Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.24 @ 16:42:23 Player: Delirus Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (1973) 1973 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 6369 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 69/100 System Corruption 12% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Trap Scanner Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Improved Heat Sink Cooling System High-capacity Matter Pod (200) Reflective Plating Reflective Plating Shield Generator Long-range Tractor Beam Supersonic Drone Bay (1/1) Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Minigun High-powered Shotgun Gauss Rifle Gauss Rifle Proton Missile Launcher Scythe Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Heat Sink High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Reflective Plating Long-range Tractor Beam Supersonic Drone Bay Ion Cannon Plasma Cannon Heavy Ion Cannon Minigun High-powered Shotgun Gauss Rifle Gauss Rifle Flak Cannon Proton Missile Launcher Mining Laser Scythe Fire Trap Fire Trap Fire Trap Fire Trap [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 105 | 2 15 10 7 5 28 17 11 6 4 Power 6 | . 2 1 . . 2 1 . . . Engine 5 | . 2 1 . . 2 . . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 2 . . 7 8 2 . 3 Treads 19 | 1 1 1 . . 5 7 2 . 2 Leg . | . . . . . . . . . . Wheel 6 | 1 . 1 . . 2 1 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . 3 2 7 . 7 3 2 1 . Device 12 | . 2 1 4 . 4 . . 1 . Storage 3 | . 1 . 2 . . . . . . Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 8 | . . 1 1 . 2 3 1 . . Artifact . | . . . . . . . . . . Weapon 49 | . 9 5 . 5 12 5 7 5 1 Energy Gun 5 | . 1 1 . 2 1 . . . . Energy Cannon 3 | . . . . . 1 2 . . . Ballistic Gun 17 | . 4 2 . 1 3 1 3 3 . Ballistic Cannon 4 | . . . . . 2 1 1 . . Launcher 11 | . 3 2 . 2 . 1 2 . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 5 | . . . . . 5 . . . . Slashing Weapon 3 | . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Parts Lost 23 | . 1 1 . . 3 6 . . 12 Power 4 | . 1 . . . 1 1 . . 1 Propulsion 13 | . . 1 . . 1 3 . . 8 Utility 4 | . . . . . 1 2 . . 1 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 12 | . 1 1 . . 1 4 . . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 88 100 99 99 100 100 93 Engine 8 | . 13 14 14 14 8 6 . . . Core 1 | . . . . . . . 7 7 6 Treads 25 | . 14 14 14 14 27 30 38 38 34 Wheel 8 | . 14 13 14 14 8 6 . . . Device 7 | . 11 13 3 . 9 7 . 4 7 Storage 9 | . 14 14 13 14 9 7 7 7 7 Processor 6 | . . . . . 8 7 15 15 15 Protection 8 | . . . . 14 8 14 14 10 5 Energy Gun 2 | . 7 . . 11 1 . . . . Energy Cannon 3 | . . . . . 7 6 . . . Ballistic Gun 7 | . 19 7 14 13 2 . 6 12 12 Ballistic Cannon 1 | . . . . . 3 3 . . . Launcher 4 | . . 19 14 2 . . 6 1 . Impact Weapon 1 | . . . . . 3 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 117 | 13 32 35 97 98 110 117 105 105 100 Greatest Support 116 | 16 20 20 16 16 82 116 116 116 116 Greatest Overweight (x) 11 | . 1 2 6 6 10 11 . . 9 Average Overweight (x) 3 | . . 1 3 5 8 10 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 8 14 15 21 25 25 25 25 25 25 Most Carried 25 | 6 15 15 16 19 25 25 25 25 25 Average Carried 21 | 6 12 14 15 17 24 24 22 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 19 24 20 25 25 22 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 2645 | 200 437 345 60 211 508 260 494 130 . Remotely . | . . . . . . . . . . Salvage Created 1986 | . 389 143 . 163 666 309 83 233 . Parts 138 | . 25 22 . 11 34 32 4 10 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 5 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 54 | . 10 10 . 5 17 7 1 4 . Guns 16 | . 8 2 . 1 3 . 1 1 . Cannons 18 | . . . . . 14 4 . . . AOE 20 | . 2 8 . 4 . 3 . 3 . Classes Destroyed 15 | . 4 1 . 3 3 2 1 1 . Worker 2 | . 1 . . 1 . . . . . Builder 5 | . . . . 1 . 4 . . . Tunneler 2 | . . . . 2 . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . Watcher 6 | . 3 . . . 2 1 . . . Swarmer 25 | . 3 6 . 5 7 1 . 3 . Grunt 16 | . 7 4 . . 5 . . . . Duelist 1 | . . . . . . 1 . . . Sentry 3 | . . . . . 