Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 19:23:45 Player: naththebg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2577) 2577 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 7929 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 92 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Jamming Amplifier Improved System Shield System Guard > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Airjet > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter IFF Parser Improved Propulsion Shielding Focal Shield System Shield System Guard > --- WEAPON ----------- Heavy Missile Launcher Heavy Flail > --- INVENTORY -------- Heavy Ion Cannon [Rating: 56] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 5 | . . . 1 . . . 4 . Weapon . | . . . . . . . . . Parts Attached 75 | 6 2 . 25 4 1 6 29 2 Power 8 | 1 . . 3 2 . . 2 . Engine 6 | 1 . . 3 2 . . . . Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 25 | 2 . . 7 2 1 2 11 . Treads . | . . . . . . . . . Leg 16 | 2 . . 7 2 1 2 2 . Wheel . | . . . . . . . . . Hover 9 | . . . . . . . 9 . Flight . | . . . . . . . . . Utility 22 | 1 2 . 3 . . 1 13 2 Device 8 | . 1 . 1 . . 1 5 . Storage 3 | 1 1 . 1 . . . . . Processor 8 | . . . 1 . . . 6 1 Hackware 2 | . . . . . . . 1 1 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 . . 12 . . 3 3 . Energy Gun 8 | 2 . . 6 . . . . . Energy Cannon 7 | . . . 4 . . 3 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . 1 . Parts Lost 26 | . . . 2 . . . 23 1 Power 3 | . . . 1 . . . 2 . Propulsion 12 | . . . 1 . . . 11 . Utility 7 | . . . . . . . 7 . Weapon 4 | . . . . . . . 3 1 Highest Loss Streak 7 | . . . 2 . . . 7 1 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 4 7 9 9 10 10 9 6 1 Power . | . 1 2 . . . . . . Propulsion 2 | 2 2 1 1 2 2 3 1 . Utility 2 | . 1 3 2 2 2 3 3 1 Weapon 3 | 1 2 3 4 5 4 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 2 4 7 . 1 3 3 . Power 1 | . . . 1 . . . . . Propulsion 6 | . 2 2 1 . . 1 . . Utility 5 | . . 1 1 . . . 3 . Weapon 7 | . . 1 4 . 1 1 . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 94 | . 91 100 99 98 100 100 77 41 Engine 9 | . 14 14 10 11 11 11 2 . Leg 26 | . 28 28 32 32 33 33 4 . Hover 2 | . . . . . . . 12 . Device 13 | . 5 14 16 10 11 13 15 . Storage 9 | . 14 14 11 11 11 11 2 . Processor 9 | . . . 5 11 11 8 16 29 Energy Gun 4 | . 28 28 11 . . . . . Energy Cannon 13 | . . . 10 22 22 19 . 1 Launcher 1 | . . . . . . 2 3 . Impact Weapon 1 | . . . . . . . 6 5 Peak Build Rating 56 | 6 8 8 18 20 21 27 56 35 Average Rating 24 | 4 6 8 16 19 20 25 44 28 On Entrance 14 | . 6 8 8 18 20 21 27 22 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 20 20 26 29 29 34 38 2 Greatest Support 46 | 20 20 20 30 33 36 46 40 3 Greatest Overweight (x) 8 | . . . . 1 . . 8 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 7 5 Most Carried 10 | 7 10 10 10 10 10 10 10 3 Average Carried 8 | 4 7 9 9 10 9 9 6 1 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 10 10 3 . Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Matter Collected 1527 | 260 115 105 311 74 33 46 583 . Remotely . | . . . . . . . . . Salvage Created 3278 | . 115 86 1323 972 307 . 438 37 Parts 200 | . 5 2 87 68 16 . 22 . Haulers Intercepted 9 | . 2 . 3 4 . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 58 | . . . 23 13 4 . 16 2 Melee 4 | . . . 1 . . . 3 . Guns 10 | . . . 10 . . . . . Cannons 25 | . . . 8 13 4 . . . AOE 17 | . . . 4 . . . 13 . Classes Destroyed 15 | . 1 1 8 2 . . 3 . Worker 5 | . . . 2 3 . . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . Hauler 9 | . 