Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 07:50:05 Player: ktur Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (39) 7800 Robots Destroyed (710) 3550 Value Destroyed (39213) 39213 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (23333) 23333 TOTAL SCORE: 79556 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16615 Follower Combat Kills 1595 Entered Garrisons 1400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1740 Scanned by Researcher 500 Friendly Fire -617 Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 120/600 System Corruption 7% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (11) ----- Experimental Coolant Injector Advanced Energy Well Experimental Core Analyzer Advanced Weapon Cycler Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (0) Vortex Driver (30) Vortex Driver (30) Compact Mass Driver Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Improved Terrain Scan Processor Experimental Core Analyzer Improved Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Energy Well Experimental Matter Compressor Long-range Terrain Scanner Encrypted Comm Array Particle Accelerator Experimental Phase Shifter Advanced Cloaking Device Improved Utility Shielding Improved Powered Armor Advanced Component Analysis Suite System Purifier Transdimensional Reconstructor Vortex Driver Vortex Driver Vortex Catalyst Activator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 174] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Q-thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Railgun Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Gravity Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Slots Evolved 14 | . . 2 . . . 2 . . . 2 . . . . . . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 9 | . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 702 | 6 11 15 . . 5 41 33 5 22 34 37 2 26 12 3 2 1 9 49 57 . 9 61 18 14 10 10 10 5 27 1 11 1 4 25 11 6 59 50 Power 63 | 1 2 1 . . . 3 1 . . 4 2 . 1 2 . . . 1 7 7 . . 4 2 . 1 . 1 . 3 . 1 . 2 1 . . 10 6 Engine 29 | 1 2 1 . . . 2 1 . . 4 2 . 1 1 . . . . 5 5 . . 1 . . 1 . . . 2 . . . . . . . . . Core 10 | . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . 1 . 2 . . . 2 . Reactor 24 | . . . . . . . . . . . . . . . . . . . 1 2 . . 2 2 . . . 1 . 1 . . . . 1 . . 8 6 Propulsion 148 | 2 4 2 . . 2 11 5 . 3 11 8 . 3 3 1 . . 1 11 15 . 1 11 4 1 . 3 1 1 10 . 2 . . 7 1 . 15 9 Treads 73 | 2 3 2 . . 2 9 5 . 3 8 8 . 3 3 1 . . 1 7 1 . . . 2 1 . . . 1 1 . . . . . . . 3 7 Leg 53 | . . . . . . 2 . . . . . . . . . . . . 2 14 . 1 11 2 . . 3 . . . . . . . 7 1 . 10 . Wheel 6 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 2 . . . . . 1 . Flight 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 259 | 1 2 3 . . 1 12 9 3 6 8 16 2 14 5 1 2 . 6 18 19 . 3 26 9 8 5 2 6 . 7 1 5 . 1 12 6 5 21 14 Device 137 | . . . . . . 7 4 . 4 2 10 . 7 2 1 1 . 6 14 12 . 3 17 5 4 2 1 3 . 1 . 4 . . 7 3 3 7 7 Storage 17 | 1 1 1 . . . . . . . 2 1 . . 1 . . . . . . . . . . 1 2 1 2 . 1 . . . . 1 . . . 2 Processor 17 | . . 1 . . . . . 1 . . . . . 1 . . . . . 2 . . 2 2 1 . . . . 2 1 . . . 2 . 1 1 . Hackware 15 | . . . . . . . . . . 3 . 2 . . . . . . 1 . . . 3 . . . . . . 2 . 1 . 1 1 . 1 . . Protection 73 | . 1 1 . . 1 5 5 2 2 1 5 . 7 1 . 1 . . 3 5 . . 4 2 2 1 . 1 . 1 . . . . 1 3 . 13 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 2 3 9 . . 2 15 18 2 13 11 11 . 8 2 1 . 1 1 13 16 . 5 20 3 5 4 5 2 4 7 . 3 1 1 5 4 1 13 21 Energy Gun 39 | 1 . . . . . 1 4 . . 4 1 . . . . . . . 1 7 . . 3 3 4 2 1 1 . 3 . 1 . . . . . 1 1 Energy Cannon 49 | . . 4 . . 1 5 3 . 7 3 5 . . . . . . . 3 . . . 4 . . 1 . . . 2 . 1 1 . 3 1 . 5 . Ballistic Gun 48 | 1 3 1 . . 1 6 . 2 4 2 5 . 5 2 . . . . 2 1 . 1 2 . 1 1 2 1 2 2 . . . . . 1 . . . Ballistic Cannon 40 | . . . . . . . . . . . . . 1 . 1 . 1 1 7 6 . 3 6 . . . 1 . . . . . . . . . . 3 10 Launcher 31 | . . 4 . . . 3 9 . 2 . . . 2 . . . . . . 2 . 1 4 . . . 1 . 2 . . . . 1 . . . . . Special Weapon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 4 10 Impact Weapon 5 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . 1 . . . 2 . . . 6 1 . . . . . . 1 7 7 . . 3 1 1 2 . 6 . . 1 1 . . 7 1 1 8 2 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . System Corruption 13 | . . . . . . . . . . . 3 . . . . . . . . . . . . 7 . . . . . . . . . . 3 . . . . Parts Lost 152 | . 1 1 . . 3 9 6 . 5 . 3 . 9 5 . 1 . 3 6 14 . 1 12 2 2 3 4 . . 21 . 1 . 5 2 . . 16 17 Power 23 | . . . . . . 1 1 . . . 1 . 1 2 . . . . 1 1 . 1 1 . 1 1 . . . 3 . . . 1 . . . 5 2 Propulsion 51 | . 1 . . . 2 4 4 . 1 . . . 2 1 . . . 1 3 9 . . 2 1 . 1 2 . . 6 . 1 . 1 2 . . 4 3 Utility 59 | . . . . . 1 2 . . 2 . 2 . 5 2 . 1 . 1 2 4 . . 6 1 1 1 1 . . 7 . . . 3 . . . 5 12 Weapon 19 | . . 1 . . . 2 1 . 2 . . . 1 . . . . 1 . . . . 3 . . . 1 . . 5 . . . . . . . 2 . Highest Loss Streak 10 | . 1 1 . . 3 3 3 . 4 . 2 . 4 1 . 1 . 3 2 5 . 1 3 2 2 3 3 . . 10 . 1 . 4 6 . . 8 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 99 100 100 99 96 99 100 98 77 89 84 77 78 72 69 61 71 83 89 100 96 92 78 81 74 80 71 93 73 71 86 89 82 81 90 89 86 77 Engine 5 | . 14 11 11 11 11 6 9 9 9 4 6 7 7 5 . . . . 7 7 13 9 4 . . . 5 5 5 3 5 4 . . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 4 . . . 5 10 4 . 3 5 4 . . . . 2 5 4 6 6 Treads 17 | . 27 33 33 33 33 31 35 36 35 24 33 23 18 21 14 15 15 18 17 2 . . . 6 11 10 . . 4 2 . . . . . . . 6 11 Leg 6 | . . . . . . 2 . . . . . . . . . . . . 1 23 33 33 28 11 5 5 21 17 17 7 . . . . 7 30 28 13 . Device 9 | . . . . . . 13 6 18 19 7 11 15 12 6 7 7 7 8 10 11 6 6 9 7 5 5 10 14 17 7 . 3 5 4 10 9 9 9 9 Storage 6 | . 14 11 11 11 11 9 9 9 9 4 8 7 7 7 7 7 7 7 6 6 6 6 5 . 4 5 5 5 5 6 10 10 10 10 10 9 4 4 4 Processor 9 | . . 10 11 11 11 6 . . . . . . . 6 7 7 7 7 6 6 13 13 21 29 23 23 23 23 23 21 24 23 21 17 12 15 17 19 14 Hackware 3 | . . . . . . . . . . 13 . 6 7 7 7 7 7 7 6 6 6 5 3 . . . . . . 1 5 7 10 8 7 5 9 9 9 Protection 7 | . 9 11 11 11 10 6 20 9 6 6 10 8 9 7 7 7 7 5 5 4 6 6 2 1 5 5 . . . . . . . . . 5 4 4 6 Energy Gun 2 | . 7 . . . . 4 3 . . . . . . . . . . . . 4 . . . 10 10 5 4 . 5 5 . . . . 1 . . 2 2 Energy Cannon 2 | . . 8 22 22 19 6 2 . 4 2 2 7 5 . . . . . 3 . . . 1 . . . . . . . . 1 . . 1 4 4 1 . Ballistic Gun 4 | . 20 12 . . 2 7 . 16 12 1 12 7 5 7 6 . . . 1 . . . 1 . . 4 4 . 4 2 . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 3 3 7 . 7 4 8 13 12 6 . . . . . . . . . . . . . . 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 21 99 99 99 101 103 116 109 113 116 139 137 138 138 115 117 117 117 141 151 124 130 159 113 120 109 102 79 79 112 46 62 52 54 112 128 129 134 90 Greatest Support 225 | 40 40 60 60 60 60 80 92 92 92 102 170 165 170 170 145 145 145 165 145 124 120 120 120 140 140 140 80 65 65 65 68 80 64 64 181 166 166 225 225 Greatest Overweight (x) 30 | . 4 1 1 1 1 9 1 1 1 1 1 . . . . . . . 8 30 1 1 1 2 . . 2 1 1 7 . 1 . 1 2 . . 1 21 Average Overweight (x) . | . . . 