Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 23:53:59 Player: Darsidian Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (3101) 3101 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1515) 1515 TOTAL SCORE: 7366 Bonus ------- High Alert Combat Kills 522 Follower Combat Kills 707 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -414 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 150/150 System Corruption 7% Temperature Critical (555) Movement Core (1750) Ox34 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Drone Bay (2/2) > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Wheel Wheel Wheel Advanced Heat Sink Advanced Heat Sink Medium Battery (150) High-capacity Matter Pod (200) Signal Interpreter ECM Suite System Shield Relay Coupler [NC] (27) Relay Coupler [NC] (27) Relay Coupler [Heavy] (11) Drone Bay (2/2) Light EM Pulse Cannon Improved Assault Rifle Gauss Rifle Improved Heavy Machine Gun Advanced Assault Cannon Improved Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Relay Coupler [NC] > --- WEAPON ----------- Improved EM Pulse Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Wheel Wheel Medium Battery High-capacity Matter Pod Signal Interpreter ECM Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] Drone Bay Drone Bay Heavy EM Shotgun Heavy Particle Gun Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Gauss Rifle Improved Datajack Mining Laser Katana [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 156 | 8 26 9 35 13 65 Power 11 | 1 3 1 2 . 4 Engine 9 | 1 2 1 2 . 3 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 28 | 2 5 1 1 1 18 Treads . | . . . . . . Leg . | . . . . . . Wheel 28 | 2 5 1 1 1 18 Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 3 10 4 4 2 14 Device 19 | 2 4 3 1 1 8 Storage 5 | 1 4 . . . . Processor 5 | . 2 1 . . 2 Hackware 5 | . . . 1 . 4 Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 80 | 2 8 3 28 10 29 Energy Gun 6 | . 2 . . . 4 Energy Cannon 20 | . . . 7 3 10 Ballistic Gun 21 | 2 5 2 8 2 2 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . . . . 2 2 Special Weapon 6 | . . . 3 2 1 Impact Weapon . | . . . . . . Slashing Weapon 5 | . 1 . 3 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 16 | . . 1 7 1 7 Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 26 | . 1 1 1 . 23 Power 3 | . . 1 . . 2 Propulsion 12 | . 1 . . . 11 Utility 7 | . . . 1 . 6 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . 1 1 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 100 99 100 93 Engine 10 | . 13 11 11 11 5 Wheel 24 | . 27 22 22 22 25 Device 12 | . 6 30 14 11 13 Storage 11 | . 14 11 11 11 9 Processor 1 | . 2 2 . . 5 Hackware 7 | . . . 10 11 9 Protection 5 | . . . 7 11 3 Energy Gun 3 | . 8 11 . . 2 Energy Cannon 6 | . . . 10 9 6 Ballistic Gun 11 | . 19 10 9 10 5 Peak Build Rating 35 | 9 11 17 27 29 35 Average Rating 21 | 5 9 15 22 28 28 On Entrance 15 | . 7 11 17 27 29 Naked Turns . | . . . . . . Heaviest Build 150 | 14 150 96 100 105 106 Greatest Support 42 | 20 26 26 26 32 42 Greatest Overweight (x) 7 | 3 7 3 3 4 4 Average Overweight (x) 2 | . 2 3 3 3 2 Largest Inventory Capacity 30 | 8 30 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 Most Carried 25 | 6 22 25 25 25 25 Average Carried 21 | 1 13 19 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 22 25 25 25 22 Class Distribution -------------------- 52% | Scavenger-Mutant 21% | Bothacker-Mutant 10% | Mutant 8% | Hauler-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 2809 | 312 621 146 655 219 856 Remotely . | . . . . . . Salvage Created 3575 | 127 631 293 767 264 1493 Parts 244 | 9 48 15 56 20 96 Haulers Intercepted 10 | . 1 . 6 . 3 Recyclers Shooed 6 | 1 2 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 61 | . 14 3 7 11 26 Guns 29 | . 14 3 4 3 5 Cannons 18 | . . . 3 3 12 AOE 13 | . . . . 5 8 Classes Destroyed 15 | 2 6 2 . 1 4 Worker 5 | . 1 . . . 4 Builder 6 | . . 1 1 . 4 Tunneler 2 | 2 . . . . . Hauler 10 | . 1 . 6 . 3 Recycler 7 | 1 1 2 1 . 2 Operator 1 | . 