Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 07:03:29 Player: Sen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2235) 2235 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4920 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Nuclear Core Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Nuclear Core Aluminum Leg Wheel Heat Sink Huge Storage Unit Improved Terrain Scanner Small Laser Mini Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 84 | 7 10 6 41 9 11 Power 9 | 1 1 1 4 1 1 Engine 5 | 1 1 . 1 1 1 Core 4 | . . 1 3 . . Reactor . | . . . . . . Propulsion 28 | 2 5 1 15 2 3 Treads 2 | . . . 2 . . Leg 23 | 2 5 1 13 2 . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 2 1 11 2 4 Device 10 | 1 . 1 4 2 2 Storage 6 | 1 1 . 4 . . Processor 5 | . 1 . 3 . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 25 | 2 2 3 11 4 3 Energy Gun 13 | . . 1 9 1 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon 3 | . . 1 . 2 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 23 | . . 1 4 4 14 Power 2 | . . . . . 2 Propulsion 9 | . . . 2 . 7 Utility 4 | . . . 1 1 2 Weapon 8 | . . 1 1 3 3 Highest Loss Streak 14 | . . 1 2 2 14 To Critical Strikes . | . . . . . . Average Backups 8 | 2 6 7 9 9 8 Power 1 | . 1 1 1 2 1 Propulsion 2 | . 2 2 3 3 1 Utility 1 | . 1 2 1 2 2 Weapon 2 | 1 2 1 3 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . 1 . 3 . 3 Power 2 | . . . 1 . 1 Propulsion 1 | . 1 . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 98 94 Engine 5 | . 14 2 . 11 8 Core 5 | . . 11 10 . . Leg 23 | . 28 28 21 22 24 Device 15 | . 6 13 21 11 15 Storage 11 | . 14 14 11 11 9 Processor 12 | . 7 . 11 22 18 Energy Gun 12 | . . 1 20 12 11 Ballistic Gun 6 | . 27 16 . 3 4 Special Weapon 3 | . . 10 . 4 . Peak Build Rating 29 | 9 9 11 21 19 29 Average Rating 16 | 5 8 9 18 15 24 On Entrance 9 | . 9 8 10 15 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 26 | 15 15 15 26 24 25 Greatest Support 33 | 20 20 20 23 23 33 Greatest Overweight (x) 5 | . . . 2 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 4 8 8 10 10 10 Average Carried 8 | 2 6 7 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 4 8 7 10 10 6 Class Distribution -------------------- 81% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1663 | 252 447 94 594 145 131 Remotely . | . . . . . . Salvage Created 3150 | 85 540 82 2022 205 216 Parts 208 | 8 39 4 123 21 13 Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 14 2 36 7 4 Melee 1 | . . . . . 1 Guns 56 | . 14 2 32 5 3 Cannons 2 | . . . . 2 . AOE 3 | . . . 3 . . Classes Destroyed 12 | 2 4 . 5 1 . Worker 1 | . . . 1 . . Builder 4 | . 2 . 1 1 . Tunneler 7 | 2 . . 2 3 . Hauler 8 | . 2 . 6 . . Recycler 3 | 1 . . 2 . . Operator 2 | . . . 2 . . Watcher 4 | . . . 4 . . Swarmer 14 | . 6 . 7 1 . Grunt 35 | . 8 2 18 4 3 Duelist 2 | . . . 2 . . Sentry 10 | . . . 9 . 1 Assembled 2 | . . . . 2 . Best Kill Streak 6 | 2 6 2 4 2 2 Combat Bots Only 5 | . 5 2 3 2 2 Max Kills in Single Turn 3 | 1 2 1 3 1 1 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 441 | . 87 21 169 54 110 Missed 108 | . 27 3 54 9 15 Hits 333 | . 60 18 115 45 95 Melee 7 | . . . 5 2 . Projectile 326 | . 60 18 110 43 95 Critical Strikes 8 | . . . 5 . 3 Damage Taken 4415 | . 593 257 1534 522 1509 Core 1091 | . 120 39 240 142 550 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 77 | . 12 . . . 65 Core Remaining (%) 46 | 100 . 36 . 4 . Volleys Fired 290 | 10 55 26 119 60 20 Largest 2 | 2 2 2 2 2 2 Hottest 163 | 40 40 100 163 156 156 Shots Fired 539 | 20 110 43 232 94 40 Gun 491 | 20 110 35 222 66 38 Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special 45 | . . 8 7 28 2 Kinetic 173 | 20 110 34 . 1 8 Thermal 363 | . . 9 229 93 32 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 3 7 11 17 6 11 Robot Miss Streak 9 | 3 6 3 4 9 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 301 | 9 64 27 136 31 34 Core Hits 133 | 4 27 7 68 15 12 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 1 . 12 2 1 Burn 14 | . . . 12 2 . Destroy 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5030 | 137 785 219 2780 514 595 Guns 4341 | 137 785 219 2451 441 308 Cannons . | . . . . . . Explosions 329 | . . . 329 . . Melee 287 | . . . . . 287 Ramming 1 | . . . . 1 . Kinetic 1198 | 137 785 219 . . 57 Thermal 3300 | . . . 2536 513 251 Explosive 244 | . . . 244 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 287 | . . . . . 287 Piercing . | . . . . . . Highest Corruption 4 | . . . 2 4 . Average Corruption 2 | . . . 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 62 | . . . 