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 22 | 6 8 22 25 25 25 25 25 25 25 17 25 25 25 25 25 25 25 25 25 25 25 25 25 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 25 | 7 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 14 20 20 20 20 20 20 20 20 Average Carried 21 | 3 8 17 24 25 24 24 24 24 23 16 24 25 23 24 24 24 24 23 24 24 25 24 24 6 12 19 18 19 20 16 13 19 19 19 19 19 19 19 13 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 10 25 25 25 24 25 25 25 25 25 25 25 25 24 25 25 23 23 25 25 25 24 25 5 17 20 20 20 20 13 14 20 20 20 20 20 20 20 5 Class Distribution -------------------- 46% | Scavenger-Mutant 43% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Matter Collected 19937 | 192 411 332 24 . 68 937 795 90 755 242 1702 82 791 1207 165 85 . 469 1634 1709 . 217 1938 483 284 433 189 . 391 418 . . . 69 1125 135 60 1196 1309 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30691 | . 458 659 45 . 143 1806 1957 115 1022 13 2023 526 1770 1555 170 163 . 740 2164 1274 . 273 1766 1536 764 608 189 . 519 1275 . . . 41 248 517 292 3016 3044 Parts 1231 | . 31 38 8 . 4 81 91 5 56 4 67 26 75 70 3 7 . 31 113 52 . 11 95 11 28 24 7 . 11 49 . . . 2 11 23 8 120 69 Haulers Intercepted 18 | . 2 3 . . . 4 . . . . . . . . . . . . 4 . . . 1 . 2 . . . . . . . . . . 1 . 1 . Recyclers Shooed 21 | . . . . . . 4 . . . . . . . 1 . . . . 5 . . . 4 . 4 . . . . 3 . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Retrieved Matter 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . . . . . 3 9 . 34 . . . . . . . 22 1 . 9 . . . . 1 . 17 . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Combat Hostiles Destroyed 605 | . 9 16 3 . 3 35 36 2 28 . 25 10 42 30 6 4 . 17 36 28 . 10 46 6 13 11 5 . 5 13 . . . 5 14 12 5 64 66 Melee 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 169 | . 9 1 . . 2 21 1 2 15 . 18 1 9 18 . . . . 5 9 . . 5 6 12 11 1 . 2 13 . . . . . . . 6 2 Cannons 226 | . . 4 3 . 1 6 3 . 2 . 4 9 18 11 6 4 . 17 24 14 . 6 25 . . . . . . . . . . . 2 5 2 34 26 AOE 184 | . . 10 . . . 7 26 . 6 . . . 10 1 . . . . 6 4 . 4 16 . . . 4 . 3 . . . . 5 12 7 3 23 37 Classes Destroyed 27 | . 5 3 . . . 3 3 . . . 1 1 . 2 . . . . . 2 . . 1 1 1 . . . . 1 . . . . . 1 . 1 1 Worker 24 | . . . . . . 1 . 1 . 2 . 1 . . . . . . 3 . . . 3 . 4 . . . . 1 . . . . . . . . 8 Builder 21 | . . . . . . . . . . . . 1 . . . . . . 5 . . . 4 . . . . . . 2 . . . . . . . . 9 Tunneler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 3 . . . 4 . . . . . . . . . . . . 4 . . . 1 . 2 . . . . . . . . . . 1 . 1 . Recycler 23 | . 1 2 . . . 3 . . . . . 1 . 2 . . . . 2 . . . . . . . . . . 3 . . . . . . 1 . 8 Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 7 Operator 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . Swarmer 120 | . 3 6 3 . . 6 7 . 14 . 3 5 20 4 2 . . . 9 . . 4 9 . . . . . . 3 . . . 5 4 . 3 10 . Cutter 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Grunt 260 | . 6 8 . . 2 22 14 1 7 . 10 4 13 15 2 3 . 10 18 17 . 4 19 . 5 8 5 . 4 1 . . . . 3 5 1 15 38 Brawler 25 | . . 1 . . 1 . 3 1 1 . . 1 1 . 1 . . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . . 8 Duelist 32 | . . 1 . . . 1 2 . 2 . 1 . 1 2 . 1 . 4 1 . . . 3 . . . . . . 1 . . . . 1 . . 5 6 Protector 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Sentry 44 | . . . . . . 5 2 . 4 . 6 . 7 5 1 . . 1 3 3 . . 1 . . 1 . . 1 1 . . . . . . 1 1 1 Specialist 8 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Hunter 47 | . . . . . . 1 1 . . . . . . 2 . . . . 1 3 . 2 1 . 2 2 . . . 2 . . . . 3 2 . 17 8 Programmer 40 | . . . . . . . 3 . . . 2 . . 1 . . . . 4 2 . . 10 . 4 . . . . 3 . . . . . 1 . 9 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 3 7 3 . 2 12 6 2 4 2 4 5 10 4 3 4 . 6 7 5 . 5 14 3 8 5 5 . 5 4 . . . 5 7 6 4 12 20 Combat Bots Only 14 | . 3 6 3 . 2 11 6 2 4 . 4 4 10 4 3 4 . 6 5 5 . 5 14 3 4 5 5 . 5 4 . . . 5 7 5 3 12 13 Max Kills in Single Turn 7 | . 1 4 1 . 1 3 3 1 2 1 2 1 3 2 1 1 . 2 7 3 . 3 4 1 3 1 2 . 1 1 . . . 2 5 3 4 6 7 Gunslinging 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . 3 3 . 2 . . . 3 1 . . . . 3 3 . 3 4 . . . 2 . 1 . . . . 2 4 3 3 4 4 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Damage Taken 43399 | . 593 488 45 . 327 1883 1724 193 981 184 1871 161 3023 1495 186 104 . 1754 2426 3466 . 389 3249 101 1921 555 519 . 180 1984 . 250 . 146 190 217 143 7209 5442 Core 4397 | . 165 15 . . 43 166 141 26 157 12 138 13 124 96 28 . . 97 203 505 . 104 423 . 184 4 63 . 10 292 . 52 . 15 16 15 . 606 684 Absorbed by Shields 5217 | . . . . . . 489 23 75 213 56 542 64 447 205 . . . 107 367 276 . . 138 . . 246 . . 68 316 . . . . 45 83 97 1159 201 Reduced by Siege Mode 1301 | . . . . . . . . . . . 20 11 468 55 12 13 . 334 41 . . . . . . 44 . . . . . . . . . . . 174 129 Redirected to Shielding 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 149 Regen/Repaired (Parts) 959 | . . . . . . 84 . . . . . . . 419 . . . . . . . . 151 158 102 . . . . . . . . . 45 . . . . Core Remaining (%) 44 | 100 34 . . . 85 . . . 10 . . . . . . . . 27 . . . 4 . . . . . . 31 . . . . . . 66 . . . Volleys Fired 1773 | . 43 36 3 . 14 137 74 6 73 . 123 21 149 97 10 6 . 32 126 127 . 23 113 18 41 30 5 . 18 74 . 4 4 4 6 23 12 216 105 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 1 . 1 2 2 . 2 2 2 2 2 1 . 2 2 . 1 1 1 1 1 2 2 2 Hottest 240 | . 70 136 136 . 136 136 129 48 162 . 162 133 133 75 75 75 . 75 83 160 . 88 138 200 200 115 43 . 123 180 . 90 90 43 . 90 90 240 160 Shots Fired 2929 | . 79 67 6 . 17 239 134 12 133 . 245 40 220 161 10 7 . 31 188 239 . 42 187 39 80 52 6 . 34 131 . 4 4 4 6 24 13 294 181 Gun 1512 | . 79 38 . . 11 189 40 12 100 . 210 19 88 125 . . . . 22 85 . . 27 39 80 52 4 . 30 129 . . . . . . . 102 31 Cannon 1216 | . . 24 6 . 6 39 18 . 16 . 35 21 127 36 10 7 . 31 166 149 . 39 151 . . . . . . 2 . 4 4 . . 18 12 172 123 Launcher 141 | . . 5 . . . 11 76 . 17 . . . 5 . . . . . . 5 . 3 9 . . . 2 . 4 . . . . 4 . . . . . Special 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 1 20 27 Kinetic 1656 | . 57 38 . . 11 158 . 12 100 . 205 19 88 161 10 7 . 31 119 149 . 39 138 . 19 27 3 . 14 46 . . . . . . . 82 123 Thermal 1040 | . 22 24 6 . 6 70 58 . 1 . 23 21 127 . . . . . 69 85 . . 40 39 61 25 1 . 16 85 . 4 4 . . 18 12 192 31 Explosive 108 | . . 5 . . . 11 . . . . . . 5 . . . . . . 5 . 3 9 . . . 2 . 4 . . . . 4 6 6 1 20 27 Electromagnetic 125 | . . . . . . . 76 . 32 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 7 26 5 . 7 40 9 9 10 . 32 11 21 15 5 4 . 13 14 18 . 7 20 30 33 14 17 . 20 15 . . . 1 3 6 9 32 22 Robot Miss Streak 7 | . 4 3 1 . 1 6 3 3 6 . 3 3 4 3 1 1 . 1 4 6 . 2 7 4 4 3 . . 1 4 . 1 . 2 2 5 1 5 4 Penetration Max 2 | . . . . . . . . . . . 1 . 2 1 . 1 . 1 1 . . . 1 . . . . . . 1 . . . . . . . . 1 Secondary Targets 15 | . . . . . . 1 . 1 3 . 2 . . 1 . . . . . 2 . . . 1 1 1 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . 1 . . 1 . . . . . 1 . . . 1 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 1875 | . 46 49 3 . 14 184 52 7 64 1 154 21 120 112 8 5 . 28 115 124 . 20 120 35 76 48 6 . 28 97 . . . 1 3 8 12 193 121 Core Hits 1310 | . 22 29 3 . 5 97 45 5 32 1 66 14 57 56 4 4 . 16 57 67 . 14 92 38 63 36 11 . 18 57 . . . 5 32 19 10 156 179 Critical Kills 21 | . . 1 . . . 1 . . . . 4 . 4 2 . . . . 1 1 . . . . . 1 . . 4 . . . . . . . . 2 . Critical Parts Destroyed 14 | . . . . . . 1 . . . . . . . 