3 . . . . Hunter 6 | . . . . . 2 2 1 1 . Programmer 3 | . . . . . . 3 . . . Samaritan 2 | . . . . . . . . 2 . Thug 1 | . . 1 . . . . . . . Best Kill Streak 7 | . 3 4 . 4 4 7 1 3 . Combat Bots Only 4 | . 3 3 . 4 4 3 1 3 . Max Kills in Single Turn 7 | . 1 4 . 2 1 7 1 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 . 2 . 3 . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 5741 | . 382 323 . 72 1127 1954 104 86 1693 Core 949 | . 86 20 . 15 96 161 . . 571 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 81 | . . . . . 81 . . . . Core Remaining (%) 77 | 100 . . . 51 82 . . . . Volleys Fired 181 | . 49 23 . 19 50 30 4 4 2 Largest 2 | . 2 2 . 2 2 2 2 2 1 Hottest 113 | . 100 70 . 85 104 113 67 56 39 Shots Fired 336 | . 95 35 . 38 98 46 11 9 4 Gun 202 | . 92 18 . 34 35 6 7 8 2 Cannon 101 | . . . . . 63 38 . . . Launcher 32 | . 2 17 . 4 . 2 4 1 2 Special 1 | . 1 . . . . . . . . Kinetic 205 | . 84 14 . 17 45 28 7 8 2 Thermal 99 | . 9 4 . 17 53 16 . . . Explosive 23 | . 2 17 . 4 . . . . . Electromagnetic 9 | . . . . . . 2 4 1 2 Robot Hit Streak 24 | . 11 7 . 8 24 6 9 10 . Robot Miss Streak 4 | . 4 2 . 2 3 4 . 3 1 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 218 | . 57 22 . 23 73 25 10 8 . Core Hits 133 | . 30 21 . 11 38 20 4 6 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . Critical Strikes 3 | . 3 . . . . . . . . Burn 1 | . 1 . . . . . . . . Destroy 2 | . 2 . . . . . . . . Melee Attacks 39 | . . . . . 26 2 6 5 . Impact 28 | . . . . . 26 2 . . . Slashing 11 | . . . . . . . 6 5 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6345 | . 643 1026 . 557 1429 1864 332 432 62 Guns 1798 | . 572 188 . 322 440 166 56 54 . Cannons 1410 | . . . . . 925 485 . . . Explosions 2615 | . 67 833 . 235 . 1201 90 127 62 Melee 501 | . . . . . 64 . 186 251 . Ramming 21 | . 4 5 . . . 12 . . . Kinetic 1850 | . 521 139 . 150 540 390 56 54 . Thermal 2402 | . 51 49 . 172 825 1203 . 102 . Explosive 1135 | . 67 833 . 235 . . . . . Electromagnetic 436 | . . . . . . 259 90 25 62 Impact 64 | . . . . . 64 . . . . Slashing 437 | . . . . . . . 186 251 . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 7 12 12 12 12 Average Corruption 7 | . . . . . 2 6 12 12 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 156 | . . . . . 42 6 53 49 6 Message Errors 46 | . . . . . 14 3 14 13 2 Matter Fused 29 | . . . . . 4 . 13 12 . Heat Flow Errors 24 | . . . . . 5 . 11 8 . Energy Discharges 14 | . . . . . 3 . 6 5 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 20 | . . . . . 9 . 4 5 2 Data Loss (major) 8 | . . . . . 3 1 1 3 . Misfires 10 | . . . . . 3 . 3 2 2 Alerts 3 | . . . . . 1 . 1 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 532 | . . 52 . . 49 133 88 210 . Projectiles 10 | . . . . . 7 3 . . . Explosions 208 | . . 52 . . . 130 26 . . Melee 314 | . . . . . 42 . 62 210 . Knockbacks 15 | . . . . . 15 . . . . Impact . | . . . . . . . . . . Kinetic 14 | . . . . . 14 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 309 | . 33 120 . . 63 93 . . . Shots 7 | . 1 3 . . 1 2 . . . Rammed 4 | . 1 1 . . . 2 . . . Targets Rammed 4 | . 1 1 . . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | . 123 36 . 204 223 9 262 248 . Average Temperature 71 | . 35 15 . 67 64 4 90 119 . Received Heat Transfer 687 | . 201 90 . . 207 189 . . . Effects 2 | . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 4 1 . . . Heat Transferred 3118 | . 222 148 . 407 1443 798 . 100 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 336 | . 239 336 . 159 234 169 . . . Initial 41 | . . 5 . . . 41 . . . Average 99 | . 102 244 . 47 90 35 . . . Maximum Alert Level 1 | . 1 1 . . 1 . . . . Low Security (%) 87 | 100 85 47 . 100 94 100 . . . Level 1 12 | . 14 52 . . 5 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 . . 1 5 . . . Investigation 3 | . 1 . . . 1 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . . . . . 2 . . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 16 10 . 6 30 29 1 2 5 Peak Tracking Total 15 | . 4 4 . 4 4 15 1 3 4 Tactical Retreats 5 | . 2 . . . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 4 | . 