Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.26 @ 12:27:05 Player: Skitcher Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1420) 1420 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3355 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Medium Battery Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Light Assault Rifle Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Medium Battery Targeting Computer Small Laser Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 57 | 5 11 27 14 Power 15 | 1 1 9 4 Engine 13 | 1 . 9 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 11 | 2 3 5 1 Treads 6 | 2 3 . 1 Leg 2 | . . 2 . Wheel 2 | . . 2 . Hover 1 | . . 1 . Flight . | . . . . Utility 11 | . 3 4 4 Device 5 | . 1 2 2 Storage 4 | . 2 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 4 9 5 Energy Gun 5 | 1 . 1 3 Energy Cannon 3 | . 2 1 . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 30 | . . 12 18 Power 10 | . . 5 5 Propulsion 5 | . . 2 3 Utility 6 | . . 3 3 Weapon 9 | . . 2 7 Highest Loss Streak 15 | . . 7 15 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 89 70 Engine 11 | . 8 15 8 Core 3 | . 5 . 3 Treads 14 | . 27 3 1 Leg 4 | . . 8 . Wheel 2 | . . 3 6 Hover 1 | . . 3 . Device 10 | . 11 11 4 Storage 16 | . 13 19 19 Energy Gun 1 | . 1 . 3 Energy Cannon 8 | . 15 3 . Ballistic Gun 6 | . 10 2 5 Ballistic Cannon 4 | . . 8 3 Impact Weapon 3 | . . 5 6 Naked Turns . | . . . . Heaviest Build 52 | 9 32 49 52 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 15 | 1 6 9 15 Average Overweight (x) . | . . 2 3 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 11 15 15 Most Carried 15 | 5 15 14 11 Average Carried 8 | 2 9 8 6 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 2 15 10 . Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1013 | 236 266 414 97 Remotely . | . . . . Salvage Created 1648 | . 431 865 352 Parts 91 | . 28 50 13 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 40 | . 11 23 6 Melee 2 | . . 1 1 Guns 14 | . 5 5 4 Cannons 20 | . 5 14 1 AOE 4 | . 1 3 . Classes Destroyed 10 | . 4 4 2 Worker 4 | . 2 2 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Operator 1 | . . 1 . Watcher 7 | . 3 3 1 Swarmer 12 | . 3 9 . Grunt 24 | . 8 11 5 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 5 | . 4 5 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4097 | . 484 1481 2132 Core 867 | . 67 241 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 18 | . . 18 . Core Remaining (%) 70 | 100 73 39 . Volleys Fired 146 | . 33 78 35 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 81 Shots Fired 238 | . 62 119 57 Gun 109 | . 36 20 53 Cannon 119 | . 22 93 4 Launcher 10 | . 4 6 . Special . | . . . . Kinetic 124 | . 34 62 28 Thermal 102 | . 22 51 29 Explosive 5 | . 4 1 . Electromagnetic 7 | . 2 5 . Robot Hit Streak 10 | . 8 10 7 Robot Miss Streak 4 | . 1 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 153 | . 43 75 35 Core Hits 76 | . 22 34 20 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 6 | . . 4 2 Burn 1 | . . . 1 Destroy 2 | . . 1 1 Blast 2 | . . 2 . Smash 1 | . . 1 . Melee Attacks 13 | . . 10 3 Impact 13 | . . 10 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3446 | . 1012 1807 627 Guns 1134 | . 382 245 507 Cannons 1390 | . 318 1024 48 Explosions 601 | . 312 289 . Melee 321 | . . 249 72 Ramming . | . . . . Kinetic 1243 | . 362 692 189 Thermal 1261 | . 318 577 366 Explosive 460 | . 312 148 . Electromagnetic 161 | . 20 141 . Impact 321 | . . 249 72 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 74 | . 6 68 . Projectiles 2 | . . 2 . Explosions 57 | . 6 51 . Melee 15 | . . 15 . Knockbacks 8 | . . 7 1 Impact 3 | . . 2 1 Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 23 | . . 23 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 516 | . 210 434 516 Average Temperature 141 | . 77 136 201 Received Heat Transfer 2124 | . 255 555 1314 Effects 12 | . . 8 4 Shutdowns 6 | . . 2 4 Energy Bleed 2 | . . 2 . Interference 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 2665 | . 666 1221 778 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 298 | . 255 298 162 Initial 125 | . . . 125 Average 81 | . 68 89 127 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 93 90 100 Level 1 6 | . 6 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . . 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 35 15 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 3 5 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 9 18 . Successful 22 | . 6 16 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 10 | . 4 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 7 . Record 8 | . 