Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 18:40:57 Player: Hoebuh Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1093) 1093 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2453 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 28/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Ion Engine Light Ion Engine Light Deuterium Engine Wheel Heat Sink Small Storage Unit Large Storage Unit Small Matter Pod (50) Visual Processing Unit EM Shotgun Beam Cannon Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Compact Battery > --- WEAPON ----------- EM Shotgun Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Deuterium Engine Wheel Heat Sink Small Storage Unit Large Storage Unit Small Matter Pod Visual Processing Unit Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 18] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Weapon Mini Grenade Launcher Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 33 | 6 7 10 10 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads 1 | 1 . . . Leg 5 | . 2 . 3 Wheel 2 | 1 . . 1 Hover . | . . . . Flight 2 | . . 2 . Utility 8 | 1 3 4 . Device 1 | . . 1 . Storage 6 | 1 3 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 2 13 Power 3 | . . 1 2 Propulsion 7 | . 1 1 5 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 5 | . 1 2 5 Average Slot Usage (%) 84 | . 96 98 73 Engine 11 | . 14 11 10 Treads 2 | . 12 . . Leg 3 | . 3 7 1 Wheel 1 | . 11 . . Flight 5 | . . 14 2 Storage 29 | . 24 26 33 Processor 1 | . . 4 . Energy Gun 3 | . 10 . 3 Energy Cannon 1 | . . . 2 Ballistic Gun 7 | . 17 14 . Launcher 15 | . . 17 18 Naked Turns . | . . . . Heaviest Build 62 | 12 56 59 62 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 20 | . 5 7 20 Average Overweight (x) 5 | . 1 3 14 Largest Inventory Capacity 20 | 6 18 20 18 Average Capacity 16 | 5 14 18 18 Most Carried 18 | 1 13 15 18 Average Carried 13 | . 7 13 15 Final Capacity 18 | 6 18 18 18 Final Carried 14 | . 13 12 14 Class Distribution -------------------- 49% | Mutant 18% | Bomber 15% | Gunner 9% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 708 | 184 256 79 189 Remotely . | . . . . Salvage Created 1051 | . 350 149 552 Parts 76 | . 30 11 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 31 | . 10 5 16 Guns 14 | . 10 4 . AOE 17 | . . 1 16 Classes Destroyed 9 | . 3 1 5 Worker 5 | . . . 5 Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 9 | . 3 3 3 Grunt 17 | . 7 1 9 Sentry 5 | . . 1 4 Best Kill Streak 8 | . 3 3 8 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging 1 | . 1 . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2019 | . 382 281 1356 Core 437 | . 37 48 352 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 85 . . Volleys Fired 74 | . 24 17 33 Largest 3 | . 2 3 3 Hottest 131 | . 60 80 131 Shots Fired 143 | . 48 37 58 Gun 104 | . 48 32 24 Cannon 2 | . . . 2 Launcher 37 | . . 5 32 Special . | . . . . Kinetic 74 | . 29 32 13 Thermal 19 | . 19 . . Explosive 37 | . . 5 32 Electromagnetic 13 | . . . 13 Robot Hit Streak 8 | . 8 4 6 Robot Miss Streak 9 | . 3 9 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 81 | . 33 12 36 Core Hits 78 | . 20 9 49 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2359 | . 395 303 1661 Guns 678 | . 394 119 165 Cannons . | . . . . Explosions 1677 | . . 184 1493 Melee . | . . . . Ramming 4 | . 1 . 3 Kinetic 425 | . 228 119 78 Thermal 306 | . 166 . 140 Explosive 1537 | . . 184 1353 Electromagnetic 87 | . . . 87 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 101 | . . 36 65 Projectiles . | . . . . Explosions 101 | . . 36 65 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 400 | . . 88 312 Shots 11 | . . 2 9 Rammed 3 | . 1 . 2 Targets Rammed 4 | . 1 . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 93 | . 42 24 93 Average Temperature 27 | . 25 9 31 Received Heat Transfer 354 | . 180 6 168 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 575 | . 375 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 405 | . 127 182 405 Initial 48 | . . 48 . Average 62 | . 68 65 64 Maximum Alert Level 2 | . . . 2 Low Security (%) 93 | 100 100 100 88 Level 1 5 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 13 15 21 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 9 | . . 