2 . 3 4 . . . . Recycler 5 | . . 1 3 . 1 . . . Mechanic 1 | . . . . 1 . . . . Operator 2 | . . . 1 1 . . . . Watcher 7 | . . . 4 1 . . 2 . Swarmer 13 | . . . 5 . . . 6 2 Grunt 20 | . . . 12 4 . . 4 . Brawler 3 | . . . . 1 . . 2 . Duelist 3 | . . . 2 1 . . . . Sentry 16 | . . . 4 7 4 . 1 . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 1 1 7 4 3 . 9 2 Combat Bots Only 8 | . . . 6 4 2 . 8 2 Max Kills in Single Turn 4 | . 1 1 2 2 2 . 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 2 . . . 4 . Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 411 | . 4 . 65 28 8 . 268 38 Missed 179 | . 1 . 24 9 5 . 128 12 Hits 232 | . 3 . 41 19 3 . 140 26 Melee 4 | . . . 3 1 . . . . Projectile 228 | . 3 . 38 18 3 . 140 26 AOE 1 | . . . . . . . 1 . Critical Strikes 4 | . . . . 1 . . 3 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 3320 | . 43 . 624 261 49 . 1873 470 Core 1005 | . . . 88 54 . . 565 298 Absorbed by Shields 20 | . . . . . . . 20 . Redirected to Shielding 95 | . . . . . . . 95 . Ignored by Resistances 93 | . . . . . . . 93 . Regen/Repaired (Parts) 147 | . . . . 82 . . 65 . Core Remaining (%) 88 | 100 . 100 . . . 64 . . Volleys Fired 139 | . 10 2 59 37 8 . 19 4 Largest 2 | . 2 2 2 2 2 . 1 1 Hottest 136 | . 90 90 136 136 136 . 39 65 Shots Fired 254 | . 20 4 115 75 17 . 19 4 Gun 83 | . 20 4 59 . . . . . Cannon 149 | . . . 53 75 17 . . 4 Launcher 22 | . . . 3 . . . 19 . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 169 | . 10 2 61 75 17 . . 4 Explosive 22 | . . . 3 . . . 19 . Electromagnetic 63 | . 10 2 51 . . . . . Robot Hit Streak 29 | . 4 1 29 13 13 . 5 2 Robot Miss Streak 3 | . 2 1 3 2 1 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 186 | . 14 2 78 50 13 . 21 8 Core Hits 123 | . 4 2 54 26 5 . 32 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 2 | . . . 1 . . . 1 . Burn 1 | . . . 1 . . . . . Smash 1 | . . . . . . . 1 . Melee Attacks 33 | . . . . . . . 25 8 Impact 33 | . . . . . . . 25 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 6006 | . 175 27 1949 1116 286 . 2232 221 Guns 1059 | . 175 27 857 . . . . . Cannons 2016 | . . . 593 1084 286 . . 53 Explosions 2356 | . . . 480 . . . 1876 . Melee 524 | . . . . . . . 356 168 Ramming 51 | . . . 19 32 . . . . Kinetic . | . . . . . . . . . Thermal 2636 | . 85 . 986 1084 286 . 142 53 Explosive 1927 | . . . 193 . . . 1734 . Electromagnetic 868 | . 90 27 751 . . . . . Impact 524 | . . . . . . . 356 168 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 . . . Average Corruption 2 | . . . . 2 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . 5 11 . . . Message Errors 6 | . . . . 2 4 . . . Matter Fused 5 | . . . . 2 3 . . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 354 | . . . 18 1 . . 324 11 Projectiles 6 | . . . 5 1 . . . . Explosions 162 | . . . 13 . . . 149 . Melee 186 | . . . . . . . 175 11 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 166 | . . . 104 . . . 62 . Shots 5 | . . . 3 . . . 2 . Rammed . | . . . . . . . . . Targets Rammed 7 | . . . 2 5 . . . . Kicked 7 | . . . 2 5 . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | . 124 30 381 312 117 . 3 . Average Temperature 58 | . 52 18 43 76 46 . 3 . Received Heat Transfer 591 | . 24 . 132 102 9 . 312 12 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 3 | . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 4 | . . . 4 . . . . . Impact Corruptions 9 | . . . . . . . 6 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 2 1 1 . . . Heat Transferred 4692 | . 259 . 1830 1961 518 . 50 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 4 . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Maximum Alert Level 2 | . . . 1 1 . . 2 . Low Security (%) 68 | 100 100 100 59 80 100 . 38 . Level 1 26 | . . . 40 19 . . 43 . Level 2 4 | . . . . . . . 18 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 460 | . 7 35 305 235 142 . 460 . Initial 72 | . . . . 53 72 . . . Average 153 | . . 10 174 160 35 . 255 . Influence Increases 2696 | . 14 62 790 507 328 . 895 100 Destroy 0b10 Robot/C 1240 | . . 40 500 260 80 . 320 40 Destroy 0b10 Robot/NC 160 | . 10 5 75 50 5 . 15 . Destroy Leader 294 | . 4 10 106 120 . . 54 . Allied During Kill 20 | . . 7 13 . . . . . Successful Hack 69 | . . . 7 29 33 . . . Select Force Hacks 260 | . . . . . 210 . 50 . Disable Machine 180 | . . . . 30 . . 150 . Destroy Structure 158 | . . . 44 3 . . 111 . Partial Spotted 45 | . . . . . . . 45 . Lose Combat Pursuer 270 | . . . 45 15 . . 150 60 Influence Decreases 2483 | . 14 60 664 449 514 . 619 163 Entered New Map 294 | . . . 2 75 114 . . 103 Time Decay 1572 | . 14 40 452 374 253 . 389 50 Lost Part 260 | . . . 20 . . . 230 10 Lost Ally 60 | . . 20 40 . . . . . Purge Threat 297 | . . . 150 . 147 . . . Squads Dispatched 14 | . 1 . 1 2 . . 10 . Investigation 6 | . 1 . . . . . 5 . Extermination 3 | . . . . . . . 3 . Reinforcement 5 | . . . 1 2 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Distress Signals 7 | . . . 3 2 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 3 1 33 20 3 . 42 9 Peak Tracking Total 10 | . 5 1 7 5 2 . 10 6 Tactical Retreats 11 | . . . 2 1 . . 7 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Traps Triggered 3 | . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Machines Disabled 12 | . . . . 2 . . 10 . Max in Single Turn 4 | . . . . 1 . . 4 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . 4 . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Machines Accessed 41 | . 2 . 5 9 13 5 7 . Terminals 18 | . 2 . 4 5 6 . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . . . . 2 . . 2 . Recycling Units 12 | . . . 1 2 7 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 118 | . 6 . 13 31 41 14 13 . Successful 76 | . 2 . 7 19 27 14 7 . Failed 42 | . 4 . 6 12 14 . 6 . Catastrophic 5 | . . . 1 1 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 55 | . 4 . 9 11 21 . 10 . Terminals 66 | . 6 . 12 22 24 . 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 8 | . . . . 5 . . 3 . Recycling Units 27 | . . . 1 4 17 . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 39 | . . . 5 11 9 14 . . Record 6 | . . . . . . 6 . . Robot Analysis 8 | . . . 1 . . 7 . . Prototype ID Bank 8 | . . . . 2 6 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 3 | . . . 1 2 . . . . Unreport Threat 4 | . . . 1 . 3 . . . Locate Traps 3 | . . . 1 2 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 4 . . 1 . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 9 | . . . 1 1 7 . . . Retrieve Components 9 | . . . 1 1 7 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 22 | . 2 . 1 3 11 . 5 . Terminals 11 | . 2 . 1 3 4 . 1 . Botnet 9 | . 2 . 1 3 2 . 1 . Disrupt 1 | . . . . . 1 . . . Search 1 | . . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . Overload 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . . 2 . Patch 2 | . . . . . . . 2 . Recycling Units 8 | . . . . . 7 . 1 . Tunnel 7 | . . . . . 7 . . . Fedlink 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . 4 6 8 . 1 . Full Trace Events 5 | . . . . . 4 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 64 | . . . . 64 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . . . 