Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 14:49:20 Player: GU2 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (762) 762 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4757 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 480/480 System Corruption 37% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Armored Huge Wheel > --- UTILITY (4) ------ ECM Suite Reaction Control System Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Matter Filter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- EM Pulse Gun Autogun Shotgun [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Latent Energy Streamer Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . . . 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 49 | 6 4 . 3 3 4 3 5 21 Power 8 | 1 . . . . 1 1 . 5 Engine 6 | 1 . . . . . 1 . 4 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . . 2 . 2 4 Treads . | . . . . . . . . . Leg 6 | 2 . . . . . . 2 2 Wheel 5 | . 2 . . . 2 . . 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 13 | 1 . . . 1 1 . 3 7 Device 6 | . . . . . . . 2 4 Storage 2 | 1 . . . . . . . 1 Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . . 1 . . 2 Artifact . | . . . . . . . . . Weapon 16 | 2 2 . 3 2 . 2 . 5 Energy Gun 4 | 1 . . . . . 2 . 1 Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 4 | 1 . . . 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . 2 . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 6 | . . . . . . 6 . . Parts Lost 25 | . . . . . 1 1 8 15 Power 4 | . . . . . . . 2 2 Propulsion 4 | . . . . . . . 1 3 Utility 8 | . . . . . 1 . 4 3 Weapon 9 | . . . . . . 1 1 7 Highest Loss Streak 12 | . . . . . 1 1 8 12 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 5 | 2 3 7 7 7 5 7 5 3 Power . | . . . . . . . . . Propulsion 1 | 1 2 4 4 3 2 1 . . Utility . | . . . . . . 2 1 . Weapon 2 | . 1 3 3 3 3 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . . . . 1 . 10 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . . 1 . 3 Weapon 7 | . . . . . . . . 7 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 75 | . 85 85 84 98 89 75 61 57 Engine 10 | . 14 14 14 14 9 7 10 7 Core 2 | . . . . . 4 6 . 3 Leg 4 | . 24 . . . . . 4 9 Wheel 17 | . 3 28 28 28 25 23 14 5 Device 2 | . . . . . . . 4 6 Storage 7 | . 14 14 14 14 9 7 4 1 Processor 3 | . . . . 12 9 7 4 . Hackware 1 | . . . . . . . . 4 Protection 1 | . . . . . 4 . . 3 Energy Gun 6 | . 10 11 13 6 . 1 8 5 Energy Cannon 5 | . . . 11 14 8 6 3 . Ballistic Gun 5 | . 10 11 2 2 9 6 . 6 Launcher 3 | . 6 5 . 5 9 6 3 . Peak Build Rating 36 | 6 10 10 27 23 30 29 33 36 Average Rating 20 | 2 6 8 15 20 27 28 21 22 On Entrance 14 | . 6 10 8 17 21 28 19 18 Avg Prop Armor Cover (%) 7 | . . . . . . . 14 7 Naked Turns 36 | . . . . . . . 8 28 Heaviest Build 71 | 12 12 12 21 24 42 35 41 71 Greatest Support 40 | 20 24 24 24 24 40 40 40 32 Greatest Overweight (x) 7 | . . . . . 1 . 2 7 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 20 Average Capacity 7 | 6 8 8 8 8 8 8 6 7 Most Carried 9 | 5 7 7 8 8 7 8 8 9 Average Carried 5 | 2 3 7 7 7 5 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 7 7 7 8 6 8 . 1 Class Distribution -------------------- 61% | Mutant 38% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 900 | 234 21 100 57 79 69 176 . 164 Remotely . | . . . . . . . . . Salvage Created 766 | . 65 . . . 330 176 . 195 Parts 41 | . 7 . . . 23 5 . 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 19 | . 2 . . . 9 3 . 5 Guns 6 | . . . . . 2 1 . 3 Cannons 2 | . . . . . . . . 2 AOE 9 | . 2 . . . 