Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 02:44:49 Player: celerysam Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1512) 1512 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1515) 1515 TOTAL SCORE: 7302 Bonus ------- Follower Combat Kills 115 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Compact Battery (200) Relay Coupler [NC] (23) Relay Coupler [Duelist] (28) Relay Coupler [Demolisher] (21) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System ECM Suite Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Lightning Gun Pulse Rifle Chainsword > --- INVENTORY -------- Neutrino Core Cooling System Compact Battery Relay Coupler [Duelist] Cooled Pulse Rifle [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Target Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . 2 . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . Utility 2 | . . . 1 . . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 115 | 7 4 29 14 8 22 4 12 . 4 11 Power 13 | 1 1 3 3 . 2 . 1 . . 2 Engine 11 | 1 1 3 2 . 2 . 1 . . 1 Core 2 | . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 48 | 2 . 13 4 5 11 4 3 . 1 5 Treads 12 | . . 6 . . . 2 1 . 1 2 Leg 4 | . . . . . 1 . . . . 3 Wheel 4 | 2 . 1 . . 1 . . . . . Hover 12 | . . 3 . . 7 2 . . . . Flight 16 | . . 3 4 5 2 . 2 . . . Utility 16 | 1 3 1 1 1 5 . 2 . 1 1 Device 8 | . 2 . 1 . 3 . 2 . . . Storage 3 | 1 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 3 | . . . . 1 1 . . . 1 . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 3 . 12 6 2 4 . 6 . 2 3 Energy Gun 20 | 1 . 10 2 . 1 . 2 . 2 2 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 9 | 2 . 1 1 . 2 . 2 . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . 2 1 . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 4 | . . . . . 4 . . . . . Parts Lost 65 | . 1 16 6 6 7 6 1 . . 22 Power 10 | . 1 2 1 2 . 1 . . . 3 Propulsion 34 | . . 8 3 4 4 3 1 . . 11 Utility 5 | . . . . . 1 . . . . 4 Weapon 16 | . . 6 2 . 2 2 . . . 4 Highest Loss Streak 10 | . 1 6 6 6 4 6 1 . . 10 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 82 | . 96 85 67 63 79 80 77 84 82 72 Engine 7 | . 13 6 6 3 7 6 6 7 6 5 Treads 13 | . . 33 . . . 8 12 15 15 10 Leg 1 | . . . . . 4 . . . . 11 Wheel 5 | . 28 . . . 1 . . . . . Hover 5 | . . . 19 . 18 14 8 7 6 . Flight 5 | . . 2 3 27 6 12 11 15 13 2 Device 11 | . 10 11 18 18 12 7 12 15 13 11 Storage 6 | . 14 11 8 . . . . . . . Processor 1 | . . . . . 6 7 1 . . . Hackware 3 | . . . . 1 7 7 7 7 12 7 Energy Gun 10 | . 14 18 1 . 2 . 6 7 6 7 Ballistic Gun 3 | . 14 . . . 2 6 1 . . 2 Impact Weapon 1 | . . . 7 9 7 . . . . . Slashing Weapon 1 | . . . . . 1 6 4 7 6 5 Peak Build Rating 45 | 6 8 17 22 20 29 37 35 34 45 42 Average Rating 19 | 3 7 13 11 15 19 32 31 34 38 35 On Entrance 19 | . 6 8 9 18 15 29 22 34 34 41 Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 31 | 14 31 29 21 16 22 12 17 17 17 25 Greatest Support 92 | 32 32 92 18 19 23 37 26 17 17 59 Greatest Overweight (x) 5 | . . 2 5 . 3 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 5 5 5 5 5 5 5 Average Capacity 7 | 6 11 8 7 5 5 5 5 5 5 5 Most Carried 14 | 6 14 13 8 5 5 5 5 5 5 5 Average Carried 6 | 3 9 7 7 4 4 4 4 5 4 4 Final Capacity 15 | 8 15 8 5 5 5 5 5 5 5 5 Final Carried 13 | 6 13 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 77% | Mutant 8% | Scavenger-Mutant 7% | Infiltrator-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Infiltrator-Sprinter | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Matter Collected 1267 | 253 88 218 37 13 233 10 289 . . 126 Remotely . | . . . . . . . . . . . Salvage Created 1328 | . 189 522 147 29 205 . 45 . . 191 Parts 78 | . 14 37 8 2 9 . 2 . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 33 | . 5 11 6 2 4 . 2 . . 3 Melee 2 | . . . . 1 1 . . . . . Guns 27 | . 5 10 5 . 2 . 2 . . 3 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 5 | . 3 2 . . . . . . . . Worker 1 | . . 