25 37 . Message Errors 24 | . . . 12 12 . Matter Fused 11 | . . . 5 6 . Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 5 | . . . 2 3 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 7 | . . . 4 3 . Data Loss (major) 3 | . . . . 3 . Misfires 3 | . . . . 3 . Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 9 | . . . 9 . . Projectiles . | . . . . . . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . 16 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 444 | . 6 104 284 405 444 Average Temperature 76 | . 5 31 44 97 133 Received Heat Transfer 1866 | . 228 144 531 108 855 Effects 4 | . . . . . 4 Interference 3 | . . . . . 3 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 18 | . . . 17 . 1 Heat Transferred 8126 | . . . 6266 1263 597 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 77 | 100 100 100 46 93 100 Level 1 16 | . . . 39 6 . Level 2 5 | . . . 13 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 597 | 5 162 55 597 241 51 Initial 231 | . . 36 . 231 . Average 112 | . 109 6 223 48 4 Influence Increases 2070 | 15 365 113 1252 176 149 Destroy 0b10 Robot/C 1260 | . 280 40 720 140 80 Destroy 0b10 Robot/NC 145 | 15 20 . 90 20 . Destroy Leader 294 | . 54 10 190 10 30 Allied During Kill 3 | . . . . 3 . Trap Triggered on 0b10 10 | . . 10 . . . Successful Hack 91 | . 11 . 44 . 36 Disable Machine 120 | . . . 120 . . Destroy Structure 72 | . . 8 58 3 3 Lose Combat Pursuer 75 | . . 45 30 . . Influence Decreases 2070 | 15 272 206 659 769 149 Entered New Map 419 | . . 57 . 362 . Time Decay 1512 | 15 272 139 619 383 84 Lost Part 139 | . . 10 40 24 65 Squads Dispatched 6 | . 3 . 2 . 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 22 8 47 12 11 Peak Tracking Total 10 | . 5 10 5 3 7 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered 1 | . . 1 . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . . . 8 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 22 | . 5 . 12 . 5 Terminals 15 | . 2 . 10 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 63 | . 7 . 43 . 13 Successful 35 | . 6 . 18 . 11 Failed 28 | . 1 . 25 . 2 Catastrophic 8 | . 1 . 7 . . Database Lockouts . | . . . . . . Manual 31 | . 2 . 20 . 9 Terminals 44 | . 3 . 33 . 8 Fabricators . | . . . . . . Repair Stations 4 | . 2 . . . 2 Recycling Units 5 | . 2 . . . 3 Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 . 9 . 4 Robot Analysis 3 | . 1 . . . 2 Prototype ID Bank 4 | . 1 . 3 . . Terminal Index 2 | . . . 1 . 1 Locate Traps 4 | . . . 3 . 1 Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Components 2 | . 2 . . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 1 . 4 Terminals 3 | . . . 1 . 2 Botnet 1 | . . . . . 1 Operators 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 4 . 12 . 5 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 2 | . 1 . . . 1 Time 64 | . 38 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 12 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 63 | . . . . 63 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 5955 | 10 286 1026 2516 1547 570 Sensors 954 | . . . . 387 567 Terrain 3856 | 10 286 . 1892 1136 532 Structural 1754 | . . 1026 704 24 . Robot Analysis Total 3 | . 1 . . . 2 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6697 | 128 669 1032 2649 1554 665 Spaces Moved 3172 | 74 368 780 1008 750 192 Core 8 | 6 . . . . 2 Treads 3 | . . . 3 . . Legs 3157 | 68 368 780 1005 750 186 Wheels 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 112 80 Average Speed 135 | 114 120 120 168 122 111 Slowest Speed 300 | 120 120 120 245 182 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 57 98 85 98 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 16 | . . 8 5 1 2 Terrain Destroyed 65 | . . 8 52 3 2 Melee . | . . . . . . Projectile 19 | . . 8 6 3 2 AOE 46 | . . . 46 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4944 | 94 494 825 1718 1236 577 Wait 1259 | . 47 5 485 400 322 Move 3167 | 73 367 779 1007 749 192 Hop . | . . . . . . Pick Up 38 | 4 4 2 17 6 5 Fast Attach 26 | 7 2 2 9 2 4 Attach 26 | . 1 2 9 5 9 Detach 7 | . 1 2 2 . 2 Swap 58 | . 8 2 35 6 7 Drop 59 | . 