1 . . . . Drone 2 | . . . . 2 . Watcher 5 | . 2 1 . . 2 Swarmer 15 | . 6 . . 5 4 Grunt 34 | . 8 2 5 5 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 9 | . . 1 3 1 4 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 3 7 4 3 6 7 Combat Bots Only 7 | . 7 2 2 6 5 Max Kills in Single Turn 4 | 2 1 1 2 3 4 Gunslinging . | . . . . . . Exploded 4 | . . . . 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 326 | . 89 9 24 8 196 Missed 76 | . 19 2 4 4 47 Damage Taken 3780 | . 769 83 299 45 2584 Core 926 | . 246 12 69 . 599 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 129 | . 16 . 72 . 41 Core Remaining (%) 60 | 100 1 . . 79 . Volleys Fired 277 | 10 66 20 37 44 100 Largest 2 | 2 2 2 2 2 2 Hottest 123 | 40 88 88 100 101 123 Shots Fired 485 | 20 131 40 68 57 169 Gun 321 | 20 131 40 32 14 84 Cannon 148 | . . . 31 37 80 Launcher 6 | . . . . 3 3 Special 10 | . . . 5 3 2 Kinetic 263 | 20 113 20 32 14 64 Thermal 187 | . 18 20 30 40 79 Explosive 6 | . . . . 3 3 Electromagnetic 29 | . . . 6 . 23 Robot Hit Streak 21 | 9 21 12 7 4 10 Robot Miss Streak 5 | 3 5 4 3 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 299 | 13 71 33 49 14 119 Core Hits 142 | 6 33 11 19 12 61 Critical Kills 3 | 1 . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | 1 2 2 1 . 10 Burn 6 | . 2 2 . . 2 Meltdown 1 | . . . . . 1 Destroy 2 | 1 . . . . 1 Blast 5 | . . . . . 5 Corrupt 2 | . . . 1 . 1 Melee Attacks 48 | . 3 3 18 . 24 Impact . | . . . . . . Slashing 15 | . 3 . 8 . 4 Piercing . | . . . . . . Sneak Attacks 28 | . . 3 10 . 15 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 6644 | 150 839 462 832 714 3647 Guns 3281 | 150 839 462 455 155 1220 Cannons 1790 | . . . 377 164 1249 Explosions 1316 | . . . . 395 921 Melee 257 | . . . . . 257 Ramming . | . . . . . . Kinetic 2827 | 150 706 228 455 155 1133 Thermal 2023 | . 133 234 308 164 1184 Explosive 1060 | . . . . 395 665 Electromagnetic 477 | . . . 69 . 408 Impact . | . . . . . . Slashing 257 | . . . . . 257 Piercing . | . . . . . . Highest Corruption 7 | . 6 . . . 7 Average Corruption 4 | . 4 . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 19 . . . . Message Errors 4 | . 4 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 5 | . 5 . . . . Energy Discharges 4 | . 4 . . . . Data Loss (minor) 3 | . 3 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 160 | . . . . 44 116 Projectiles 14 | . . . . . 14 Explosions 87 | . . . . 44 43 Melee 59 | . . . . . 59 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 69 | . . . . . 69 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 555 | . 279 5 102 168 555 Average Temperature 77 | . 81 2 38 35 120 Received Heat Transfer 1887 | . 270 42 168 15 1392 Effects 10 | . . . . . 10 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . 1 . . 3 Heat Transferred 4334 | . 481 703 555 296 2299 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 1184 | 15 165 155 436 1184 1081 Initial 577 | . 9 33 65 215 577 Average 481 | 3 60 86 294 796 845 Maximum Alert Level 4 | . . . 2 4 3 Low Security (%) 33 | 100 100 100 16 . . Level 1 18 | . . . 63 21 . Level 2 13 | . . . 19 8 33 Level 3 28 | . . . . 48 66 Level 4 5 | . . . . 21 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 1 . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 5 | . 1 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 25 6 19 21 47 Peak Tracking Total 11 | . 6 3 5 9 11 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 8 | . 7 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts 35 | . . . . 35 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . . 3 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 13 | . . . 2 8 3 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 32 | . 6 2 15 3 6 Terminals 23 | . 4 2 11 3 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 . 2 Recycling Units 4 | . 1 . 2 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 92 | . 15 7 44 5 21 Successful 57 | . 9 3 32 2 11 Failed 35 | . 6 4 12 3 10 Catastrophic 5 | . 1 1 1 2 . Database Lockouts . | . . . . . . Manual 50 | . 