6 1 . . Classes Destroyed 9 | . 3 . . . 3 1 . 2 Worker 2 | . 1 . . . 1 . . . Builder 1 | . 1 . . . . . . . Recycler 1 | . . . . . . . . 1 Swarmer 7 | . . . . . 4 . . 3 Grunt 7 | . 2 . . . 2 2 . 1 Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 4 . . . 5 3 . 3 Combat Bots Only 4 | . 2 . . . 4 3 . 3 Max Kills in Single Turn 3 | . 3 . . . 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . . 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 202 | . 15 1 . . 27 10 5 144 Missed 55 | . 4 1 . . 9 4 1 36 Hits 147 | . 11 . . . 18 6 4 108 Melee 16 | . . . . . . . 4 12 Projectile 131 | . 11 . . . 18 6 . 96 Critical Strikes 10 | . . 1 . . . . 2 7 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 2921 | . 195 27 . 26 314 247 209 1903 Core 789 | . 47 12 . . 26 22 99 583 Absorbed by Shields 21 | . . . . . . . 21 . Core Remaining (%) 90 | 100 . . . 76 95 . . . Volleys Fired 67 | . 3 1 . 13 13 4 2 31 Largest 3 | . 2 2 . 1 3 2 3 3 Hottest 121 | . 60 60 . 30 121 90 120 108 Shots Fired 123 | . 6 2 . 13 29 7 5 61 Gun 66 | . 2 2 . . 13 5 . 44 Cannon 24 | . . . . . 4 2 1 17 Launcher 33 | . 4 . . 13 12 . 4 . Special . | . . . . . . . . . Kinetic 62 | . 1 1 . . 13 1 . 46 Thermal 2 | . 1 1 . . . . . . Explosive 33 | . 4 . . 13 12 . 4 . Electromagnetic 26 | . . . . . 4 6 1 15 Robot Hit Streak 7 | . 3 1 . . 4 6 7 5 Robot Miss Streak 10 | . 2 1 . . 2 1 2 10 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 54 | . 3 1 . . 11 6 3 30 Core Hits 40 | . 6 1 . . 15 6 . 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2742 | . 191 11 . . 983 321 397 839 Guns 653 | . . 11 . . 80 90 . 472 Cannons 313 | . . . . . 11 7 . 295 Explosions 1722 | . 191 . . . 892 217 395 27 Melee . | . . . . . . . . . Ramming 54 | . . . . . . 7 2 45 Kinetic 785 | . . . . . 80 22 . 683 Thermal 150 | . . 11 . . . 112 . 27 Explosive 1004 | . 191 . . . 421 . 392 . Electromagnetic 749 | . . . . . 482 180 3 84 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 36 | . . . . . 9 12 14 36 Average Corruption 18 | . . . . . 6 7 13 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . . . . . 8 1 6 58 Message Errors 14 | . . . . . 1 1 1 11 Matter Fused 15 | . . . . . 2 . 1 12 Heat Flow Errors 12 | . . . . . 3 . 1 8 Energy Discharges 6 | . . . . . . . . 6 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . . 8 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 1 | . . . . . 1 . . . Alerts 4 | . . . . . 1 . 1 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . . . . 35 49 . 48 Projectiles 48 | . . . . . . . . 48 Explosions 84 | . . . . . 35 49 . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 424 | . 77 . . 26 78 157 70 16 Shots 10 | . 2 . . 1 1 3 3 . Rammed 5 | . . . . . . 1 1 3 Targets Rammed 6 | . . . . . . 1 1 4 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 432 | . 20 20 . 10 263 60 111 432 Average Temperature 111 | . 12 12 . 7 69 29 38 144 Received Heat Transfer 639 | . 66 33 . . 9 54 . 477 Effects 2 | . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 3 | . . . . . . 2 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 175 | . . 25 . . . 100 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Latent Energy Used 751 | . . . . . 465 199 87 . LE Corruption 15 | . . . . . 9 4 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 93 | 100 100 100 . 100 62 100 100 100 Level 1 6 | . . . . . 37 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 306 | . 70 23 . 6 306 106 29 92 Initial 106 | . . 23 . . . 106 29 . Average 37 | . 12 18 . . 140 60 8 16 Influence Increases 897 | . 70 . . 