9 4 35 7 4 Fire 290 | 10 55 26 119 60 20 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Identified exit to Materials 490 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Discovered exit to Materials (range 16) 698 | -10/Materials | Repaired Imp. Terrain Scanner 798 | -10/Materials | Entered Mines 841 | -10/Mines | Learned Materials stockpile data 914 | -10/Mines | Core integrity fell below 50% 920 | -10/Mines | Build established: Scavenger-Mutant 1067 | -10/Mines | Assembled infested the area 1072 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1168 | -10/Mines | Found a hidden stash of uninstalled traps 1595 | -10/Mines | Discovered exit to Materials (range 6) 1627 | -10/Mines | Discovered exit to Materials (range 7) 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Evolved 2 slots: Utility x2 2535 | -9/Materials | Discovered new exit (range 8) 3704 | -9/Materials | Discovered new exit (range 16) 3730 | -9/Materials | Identified exit to Materials 3992 | -9/Materials | Discovered exit to Materials (range 15) 4112 | -9/Materials | Core integrity fell below 50% 4332 | -9/Materials | Discovered new exit (range 14) 4478 | -9/Materials | Identified exit to Mines 4479 | -9/Materials | Entered Mines 4580 | -9/Mines | Learned location of 1 exit from Materials 4585 | -9/Mines | Met a Derelict bent on vengeance 4637 | -9/Mines | Discovered exit to Materials (range 10) 4713 | -9/Mines | Excavation squad dispatched 4713 | -9/Mines | A large section of the Mines collapsed 5227 | -9/Mines | Core integrity fell below 20% 5279 | -9/Mines | Received a Mining Laser from a helpful Derelict 5602 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5605 | -9/Mines | Found Prototype Device 6033 | -9/Mines | Entered Materials 6033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6034 | -8/Materials | Identified exit to Factory 6034 | -8/Materials | Identified Exp. Sensor Array 6570 | -8/Materials | Repaired Lgt. Assault Rifle 6629 | -8/Materials | Build established: Scavenger-Skirmisher 6661 | -8/Materials | Core integrity fell below 50% 6688 | -8/Materials | Core integrity fell below 20% 6698 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06652_ Heat Sink destroyed. 06654_ Imp. Ion Engine destroyed. 06656_ K-01 Serf collects debris. 06661_ Lgt. Assault Rifle destroyed. 06662_ W-25 Informer sends out distress signal. 06663_ K-01 Serf cleans the Matter Pump. 06665_ G-50 Soldier destroyed. 06666_ K-01 Serf collects debris. 06668_ Critical hit (Burn: +37). 06670_ K-01 Serf collects debris. 06671_ Acquired Adv. Heat Sink. 06672_ K-01 Serf destroyed. 06672_ G-47 Trooper Particle Gun severed. 06673_ Aluminum Leg+ destroyed. 06678_ Acquired Wheel. 06682_ Ion Engine destroyed. 06683_ Wheel destroyed. 06686_ K-01 Serf collects debris. 06692_ Wheel destroyed. 06692_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????#?? ???? ## ### #####?### | | ????????????????????"?" ?## ! ! ### ######### | | ??????????????????# ?""??## # ####### | | ??????????????????#??? ???# # T! | | ???????????????#??????"???# + "" | | ??????????????#?#?????????# ! # | | ?????????????#??????""?? ?# % # ###+####+ | | ???????????????#??#? ??? ?# ####### =% | | ???????????#?#######+#######/####+######## """ | | ???????? ? ! ######## """ | | ???????? ??? ######### """ | | ???????? ? "" ! """ ######### | | ???????????##???#?# "T| """ ######### | | ??????#???????? ?## "" """ ######### | | ??????????# ??? ## # ## "T" | | ?????#????? """ ?# # """ ## """ | | ??????????#????"?## g* """ # "R" ####### ## | | ??????????? ??"??# *! """ + " " ########## | | ???????#??# ? ? ## """ # ########## | | ????????#??######## w # ####??#### | | ???? ###########?###### | | ???????#?######### """ """ # #??##### | | ?????? ??####???# """[!""" + [ ? ?? ######## | | ??????????# = ?# """ %""" # ####?### | | ?????#? ??# ] # k %= # ? ? ?####### | | ?????#????# + u =k @ #? ? ?####?## | | ??????? ? """ # g [ g #? ? ? ######## | | ????????? ???????#s#"%"###### # ? ?#??#### | | ??????????????"??# #"G"##?### # ? ######?# | | ????????? ?#?????# #"""# # ####?####?###?#?## | | ?????? ?????#???# #####? ??# #? ? ?? ###?#??? | | ????????###?##???#+????#?? # #?? ?? ?#?????## | | ????????? ? ??? ? ????????? ? +? ? ???????#?? | | ???????????#??# ?"???????????? ??? ?????????????? | | ?????????? ???? ?????? ????????????????????????? | | ?????????? ???#??????? ##???##????#??????????????? | | ?????????? ??? ?? ?????? ??? ?????????????????? | | ???????????? ??????"?? ?##? ??? ?????????????????? | | ????????????????? ??? ?###? ????????????????????? | | ????????????"?????""???#??? ?????????????????????? | | ?o?????????????????????#???S ????????????????????? | | ?????????????????##??#???#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 45% | -10/Materials Lgt. Assault Rifle | 18% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictAngularSuperbattery Manual? 0 Play Time 01:00:41 Cumulative 159.8 hours Start 2026.03.20 @ 03:16:51 End 2026.03.22 @ 07:03:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3a11fb5-ea09-4c38-a3de-2d83cd2d2012