1 . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 11 | . 1 2 . . 6 2 . . . Max in Single Turn 3 | . 1 2 . . 3 2 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 29 | . 9 . 4 . 9 2 1 . 4 Terminals 14 | . 7 . . . 6 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 118 | . 28 . 29 . 24 3 1 . 33 Successful 93 | . 14 . 29 . 16 . 1 . 33 Failed 24 | . 13 . . . 8 3 . . . Catastrophic 4 | . . . . . 3 1 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 45 | . 25 . 1 . 16 3 . . . Terminals 46 | . 24 . . . 20 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 79 | . 8 . 29 . 8 . 1 . 33 Record 41 | . . . 29 . 1 . . . 11 Part Schematic 17 | . 1 . . . 4 . . . 12 Robot Schematic 7 | . . . . . . . . . 7 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 10 | . 6 . . . 4 . . . . Terminals 8 | . 4 . . . 4 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 6 | . 3 . . . 3 . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 8 . . . 7 1 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 4 . . . 12 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total Allies 4 | . . 1 . 3 . . . . . Largest Group 3 | . . 1 . 3 . . . . . Highest-Rated Group 40 | . . 31 . 40 . . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 1 . 17 . . . . . Total Damage 113 | . . 20 . 93 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 11042 | 3 1105 1069 768 707 3283 1427 1386 1145 149 Spaces Moved 5405 | 1 598 754 468 333 1171 533 800 666 81 Core . | . . . . . . . . . . Treads 1716 | . 135 12 . . 2 28 800 666 73 Legs . | . . . . . . . . . . Wheels 3689 | 1 463 742 468 333 1169 505 . . 8 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 100 100 115 100 175 175 163 166 166 166 Average Speed 175 | 100 142 124 157 188 212 240 166 166 172 Slowest Speed 250 | 100 240 240 190 190 238 247 166 166 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 68 | 2 90 99 89 80 68 14 81 83 78 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . 1 2 1 . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . . . 4 3 . Spaces Dug 44 | . 7 5 . . 23 8 . 1 . Terrain Destroyed 229 | . 14 123 . 9 30 48 . 5 . Melee 25 | . . . . . 23 1 . 1 . Projectile 12 | . 1 . . . 3 8 . . . AOE 192 | . 13 123 . 9 4 39 . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total 6569 | 2 763 851 502 373 1834 629 838 690 87 Wait 662 | . 77 48 . 13 500 19 5 . . Move 5396 | . 597 753 467 332 1170 532 799 665 81 Hop . | . . . . . . . . . . Pick Up 103 | . 15 8 15 4 33 13 10 5 . Fast Attach 13 | . 5 1 5 . 2 . . . . Attach 21 | . . 1 2 . 6 7 2 . 3 Detach 1 | . . . 1 . . . . . . Swap 71 | 2 10 8 . 5 20 10 9 6 1 Drop 78 | . 9 8 12 . 27 14 3 5 . Fire 181 | . 49 23 . 19 50 30 4 4 2 Melee 39 | . . . . . 26 2 6 5 . Ram 3 | . 1 1 . . . 1 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 710 | -10/Materials | Central database locked down 712 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Entered Mines 1187 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1190 | -10/Mines | Found Prototype Device 1274 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1295 | -10/Mines | Learned location of Storage (-8) 1345 | -10/Mines | Discovered new exit (range 10) 1444 | -10/Mines | Learned location of Zion (-6) 1609 | -10/Mines | Discovered new exit (range 10) 1615 | -10/Mines | Met a Derelict testing a Signal Generator 2173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2173 | -10/Mines | Discovered new exit (range 5) 2178 | -10/Mines | Entered Exiles 2211 | -10/Exiles | Met 8R-AWN 2232 | -10/Exiles | Met EX-HEX 2269 | -10/Exiles | Met EX-BIN 2290 | -10/Exiles | Aligned with FarCom system 2292 | -10/Exiles | Given EX-Vault access code 2364 | -10/Exiles | Opened EX-Vault 2372 | -10/Exiles | Found Prototype Device 2375 | -10/Exiles | Found Prototype Device 2379 | -10/Exiles | Found Prototype Device 2387 | -10/Exiles | Identified Supersonic Drone Bay 2390 | -10/Exiles | Identified Trap Reconfigurator 2397 | -10/Exiles | Identified PSU Rigger 2400 | -10/Exiles | Identified Exp. Sensor Array 2490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2540 | -10/Exiles | Met EX-DEC 2702 | -10/Exiles | Visited The Gauntlet 2931 | -10/Exiles | Discovered new exit (range 10) 2946 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2946 | -10/Exiles | Entered Mines 3003 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3602 | -9/Mines | Discovered new exit (range 14) 3623 | -9/Mines | Discovered new exit (range 16) 3653 | -9/Mines | Entered Materials 3653 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4223 | -8/Materials | Repaired Lgt. Armor Plating 4362 | -8/Materials | Discovered new exit (range 3) 5442 | -8/Materials | Discovered new exit (range 15) 6158 | -8/Materials | Build established: Scavenger-Mutant 6341 | -8/Materials | Crushed by falling debris 6519 | -8/Materials | Identified exit to Storage 6519 | -8/Materials | Identified exit to Factory 6610 | -8/Materials | Build established: Mutant 6936 | -8/Materials | Entered Factory 6936 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7761 | -7/Factory | Discovered new exit (range 12) 8264 | -7/Factory | Cargo convoy interrupted 8305 | -7/Factory | Discovered new exit (range 16) 8322 | -7/Factory | Lost 4 parts (1p2n1u) 8354 | -7/Factory | System corruption reached 10% 8363 | -7/Factory | Entered Lower Caves 9122 | -7/Lower Caves | Spotted B-75 Beast 9417 | -7/Lower Caves | Discovered new exit (range 2) 9749 | -7/Lower Caves | Entered another Lower Caves area 9834 | -7/Lower Caves | Discovered new exit (range 11) 10256 | -7/Lower Caves | Discovered new exit (range 10) 10322 | -7/Lower Caves | Learned Factory machine intel 10894 | -7/Lower Caves | Entered Data Miner 10894 | -7/Data Miner | Discovered new exit (range 6) 10923 | -7/Data Miner | Met Data Miner 10992 | -7/Data Miner | Learned location of Section 7 (-2) 10992 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11013 | -7/Data Miner | Data Conduit disabled 11024 | -7/Data Miner | Core integrity fell below 50% 11038 | -7/Data Miner | Core integrity fell below 20% 11043 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- anger him at this point, otherwise we'd point out they're in his stash, behind the door with an access code of \\FJXG. 11009_ System corrupted: FCS attempts to trigger Gauss Rifle. 11009_ System corrupted: Gauss Rifle misfires. 11009_ Slug penetrates Wall. 11009_ ORACLE Interface goes dark. 11009_ Data Miner disappears through a trap door. 11009_ ORACLE Interface goes dark. 11013_ Data Conduit disabled. 11013_ Med. Treads destroyed. 11014_ Imp. Light Armor Plating destroyed. 11021_ Proton Missile Launcher destroyed. 11032_ Arm. Treads destroyed. 11033_ Nuclear Core destroyed. 11033_ Gauss Rifle destroyed. 11035_ Arm. Treads destroyed. 11037_ Wheel destroyed. 11041_ System corrupted: Component data lost. 11041_ Arm. Treads destroyed. 11041_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????####????????? | | ?????###############?????####?#?#?### #????????? | | ????"""""""""""""""###### # # # ### #????????? | | ????"""""""" """"" # # # # ## < ##????????? | | ???""""""""" ######???? | | ??""""""" #???? | | ??""""""" g #???? | | ??"""""" gg g #???? | | ??""""""" ##???? | | ??""""""" @ """"""""""""#####????? | | ???""""""" ###############????????? | | ????"""""" "" "";;#??????????????????????? | | ????"""""""" "#######??????????????????????? | | ?????######"## "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ???????????"## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ??????????#?## ""#???????????????????????????? | | ????????"##"#"X ""#???????????????????????????? | | ????????"""""" "#####???????????????????????? | | ????????#""""" X"""""#???????????????????????? | | ????????###"#"X "##"##???????????????????????? | | ??????????#"## X""""#????????????????????????? | | ?????????????## "##"#????????????????????????? | | ??????????????#######???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityMassRegenerator Manual? 0 Play Time 01:44:42 Cumulative 47.4 hours Start 2023.02.24 @ 14:48:39 End 2023.02.24 @ 16:42:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f06cbcf-7522-4327-b398-63a148d0c526