11 386 129 22 279 Destroy 0b10 Robot/C 380 | . 40 . . . 180 60 . 100 Destroy 0b10 Robot/NC 20 | . 10 . . . 5 . . 5 Destroy Leader 70 | . . . . . 40 10 . 20 Successful Hack 15 | . . . . . . 14 . 1 Disable Machine 105 | . . . . . 75 15 . 15 Destroy Structure 142 | . 20 . . 11 71 15 22 3 Lose Combat Pursuer 165 | . . . . . 15 15 . 135 Influence Decreases 881 | . 10 47 13 11 152 278 107 263 Entered New Map 234 | . . 37 13 . . 128 56 . Time Decay 545 | . 10 10 . 11 142 140 39 193 Lost Part 102 | . . . . . 10 10 12 70 Squads Dispatched 6 | . 1 . . 1 1 . . 3 Investigation 1 | . . . . 1 . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . 7 2 . . 14 5 6 23 Peak Tracking Total 6 | . 4 2 . . 6 4 6 6 Tactical Retreats 9 | . . . . . 1 1 . 7 ECM-based Alert Blocks 7 | . . . . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . 1 . . . 5 1 . 1 Max in Single Turn 2 | . 1 . . . 2 1 . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 10 | . . . 4 1 . 2 . 3 Terminals 2 | . . . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 32 | . . . 14 1 . 2 . 15 Successful 24 | . . . 14 1 . 1 . 8 Failed 8 | . . . . . . 1 . 7 Catastrophic 2 | . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 2 | . . . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . . . . . . 11 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 Terminal Hacks 16 | . . . 14 1 . 1 . . Record 13 | . . . 13 . . . . . Open Door 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 7 Recycle Component 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 2 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 Recycled Matter 372 | . . . . . . . . 372 Retrieved Matter 372 | . . . . . . . . 372 Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . Total Damage 233 | . . . . . . . 233 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 116 | . . . . . . . 69 47 ECM 116 | . . . . . . . 69 47 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 3506 | 67 117 37 681 471 467 283 170 1213 Spaces Moved 2805 | 65 83 27 741 408 216 223 150 892 Core 267 | 44 . . . . . . 15 208 Treads . | . . . . . . . . . Legs 357 | 21 71 . . . . . 24 241 Wheels 2181 | . 12 27 741 408 216 223 111 443 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 93 93 50 50 Average Speed 100 | 72 115 90 90 90 101 93 95 118 Slowest Speed 250 | 120 120 90 90 90 108 93 150 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 14 | . . . . 10 . . 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 24 8 93 63 23 4 91 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug 128 | . . . . 106 22 . . . Terrain Destroyed 328 | . 21 . . 149 98 22 34 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . 2 . . 2 AOE 324 | . 21 . . 149 96 22 34 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3354 | 83 97 36 755 497 438 292 169 987 Wait 359 | 6 1 7 6 69 201 54 5 10 Move 2798 | 64 82 26 740 407 215 223 149 892 Hop . | . . . . . . . . . Pick Up 35 | 6 3 . . 2 1 4 . 19 Fast Attach 26 | 4 1 . 3 2 1 1 2 12 Attach 25 | 2 1 . 1 . 3 . 8 10 Detach 4 | . 2 . 1 . . . . 1 Swap 18 | . 3 2 . 2 4 2 2 3 Drop 15 | 1 1 . 3 2 . 3 . 5 Fire 67 | . 3 1 . 13 13 4 2 31 Melee . | . . . . . . . . . Ram 5 | . . . . . . 