5 5 26 2 12 Terminals 72 | . 12 7 35 5 13 Fabricators . | . . . . . . Repair Stations 10 | . 2 . 2 . 6 Recycling Units 8 | . 1 . 5 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 21 | . 4 . 14 2 1 Part Schematic 1 | . . . 1 . . Prototype ID Bank 8 | . 2 . 6 . . Open Door 3 | . . . 3 . . Level Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Garrison Index 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Garrison Registry 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . 2 . 3 Scan Component 4 | . 1 . 1 . 2 Repair 3 | . 1 . 1 . 1 Recycling Unit Hacks 5 | . 1 . 3 . 1 Report Inventory 4 | . 1 . 2 . 1 Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 22 | . 2 3 11 . 6 Terminals 19 | . 2 3 9 . 5 Track 1 | . . . 1 . . Assimilate 1 | . . . . . 1 Botnet 13 | . 1 2 7 . 3 Operators 4 | . 1 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 . 1 Reject 3 | . . . 2 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 3 2 11 3 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 1 . 1 Time 127 | . 26 . 51 . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 19 | . . 1 6 . 12 Non-combat 16 | . . 1 6 . 9 Combat 3 | . . . . . 3 Robot Hacks Applied 22 | . . 1 9 . 12 no_distress 16 | . . 1 8 . 7 map_walls 1 | . . . . . 1 find_recycling 1 | . . . 1 . . go_dormant 1 | . . . . . 1 overwrite_iff 1 | . . . . . 1 formatsys_low 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 15 | . . . . 13 2 Machine Destruction 15 | . . . . 13 2 Attached 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 15 | . . . 10 1 4 Largest Group 10 | . . . 10 5 4 Highest-Rated Group 88 | . . . 88 79 67 Highest-Rated Ally 39 | . . . 16 39 39 Total Orders 21 | . . . . 14 7 STAY 3 | . . . . 1 2 FOLLOW 3 | . . . . 2 1 EXPLORE 10 | . . . . 7 3 RETURN 5 | . . . . 4 1 Ally Attacks 182 | . . . 68 61 53 Total Damage 1843 | . . . 589 671 583 Kills 35 | . . . 14 14 7 Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 10 | . . . . 6 4 Drone Recoveries 6 | . . . . 3 3 Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 5909 | 90 1392 302 1232 1528 1365 Spaces Moved 3168 | 52 785 158 672 813 688 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3163 | 47 785 158 672 813 688 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 135 135 135 116 Average Speed 132 | 86 129 135 135 147 119 Slowest Speed 200 | 200 185 135 135 150 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 89 18 86 73 62 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . 1 . 4 . 2 Terrain Destroyed 37 | . 1 . 4 13 19 Melee 5 | . 1 . 4 . . Projectile 5 | . . . . . 5 AOE 27 | . . . . 13 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 4332 | 75 1028 204 896 1081 1048 Wait 481 | . 86 5 100 154 136 Move 3163 | 51 784 157 671 812 688 Hop . | . . . . . . Pick Up 99 | 5 45 7 15 11 16 Fast Attach 37 | 8 11 1 5 . 12 Attach 23 | . 5 3 1 . 14 Detach 4 | 1 . 1 1 . 1 Swap 96 | . 10 5 29 13 39 Drop 68 | . 18 2 19 11 18 Fire 277 | 10 66 20 37 44 100 Melee 48 | . 3 3 18 . 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 35 | . . . . 35 . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Discovered new exit (range 18) 256 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 385 | -10/Materials | Repaired Com. Wheel 570 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Build established: Hauler-Mutant 849 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Discovered exit to Materials (range 14) 1282 | -10/Materials | Core integrity fell below 20% 1318 | -10/Materials | Destroyed 7 combat bots 1483 | -10/Materials | Entered another Materials area 1483 | -9/Materials | Evolved 2 slots: Utility x2 1602 | -9/Materials | Build established: Scavenger-Mutant 1678 | -9/Materials | Discovered new exit (range 5) 1694 | -9/Materials | Identified exit to Storage 1785 | -9/Materials | Entered Storage 1904 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1929 | -9/Storage | Identified exit to Materials 2199 | -9/Storage | Build established: Commander-Mutant 2361 | -9/Storage | Learned location of Armory (-4) 2585 | -9/Storage | Build established: Scavenger-Mutant 2848 | -9/Storage | Repaired Adv. Beam Cannon 3011 | -9/Storage | Identified exit to Garrison 3017 | -9/Storage | Entered Garrison 3017 | -9/Garrison | Accompanied by 4 allies 3246 | -9/Garrison | Learned Materials security intel 3251 | -9/Garrison | Rescued a captive Derelict 3338 | -9/Garrison | Garrison Relay disabled 3439 | -9/Garrison | Triggered checkpoint 3439 | -9/Garrison | Triggered checkpoint 3456 | -9/Garrison | Triggered checkpoint 3512 | -9/Garrison | Lost 5 allies 3516 | -9/Garrison | Discovered exit to Materials (range 35) 3579 | -9/Garrison | Triggered checkpoint 3719 | -9/Garrison | Discovered exit to Materials (range 56) 3719 | -9/Garrison | Discovered exit to Materials (range 60) 3719 | -9/Garrison | Discovered exit to Materials (range 34) 3852 | -9/Garrison | Garrison Relay disabled 4093 | -9/Garrison | Installed Relay Interface Framework 4341 | -9/Garrison | Garrison Relay disabled 4522 | -9/Garrison | Build established: Bothacker-Mutant 4545 | -9/Garrison | Entered Materials 4545 | -8/Materials | Accompanied by 2 allies 4545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4726 | -8/Materials | Repaired Drone Bay 4876 | -8/Materials | Discovered new exit (range 14) 5108 | -8/Materials | Lost 4 parts (2n2u) 5164 | -8/Materials | Garrison activated, responded to threat 5195 | -8/Materials | Core integrity fell below 50% 5216 | -8/Materials | Lost 3 parts (1n1u1w) 5294 | -8/Materials | Lost 3 parts (2n1w) 5601 | -8/Materials | Core integrity fell below 20% 5666 | -8/Materials | Discovered new exit (range 5) 5682 | -8/Materials | Identified exit to Factory 5745 | -8/Materials | First assault squad dispatched 5789 | -8/Materials | Build established: Scavenger-Mutant 5911 | -8/Materials | Core destroyed Last Messages --------------- 05886_ G-47 Trooper Lgt. Nuclear Core blasted off. 05886_ G-47 Trooper knocked back. 05889_ G-47 Trooper destroyed. 05896_ Overheating: Matter decay (-42). 05897_ Overheating: Energy bleed (-19). 05898_ Overheating: Energy bleed (-12). 05898_ Acquired Lgt. Angular Momentum Engine. 05904_ Wheel destroyed. 05905_ Targeting Computer destroyed. 05905_ Relay Coupler [NC] destroyed. 05905_ Wheel destroyed. 05905_ System corrupted by crushing effect (+3). 05905_ System corrupted by crushing effect (+1). 05905_ B-36 Bruiser destroyed. 05906_ Acquired 34 matter. 05907_ U-05 Engineer builds a Door. 05908_ G-47 Trooper Aluminum Leg blasted off. 05908_ G-47 Trooper knocked back. 05909_ Overheating: Lgt. Angular Momentum Engine damaged (-17). 05911_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#??????????#? | | ??????????????????????#############??????????#??#? | | ???????################ % # ! % #??????????????? | | ???????# [% #[ #???#??????????? | | ???????# % !! # #??????????????? | | ?????#####+############ # """ #????????#?????? | | ?????# ! #?########## ## """????????????????# | | ?????# #?# #u ## "????????#????#####? | | ?????# """ #?# """ +%=##+################ ## | | ?????# """ #?# """ # @[%*% = ! < # | | ?????# """ ]#?# """ #%=%%=g= *! !!# | | ?????# #?# #####+################ ## | | ?????########?# """ ### %= #?#?????????# ! | | ??????????????# """ #?#! % #?????#?#???# | | ??????????????# """ #?# #????????#??# | | ??????????????# #?# ! #???????????###### | | ??????????????#?########?# #????????????????? | | ?????????????????????????# #?????#????????##? | | ?????????????????????????########???#????????????# | | ????????????????????????????????????????##??????#? | | ????????????????????????????????????##??????????#? | | ????????????????????????????????#????????????##??? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- Remote Datajack | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalCobblerJammer Manual? 0 Play Time 01:57:49 Cumulative 183.2 hours Start 2024.11.30 @ 21:37:39 End 2024.11.30 @ 23:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 676257d8-19ef-4a12-a328-a35f9a81387e