9 1 18 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . 8 23 . . . . . Total Damage 269 | . . 84 185 . . . . . Kills 5 | . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Active Infowar (turns) 3087 | . 76 130 669 . . 1143 967 102 Optics 671 | . . . . . . . 569 102 Sensors 212 | . . . . . . . 212 . IFF 1770 | . . . . . . 1143 627 . Seismic 875 | . 76 130 669 . . . . . Robot Analysis Total 8 | . . . 1 . . 7 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Turns Passed 6263 | 78 195 130 1332 875 794 1582 1175 102 Spaces Moved 4829 | 56 123 84 842 470 630 1264 1227 133 Core 140 | 5 . . . . . . 2 133 Treads . | . . . . . . . . . Legs 3777 | 51 123 84 842 470 630 1264 313 . Wheels . | . . . . . . . . . Hover 912 | . . . . . . . 912 . Flight . | . . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 120 120 44 50 Average Speed 106 | 113 120 120 120 120 120 122 72 50 Slowest Speed 450 | 120 120 120 120 190 120 123 450 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 24 19 55 72 95 79 27 26 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 7 | . . . . . 7 . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 29 | . . . 13 . . . 16 . Terrain Destroyed 192 | . . . 54 . . . 138 . Melee 10 | . . . . . . . 10 . Projectile . | . . . . . . . . . AOE 182 | . . . 54 . . . 128 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Total 5644 | 68 150 111 1053 704 652 1297 1459 150 Wait 434 | . 9 18 83 184 12 7 119 2 Move 4821 | 55 122 83 841 469 629 1263 1226 133 Hop . | . . . . . . . . . Pick Up 52 | 7 5 4 15 . 1 8 12 . Fast Attach 29 | 5 1 . 6 3 . 1 13 . Attach 29 | 1 . . 3 . . 2 20 3 Detach 8 | . . . . . . . 8 . Swap 35 | . 1 . 20 3 1 5 5 . Drop 60 | . 2 4 24 3 1 11 15 . Fire 139 | . 10 2 59 37 8 . 19 4 Melee 30 | . . . . . . . 22 8 Ram . | . . . . . . . . . Kick 7 | . . . 2 5 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Entered Mines 302 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 377 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 384 | -10/Mines | Discovered new exit (range 10) 404 | -10/Mines | Entered Materials 404 | -9/Materials | Accompanied by 2 allies 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 15) 862 | -9/Materials | Discovered new exit (range 13) 928 | -9/Materials | Build established: Scavenger-Mutant 1310 | -9/Materials | Build established: Mutant 1468 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Identified exit to Storage 1668 | -9/Materials | Discovered new exit (range 14) 1736 | -9/Materials | Entered Storage 1866 | -9/Storage | Identified exit to Recycling 2147 | -9/Storage | Discovered new exit (range 15) 2310 | -9/Storage | Build established: Scavenger-Mutant 2447 | -9/Storage | Repaired Imp. Heat Sink 2478 | -9/Storage | Repaired Aluminum Leg 2607 | -9/Storage | Used back door to open Recycling access 2611 | -9/Storage | Entered Recycling 2984 | -9/Recycling | Discovered new exit (range 15) 3378 | -9/Recycling | Scanned before Scraplab entrance 3394 | -9/Recycling | Entered Scraplab 3404 | -9/Recycling | Discovered new exit (range 2) 3405 | -9/Recycling | Entered Scraptown 3405 | -9/Scraptown | System corruption cleaned by C-Scrubber 3768 | -9/Scraptown | Visited UFD Registry 3768 | -9/Scraptown | Registered with UFD as "Kineticircuit" 3820 | -9/Scraptown | Visited Junk Repository 3904 | -9/Scraptown | Visited Supply Room 3923 | -9/Scraptown | Visited Analyses Database 3948 | -9/Scraptown | Visited Science Guys 3986 | -9/Scraptown | Visited Curators Association 4032 | -9/Scraptown | Visited Botcube