1 1 3 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Met 8R-AWN 185 | -10/Materials | Entered Mines 186 | -10/Mines | Followed 8R-AWN into the Mines 211 | -10/Mines | Discovered new exit (range 5) 222 | -10/Mines | Entered Exiles 238 | -10/Exiles | Discovered new exit (range 15) 249 | -10/Exiles | Welcomed by 8R-AWN 268 | -10/Exiles | Met EX-HEX 296 | -10/Exiles | Met EX-BIN 304 | -10/Exiles | Build established: Mutant 314 | -10/Exiles | Aligned with FarCom system 315 | -10/Exiles | Given EX-Vault access code 335 | -10/Exiles | Opened EX-Vault 340 | -10/Exiles | Found Prototype Special Weapon 340 | -10/Exiles | Identified Field Lobotomy Kit 347 | -10/Exiles | Found Prototype Energy Cannon 347 | -10/Exiles | Identified YOLO Cannon 351 | -10/Exiles | Found Prototype Energy Cannon 351 | -10/Exiles | Identified Latent Energy Streamer 382 | -10/Exiles | Warned to stay clear of 0b10 Research branches 406 | -10/Exiles | Met EX-DEC 429 | -10/Exiles | Learned location of Zion (-7) 460 | -10/Exiles | Discovered new exit (range 10) 559 | -10/Exiles | Visited The Gauntlet 742 | -10/Exiles | Learned about 8R-AWN's background 903 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 903 | -10/Exiles | Entered Mines 910 | -9/Mines | Learned Materials stockpile data 961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1096 | -9/Mines | Met a Derelict shopkeep closing up shop 1282 | -9/Mines | Learned location of 1 exit from Lower Caves 1293 | -9/Mines | Discovered new exit (range 11) 1374 | -9/Mines | Entered Materials 1374 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1663 | -8/Materials | Build established: Skirmisher 1690 | -8/Materials | Discovered new exit (range 7) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2117 | -7/Factory | System corruption reached 10% 2124 | -7/Factory | Sucked down chute 2124 | -7/Factory | Entered Waste 2125 | -7/Waste | Met a frightened Derelict 2170 | -7/Waste | Spotted C-40 Crusher 2170 | -7/Waste | Spotted C-40 Crusher 2184 | -7/Waste | Spotted C-40 Crusher 2188 | -7/Waste | Spotted C-40 Crusher 2190 | -7/Waste | Spotted C-40 Crusher 2219 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2221 | -7/Waste | Spotted C-40 Crusher 2230 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2232 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2233 | -7/Waste | Crushed by Compactor (1 part destroyed) 2264 | -7/Waste | Lost 8 parts (2p1n4u1w) 2281 | -7/Waste | Discovered new exit (range 12) 2294 | -7/Waste | Entered Factory 3029 | -7/Factory | Core integrity fell below 50% 3032 | -7/Factory | System corruption reached 30% 3062 | -7/Factory | Lost 12 parts (1p3n3u5w) 3191 | -7/Factory | Core integrity fell below 20% 3355 | -7/Factory | Build established: Mutant 3507 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slammed into K-01 Serf. Destabilizing: System interference. Reaction Control System temporarily disabled. System corrupted: Heat flow error (+189). Acquired Titanium Leg. System corrupted: IFF burst signal emitted. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2I. System corrupted: Matter fused (-6). Acquired Carbon-fiber Leg. System corrupted: Matter fused (-9). Acquired Imp. Heat Sink. System corrupted: Heat flow error (+116). K-01 Serf cleans the Subcomponent Replicator. J4AKB>LFFPEK29VS9AYHLNLM8E>ALAXGB&FXW K-01 Serf cleans the Subcomponent Replicator. Subcomponent Replicator disabled. System corrupted: Matter fused (-5). Door malfunctions. System corrupted: Component data lost. 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Librarian Maybe Next Time I'll Detach My Launcher Oops Organ Harvest Resistances Are Futile Sixth Sense There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ImpactAntigravActivator Manual? 0 Play Time 01:31:21 Cumulative 14.3 hours Start 2026.03.07 @ 10:37:38 End 2026.03.19 @ 14:49:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a730991-32e9-4bc3-913e-3574c0a61e13