3 . . . . 1 6 . . . . . . . . 1 2 . . . . . . . . . Critical Strikes 92 | . . 1 . . . 3 2 . . . 4 . 4 9 2 . . 2 7 11 . 1 7 . . 1 . . 5 2 . . . . . . . 18 13 Burn 9 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Meltdown 11 | . . 1 . . . 1 . . . . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Destroy 26 | . . . . . . 1 . . . . 2 . . 5 . . . . 1 9 . . . . . 1 . . 5 2 . . . . . . . . . Blast 33 | . . . . . . . . . . . . . . 4 2 . . 2 5 2 . 1 7 . . . . . . . . . . . . . . 5 5 Sever 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 Melee Attacks 30 | . . . . . . . 8 . . 17 . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . Impact 29 | . . . . . . . 8 . . 17 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94477 | . 573 1298 68 . 335 3452 3188 167 1852 95 4454 699 4615 4134 585 450 . 1943 6046 3861 . 1253 6448 1174 2866 1312 519 . 1153 2780 . . . 481 2728 1522 1032 14330 19064 Guns 26334 | . 567 317 . . 208 1884 593 134 963 . 3671 219 1036 2220 . . . . 422 1557 . . 667 1174 2823 1312 61 . 593 2741 . . . . . . . 2457 715 Cannons 28797 | . . 332 66 . 123 563 223 . 219 . 783 465 2592 1466 585 450 . 1943 4561 1984 . 660 3799 . . . . . . 36 . . . . . 208 382 4053 3304 Explosions 36592 | . . 627 . . . 1001 2363 . 664 . . . 987 411 . . . . 1007 320 . 593 1947 . . . 458 . 560 . . . . 481 2525 1159 573 6982 13934 Melee 54 | . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 383 | . 6 22 2 . 4 4 9 33 6 41 . 15 . 37 . . . . 56 . . . 35 . 43 . . . . 3 . . . . . . 29 20 18 Kinetic 32262 | . 404 317 . . 208 1482 . 134 963 . 3591 219 1036 3686 585 450 . 1943 3516 1984 . 660 3439 . 436 504 61 . 258 963 . . . . . . . 2119 3304 Thermal 24260 | . 163 332 66 . 123 1106 1021 . 14 . 507 465 2592 411 . . . . 2421 1557 . . 1268 1174 2387 808 . . 335 1814 . . . . . 208 382 4391 715 Explosive 31765 | . . 627 . . . 860 . . . . . . 987 . . . . . . 320 . 593 1706 . . . 458 . 560 . . . . 481 2525 1159 573 6982 13934 Electromagnetic 3436 | . . . . . . . 2158 . 869 . 356 . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . Impact 54 | . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 155 48 818 1093 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 7 7 8 . 4 4 4 4 4 4 4 4 6 8 8 8 13 18 12 12 13 13 13 4 4 . . 15 16 3 . 12 7 Average Corruption 6 | . . . . . . . 4 7 7 . 3 4 4 4 4 4 4 4 4 7 8 8 9 10 5 12 12 13 13 3 4 . . 15 7 3 . 4 3 Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . . . . . 6 13 . . . . . . . . . . . . . 13 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 726 | . . . . . . . 52 8 62 . 55 8 45 39 13 10 3 22 37 91 1 14 50 45 31 31 12 10 19 14 . . . 2 2 11 . 20 19 Message Errors 158 | . . . . . . . 8 4 12 . 13 2 8 10 5 3 . 4 8 24 . 2 11 8 10 3 3 1 5 4 . . . . 2 2 . 4 2 Matter Fused 188 | . . . . . . . 15 2 16 . 12 4 10 3 5 4 1 7 8 27 . 3 15 12 7 7 2 4 10 3 . . . . . 3 . 4 4 Heat Flow Errors 88 | . . . . . . . 9 . 6 . 4 1 9 9 1 1 1 3 3 12 . 1 4 3 3 3 3 1 1 . . . . . . 3 . 4 3 Energy Discharges 82 | . . . . . . . 5 1 8 . 6 1 7 3 1 . 1 2 5 8 . 1 6 5 7 3 2 2 . 4 . . . . . . . 1 3 Parts Rejected 12 | . . . . . . . . . 1 . 2 . 1 2 . . . . 1 1 . 1 . . 1 . . . . 1 . . . 1 . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 88 | . . . . . . . 8 1 13 . 5 . 8 3 . . . 2 5 6 1 3 5 8 1 9 1 2 . 1 . . . . . 1 . 2 3 Data Loss (major) 29 | . . . . . . . 2 . 1 . 3 . . 3 1 1 . 2 3 4 . . . 2 . 2 . . 1 1 . . . . . 1 . 1 1 Misfires 36 | . . . . . . . 2 . 3 . 4 . 1 4 . 1 . . 1 2 . . 5 5 1 1 1 . 2 . . . . . . 1 . 1 1 Alerts 13 | . . . . . . . 2 . 2 . 2 . 1 . . . . . . 2 . 1 . 1 1 . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 27 | . . . . . . . 1 . . . 4 . . 2 . . . 1 3 5 . 1 3 . . 3 . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2498 | . . 28 . . . 35 6 . 22 14 . 15 43 167 99 . . 292 509 9 . 113 263 . . . 19 . . . . . . 4 16 33 40 256 515 Projectiles 1309 | . . . . . . 3 6 . 12 . . 15 42 124 99 . . 292 281 9 . . 188 . . . . . . . . . . . . 20 . 132 86 Explosions 1173 | . . 28 . . . 32 . . 8 . . . 1 43 . . . . 228 . . 113 75 . . . 19 . . . . . . 4 16 13 40 124 429 Melee 16 | . . . . . . . . . 2 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 142 | . . . . . . . . . . . . . . 5 1 3 . 12 27 25 . 2 21 . . . . . . . . . . . . . . 21 25 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 131 | . . . . . . . . . . . . . . 4 1 2 . 10 25 24 . 1 21 . . . . . . . . . . . . . . 19 24 Secondary 10 | . . . . . . . . . . . . . . . . 1 . 2 2 1 . 1 . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 1177 | . . 66 . . . 44 324 . 203 . . . . 56 . . . . 126 65 . . 189 . . . 101 . . . . . . 3 . . . . . Shots 53 | . . 2 . . . 3 24 . 10 . . . . 1 . . . . 2 2 . . 6 . . . 2 . . . . . . 1 . . . . . Rammed 33 | . 4 3 1 . 1 3 . 4 1 1 . . . 2 . . . . 5 . . . . . 4 . . . . 1 . . . . . . . . 3 Targets Rammed 50 | . 5 3 1 . 1 4 1 5 1 3 . 1 . 2 . . . . 5 . . . 6 . 4 . . . . 1 . . . . . . 2 2 3 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 2 2 . Crushed 7 | . 1 . . . . 1 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 339 419 207 . 247 293 458 5 234 . 187 115 370 298 133 270 184 455 383 270 . 200 241 206 370 435 128 220 91 423 . 14 . . . 130 30 190 265 Average Temperature 83 | . 99 133 101 . 155 32 65 5 58 . 35 36 113 72 49 108 93 127 97 59 . 39 78 107 162 109 62 124 44 154 . 5 . . . 42 13 42 92 Received Heat Transfer 10465 | . 228 120 . . 207 876 405 97 204 92 593 43 1037 492 39 63 . 634 808 964 . 36 753 . 63 233 154 . 62 113 . 45 . . 14 12 29 991 1058 Effects 28 | . 1 1 . . . . 1 . . . . . 3 . . . . 1 . 5 . . . . 6 . . . . 7 . . . . . . . . 3 Shutdowns 7 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . Energy Bleed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . Interference 15 | . . . . . . . . . . . . . 3 . . . . . . 5 . . . . 2 . . . . 2 . . . . . . . . 3 Siege Activations 42 | . . . . . . . . . . . 2 2 10 6 2 1 . 4 2 . . . . . . 2 . . . . . . . . . . . 4 7 Total Turns 832 | . . . . . . . . . . . 38 20 234 126 24 13 . 109 47 . . . . . . 45 . . . . . . . . . . . 96 80 Longest Duration 48 | . . . . . . . . . . . 23 18 40 38 13 13 . 36 33 . . . . . . 33 . . . . . . . . . . . 48 22 Robots Corrupted 11 | . . . . . . . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . . 14 . 5 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . 1 . . . 1 1 . . . 3 . 5 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . Combat Hostiles 16 | . . 1 . . . 1 1 . . . 3 . 5 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . Parts Melted 66 | . 1 2 . . . 9 3 . . . 2 1 6 . . . . . 5 17 . . 1 1 4 3 . . . 6 . . . . . . . 5 . Heat Transferred 33286 | . 481 592 111 . 222 1963 1730 . 50 . 798 700 3850 300 . . . . 2750 2305 . . 409 1975 3711 1337 . . 518 2676 . . . . . 222 407 5106 1073 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Peak Influence 3592 | . 185 304 109 . 50 399 2544 1316 2113 1159 2379 1458 2660 1939 . . . . 901 2458 1290 1226 1536 548 1195 . . . . 251 82 445 . . . . 526 3126 3592 Initial 1758 | . . 20 24 . . 15 257 1240 857 1108 343 1248 944 1396 . . . . 31 637 1290 911 643 533 124 . . . . . 52 57 . . . . 320 394 1758 Average 1103 | . 