Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 05:10:40 Player: A Moose Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (4857) 4857 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2545) 2545 TOTAL SCORE: 13832 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 364 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Met Data Miner 300 Friendly Fire -365 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 290/290 System Corruption 0% Temperature Cool (48) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Advanced Sensor Array Advanced Signal Interpreter Target Analyzer System Guard System Guard System Guard System Guard > --- WEAPON (3) ------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Fusion Compressor Improved Reaction Control System Improved Weapon Shielding Improved Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Target Analyzer System Guard System Guard System Guard System Guard > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Fusion Compressor Improved Reaction Control System Improved Weapon Shielding Improved Light Armor Plating Heavy Assault Rifle [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Target Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Target Analyzer Hackware Makeshift System Shield Protection Power Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Slots Evolved 8 | . . . 2 . . 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 . . . Utility 5 | . . . 2 . . 1 . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 154 | 7 6 1 4 4 10 17 5 18 21 10 9 . 17 . 13 9 3 Power 17 | 1 . . . . 2 2 . 3 3 . 1 . 2 . 3 . . Engine 13 | 1 . . . . 2 1 . 3 3 . . . 1 . 2 . . Core 4 | . . . . . . 1 . . . . 1 . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 1 . 2 . 3 4 . 7 5 2 . . 4 . 3 1 . Treads 2 | . . . . . . . . . . 2 . . . . . . . Leg 21 | . . . 2 . 3 4 . 7 2 . . . . . 2 1 . Wheel 8 | 2 1 . . . . . . . 3 . . . 2 . . . . Hover 3 | . . . . . . . . . . . . . 2 . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | 1 2 1 2 2 1 4 2 1 4 1 2 . 2 . 2 6 . Device 10 | . . . 1 1 . 2 1 1 2 . 1 . . . . 1 . Storage 3 | 1 . . . . . 1 . . . 1 . . . . . . . Processor 11 | . . . 1 . 1 1 1 . 1 . . . . . 1 5 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 8 | . 2 1 . 1 . . . . 1 . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 70 | 3 3 . . 2 4 7 3 7 9 7 6 . 9 . 5 2 3 Energy Gun 21 | 1 1 . . 1 2 1 . 5 6 3 . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Gun 15 | 2 . . . 1 2 3 2 . . 2 . . . . 1 2 . Ballistic Cannon 9 | . 2 . . . . . . . 1 . . . 2 . 1 . 3 Launcher 17 | . . . . . . 2 1 2 2 1 3 . 5 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 3 . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . . . . . . Parts Lost 65 | . . 2 1 . 9 4 1 10 7 8 5 . 5 . 13 . . Power 9 | . . . . . 1 1 . 3 . . 1 . 1 . 2 . . Propulsion 22 | . . 1 . . 3 2 . 3 3 4 1 . 3 . 2 . . Utility 12 | . . 1 . . . 1 1 . 2 . 1 . . . 6 . . Weapon 22 | . . . 1 . 5 . . 4 2 4 2 . 1 . 3 . . Highest Loss Streak 8 | . . 2 1 . 4 2 1 6 4 3 5 . 1 . 8 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 96 86 84 94 94 93 99 96 94 94 61 46 61 46 23 83 93 Engine 6 | . 14 14 11 11 10 1 9 8 7 7 2 . . . 1 6 6 Core 1 | . . . . . . 7 . . . . . . 4 . . . . Leg 13 | . . . 18 22 21 25 27 25 16 . . . . . 5 15 20 Wheel 3 | . 27 18 1 . . . . . 1 16 . . 1 . . . . Device 7 | . . . 6 11 2 14 9 9 7 7 5 7 7 6 . 3 6 Storage 6 | . 