Research 4060 | -9/Scraptown | Visited Junk Repository 4138 | -9/Scraptown | Build established: Mutant 4185 | -9/Scraptown | Visited Chapter 10 4667 | -9/Scraptown | Discovered new exit (range 11) 4766 | -9/Scraptown | Visited Cyclists 4774 | -9/Scraptown | Entered Cyclist Reading Room 4867 | -9/Scraptown | Build established: Scavenger-Mutant 4907 | -9/Scraptown | Met Optimus 4907 | -9/Scraptown | Accepted into 0bPrime 4981 | -9/Scraptown | Discovered new exit (range 3) 4987 | -9/Scraptown | Entered Factory 4987 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5240 | -6/Factory | Loaded intel: 8 recycling unit locations 5282 | -6/Factory | Build established: Mutant 5567 | -6/Factory | Lost 7 parts (1p2n3u1w) 5574 | -6/Factory | Destroyed 8 combat bots 6036 | -6/Factory | Core integrity fell below 50% 6110 | -6/Factory | Lost 7 parts (3n4u) 6147 | -6/Factory | Discovered new exit (range 13) 6160 | -6/Factory | Identified exit to Lower Caves 6162 | -6/Factory | Entered Lower Caves 6176 | -6/Lower Caves | Core integrity fell below 20% 6184 | -6/Lower Caves | Spotted B-75 Beast 6192 | -6/Lower Caves | Lost 4 parts (1p2n1w) 6264 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06160_ R-10 Processor collects Med. Matter Pod. 06160_ EXIT=IDENTIFIED: LOWER CAVES 06161_ Flexi-carbon Leg destroyed. 06161_ Critical hit (Burn: +37). LOCATION=LOWER CAVES GOAL=ESCAPE 06163_ Penetrated by Slug. 06245_ Destroyed VTOL Module. 06245_ S-27 Virus system corrupted by crushing effect. 06248_ Destroyed VTOL Module. 06248_ S-27 Virus system corrupted by crushing effect. 06249_ S-27 Virus system terminally corrupted. 06253_ Destroyed VTOL Module. 06253_ S-27 Virus system corrupted by crushing effect. 06254_ S-27 Virus system terminally corrupted. 06258_ Mace destroyed. 06261_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ????????????????????# ##?????? ## ?????? | | ????????????????????# #?????? #??????? | | ????????????????????# #?###???? #??????? | | ???????????????????## #?# ##???# #??????? | | ???????????????????# ### #?### #???????? | | ?????????????####### ## ### ######### | | ?????????????# #?# | | ?????????????# #?# | | ????????????## ##### #?# ##### | | ????????????# #??#### #?# #???? | | ????????????## ##????# ### #???? | | ?????????????# ##???# ## #???? | | ????????####### ##??## #???? | | ????????# # ## # ##??# ###### #???? | | ????????# # ##?# ##????## ######???? | | ????????## # #?# #??????#####????????? | | ????????## # ##### ???????????????????? | | ????????# # #??### ??????????????????? | | ????????# # # ##???#####?????????????????? | | ????????## #### ######### #??????????????? | | ????????# ##??# ### #??????????????? | | ????????## #???## #?##### ###### #??????????????? | | ?????????###????###?????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????#????????????? | | ????????????????????????#@#### #????????????? | | ????????????????????????# s #????????????? | | ????????????????????????##### #??????????? | | ????????????????????????????????? ????? | | ????????????????????????????????????? #??? | | ?????????????????????????????????????????## ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Corruption Containment 8 Corruption Block 4 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 32% | -9/Storage Aluminum Leg | 38% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxLightNanosword Manual? 0 Play Time 01:09:30 Cumulative 238.5 hours Start 2025.05.18 @ 18:13:51 End 2025.05.18 @ 19:23:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b008815f-49f5-4d30-84d3-60100d2a40bd