89 123 84 . 22 222 1403 1282 1556 811 1226 1349 1777 1605 . . . . 314 1390 1290 1077 1192 351 455 . . . . 84 68 176 . . . . 358 2069 2574 Maximum Alert Level 5 | . . 1 . . . 2 5 4 5 4 5 4 5 5 . . . . 3 5 4 4 4 2 4 . . . . 1 . 2 . . . . 2 5 5 Low Security (%) 16 | 100 100 90 100 . 100 35 . . . . . . . . . . . . 31 . . . . 30 30 . . . . 89 100 61 . . . . . . . Level 1 11 | . . 9 . . . 64 1 . . . 4 . . . . . . . 33 . . . . 34 33 . . . . 10 . 33 . . . . 82 2 . Level 2 9 | . . . . . . . 13 . . 54 15 . . . . . . . 28 5 . . 6 34 11 . . . . . . 5 . . . . 17 3 . Level 3 12 | . . . . . . . 17 . 16 4 22 . 6 . . . . . 5 38 . 57 31 . 19 . . . . . . . . . . . . 9 . Level 4 22 | . . . . . . . 29 100 32 40 32 100 37 49 . . . . . 22 100 42 61 . 4 . . . . . . . . . . . . 4 . Level 5 25 | . . . . . . . 38 . 50 . 25 . 56 50 . . . . . 33 . . . . . . . . . . . . . . . . . 79 53 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 2 2 . . . 5 . 1 . 3 . 4 . 9 . . . 1 13 . . . 17 . 6 . . . . 6 . 3 . . . . . . 21 Investigation 20 | . 1 1 . . . 2 . 1 . 2 . 1 . 2 . . . . 4 . . . 5 . . . . . . . . . . . . . . . 1 Extermination 16 | . . . . . . . . . . 1 . . . 2 . . . . 4 . . . 4 . 2 . . . . 2 . 1 . . . . . . . Reinforcement 24 | . 1 1 . . . 3 . . . . . 1 . 2 . . . . 5 . . . 2 . 4 . . . . 1 . 2 . . . . . . 2 Assault 30 | . . . . . . . . . . . . 2 . 3 . . . 1 . . . . 6 . . . . . . . . . . . . . . . 18 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 . 1 . . . . . . . . . . . . . 1 Construction Impeded 7 | . . 1 . . . 1 . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Distress Signals 27 | . . 3 . . . 4 . . . 2 . 1 . 1 . . . . 3 . . . 1 . 2 . . . . 2 . . . . 1 . 1 3 3 Communications Jammed 12 | . . . . . . . . . . . . . 9 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Distress Signals 12 | . . . . . . . . . . . . . 9 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Times Spotted 890 | . 17 27 2 . 3 51 34 6 36 13 30 15 44 40 6 4 . 19 59 34 . 12 56 6 42 11 7 . 5 31 6 27 . 9 24 10 9 74 121 Peak Tracking Total 13 | . 3 9 2 . 3 7 6 4 10 5 5 5 5 6 3 4 . 7 8 5 . 4 6 3 13 5 5 . 4 6 6 11 . 7 12 4 4 12 12 Tactical Retreats 44 | . . . . . . . 1 . 6 5 2 1 3 1 . . . . 6 . . . 1 . 1 . . . . 5 . 5 . 1 1 . . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Traps Triggered 42 | . 3 . . . . 1 9 1 5 . 2 . 3 1 . . . . . 7 . 3 2 . . . . . . 1 . 1 . . 1 . . 2 . Indirectly 8 | . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 9 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Machines Disabled 148 | . . 1 1 . . 3 24 . 5 . 14 . 16 10 . . . . 21 11 . 5 6 . 6 . . . . . . . . . . 1 . 18 6 Max in Single Turn 15 | . . 1 1 . . 1 3 . 1 . 2 . 2 5 . . . . 15 1 . 2 2 . . . . . . . . . . . . 1 . 2 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 30 | . . . . . . . 5 . 4 . 5 . 4 . . . . . . 4 . 1 . . . . . . . . . . . . . . . 7 . Phase Generator 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Machines Accessed 93 | . 6 2 . . 1 9 4 2 1 3 2 4 4 7 . . 4 . 12 2 1 1 7 . 2 . . 4 . 3 . 3 . . 2 . 3 1 3 Terminals 58 | . 5 2 . . 1 5 4 1 1 1 2 3 4 4 . . . . 7 2 . 1 3 . 1 . . . . 2 . 3 . . . . 2 1 3 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 7 | . . . . . . 2 . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Total Hacks 249 | . 14 8 . . 3 25 8 7 2 10 3 7 9 15 . . 26 . 25 4 1 3 25 . 2 . . 17 . 5 . 8 . . 6 . 7 1 8 Successful 139 | . 7 3 . . 1 14 4 4 . 6 2 2 3 4 . . 26 . 13 2 1 . 12 . 1 . . 17 . 2 . 4 . . 6 . 3 1 1 Failed 110 | . 7 5 . . 2 11 4 3 2 4 1 5 6 11 . . . . 12 2 . 3 13 . 1 . . . . 3 . 4 . . . . 4 . 7 Catastrophic 23 | . . . . . 1 2 1 1 1 1 . 1 2 2 . . . . 2 . . 1 3 . 1 . . . . 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 7 2 . . 3 13 . 5 . 8 . 4 . 3 . . . . 7 . . . 6 . . . . . . 4 . 4 . . 1 . 4 . 1 Terminals 145 | . 13 8 . . 3 16 8 6 2 7 3 6 9 6 . . . . 15 4 . 3 8 . 1 . . . . 4 . 8 . . . . 6 1 8 Fabricators 12 | . . . . . . . . . . . . . . . . . . . 7 . . . 4 . . . . . . 1 . . . . . . . . . Repair Stations 23 | . . . . . . 7 . . . . . . . 9 . . . . . . . . 7 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . 1 . 2 . 1 . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . Terminal Hacks 95 | . 6 3 . . 1 6 4 2 . 4 2 1 3 . . . 26 . 4 2 . . 1 . . . . 17 . 1 . 3 . . 6 . 1 1 1 Record 16 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 15 | . 1 . . . 1 . . . . . . . . . . . 8 . 1 . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 16 | . 2 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . 4 . . . 1 . . 5 . . . . Open Door 4 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 9 | . . 2 . . . 2 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Registry 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 4 . . . . . . . 3 . . . . . . . . 5 . . . . . . . . . . . . . . . . Scan Component 8 | . . . . . . 3 . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Unlock Access 7 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . . . . 3 . 1 . 1 . . . 1 . . . . 4 . . . 1 . . . . . . 1 . 1 . . . . 1 . . Terminals 8 | . . . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . Botnet 8 | . . . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 2 . . 1 4 3 1 1 2 1 4 2 7 . . . . 10 2 1 1 7 . 1 . . . . 3 . 2 . . . . 2 . 3 Full Trace Events 17 | . . 1 . . . 1 . . 1 1 . 1 2 2 . . . . 2 . . . 5 . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . 1 . . . . . . . . . . . 8 . 1 . . . . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . . . . . . . . . . . 31 . . . 47 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 5 . . . 5 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 324 | . . . . . . 26 . . . . . . . 62 . . . . . . . . 236 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 120 | . . . . . . . 19 . 15 . 22 . 18 . . . . . . 16 . 3 . . . . . . . . . . . . . . . 27 . Machine Destruction 120 | . . . . . . . 19 . 15 . 22 . 18 . . . . . . 16 . 3 . . . . . . . . . . . . . . . 27 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 5 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Total Allies 44 | . . . . . . . 5 . 2 . 3 . 3 . . . . 3 . 2 . . 3 18 . . . . . 2 . . . . . . . 3 . Largest Group 18 | . . . . . . . 3 . 2 . 3 . 3 . . . . 2 2 2 . . 3 18 18 . . . . 2 . . . . . . . 2 2 Highest-Rated Group 656 | . . . . . . . 51 . 45 . 134 . 82 . . . . 96 58 80 . . 87 656 656 . . . . 98 . . . . . . . 190 190 Highest-Rated Ally 116 | . . . . . . . 31 . 25 . 75 . 31 . . . . 96 29 51 . . 29 50 50 . . . . 49 . . . . . . . 116 95 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 273 | . . . . . . . 11 . 16 . 18 . 4 . . . . 12 5 23 . . 1 . 152 . . . . 10 . . . . . . . 3 18 Total Damage 7223 | . . . . . . . 165 . 328 . 295 . 84 . . . . 330 76 291 . . 20 . 4329 . . . . 372 . . . . . . . 247 686 Kills 50 | . . . . . . . 2 . 4 . 4 . 1 . . . . 1 . 5 . . 1 . 26 . . . . 2 . . . . . . . 1 3 Allies Corrupted 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Robot Analysis Total 7 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . . . . . . . 2 2 . 2 . . . . . . . 2 . . 