14 14 11 11 11 9 9 9 7 7 3 . . . . . . Processor 23 | . . . 6 11 16 18 25 27 26 30 30 30 30 26 8 37 40 Protection 2 | . 11 10 11 9 11 . . . 3 . . . . . 1 2 . Energy Gun 6 | . 13 14 11 9 9 . . 7 18 8 3 . . . . . . Ballistic Gun 6 | . 2 . . 8 11 11 15 8 . 4 3 . . . 2 17 2 Ballistic Cannon 1 | . 11 14 7 . . . . . 3 2 . . 1 . . . 17 Launcher 1 | . . . . . . 2 2 1 . . 3 7 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 14 18 18 17 21 21 31 31 32 34 43 41 2 26 1 22 30 40 Greatest Support 56 | 26 26 26 24 24 24 46 46 51 42 50 22 3 15 6 40 56 56 Greatest Overweight (x) 11 | 1 1 . 1 . 1 1 . 2 11 1 1 . 4 . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 10 10 10 10 15 15 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 8 8 9 10 10 10 14 9 5 5 5 5 5 5 Most Carried 15 | 5 6 7 8 8 8 10 10 10 10 15 14 5 5 5 4 5 5 Average Carried 8 | 2 4 6 7 7 7 8 9 9 9 13 8 5 4 5 2 4 5 Final Capacity 15 | 8 8 8 8 8 8 10 10 10 10 15 5 5 5 5 5 5 5 Final Carried 14 | 2 6 6 8 8 7 10 10 10 9 14 5 5 5 5 2 5 5 Class Distribution -------------------- 57% | Scavenger-Mutant 25% | Mutant 11% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Matter Collected 3626 | 171 281 109 52 47 164 385 188 912 270 222 99 . 528 . 198 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4832 | . 252 50 30 138 680 526 192 1191 515 491 65 . 483 . 219 . . Parts 299 | . 20 10 2 9 38 47 12 65 28 30 1 . 21 . 16 . . Haulers Intercepted 6 | . . . . 1 . 1 . 4 . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 27 1 . 20 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Combat Hostiles Destroyed 130 | . 9 3 . 2 20 13 7 20 13 15 2 . 21 . 5 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . Guns 75 | . 4 1 . 2 20 4 5 13 9 14 1 . . . 2 . . Cannons 10 | . 5 2 . . . 1 . . 1 . . . 1 . . . . AOE 43 | . . . . . . 8 2 6 3 1 1 . 19 . 3 . . Classes Destroyed 18 | . 2 1 1 2 2 3 1 1 3 . . . 2 . . . . Worker 3 | . . . . . . 1 . 2 . . . . . . . . . Builder 3 | . . . . . . 1 . . 2 . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . Hauler 6 | . . . . 1 . 1 . 4 . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . Drone 3 | . . . . . 1 . . . . . . . 2 . . . . Watcher 7 | . . . 1 . . 1 . 5 . . . . . . . . . Swarmer 43 | . 3 3 . . 7 4 3 6 . 10 . . 7 . . . . Grunt 56 | . 6 . . 1 11 5 3 11 5 4 2 . 8 . . . . Brawler 3 | . . . . . . . . . . . . . 1 . 2 . . Duelist 4 | . . . . . . . . . 2 . . . 2 . . . . Sentry 9 | . . . . 1 1 2 . 3 . 1 . . 1 . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . 2 . . Programmer 4 | . . . . . 1 . . . 1 . . . 1 . 1 . . Assembled 5 | . . . . . . . . . 5 . . . . . . . . Best Kill Streak 10 | . 7 3 1 3 7 5 3 6 5 4 2 . 10 . 3 . . Combat Bots Only 9 | . 7 3 . 1 7 5 3 5 5 4 2 . 9 . 3 . . Max Kills in Single Turn 6 | . 1 1 1 1 2 3 1 2 2 1 1 . 6 . 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . 3 1 2 1 1 1 . 5 . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Hostile Shots Fired 831 | . 33 26 2 12 128 44 20 140 67 105 21 . 60 . 158 . 15 Missed 245 | . 7 8 . 4 33 12 6 43 11 29 4 . 27 . 53 . 8 Damage Taken 8002 | . 264 145 31 107 1029 450 219 1582 872 959 385 . 551 . 1291 . 117 Core 2247 | . 85 26 . . 159 39 46 370 169 173 130 . 194 . 831 . 25 Absorbed by Shields 113 | . . . . . . . . . . . . . . . 113 . . Redirected to Shielding 155 | . . . . 4 30 4 . . 117 . . . . . . . . Core Remaining (%) 47 | 100 . 55 . . 60 . . 17 . . . . 4 . . . . Volleys Fired 369 | . 25 11 2 8 51 41 23 82 33 34 9 . 29 . 18 . 