Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 04:21:13 Player: GregoriusTechneticies Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2625 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Slug Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Terrain Scan Processor Authchip [Device] > --- WEAPON ----------- Slug Cannon > --- INVENTORY -------- High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Improved Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Matter Pod Processor Terrain Scan Processor Hackware Authchip [Device] Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 22 | 5 1 . 2 4 10 Power 3 | . . . 1 1 1 Engine 3 | . . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . 1 . Treads 3 | 2 . . . 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 1 1 5 Device 6 | 1 . . . . 5 Storage 1 | . 1 . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . . 1 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | 1 . . 1 . . System Corruption 4 | 1 . . 3 . . Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 54 | . 58 . 58 68 46 Engine 1 | . . . 6 . 1 Treads 13 | . 28 . 22 22 5 Device 11 | . 14 . 11 11 11 Processor 7 | . . . 8 11 8 Hackware 6 | . . . . 7 9 Energy Gun 9 | . 14 . 11 16 4 Ballistic Gun 1 | . . . . . 3 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 9 | 3 3 3 8 6 9 Greatest Support 20 | 20 3 3 3 3 3 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 1 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 865 | 258 . . 134 141 332 Remotely . | . . . . . . Salvage Created 907 | 350 . . 134 61 362 Parts 69 | 28 . . 6 5 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . . . 3 . 7 Guns 3 | . . . 2 . 1 Cannons 6 | . . . . . 6 Classes Destroyed 7 | 3 . . 2 . 2 Worker 4 | 2 . . . 2 . Builder 3 | . . . . . 3 Tunneler 10 | 9 . . . 1 . Recycler 3 | 1 . . . . 2 Swarmer 2 | . . . . . 2 Grunt 7 | . . . 2 . 5 Sentry 1 | . . . 1 . . Best Kill Streak 10 | 4 . . 2 2 10 Combat Bots Only 5 | . . . 2 . 5 Max Kills in Single Turn 2 | 1 . . 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 147 | . 1 . 19 . 127 Missed 45 | . 1 . 3 . 41 Damage Taken 1569 | . . . 246 2 1321 Core 681 | . . . 126 . 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 100 . 68 . Volleys Fired 141 | 43 1 . 24 10 63 Largest 2 | 1 1 . 1 2 2 Hottest 85 | 40 40 . 40 85 85 Shots Fired 159 | 43 1 . 24 12 79 Gun 113 | 43 1 . 24 12 33 Cannon 46 | . . . . . 46 Launcher . | . . . . . . Special . | . . . . . . Kinetic 71 | . . . . . 71 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 88 | 43 1 . 24 12 8 Robot Hit Streak 18 | 6 . . 16 18 6 Robot Miss Streak 7 | 4 1 . 5 2 7 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 94 | 26 . . 18 8 42 Core Hits 41 | 13 . . 4 3 21 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 7 | 1 . . . . 6 Destroy 6 | . . . . . 6 Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1749 | 375 . . 262 114 998 Guns 921 | 375 . . 203 109 234 Cannons 754 | . . . . . 754 Explosions 57 | . . . 57 . . Melee . | . . . . . . Ramming 17 | . . . 2 5 10 Kinetic 868 | . . . . . 868 Thermal 57 | . . . 57 . . Explosive . | . . . . . . Electromagnetic 807 | 375 . . 203 109 120 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | 1 1 1 3 3 . Average Corruption 1 | 1 1 1 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | 3 1 . 1 2 . Message Errors 1 | 1 . . . . . Matter Fused 2 | 1 1 . . . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | 1 . . . . . Data Loss (minor) 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 27 . 9 Projectiles 9 | . . . . . 9 Explosions 27 | . . . 27 . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 51 | . . . 45 2 4 Shots 1 | . . . 1 . . Rammed 5 | . . . 1 1 3 Targets Rammed 5 | . . . 1 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 263 | . . . 15 263 75 Average Temperature 43 | . . . 7 93 47 Received Heat Transfer 726 | . . . 87 . 639 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | 2 . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 50 | . . . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 263 | 60 81 31 139 69 263 Initial 54 | . 39 31 11 54 26 Average 85 | 31 62 31 76 64 139 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 62 Level 1 14 | . . . . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 5 . 8 4 30 Peak Tracking Total 13 | . 4 . 4 13 7 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 11 . 7 . . Successful 4 | . 3 . 1 . . Failed 14 | . 8 . 6 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 17 | . 10 . 7 . . Terminals 18 | . 11 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 2 . . Full Trace Events 4 | . 2 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 974 | 259 91 2 114 134 374 Spaces Moved 781 | 129 171 5 75 149 252 Core 780 | 128 171 5 75 149 252 Treads 1 | 1 . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 67 | 50 50 50 80 67 84 Slowest Speed 160 | 160 50 50 150 100 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 30 8 14 48 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . 2 . 17 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1071 | 279 175 4 105 171 337 Wait 96 | 88 . . 2 3 3 Move 777 | 128 170 4 74 149 252 Hop . | . . . . . . Pick Up 15 | 10 1 . 1 1 2 Fast Attach 14 | 3 1 . 2 3 5 Attach 7 | 2 . . . . 5 Detach 4 | 1 . . . . 3 Swap 1 | . . . . 1 . Drop 12 | 4 2 . 1 4 1 Fire 141 | 43 1 . 24 10 63 Melee . | . . . . . . Ram 4 | . . . 1 . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 260 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Materials 351 | -10/Materials | Entered Mines 351 | -10/Mines | Discovered exit to Materials (range 5) 353 | -10/Mines | Entered Materials 353 | -9/Materials | Evolved 2 slots: Utility x2 450 | -9/Materials | Discovered new exit (range 11) 467 | -9/Materials | Entered Mines 479 | -9/Mines | Met a Derelict bent on vengeance 504 | -9/Mines | Assembled infested the area 509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 542 | -9/Mines | Learned location of Zion (-6) 562 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 589 | -9/Mines | Discovered new exit (range 9) 601 | -9/Mines | Entered Materials 601 | -8/Materials | Evolved 2 slots: Utility x2 782 | -8/Materials | Lost 6 parts (1p2n1u2w) 904 | -8/Materials | Core integrity fell below 50% 938 | -8/Materials | Lost 3 parts (1u2w) 972 | -8/Materials | Core integrity fell below 20% 975 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00883_ Acquired 2 matter. 00886_ R-06 Scavenger collects Terrain Scanner. 00889_ Acquired 2 matter. 00890_ R-06 Scavenger collects Aluminum Leg. 00899_ Lgt. Assault Rifle destroyed. 00906_ Terrain Scanner destroyed. 00907_ Lgt. Assault Rifle destroyed. 00935_ U-05 Engineer builds a Wall. 00949_ Terrain Scan Processor destroyed. 00951_ U-05 Engineer builds a Wall. 00953_ Critical hit (Burn: +37). 00958_ U-05 Engineer builds a Door. 00962_ K-01 Serf cleans the Atomic Centrifuge. 00964_ Seismic Detector destroyed. 00966_ Slug penetrates Wall. 00966_ Atomic Centrifuge disabled. 00970_ K-01 Serf collects debris. 00975_ U-05 Engineer builds a Wall. 00975_ Structural Scanner destroyed. 00975_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ###??#???? ? ? #?### ##?????#????????????? | | #######? ?? ?? ??#############???#???? ?????????? | | #######?????? ?# #########??????????????????? | | ## ????"?" # ???? ??? ? ?????????????????? | | ## ????????? ?? ????????????????????? | | """ ##???? 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[ # ? # ???????????????????? | | ?????????????????? ###?## ???????????????????? | | ??????????????????########?###???????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 50 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkFissionCharger Manual? 0 Play Time 00:25:20 Cumulative 56.1 hours Start 2024.04.26 @ 03:38:42 End 2024.04.26 @ 04:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 65 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 655168bd-7ae4-4696-8afc-3fca538a5928