3 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Turns Passed 37468 | 76 827 592 512 436 140 2230 2933 298 1802 877 3031 472 1886 1530 582 423 167 872 2348 2716 28 365 1898 1156 1099 702 336 251 438 889 32 269 70 88 695 463 317 2543 1079 Spaces Moved 18198 | 41 404 200 208 182 42 684 1053 108 633 845 1157 228 814 720 312 232 97 418 1081 987 15 165 901 699 539 355 254 157 209 460 89 699 181 237 509 340 217 1217 509 Core 17 | 4 1 . . . . . . . . 5 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 2 Treads 10798 | 37 393 200 208 182 42 660 1053 108 633 263 1157 228 814 720 312 232 97 418 688 99 . . . 370 539 355 . . . 30 . . . . . . . 581 379 Legs 4471 | . . . . . . 24 . . . . . . . . . . . . . 883 15 165 901 329 . . 254 157 209 130 . . . . 211 340 217 636 . Wheels 477 | . 10 . . . . . . . . . . . . . . . . . 393 . . . . . . . . . . 74 . . . . . . . . . Hover 1730 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 89 699 181 237 298 . . . . Flight 705 | . . . . . . . . . . 577 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Fastest Speed 17 | 50 100 160 240 240 240 240 241 241 161 30 163 170 160 160 170 170 170 170 145 160 182 112 112 100 160 160 113 113 183 34 22 17 28 28 32 108 110 108 40 Average Speed 163 | 149 158 221 240 240 240 249 242 241 243 85 217 170 164 160 170 170 170 170 165 222 182 147 157 143 160 160 121 143 183 114 33 31 28 30 118 109 110 138 133 Slowest Speed 1550 | 160 250 240 240 240 240 750 245 241 247 246 246 170 170 170 170 170 170 170 360 1550 182 182 186 260 160 160 240 183 183 330 34 92 28 96 240 110 110 240 1100 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 36 . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 66 20 59 59 13 52 93 13 55 17 98 11 92 28 45 40 69 52 38 92 1 26 25 89 17 60 60 61 38 17 95 33 38 50 68 58 11 93 20 Regions Visited 39 Branch Regions 15 Pre-discovered Areas 10 | . 1 . . . . 1 . . . . . . . . 2 1 1 . . . . . . . . . . 3 1 . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . 1 1 1 1 1 . . 1 . . . 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . Scrap Searched 24 | . . . 1 . . . . . . . . . . . 1 8 . 4 . . . . . . . 2 4 . 1 . . . . 1 . 2 . . . Spaces Dug 83 | . . . . . . . 5 . 5 15 2 2 . 2 . . . . 12 19 . . 4 . . . . . . . . 2 5 . . 2 . 6 2 Terrain Destroyed 1709 | . . 31 . . 1 43 116 . 11 15 85 13 109 48 5 3 . 11 106 114 . 15 109 . . . 34 . 41 1 . 4 8 50 57 128 26 324 201 Melee 19 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Projectile 309 | . . . . . 1 . . . . . 18 13 12 19 5 3 . 11 50 18 . 7 48 . . . . . 1 1 . 4 4 . 1 11 1 40 41 AOE 1380 | . . 31 . . . 43 116 . 11 . 67 . 96 29 . . . . 56 96 . 8 61 . . . 34 . 40 . . . . 50 56 117 25 284 160 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Total 23052 | 53 514 281 215 182 63 987 1278 133 804 966 1433 271 1152 943 350 252 100 531 1441 1278 15 240 1182 808 684 436 273 183 232 688 90 742 190 247 602 406 281 1775 751 Wait 1353 | . 27 1 . 1 . 56 23 . 63 11 52 17 103 95 20 8 . 60 116 21 . 28 36 56 63 31 . . 1 113 . 6 . . 17 20 39 216 53 Move 18157 | 40 403 199 207 181 41 684 1052 108 632 834 1156 228 813 719 311 231 96 417 1081 986 15 164 901 698 538 354 253 156 208 460 88 698 180 236 508 339 217 1216 509 Hop 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 338 | 7 13 21 2 . 2 30 9 3 5 30 23 1 16 9 2 3 1 5 22 22 . . 28 5 16 6 2 5 . 5 1 8 . 1 14 2 2 10 7 Fast Attach 309 | 5 5 1 . . . 14 3 2 2 20 16 . 6 5 1 . . 4 33 22 . 1 25 13 4 2 6 8 1 14 1 9 . 1 17 8 2 34 24 Attach 150 | 1 2 3 . . 3 9 6 . 5 5 7 . 9 5 1 1 1 2 9 12 . . 15 3 2 4 2 1 . 12 . 2 1 3 7 1 2 5 9 Detach 40 | . . . . . . . . . 1 3 2 . 3 . 2 . . . 1 3 . . 2 . 3 1 . 1 . 1 . 3 1 2 1 2 1 3 4 Swap 247 | . 4 11 . . 2 18 24 3 15 9 16 2 11 2 1 1 . 3 7 23 . 8 21 2 8 4 2 2 4 1 . . . . 1 2 2 20 18 Drop 417 | . 12 6 2 . . 35 6 6 1 29 38 1 14 9 2 2 2 5 41 27 . 1 34 13 5 4 3 10 . 7 . 7 . . 31 9 2 36 17 Fire 1773 | . 43 36 3 . 14 137 74 6 73 . 123 21 149 97 10 6 . 32 126 127 . 23 113 18 41 30 5 . 18 74 . 4 4 4 6 23 12 216 105 Melee 30 | . . . . . . . 8 . . 17 . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 2 2 . Crush 38 | . 5 3 1 . 1 4 1 5 1 3 . 1 . 2 . . . . 3 . . . . . 4 . . . . 1 . . . . . . . . 3 Escape Stasis 70 | . . . . . . . 2 . 6 . . . . . . . . . . 35 . 15 . . . . . . . . . 5 . . . . . 5 2 Rewire 113 | . . . . . . . 70 . . . . . 28 . . . . 3 . . . . . . . . . . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 53 | -11/Junkyard | Discovered new exit (range 14) 77 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 14) 604 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Discovered new exit (range 9) 823 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -9/Materials | Discovered new exit (range 16) 1460 | -9/Materials | Discovered new exit (range 11) 1496 | -9/Materials | Entered Mines 1585 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1847 | -9/Mines | Discovered new exit (range 11) 1998 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1998 | -9/Mines | Discovered new exit (range 5) 2008 | -9/Mines | Entered Exiles 2008 | -9/Exiles | Found Exiles lab abandoned 2415 | -9/Exiles | Discovered new exit (range 14) 2444 | -9/Exiles | Entered Mines 2558 | -8/Mines | Lost 3 parts (2n1u) 2563 | -8/Mines | Discovered new exit (range 10) 2584 | -8/Mines | Entered Materials 2584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2826 | -8/Materials | Destroyed 11 combat bots 2827 | -8/Materials | Lost 3 parts (2n1w) 3074 | -8/Materials | Discovered new exit (range 9) 3144 | -8/Materials | Lost 3 parts (1n2u) 3451 | -8/Materials | Build established: Scavenger-Mutant 4052 | -8/Materials | Repaired Lgt. Armor Plating 4773 | -8/Materials | Discovered new exit (range 12) 4814 | -8/Materials | Identified exit to Garrison 4814 | -8/Materials | Entered Garrison 4834 | -8/Garrison | Triggered checkpoint 5113 | -8/Garrison | Triggered checkpoint 5196 | -8/Garrison | Learned Materials security intel 5323 | -8/Garrison | Spotted B-75 Beast 5323 | -8/Garrison | Spotted B-75 Beast 5340 | -8/Garrison | Triggered checkpoint 5379 | -8/Garrison | Triggered checkpoint 5417 | -8/Garrison | Triggered checkpoint 5467 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Discovered new exit (range 11) 5760 | -8/Garrison | Triggered checkpoint 6016 | -8/Garrison | Triggered checkpoint 6056 | -8/Garrison | Discovered new exit (range 3) 6377 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3c 6390 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 6530 | -8/Garrison | Phase Generator disabled 6684 | -8/Garrison | Build established: Mutant 6762 | -8/Garrison | Discovered new exit (range 15) 6814 | -8/Garrison | Discovered new exit (range 65) 6814 | -8/Garrison | Discovered new exit (range 7) 6814 | -8/Garrison | Discovered new exit (range 73) 6814 | -8/Garrison | Discovered new exit (range 74) 6901 | -8/Garrison | Triggered checkpoint 6943 | -8/Garrison | Spotted B-75 Beast 6976 | -8/Garrison | Garrison Relay disabled 7005 | -8/Garrison | Core integrity fell below 50% 7011 | -8/Garrison | Destroyed B-75 Beast 7035 | -8/Garrison | Lost 3 parts (1p2n) 7409 | -8/Garrison | Triggered checkpoint 7529 | -8/Garrison | Garrison Relay disabled 7747 | -8/Garrison | Entered Materials 8045 | -8/Materials | Identified exit to Garrison 8045 | -8/Materials | Entered Garrison 8046 | -8/Garrison | Triggered checkpoint 8124 | -8/Garrison | Triggered checkpoint 8161 | -8/Garrison | Garrison Relay disabled 8307 | -8/Garrison | Triggered checkpoint 8307 | -8/Garrison | Triggered checkpoint 8391 | -8/Garrison | Core integrity fell below 20% 8443 | -8/Garrison | Lost 4 parts (1n2u1w) 8737 | -8/Garrison | Rescued a captive Derelict 8747 | -8/Garrison | Rescued a captive Derelict 8832 | -8/Garrison | Garrison Relay disabled 8897 | -8/Garrison | Discovered new exit (range 12) 8976 | -8/Garrison | Discovered new exit (range 5) 9158 | -8/Garrison | Triggered checkpoint 9384 | -8/Garrison | Discovered new exit (range 14) 9492 | -8/Garrison | Garrison Relay disabled 9730 | -8/Garrison | Garrison Relay disabled 9847 | -8/Garrison | Entered Factory 9847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10273 | -7/Factory | Identified exit to Garrison 10724 | -7/Factory | Entered Garrison 10840 | -7/Garrison | Triggered checkpoint 11058 | -7/Garrison | Garrison Relay disabled 11234 | -7/Garrison | Garrison Relay disabled 11304 | -7/Garrison | Triggered checkpoint 11570 | -7/Garrison | Triggered checkpoint 11606 | -7/Garrison | Triggered checkpoint 11625 | -7/Garrison | Triggered checkpoint 11722 | -7/Garrison | Phase Generator disabled 11789 | -7/Garrison | Rescued a captive Derelict 11791 | -7/Garrison | Rescued a captive Derelict 11923 | -7/Garrison | Discovered new exit (range 12) 11945 | -7/Garrison | Build established: Scavenger-Mutant 11996 | -7/Garrison | Triggered checkpoint 12035 | -7/Garrison | Garrison Relay disabled 12350 | -7/Garrison | Discovered new exit (range 9) 12462 | -7/Garrison | Garrison Relay disabled 13074 | -7/Garrison | Spotted B-75 Beast 13111 | -7/Garrison | Destroyed B-75 Beast 13260 | -7/Garrison | Build established: Mutant 13286 | -7/Garrison | Triggered checkpoint 13403 | -7/Garrison | Discovered new exit (range 12) 13543 | -7/Garrison | Triggered checkpoint 13582 | -7/Garrison | Garrison Relay disabled 13755 | -7/Garrison | Entered Factory 14155 | -7/Factory | First assault squad dispatched 14227 | -7/Factory | Identified exit to Garrison 14227 | -7/Factory | Entered Garrison 14294 | -7/Garrison | Triggered checkpoint 14338 | -7/Garrison | Garrison Relay disabled 14619 | -7/Garrison | Triggered checkpoint 14698 | -7/Garrison | Discovered new exit (range 12) 14832 | -7/Garrison | Lost 4 parts (1n2u1w) 14845 | -7/Garrison | Triggered checkpoint 14862 | -7/Garrison | Garrison Relay disabled 15108 | -7/Garrison | Triggered checkpoint 15123 | -7/Garrison | Triggered checkpoint 15161 | -7/Garrison | Destroyed 10 combat bots 15204 | -7/Garrison | Triggered checkpoint 15363 | -7/Garrison | Garrison Relay disabled 15380 | -7/Garrison | Triggered checkpoint 15441 | -7/Garrison | Discovered new exit (range 13) 15504 | -7/Garrison | Phase Generator disabled 15829 | -7/Garrison | Build established: Scavenger-Mutant 15854 | -7/Garrison | Triggered checkpoint 15944 | -7/Garrison | Triggered checkpoint 15993 | -7/Garrison | Discovered new exit (range 74) 15993 | -7/Garrison | Discovered new exit (range 42) 15993 | -7/Garrison | Discovered new exit (range 18) 16009 | -7/Garrison | Garrison Relay disabled 16113 | -7/Garrison | Entered Factory 16293 | -7/Factory | Repaired Hvy. Siege Treads 16328 | -7/Factory | Build established: Mutant 16688 | -7/Factory | Discovered new exit (range 15) 16913 | -7/Factory | First assault squad dispatched 16983 | -7/Factory | Core integrity fell below 50% 17582 | -7/Factory | Discovered new exit (range 13) 17643 | -7/Factory | Entered Lower Caves 17649 | -7/Lower Caves | Met a Warlord Commander 17650 | -7/Lower Caves | Learned location of Warlord (-4) 17658 | -7/Lower Caves | Found Encrypted Comm Array 17945 | -7/Lower Caves | Learned location of 1 exit from Factory 18157 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18203 | -7/Lower Caves | Discovered new exit (range 16) 18225 | -7/Lower Caves | Entered another Lower Caves area 18237 | -7/Lower Caves | Encountered a Warlord checkpoint 18451 | -7/Lower Caves | Learned location of Extension (-5) 18634 | -7/Lower Caves | Discovered new exit (range 9) 18648 | -7/Lower Caves | Entered Data Miner 18649 | -7/Data Miner | Discovered new exit (range 6) 18681 | -7/Data Miner | Met Data Miner 18714 | -7/Data Miner | Learned location of Section 7 (-3) 18714 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18741 | -7/Data Miner | Received God Mode back door access code from Data Miner 18815 | -7/Data Miner | Entered Proximity Caves 18939 | -6/Proximity Caves | Escorted by Enhanced Grunt 19161 | -6/Proximity Caves | Learned Factory trap positions 19301 | -6/Proximity Caves | Encountered a Derelict sapper outpost 19488 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19525 | -6/Proximity Caves | Found Prototype Device 19525 | -6/Proximity Caves | Identified Exp. Thermal Shield 19572 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 19672 | -6/Proximity Caves | Discovered new exit (range 9) 19687 | -6/Proximity Caves | Entered Factory 19687 | -6/Factory | Accompanied by 2 allies 19687 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19688 | -6/Factory | Identified exit to Factory 19689 | -6/Factory | Loaded intel: 122 trap records 21400 | -6/Factory | Incoming investigation squad redirected 21549 | -6/Factory | Build established: Scavenger-Mutant 21740 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 21958 | -6/Factory | Discovered exit to Factory (range 15) 21990 | -6/Factory | Spotted B-75 Beast 22035 | -6/Factory | Identified exit to Garrison 22035 | -6/Factory | Entered Garrison 22098 | -6/Garrison | Triggered checkpoint 22174 | -6/Garrison | Garrison Relay disabled 22370 | -6/Garrison | Lost 5 parts (3n2u) 22552 | -6/Garrison | Rescued a captive Derelict 22553 | -6/Garrison | Rescued a captive Derelict 22629 | -6/Garrison | Build established: Mutant 22644 | -6/Garrison | Triggered checkpoint 22677 | -6/Garrison | Triggered checkpoint 22684 | -6/Garrison | Triggered checkpoint 23155 | -6/Garrison | Discovered new exit (range 15) 23187 | -6/Garrison | Build established: Scavenger-Mutant 23228 | -6/Garrison | Triggered checkpoint 23278 | -6/Garrison | Garrison Relay disabled 23371 | -6/Garrison | Triggered checkpoint 23608 | -6/Garrison | Triggered checkpoint 23632 | -6/Garrison | Garrison Relay disabled 23679 | -6/Garrison | Discovered new exit (range 10) 23844 | -6/Garrison | Triggered checkpoint 23859 | -6/Garrison | Garrison Relay disabled 23862 | -6/Garrison | Core integrity fell below 50% 24000 | -6/Garrison | Discovered new exit (range 26) 24000 | -6/Garrison | Discovered new exit (range 25) 24000 | -6/Garrison | Discovered new exit (range 58) 24262 | -6/Garrison | Spotted Executioner 24262 | -6/Garrison | Spotted Executioner 24303 | -6/Garrison | Destroyed Executioner 24310 | -6/Garrison | Core integrity fell below 20% 24310 | -6/Garrison | Destroyed Executioner 24330 | -6/Garrison | Lost 4 parts (1p1n2u) 24337 | -6/Garrison | Found Prototype Processor 24337 | -6/Garrison | Identified Exp. Core Analyzer 24366 | -6/Garrison | Found Exp. Core Analyzer 24370 | -6/Garrison | Found Prototype Device 24370 | -6/Garrison | Identified Adv. Kinecellerator 24432 | -6/Garrison | Found Prototype Processor 24527 | -6/Garrison | Phase Generator disabled 24751 | -6/Garrison | Entered Factory 24779 | -6/Factory | Identified exit to Garrison 24779 | -6/Factory | Entered Garrison 24815 | -6/Garrison | Triggered checkpoint 24859 | -6/Garrison | Garrison Relay disabled 25051 | -6/Garrison | Triggered checkpoint 25133 | -6/Garrison | Discovered exit to Factory (range 11) 25144 | -6/Garrison | Entered Factory 25144 | -5/Factory | Evolved 2 slots: Utility x2 25145 | -5/Factory | Identified exit to Upper Caves 25147 | -5/Factory | Identified Exp. Targeting Computer 25320 | -5/Factory | Destroyed 8 combat bots 25432 | -5/Factory | Incoming investigation squad redirected 25568 | -5/Factory | Fabricated Hvy. Reactive Plating? 