3 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 2 . 3 . 1 . 3 Hottest 159 | . 85 85 85 65 79 93 61 100 150 149 103 . 117 . 50 . 159 Shots Fired 669 | . 50 22 3 15 91 69 46 154 73 61 15 . 42 . 19 . 9 Gun 517 | . 25 11 2 15 91 53 36 149 57 53 13 . . . 12 . . Cannon 92 | . 25 11 1 . . 5 . . 13 7 . . 19 . 2 . 9 Launcher 60 | . . . . . . 11 10 5 3 1 2 . 23 . 5 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 372 | . 26 11 1 8 54 51 36 106 13 21 8 . 19 . 9 . 9 Thermal 140 | . 24 11 2 . 33 7 . 21 3 34 5 . . . . . . Explosive 60 | . . . . . . 11 10 5 3 1 2 . 23 . 5 . . Electromagnetic 97 | . . . . 7 4 . . 22 54 5 . . . . 5 . . Robot Hit Streak 23 | . 5 3 2 3 14 10 6 11 14 11 21 . 23 . 5 . 4 Robot Miss Streak 9 | . 7 6 1 3 5 4 3 9 3 3 1 . 6 . 2 . 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 17 | . . . . . 8 1 . 2 1 4 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 1 1 . . . . . . Shots Hit Robots 366 | . 22 6 2 4 60 38 13 79 50 39 16 . 17 . 11 . 9 Core Hits 279 | . 11 4 1 3 30 29 10 48 36 24 7 . 53 . 15 . 8 Critical Kills 4 | . . . . . . 1 . 2 . . . . . . 1 . . Critical Parts Destroyed 10 | . . . . . . 2 . 5 . . 1 . 1 . 1 . . Critical Strikes 28 | . 3 . . . 2 3 . 11 1 4 1 . 1 . 2 . . Burn 10 | . 2 . . . 2 . . 4 . 2 . . . . . . . Destroy 16 | . . . . . . 3 . 7 . 2 1 . 1 . 2 . . Blast 2 | . 1 . . . . . . . 1 . . . . . . . . Melee Attacks 6 | . . . . . . . . . . 1 3 . 1 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 1 3 . 1 . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10873 | . 397 118 26 93 842 1228 379 2296 1143 895 391 . 2399 . 502 . 164 Guns 5106 | . 116 24 26 93 842 444 152 1769 614 616 256 . . . 154 . . Cannons 1123 | . 276 94 . . . 82 . . 135 103 . . 269 . . . 164 Explosions 4485 | . . . . . . 702 227 512 394 137 65 . 2100 . 348 . . Melee 139 | . . . . . . . . . . 39 70 . 30 . . . . Ramming 20 | . 5 . . . . . . 15 . . . . . . . . . Kinetic 3793 | . 289 94 . 23 476 428 152 1349 135 222 105 . 269 . 87 . 164 Thermal 1563 | . 103 24 26 . 333 98 . 239 147 442 151 . . . . . . Explosive 4294 | . . . . . . 702 227 448 267 137 65 . 2100 . 348 . . Electromagnetic 1064 | . . . . 70 33 . . 245 594 55 . . . . 67 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . 39 70 . 30 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . 4 1 1 1 1 1 . 28 28 . Average Corruption 3 | . . . . . . . . 3 1 1 1 1 1 . 20 22 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . 24 . 8 5 . 7 . 15 2 . Message Errors 18 | . . . . . . . . 9 . 2 . . 2 . 4 1 . Matter Fused 12 | . . . . . . . . 6 . 2 1 . 1 . 2 . . Heat Flow Errors 4 | . . . . . . . . 1 . 2 . . . . 1 . . Energy Discharges 8 | . . . . . . . . 3 . . 1 . 1 . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 2 . 2 2 . 2 . 2 1 . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . 1 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . . . . . . 38 74 . 3 . 39 . . . . Projectiles 15 | . . . . . . . . . 8 . . . 7 . . . . Explosions 136 | . . . . . . . . 38 66 . . . 32 . . . . Melee 3 | . . . . . . . . . . . 3 . . . . . . Knockbacks 18 | . 8 . . . . . . 1 3 3 . . 1 . . . 2 Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 16 | . 8 . . . . . . . 2 3 . . 1 . . . 2 Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 275 | . 2 . . . . . 32 100 20 . 77 . 41 . 3 . . Shots 11 | . . . . . . . 3 3 1 . 2 . 1 . 1 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . 1 . . . 3 . . . . . . . . . Kicked 4 | . . . . 