2 6 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 10 | . 4 6 . Recycle Component 5 | . 3 2 . Process 4 | . 1 3 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 5 | . 3 2 . Recycled Matter 303 | . 233 70 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3050 | 75 1298 1424 253 Spaces Moved 1323 | 61 681 504 77 Core 45 | 31 2 3 9 Treads 813 | 30 679 104 . Legs 235 | . . 235 . Wheels 230 | . . 162 68 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 110 Average Speed 182 | 107 160 223 168 Slowest Speed 800 | 160 350 500 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 80 39 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 30 8 . Melee . | . . . . Projectile . | . . . . AOE 38 | . 30 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1708 | 70 825 669 144 Wait 99 | . 70 19 10 Move 1320 | 60 680 503 77 Hop . | . . . . Pick Up 54 | 5 23 22 4 Fast Attach 5 | 2 3 . . Attach 42 | 3 5 20 14 Detach . | . . . . Swap 10 | . 3 7 . Drop 19 | . 8 10 1 Fire 146 | . 33 78 35 Melee 13 | . . 10 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 1018 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Entered another Materials area 1374 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1473 | -9/Materials | Discovered new exit (range 13) 1680 | -9/Materials | Lost 7 parts (2p2n1u2w) 2081 | -9/Materials | Repaired Lgt. Ion Engine 2424 | -9/Materials | Build established: Scavenger-Mutant 2652 | -9/Materials | Core integrity fell below 50% 2698 | -9/Materials | Lost 3 parts (2p1u) 2713 | -9/Materials | Discovered new exit (range 12) 2798 | -9/Materials | Entered another Materials area 2798 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2970 | -8/Materials | Core integrity fell below 50% 3014 | -8/Materials | Lost 15 parts (3p3n3u6w) 3017 | -8/Materials | Core integrity fell below 20% 3051 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- deactivating power-draining parts if not. 03009_ K-01 Serf collects debris. 03011_ W-25 Informer sends out distress signal. 03012_ K-01 Serf collects debris. 03015_ W-25 Informer suffers critical hit (Burn). 03015_ Imp. Hover Unit melted. 03015_ W-25 Informer destroyed. 03015_ K-01 Serf collects debris. 03017_ Acquired 97 matter. 03018_ K-01 Serf collects debris. 03019_ K-01 Serf destroyed. 03020_ K-01 Serf collects debris. 03025_ Hvy. Laser destroyed. 03025_ Critical hit (Burn: +37). 03027_ K-01 Serf collects debris. 03028_ Lgt. Ion Engine destroyed. 03030_ K-01 Serf collects debris. 03036_ Critical hit (Burn: +37). 03038_ Imp. Ion Engine destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #####???????????? | | ?????????????????????????# ????????????? | | ?????????????????????????+ ! ?????????????? | | ?????????????????????????# ??????????????? | | ??????????????????????????% %= #???????????????? | | ?????????????????????????? % ! #???????????????? | | ??????????????????????????# ! #????????????????? | | ????????????????###########%%% #????????????????? | | ????????????????# #%=!= #????????????????? | | ????????????????# #%%=! #????????????????? | | ????????????????# gg %%% #????????????????? | | ????????????????# g#= = #????????????????? | | ????????????????# # #????????????????? | | ????????????????# @# #????????????????? | | ????????????????# + #????????????????? | | ????????????????# # ###????????????????? | | ????????????????####+###### #??????????????????? | | ??????????? #??????????????????? | | ??????????????????######## ####??????????????????? | | ??????????????????# # #?????????????????????? | | ??????????????????# + #?????????????????????? | | ??????????????????+ # #?????????????????????? | | ??????????????????# * # #?????????????????????? | | ??????????????????# ? ?# #?????????????????????? | | ?#????????????????#?? ?# #?????????????????????? | | ?# ####################### #?????????????????????? | | ?# ^ #?????????????????????? | | ????# ##########?????????????????????? | | ????# T #??????????????????????????????? | | ????+ #??????????????????????????????? | | ????# ######??????????????????????????????? | | ????# #???????????????????????????????????? | | ????# * #???????????????????????????????????? | | ????#= #???????????????????????????????????? | | ????##### ####???????????????????????????????????? | | ????????# ########???????????????????????????????? | | ????????# # #???????????????????????????????? | | ######### # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Challenges ------------ None Game ------ Seed ArmorProcessingBiocell Manual? 0 Play Time 00:54:04 Cumulative 1.7 hours Start 2023.10.26 @ 11:06:15 End 2023.10.26 @ 12:27:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 837bf009-a192-4de6-b019-d18c84360ff8