25572 | -5/Factory | Discovered new exit (range 11) 25644 | -5/Factory | Repaired Broken F-cell Engine 25651 | -5/Factory | Repaired Broken Enh. Biometal Leg? 25744 | -5/Factory | First assault squad dispatched 25767 | -5/Factory | Incoming assault squad redirected 25824 | -5/Factory | System corruption reached 10% 25874 | -5/Factory | Lost 3 parts (1n1u1w) 26060 | -5/Factory | Incoming assault squad redirected 26277 | -5/Factory | Destroyed 14 combat bots 26371 | -5/Factory | Incoming assault squad redirected 26574 | -5/Factory | Hacking Suite fried by hacking feedback 26665 | -5/Factory | Incoming assault squad redirected 26967 | -5/Factory | Incoming assault squad redirected 27042 | -5/Factory | Sucked down chute 27042 | -5/Factory | Entered Waste 27072 | -5/Waste | Spotted C-40 Crusher 27083 | -5/Waste | Destroyed C-40 Crusher 27088 | -5/Waste | Spotted C-40 Crusher 27093 | -5/Waste | Destroyed C-40 Crusher 27110 | -5/Waste | Spotted C-40 Crusher 27124 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27125 | -5/Waste | Destroyed C-40 Crusher 27129 | -5/Waste | Destroyed C-40 Crusher 27132 | -5/Waste | Spotted C-40 Crusher 27143 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 27145 | -5/Waste | Destroyed C-40 Crusher 27173 | -5/Waste | Destroyed C-40 Crusher 27321 | -5/Waste | Discovered new exit (range 13) 27790 | -5/Waste | Warlord forces began an assault 28198 | -5/Waste | Entered Factory 28198 | -5/Factory | Accompanied by 18 allies 29026 | -5/Factory | P-70 Sage assimilated allied 0E-65R(d) 29031 | -5/Factory | Discovered exit to Upper Caves (range 15) 29188 | -5/Factory | P-70 Sage assimilated allied 3A-N5A(m) 29192 | -5/Factory | Core integrity fell below 50% 29257 | -5/Factory | Cargo convoy interrupted 29279 | -5/Factory | Incoming assault squad redirected 29297 | -5/Factory | Entered Upper Caves 29312 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29362 | -5/Upper Caves | Learned Factory security intel 29383 | -5/Upper Caves | Learned location of 1 exit from Factory 29946 | -5/Upper Caves | Lost 3 parts (1p1n1u) 29996 | -5/Upper Caves | Discovered new exit (range 2) 29998 | -5/Upper Caves | Identified exit to Upper Caves 29999 | -5/Upper Caves | Entered another Upper Caves area 30045 | -5/Upper Caves | Lost 3 parts (1n1u1w) 30071 | -5/Upper Caves | Discovered new exit (range 15) 30111 | -5/Upper Caves | Encountered a Warlord checkpoint 30314 | -5/Upper Caves | Discovered new exit (range 20) 30334 | -5/Upper Caves | Identified exit to Zhirov 30335 | -5/Upper Caves | Entered Zhirov 30336 | -5/Zhirov | Discovered new exit (range 3) 30357 | -5/Zhirov | Met Zhirov 30383 | -5/Zhirov | Learned location of Testing (-2) 30383 | -5/Zhirov | Learned location of Command (-1) 30390 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30407 | -5/Zhirov | Found Alien Artifact 30407 | -5/Zhirov | Identified Integrated Dissipator 30407 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30500 | -5/Zhirov | Found Alien Artifact 30584 | -5/Zhirov | Identified exit to Proximity Caves 30586 | -5/Zhirov | Entered Proximity Caves 30605 | -4/Proximity Caves | Learned Research interactive machine intel 30723 | -4/Proximity Caves | Learned Research terminal intel 30777 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31002 | -4/Proximity Caves | Discovered new exit (range 14) 31022 | -4/Proximity Caves | Identified exit to Factory 31024 | -4/Proximity Caves | Entered Factory 31024 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31025 | -4/Factory | Identified exit to Research 31269 | -4/Factory | Garrison activated, responded to threat 31322 | -4/Factory | Lost 4 parts (2n1u1w) 31442 | -4/Factory | Lost 6 parts (1n4u1w) 31616 | -4/Factory | Spotted B-86 Titan 31765 | -4/Factory | Lost 10 parts (2p3n2u3w) 31913 | -4/Factory | Manually triggered Chute Trap 31913 | -4/Factory | Sucked down chute 31913 | -4/Factory | Entered Waste 31919 | -4/Waste | Spotted C-40 Crusher 31924 | -4/Waste | Spotted C-40 Crusher 31927 | -4/Waste | Spotted C-40 Crusher 31927 | -4/Waste | Spotted C-40 Crusher 31928 | -4/Waste | EMP discharged 31935 | -4/Waste | Spotted C-40 Crusher 31936 | -4/Waste | Spotted C-40 Crusher 31942 | -4/Waste | Discovered new exit (range 10) 31945 | -4/Waste | Entered Factory 32083 | -4/Factory | Identified exit to Upper Caves 32187 | -4/Factory | Discovered exit to Research (range 18) 32193 | -4/Factory | Spotted B-86 Titan 32214 | -4/Factory | Entered Upper Caves 32256 | -4/Upper Caves | Spotted B-86 Titan 32283 | -4/Upper Caves | Discovered new exit (range 5) 32284 | -4/Upper Caves | Entered another Upper Caves area 32300 | -4/Upper Caves | Learned Research security intel 32344 | -4/Upper Caves | System corruption reached 10% 32370 | -4/Upper Caves | Discovered new exit (range 3) 32372 | -4/Upper Caves | Entered Warlord 32398 | -4/Warlord | System corruption cleaned by Quarantine Array 32406 | -4/Warlord | Lost 6 parts (3n3u) 32470 | -4/Warlord | Found Prototype Special Weapon 32472 | -4/Warlord | Found Prototype Special Weapon 32478 | -4/Warlord | Found Prototype Special Weapon 32478 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 32481 | -4/Warlord | Found RU-N14's Throwing Claymores v3 32484 | -4/Warlord | Found RU-N14's Throwing Claymores v3 32487 | -4/Warlord | Found RU-N14's Throwing Claymores v3 32569 | -4/Warlord | Visited the Vortex Lab 32579 | -4/Warlord | Found Prototype Energy Cannon 32579 | -4/Warlord | Identified Vortex Driver 32585 | -4/Warlord | Warlord's base attacked by MAIN.C 32587 | -4/Warlord | Found Prototype Launcher 32593 | -4/Warlord | Found Vortex Driver 32632 | -4/Warlord | Build established: Hacker-Mutant 32667 | -4/Warlord | Met Warlord 32676 | -4/Warlord | Opened Warlord's prototype stash 32682 | -4/Warlord | Found Prototype Device 32682 | -4/Warlord | Identified System Purifier 32698 | -4/Warlord | Found Prototype Device 32698 | -4/Warlord | Identified Exp. Phase Shifter 32707 | -4/Warlord | Found Prototype Reactor 32707 | -4/Warlord | Identified Vortex Chain Reactor 32725 | -4/Warlord | Found Prototype Hackware 32730 | -4/Warlord | Found Exp. Core Analyzer 32915 | -4/Warlord | Spotted Executioner 32935 | -4/Warlord | Warlord forces counterattacked 32956 | -4/Warlord | Destroyed Executioner 32977 | -4/Warlord | Destroyed 7 combat bots 33034 | -4/Warlord | Destroyed 7 combat bots 33053 | -4/Warlord | Discovered new exit (range 12) 33067 | -4/Warlord | Entered Proximity Caves 33095 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 33144 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 33159 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 33217 | -3/Proximity Caves | Spotter reported a threat 33278 | -3/Proximity Caves | Build established: Scavenger-Mutant 33363 | -3/Proximity Caves | Spotter reported a threat 33443 | -3/Proximity Caves | Found Imp. Powered Armor 33517 | -3/Proximity Caves | Discovered exit to Research (range 17) 33530 | -3/Proximity Caves | Entered Research 33530 | -3/Research | Evolved 2 slots: Utility x2 33530 | -3/Research | Identified Ghost Barrier 33531 | -3/Research | Identified exit to Quarantine 33533 | -3/Research | Loaded intel: 44 interactive machine locations 33534 | -3/Research | Loaded intel: 24 terminal locations 33841 | -3/Research | Build established: Hacker-Mutant 33847 | -3/Research | Identified exit to Garrison 33847 | -3/Research | Entered Garrison 33886 | -3/Garrison | Triggered checkpoint 33922 | -3/Garrison | Garrison Relay disabled 33976 | -3/Garrison | Phase Generator disabled 34082 | -3/Garrison | Destroyed 12 combat bots 34207 | -3/Garrison | Spotted B-86 Titan 34240 | -3/Garrison | Destroyed B-86 Titan 34248 | -3/Garrison | Triggered checkpoint 34275 | -3/Garrison | Destroyed 7 combat bots 34280 | -3/Garrison | Triggered checkpoint 34320 | -3/Garrison | Triggered checkpoint 34345 | -3/Garrison | Destroyed 10 combat bots 34374 | -3/Garrison | Lost 8 parts (3p4u1w) 34494 | -3/Garrison | Garrison Relay disabled 34602 | -3/Garrison | Triggered checkpoint 34634 | -3/Garrison | Spotted Striker 34646 | -3/Garrison | Destroyed Striker 34697 | -3/Garrison | Destroyed 8 combat bots 34725 | -3/Garrison | Lost 6 parts (1p3n1u1w) 34728 | -3/Garrison | Discovered new exit (range 11) 34776 | -3/Garrison | Found Prototype Device 34776 | -3/Garrison | Identified Adv. EM Disruption Field 34873 | -3/Garrison | System corruption reached 10% 35021 | -3/Garrison | Garrison Relay disabled 35024 | -3/Garrison | Garrison Relay disabled 35028 | -3/Garrison | Garrison Relay disabled 35515 | -3/Garrison | Rewired B-86 Titan 35517 | -3/Garrison | Build established: Scavenger-Mutant 35641 | -3/Garrison | Spotted B-86 Titan 35725 | -3/Garrison | Destroyed B-86 Titan 35747 | -3/Garrison | Discovered new exit (range 14) 35910 | -3/Garrison | Triggered checkpoint 35989 | -3/Garrison | Found embedded Infiltrators 36029 | -3/Garrison | Garrison Relay disabled 36044 | -3/Garrison | Triggered checkpoint 36317 | -3/Garrison | Garrison Relay disabled 36361 | -3/Garrison | Discovered new exit (range 11) 36390 | -3/Garrison | Entered Research 36390 | -3/Research | Accompanied by 2 allies 36491 | -3/Research | P-80 Master assimilated allied JH-4L1(x) 36621 | -3/Research | Core integrity fell below 50% 36640 | -3/Research | First assault squad dispatched 36666 | -3/Research | Incoming assault squad redirected 36771 | -3/Research | Destroyed 8 combat bots 36845 | -3/Research | Build established: Hacker-Mutant 36970 | -3/Research | High security lockdown imminent 36999 | -3/Research | Lost 4 parts (1p1n2u) 37050 | -3/Research | High security lockdown engaged 37061 | -3/Research | Destroyed 8 combat bots 37070 | -3/Research | Lost 5 parts (1n4u) 37222 | -3/Research | Scanned by Researcher 37222 | -3/Research | Spotted Investigator 37244 | -3/Research | Destroyed Investigator 37262 | -3/Research | Destroyed 8 combat bots 37325 | -3/Research | Destroyed 13 combat bots 37358 | -3/Research | Identified Transdimensional Reconstructor 37358 | -3/Research | Warped through subspace 37404 | -3/Research | Core integrity fell below 20% 37446 | -3/Research | Spotted Striker 37446 | -3/Research | Spotted Striker 37467 | -3/Research | Spotted Executioner 37469 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 37458_ Exp. Utility Shielding destroyed. 37463_ System corrupted: Matter fused (-9). 37467_ C-30 ARC bursts open, deploying its payload. 37467_ Executioner unfolds itself. 37467_ H-77 Assassin unfolds itself. 37467_ I-47 Archangel unfolds itself. 37467_ Penetrated by Slug. 37467_ Slug penetrates Striker. 37467_ Penetrated by Slug. 37467_ Exp. Phase Shifter destroyed. 37467_ Slug penetrates Striker. 37467_ Striker suffers critical hit (Destroy). 37467_ Engineering Station disabled. 37468_ Slug penetrates Wall. 37468_ Penetrated by Slug. 37468_ Lrn. Terrain Scanner destroyed. 37468_ Slug penetrates Wall. 37469_ Knocked back. 37469_ M-36 Artificer repairs L-61 Swordsman. 37469_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + ########### ?????????????????????????? | | # # # ????#???????????????????? | | # # # " #???????????????????? | | #?#### """ # """" #???????????????????? | | ###### """" # """" #???????????????????? | | "%+ """" # """" #???????????????????? | | ###### """ # " "" #???????????????????? | | ######????# # #???????????????????? | | ??????????# # #???????????????????? | | ###############+######+#"#########???????????????? | | ^ # #???????????????? | | % K" #???????????????? | | " ^m # ##??????????????? | | ^% g ll K # "#??????????????? | | ###"####+###### # ##??????????????? | | ?# ??? ???# =!! # #???????????????? | | ?#?? ?# !!! # #???????????????? | | ?? # !! + #???????????????? | | ?# ] ! # # #???????????????? | | ?# # # #???????????????? | | ?############## # #???????????????? | | ??????????????######## # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# ########???????????????? | | ?????????????????????#% #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# h#??????????????????????? | | ?????????????????????# h #??????????????????????? | | ?????????????????????# E%;??????????????????????? | | ?????????????????????# i##?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????+### #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 220 Energy Generation 55 Energy Capacity 1200 Matter Stores 423 Matter Capacity 800 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Additional Mass Support 16 Corruption Containment 20 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Resistance: EM 50 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 12 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Reactive Plating | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Hvy. Reactive Plating | x1 | -6/Factory | Authchip Hvy. Reactive Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AngularPropulsionScanner Manual? 0 Play Time 04:17:34 Cumulative 688.5 hours Start 2023.03.06 @ 10:35:46 End 2023.03.07 @ 07:50:05 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 612 Rogue 612 Adventurer 0 Explorer 0 Win Type - Total 33 Types 14/2/9/2/0/0/4/1/1 Lore% 96 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 609087d5-55f6-47f7-9cb4-0beb960c7102