1 . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 274 240 15 42 258 97 36 192 423 249 115 . 177 . 217 . 48 Average Temperature 76 | . 119 108 7 17 73 18 8 50 157 69 61 . 52 . 100 . 27 Received Heat Transfer 2678 | . 111 . 9 42 345 189 63 711 524 219 171 . 210 . 84 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . 1 1 . 2 . 1 . . . . . . . Heat Transferred 4105 | . 444 74 74 . 976 185 . 840 137 1025 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Peak Influence 597 | . 314 177 131 286 488 529 595 597 469 . . . . 253 271 147 117 Initial 343 | . . 122 68 55 100 228 343 289 258 . . . . 238 177 142 102 Average 284 | . 85 156 91 126 266 294 516 360 281 . . . . 245 218 143 105 Maximum Alert Level 2 | . 1 . . 1 2 2 2 2 2 . . . . 1 1 . . Low Security (%) 31 | 100 86 100 100 84 29 8 . 13 3 . . . . . 40 100 100 Level 1 43 | . 13 . . 15 53 60 18 48 77 . . . . 100 59 . . Level 2 25 | . . . . . 17 30 81 38 18 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 2 . 2 . 5 2 . . . 1 . . . 1 Investigation 3 | . 1 . . 1 . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . . . . Reinforcement 9 | . 1 . . 1 . 2 . 4 . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Distress Signals 5 | . 1 . . . . 1 . 1 . . . . 2 . . . . Communications Jammed 3 | . . . . . . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . . . . . . 3 . . . . Times Spotted 205 | . 17 3 2 8 24 16 8 44 19 19 7 . 26 1 8 . 3 Peak Tracking Total 8 | . 5 3 1 3 7 7 3 8 5 4 4 . 8 1 7 . 2 Tactical Retreats 15 | . . . . . 1 . 1 5 1 . 3 . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Traps Triggered 19 | . 3 . . . 6 . 1 1 2 . . . . . 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Machines Disabled 17 | . 3 . . . . 4 1 2 6 . . . 1 . . . . Max in Single Turn 3 | . 1 . . . . 1 1 1 3 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Machines Accessed 33 | . 2 . . 5 1 4 1 10 3 . 1 4 . 1 . 1 . Terminals 21 | . 2 . . 4 1 3 1 8 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 1 . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . . . Total Hacks 91 | . 5 . . 9 3 7 1 27 5 . 1 30 . 1 . 2 . Successful 62 | . 3 . . 6 . 4 1 13 2 . 1 30 . 1 . 1 . Failed 29 | . 2 . . 3 3 3 . 14 3 . . . . . . 1 . Catastrophic 7 | . . . . . . 2 . 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 49 | . 5 . . 8 3 6 1 22 2 . . . . . . 2 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 5 1 . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . . . Terminal Hacks 54 | . 3 . . 5 . 3 1 10 . . 1 30 . . . 1 . Record 12 | . . . . . . . . 1 . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 5 | . . . . . . 1 . 1 . . . 3 . . . . . Open Door 3 | . . . . 2 . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . . . . 1 . 3 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . 3 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 3 1 . . . . . . . . Insert Component 3 | . . . . . . . . 2 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . 1 . . . Unlock Access 3 | . . . . 1 . 1 . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . 2 1 2 1 9 2 . . . . 1 . 1 . Full Trace Events 3 | . . . . 1 1 . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 1 . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 3 . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . . . . . 5 . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Total Allies 6 | . . 3 . . . . . . 1 . . . 2 . . . . Largest Group 3 | . . 