2 7 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 2 4 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 4 6 2 Successful 11 | . 4 6 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 4 1 Record 4 | . 2 2 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 1 1 . Investigation Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 4106 | 175 644 1156 2131 Spaces Moved 970 | 112 294 320 244 Core 157 | 8 . . 149 Treads 358 | 99 259 . . Legs 288 | . 35 196 57 Wheels 5 | 5 . . . Hover . | . . . . Flight 162 | . . 124 38 Fastest Speed 50 | 50 160 180 180 Average Speed 394 | 148 185 341 828 Slowest Speed 1160 | 160 270 597 1160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 7 36 25 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 26 | . . . 26 Terrain Destroyed 277 | . . 29 248 Melee . | . . . . Projectile . | . . . . AOE 277 | . . 29 248 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1126 | 118 345 359 304 Wait . | . . . . Move 967 | 111 293 319 244 Hop . | . . . . Pick Up 36 | 1 17 8 10 Fast Attach 7 | 5 1 . 1 Attach 15 | 1 3 5 6 Detach 1 | . . . 1 Swap 11 | . 3 5 3 Drop 11 | . 3 5 3 Fire 74 | . 24 17 33 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1230 | -9/Materials | Discovered new exit (range 12) 1379 | -9/Materials | Discovered new exit (range 5) 1763 | -9/Materials | Build established: Gunner 1976 | -9/Materials | Entered Storage 2338 | -9/Storage | Build established: Mutant 3519 | -9/Storage | Build established: Bomber 3923 | -9/Storage | Garrison activated, responded to threat 3959 | -9/Storage | Core integrity fell below 50% 3989 | -9/Storage | Lost 4 parts (1p2n1w) 4100 | -9/Storage | Core integrity fell below 20% 4107 | -9/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- U-05 Engineer lays Concrete. Slammed into B-36 Bruiser. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Aluminum Leg destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Com. Battery destroyed. System corrupted by crushing effect (+2). Knocked back. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ?????????????????????????????????? | | + ?????????????????????????????????? | | # ?????????????????????????????????? | | ### #######?????????????????????????????????? | | #?# #???????????????????????????????????????? | | ! #?# #???????????????????????????????????????? | | #?# #????????????? ?????????????????????????? | | #?# #????????????? ?????????????????????????? | | ##### ########?????# ""???????????????????????? | | # ## # #?????# ""???????????????????????? | | ### # #?????# ???????????????????????? | | += ! #?????# [???????????????????????? | | ##### # #?????# ???????????????????????? | | # # #?????# !???????????????????????? | | ## #?###?# ??????#????????????????? | | # ####### ## ????? ?????????????????? | | # # ## ##+##### ??????????????????? | | # #= # " ???????????????????? | | ## |[| !* # " ???????????????????? | | ###### = ! ! =# ##+########????????????????? | | # ** =## # #????????????????? | | " ""# " [# # [ #????????????????? | | " ""# "" # # g #????????????????? | | " T"# "" "" ## # ##???????????????? | | ""# ## # lb #???????????????? | | " ##########/## # @ ##???????????????? | | " + # ##???????????????? | | " ???? # u ##???????????????? | | ??????? #######+## ##/## # ##???????????????? | | ???????????? #######u ## # #????????????????? | | ?????????? """ #u## # # #???????????????? | | ????????????""" # #k ## # # #???????????????? | | ????????????""" #T u # # ## #???????????????? | | ???????????? ##"## ??????????????? | | ????????????"""^ ????## # # #+?????????????? | | ????????????""" ??????#### ??????????????? | | ??????????????" ?????????? # ?????????????? | | ?????????????????????????? """????????????? | | ??????????????????????????## "??????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????# ???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Oops Remodeling Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed BottomlessDamperFilter Manual? 0 Play Time 00:29:13 Cumulative 1.4 hours Start 2021.04.03 @ 18:01:23 End 2021.04.03 @ 18:40:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2676cfb5-9ecb-4384-b361-f3f194345ad7