1 . . . . . . . . Watcher 5 | . 2 2 1 . . . . . . . Swarmer 14 | . 2 4 4 2 . . 2 . . . Grunt 13 | . 3 3 2 . 2 . . . . 3 Sentry 6 | . . 4 . . 2 . . . . . Best Kill Streak 7 | . 2 5 7 1 2 . 2 . . 3 Combat Bots Only 5 | . 2 5 5 1 2 . 2 . . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Hostile Shots Fired 849 | . 24 191 87 60 43 59 29 . . 356 Missed 324 | . 5 57 34 23 16 31 14 . . 144 Damage Taken 6786 | . 221 1774 735 367 480 531 239 . . 2439 Core 1710 | . 8 227 194 126 116 136 43 . . 860 Absorbed by Shields 20 | . . . . 20 . . . . . . Regen/Repaired (Parts) 59 | . . . 59 . . . . . . . Core Remaining (%) 66 | 100 96 43 . . 20 . . 74 . . Volleys Fired 115 | . 18 40 11 . 21 1 10 . . 14 Largest 2 | . 2 2 2 . 1 1 2 . . 2 Hottest 97 | . 70 95 86 . 45 25 88 . . 97 Shots Fired 170 | . 36 55 14 . 21 1 20 . . 23 Gun 170 | . 36 55 14 . 21 1 20 . . 23 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 53 | . 18 . 10 . 6 1 10 . . 8 Thermal 53 | . 18 6 4 . . . 10 . . 15 Explosive . | . . . . . . . . . . . Electromagnetic 64 | . . 49 . . 15 . . . . . Robot Hit Streak 8 | . 5 8 5 . 8 1 3 . . 7 Robot Miss Streak 8 | . 2 6 8 . 3 1 5 . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 149 | . 24 43 12 13 26 1 9 . . 21 Core Hits 72 | . 11 25 9 1 8 . 3 . . 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 5 | . 2 . . 1 . . 1 . . 1 Burn 3 | . 2 . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 38 | . . . 2 15 13 . . . 1 7 Impact 22 | . . . 2 11 9 . . . . . Slashing 8 | . . . . . . . . . 1 7 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3007 | . 319 951 261 306 530 10 150 . . 480 Guns 1938 | . 319 669 192 . 250 10 150 . . 348 Cannons . | . . . . . . . . . . . Explosions 282 | . . 282 . . . . . . . . Melee 765 | . . . 69 306 272 . . . . 118 Ramming 22 | . . . . . 8 . . . . 14 Kinetic 621 | . 145 . 132 . 131 10 84 . . 119 Thermal 850 | . 174 321 60 . . . 66 . . 229 Explosive . | . . . . . . . . . . . Electromagnetic 749 | . . 630 . . 119 . . . . . Impact 647 | . . . 69 306 272 . . . . . Slashing 118 | . . . . . . . . . . 118 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . . 2 Average Corruption 3 | . . . . . 4 . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . 7 . . . . . Matter Fused 3 | . . . . . 3 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . . 27 38 37 . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 102 | . . . 27 38 37 . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . . 58 . . 4 . . . . 6 Shots 3 | . . 3 . . . . . . . . Rammed 5 | . . . . . 2 . . . . 3 Targets Rammed 5 | . . . . . 2 . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 139 | . 111 107 91 7 118 . 139 . . 62 Average Temperature 31 | . 31 23 40 3 39 . 65 . . 23 Received Heat Transfer 1977 | . 72 573 171 75 216 45 . . . 825 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . 2 1 1 . . . . . Combat Hostiles 3 | . . . 1 1 1 . . . . . Parts Fried 7 | . . 4 1 1 1 . . . . . Impact Corruptions 6 | . . . 2 3 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1915 | . 666 511 111 . . . 222 . . 405 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 5 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Peak Influence 237 | . 129 237 143 196 195 128 . . 47 176 Initial 95 | . . 22 5 73 95 88 . . 46 32 Average 83 | . 49 99 46 98 120 100 . . 46 92 Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 93 | 100 100 79 100 100 100 100 . . 100 100 Level 1 6 | . . 20 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 1 2 . 1 1 . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . 1 1 . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Distress Signals 5 | . . 2 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 12 32 13 10 13 9 2 . . 26 Peak Tracking Total 17 | . 3 6 7 6 3 8 2 . . 17 Tactical Retreats 14 | . . 4 . 2 2 2 . . . 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Traps Triggered 5 | . 1 . . 