3 3 3 2 . . . 1 . . . 2 . . . . Highest-Rated Group 126 | . . 40 40 40 24 . . . 6 . . . 126 . . . . Highest-Rated Ally 96 | . . 16 16 16 16 . . . 6 . . . 96 . . . . Total Orders 15 | . . . . 13 . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 13 | . . . . 13 . . . . . . . . . . . . . Ally Attacks 54 | . . . 3 27 3 . . . . . . . 21 . . . . Total Damage 1007 | . . . 30 328 13 . . . . . . . 636 . . . . Kills 12 | . . . 1 7 . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 1 . 1 . . . . Drone Launches 14 | . . . . 14 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Turns Passed 8388 | 41 302 171 142 206 636 723 570 1437 831 858 689 45 1012 23 303 299 100 Spaces Moved 6543 | 34 232 141 110 181 490 449 409 850 440 592 803 89 1163 39 228 222 71 Core 1095 | 13 . . . . . . . . 6 . 675 89 185 . 127 . . Treads 221 | . . . . . . . . . . 93 128 . . . . . . Legs 3252 | . . . 95 181 490 449 409 850 384 . . . . . 101 222 71 Wheels 967 | 21 232 141 15 . . . . . 50 499 . . 9 . . . . Hover 1008 | . . . . . . . . . . . . . 969 39 . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 105 120 120 93 93 50 50 50 60 50 120 120 Average Speed 99 | 75 90 97 92 90 90 118 120 122 139 107 77 50 77 60 81 120 120 Slowest Speed 600 | 95 95 100 180 90 180 190 120 260 600 225 225 50 300 60 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 30 41 13 48 71 42 44 75 9 75 82 73 98 2 34 5 40 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . . . . 5 6 . 1 . . . . Spaces Dug 41 | . . . . . . 10 24 . 7 . . . . . . . . Terrain Destroyed 510 | . . . . . . 79 92 76 52 5 9 . 161 . 36 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . . 30 1 . . . 5 . 2 . . AOE 472 | . . . . . . 79 92 46 51 5 9 . 156 . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Total 7787 | 48 274 153 146 212 595 581 450 1102 597 761 853 88 1229 38 327 253 80 Wait 441 | . 2 . 26 5 11 52 3 120 89 105 7 . 7 . 1 13 . Move 6523 | 33 231 140 109 180 488 448 407 849 439 591 802 88 1162 38 226 221 71 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 121 | 8 9 1 4 3 8 15 4 19 9 15 5 . 1 . 10 10 . Fast Attach 21 | . . . 2 1 . 3 . . 4 . 1 . 6 . . 1 3 Attach 87 | 6 5 1 2 3 9 4 1 11 7 7 3 . 8 . 13 7 . Detach 12 | . . . . 2 . . . . . . 3 . 7 . . . . Swap 46 | 1 1 . . . 1 10 4 7 10 3 5 . 3 . . 1 . Drop 56 | . . . 1 3 1 8 3 11 6 5 14 . 1 . . . 3 Fire 369 | . 25 11 2 8 51 41 23 82 33 34 9 . 29 . 18 . 3 Melee 6 | . . . . . . . . . . 1 3 . 1 . 1 . . Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick 4 | . . . . 1 . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . 25 . 4 . . . . . . . 58 . . Rewire 7 | . . . . . 1 . 1 . . . 1 . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / [*Low] / Gar) -6/Garrison -6/Factory -6/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 337 | -10/Materials | Destroyed 7 combat bots 344 | -10/Materials | Entered Mines 489 | -10/Mines | Discovered new exit (range 16) 510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 515 | -10/Mines | Entered Materials 515 | -9/Materials | Accompanied by 3 allies 515 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Discovered new exit (range 15) 646 | -9/Materials | Identified exit to Storage 657 | -9/Materials | Entered Storage 657 | -9/Storage | Accompanied by 3 allies 789 | -9/Storage | Lost 6 allies 859 | -9/Storage | Identified exit to Garrison 863 | -9/Storage | Entered Garrison 863 | -9/Garrison | Accompanied by 