Emergency Access malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#######################??????? | | ????????????????????# p # #??????? | | ????????????????????# @p # ! #??????? | | ????????????????????# p "" #"S #?###### | | ????????????????? / p""" #""" #?# | | ????????????????##### """ # "" #?# | | ????????????????????# "" " #? ???# | | ????????????????????# #??? ?????# ]* | | ????????????????????# #?####+####???# ** | | ????????????????????#########+### #???# | | ?????????????????????????# ##### | | ?????????????????????????# "" | | ???????????????????####### = T" [ | | ???????????????????# # | | ???????????????????# # ##### | | ???????????????????# # ##= #???###+## | | ???????????????????# # % #####+####???# | | ???????????????????# # #????????????# | | ???????????????????# + #????????????# | | ???????????????????# # #????????????# | | ???????????????????# # #????????????# | | ???????????????????# # #????????????# | | ???????????????????# ## ##????????????###### | | ???????????????????# ## #??????????????????? | | ???????????????????# !## #??????????????????? | | ???????????????????######## #??????????????????? | | ??????????????????????????# =#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 120 Energy Generation 43 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 16 Launcher Accuracy 40 Target Analysis 6 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Nova Cannon | -5/Factory | Hacked Point Defense Array | -4/Factory | Hacked Fusion Bomb Launcher | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactConcussiveBox Manual? 0 Play Time 02:58:09 Cumulative 171.7 hours Start 2023.09.06 @ 19:41:30 End 2023.09.07 @ 11:54:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 66 Adventurer 33 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f6386c-337d-4258-bb18-c23280a535ac