2 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Machines Disabled 4 | . . 2 . 1 . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . . 1 Garrison Relay 2 | . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Machines Accessed 9 | . . 2 3 . 1 1 . . 1 1 Terminals 4 | . . 1 . . 1 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 14 | . . 3 4 . 2 2 . . 1 2 Successful 10 | . . 3 4 . 1 . . . 1 1 Failed 4 | . . . . . 1 2 . . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . Terminals 8 | . . 2 . . 2 2 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Terminal Hacks 3 | . . 1 . . 1 . . . . 1 Open Door 1 | . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . . Report Inventory 2 | . . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Used RIF Installer 2 | . . . . 1 . . . . . 1 Zone Cloak 1 | . . . . . . . . . . 1 Robots Hacked 4 | . . . . 3 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 4 | . . . . 3 1 . . . . . Robot Hacks Applied 4 | . . . . 3 1 . . . . . overwrite_iff 4 | . . . . 3 1 . . . . . Relay Couplers Released 8 | . . . . 4 . . . . . 4 Machine Destruction 8 | . . . . 4 . . . . . 4 Attached 3 | . . . . 1 1 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Total Allies 6 | . . 1 . 3 1 . . . . 1 Largest Group 2 | . . 1 1 2 1 . . . . 1 Highest-Rated Group 45 | . . 10 10 45 15 . . . . 38 Highest-Rated Ally 38 | . . 10 10 29 15 . . . . 38 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . 11 . . . . . 11 Total Damage 612 | . . . . 188 . . . . . 424 Kills 3 | . . . . 1 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Turns Passed 3415 | 63 572 1056 188 140 363 197 250 24 190 372 Spaces Moved 2949 | 44 470 622 163 192 407 273 271 34 220 253 Core 27 | 4 . . 4 . . . . . . 19 Treads 536 | . . 488 . . . 42 . . . 6 Legs 164 | . . . . . . . . . . 164 Wheels 523 | 40 470 13 . . . . . . . . Hover 503 | . . 45 134 . 227 58 39 . . . Flight 1196 | . . 76 25 192 180 173 232 34 220 64 Fastest Speed 26 | 50 100 34 26 26 32 32 52 72 72 50 Average Speed 87 | 95 100 136 54 29 52 68 71 72 79 111 Slowest Speed 300 | 100 100 220 300 32 250 160 135 72 92 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . 3 . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 70 49 21 32 37 8 39 6 6 31 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 21 | . . 20 . . . . . . 1 . Melee 1 | . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . AOE 20 | . . 20 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Gar Total 3536 | 63 536 777 243 248 514 279 305 33 233 305 Wait 178 | 3 30 40 41 6 34 . 5 . 5 14 Move 2931 | 43 469 621 163 185 406 272 270 33 220 249 Hop 5 | . . . . 3 . . . . . 2 Pick Up 72 | 10 11 24 7 4 5 2 4 . 1 4 Fast Attach 45 | 2 1 5 5 . 12 3 7 . 3 7 Attach 46 | 4 1 17 7 4 5 1 3 . 1 3 Detach 5 | . . 1 2 . 2 . . . . . Swap 24 | 1 2 7 2 4 5 . 2 . . 1 Drop 45 | . 4 22 3 . 9 . 4 . 2 1 Fire 115 | . 18 40 11 . 21 1 10 . . 14 Melee 38 | . . . 2 15 13 . . . 1 7 Ram 5 | . . . . . 2 . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 27 | . . . . 27 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 12) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x2 772 | -9/Materials | Lost 6 parts (1p3n2w) 1392 | -9/Materials | Discovered new exit (range 6) 1658 | -9/Materials | Core integrity fell below 50% 1673 | -9/Materials | Discovered new exit (range 16) 1692 | -9/Materials | Lost 5 parts (3n2w) 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Accompanied by 1 ally 1692 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1761 | -8/Materials | Repaired Imp. Ion Engine 1836 | -8/Materials | Garrison activated, responded to threat 1880 | -8/Materials | Identified exit to Garrison 1880 | -8/Materials | Entered Garrison 1910 | -8/Garrison | Lost 6 parts (1p3n2w) 1944 | -8/Garrison | Triggered checkpoint 1969 | -8/Garrison | Core integrity fell below 50% 1984 | -8/Garrison | Installed Relay Interface Framework 1986 | -8/Garrison | Garrison Relay disabled 2004 | -8/Garrison | Lost 6 parts (2p4n) 2008 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Discovered new exit (range 12) 2020 | -8/Garrison | Entered Materials 2160 | -8/Materials | Lost 4 parts (2n1u1w) 2299 | -8/Materials | Lost 3 parts (2n1w) 2332 | -8/Materials | Discovered new exit (range 11) 2383 | -8/Materials | Entered Factory 2383 | -7/Factory | Evolved 2 slots: Propulsion x2 2564 | -7/Factory | Discovered new exit (range 13) 2580 | -7/Factory | Entered Lower Caves 2606 | -7/Lower Caves | Lost 6 parts (1p3n2w) 2694 | -7/Lower Caves | Encountered a Warlord checkpoint 2788 | -7/Lower Caves | Discovered new exit (range 15) 2830 | -7/Lower Caves | Entered another Lower Caves area 2851 | -7/Lower Caves | Discovered new exit (range 5) 2854 | -7/Lower Caves | Entered Factory 2854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2949 | -6/Factory | Discovered new exit (range 6) 3044 | -6/Factory | Identified exit to Garrison 3044 | -6/Factory | Entered Garrison 3082 | -6/Garrison | Triggered checkpoint 3122 | -6/Garrison | Rescued a captive Derelict 3156 | -6/Garrison | Lost 10 parts (2p6n1u1w) 3243 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 3269 | -6/Garrison | Garrison Relay disabled 3344 | -6/Garrison | Spotted B-75 Beast 3354 | -6/Garrison | Triggered checkpoint 3410 | -6/Garrison | Core integrity fell below 50% 3413 | -6/Garrison | Core integrity fell below 20% 3416 | -6/Garrison | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 03360_ Slug penetrates Wall. 03360_ Flexi-carbon Leg destroyed. 03364_ Acquired 2 matter. 03381_ Critical hit (Burn: +37). 03391_ Lgt. Treads destroyed. 03391_ Carbon-fiber Leg destroyed. 03395_ Lgt. Angular Momentum Engine destroyed. 03396_ Imp. Light Armor Plating destroyed. 03399_ Hvy. Laser destroyed. 03399_ Adv. Weight Redist. System destroyed. 03402_ Lgt. Treads destroyed. 03405_ Flak Gun destroyed. 03405_ Chainsword destroyed. 03408_ Slammed into Y-54 Guardian. 03409_ Slug penetrates Wall. 03409_ Slammed into Y-54 Guardian. 03409_ Destabilizing: System corrupted (+2). 03409_ Relay Coupler [Sentry] severed. 03410_ Slammed into Y-54 Guardian. 03412_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# #?????????# #?##"##???? | | ????????????????????????# #?????????# #?# #???? | | ????????????????????????# #?????????# ### ##### | | ????????????????????????# #?????????# | | ????????????????????????# #?????????###### ###### | | ????????????????????????# #??????????????# #????# | | ????????????????????##??# #??????????????# #????# | | ??????????????# ??# ? ?# #??????????????# #????? | | ?????????????## ## " ## ##?????????????# #????? | | ?????????????# #?????????????# #????? | | ??????????? #?????????????+ ###### | | ??????????? #?????????????# #]]]]# | | ????????????## ## ## #?????????????# # | | ????????????## ## ## ###???????????###!!!!# | | ???????????# #?????????????###### | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ????????????## ## ## ###??????????????????? | | ???????????### ## ## ############?????????? | | ?????????? #?????????? | | ?????????? #?????????? | | ?????????????# #?????????? | | ?????????????## ## ##; ####"+### #?????????? | | ??????????????# ??# ?# #???# #???? #?????????? | | ??????????????????####??#@ #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???#%#???????????????? | | ????????????????????????# #####%### #?????????? | | ????????????????????????# cg % %/ #?????????? | | ????????????????????????# c / #?????????? | | ????????????????????????############ #?????????? | | ????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Target Analysis 5 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeDisruptorShotgun Manual? 0 Play Time 00:53:09 Cumulative 135.9 hours Start 2024.08.30 @ 01:51:49 End 2024.08.30 @ 02:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f018879c-7c18-46e2-b3c1-39f8245f6840