7 allies 890 | -9/Garrison | Triggered checkpoint 956 | -9/Garrison | Triggered checkpoint 972 | -9/Garrison | Triggered checkpoint 1049 | -9/Garrison | Lost 7 allies 1085 | -9/Garrison | Destroyed 7 combat bots 1130 | -9/Garrison | Discovered new exit (range 10) 1138 | -9/Garrison | Identified exit to Materials 1148 | -9/Garrison | Installed Relay Interface Framework 1240 | -9/Garrison | Triggered checkpoint 1265 | -9/Garrison | Discovered exit to Materials (range 10) 1340 | -9/Garrison | Triggered checkpoint 1419 | -9/Garrison | Destroyed 7 combat bots 1427 | -9/Garrison | Lost 4 parts (1p1n2w) 1434 | -9/Garrison | Discovered exit to Materials (range 8) 1450 | -9/Garrison | Triggered checkpoint 1465 | -9/Garrison | Build established: Scavenger-Mutant 1499 | -9/Garrison | Entered Materials 1499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -8/Materials | Discovered new exit (range 7) 1894 | -8/Materials | Identified exit to Factory 2221 | -8/Materials | Identified exit to Garrison 2222 | -8/Materials | Entered Garrison 2310 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Triggered checkpoint 2406 | -8/Garrison | Discovered new exit (range 61) 2406 | -8/Garrison | Discovered new exit (range 13) 2406 | -8/Garrison | Discovered new exit (range 80) 2569 | -8/Garrison | Spotted B-75 Beast 2753 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 2790 | -8/Garrison | Identified exit to Materials 2792 | -8/Garrison | Entered Materials 3132 | -8/Materials | Discovered exit to Factory (range 8) 3318 | -8/Materials | Lost 6 parts (1p2n3w) 3425 | -8/Materials | Core integrity fell below 50% 3937 | -8/Materials | Discovered exit to Factory (range 13) 4128 | -8/Materials | Core integrity fell below 20% 4180 | -8/Materials | Discovered exit to Factory (range 10) 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4537 | -7/Factory | Build established: Scavenger-Gunner 4546 | -7/Factory | Fabricated K-01 Serf? 4624 | -7/Factory | Assembled infested ambush trap array 4685 | -7/Factory | Lost 4 parts (1n2u1w) 4997 | -7/Factory | Lost 3 parts (2n1w) 5037 | -7/Factory | Discovered new exit (range 15) 5059 | -7/Factory | Identified exit to Lower Caves 5060 | -7/Factory | Entered Lower Caves 5065 | -7/Lower Caves | Learned Factory stockpile data 5471 | -7/Lower Caves | Encountered a Warlord checkpoint 5557 | -7/Lower Caves | Spotted B-75 Beast 5620 | -7/Lower Caves | Build established: Scavenger-Mutant 5633 | -7/Lower Caves | Learned 8 Factory zone layouts 5690 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5699 | -7/Lower Caves | Lost 3 parts (3n) 5815 | -7/Lower Caves | Discovered new exit (range 15) 5865 | -7/Lower Caves | Lost 3 parts (1n2w) 5884 | -7/Lower Caves | Identified exit to Lower Caves 5918 | -7/Lower Caves | Entered another Lower Caves area 6211 | -7/Lower Caves | Core integrity fell below 50% 6259 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 6414 | -7/Lower Caves | Discovered new exit (range 9) 6419 | -7/Lower Caves | Identified exit to Factory 6447 | -7/Lower Caves | Encountered a Warlord checkpoint 6513 | -7/Lower Caves | Build established: Mutant 6593 | -7/Lower Caves | Discovered new exit (range 7) 6607 | -7/Lower Caves | Identified exit to Data Miner 6607 | -7/Lower Caves | Entered Data Miner 6607 | -7/Data Miner | Discovered new exit (range 6) 6609 | -7/Data Miner | Identified exit to Proximity Caves 6617 | -7/Data Miner | Met Data Miner 6626 | -7/Data Miner | Learned location of Section 7 (-3) 6626 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6634 | -7/Data Miner | Received God Mode back door access code from Data Miner 6652 | -7/Data Miner | Entered Proximity Caves 6748 | -6/Proximity Caves | Escorted by Enhanced Grunt 6880 | -6/Proximity Caves | Spotter reported a threat 6895 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6936 | -6/Proximity Caves | Learned 4 Factory zone layouts 6993 | -6/Proximity Caves | Core integrity fell below 20% 7015 | -6/Proximity Caves | Destroyed 9 combat bots 7039 | -6/Proximity Caves | Build established: Scavenger-Mutant 7468 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7662 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7664 | -6/Proximity Caves | Entered Factory 7664 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7665 | -6/Factory | Identified exit to Factory 7672 | -6/Factory | Discovered new exit (range 12) 7687 | -6/Factory | Identified exit to Garrison 7687 | -6/Factory | Entered Garrison 7712 | -6/Garrison | System corruption reached 10% 7742 | -6/Garrison | Lost 8 parts (1n5u2w) 7784 | -6/Garrison | Triggered checkpoint 7793 | -6/Garrison | Core integrity fell below 50% 7815 | -6/Garrison | Garrison Relay disabled 7828 | -6/Garrison | Core integrity fell below 20% 7975 | -6/Garrison | Discovered new exit (range 12) 7990 | -6/Garrison | Entered Factory 8178 | -6/Factory | Identified exit to DSF 8289 | -6/Factory | Entered DSF 8346 | -6/DSF | Additional patrols routed to DSF 8389 | -6/DSF | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- Current location identified: Factory >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF Acquired Arm. Leg. LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE Dropped Coil Gun. Dropped Gauss Rifle. Acquired Unknown Ballistic Cannon. Identified Hvy. Flak Cannon. Acquired Hvy. Flak Cannon. Dropped Hvy. Assault Rifle. Acquired Hvy. Flak Cannon. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Hostiles detected in DSF, routing additional patrols. X-72 Disruptor knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????##??######??????? | | ????????????????????? ?# !!#??????? | | ?????????? ????????? ## !!#??????? | | ????????? ????????? **#??????? | | ????????? H ?????????? **#??????? | | ????????? ??????????? **#??????? | | ????????? ???????????# !!#??????? | | ?????????# ???????????# !!#??????? | | ???????### #?????###### ##???????? | | ????????!! =?????# ##[[@ #???????? | | ????????!! =???### ##[[ #???????? | | ?????????! =???#!! ##[[ #???????? | | ???????### ##???!! #### ##???????? | | ???????#!! ????# ##[[ ^ #???????? | | ???????#!! ?????# ##[[ #???????? | | ????????!! ?#####+#### ##???????? | | ?????????# #?# # ]###xx###??????? | | ???????### ### #[ ## ""###????? | | ???????# [[ """""????? | | ???????# % ""##"????? | | ???????#!!!!!]]# # ##"""""#??????? | | ???????#!!!!!]]#########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ?????????????????????????##?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Corruption Containment 32 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed MinesnifferEncryptedWheel Manual? 0 Play Time 01:49:49 Cumulative 23.5 hours Start 2024.04.09 @ 02:47:44 End 2024.04.09 @ 05:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 19 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f73bc32c-c554-4ad8-ae65-3c52239ad888