Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 10:28:09 Player: Triffids Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4395) 4395 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 8935 Bonus ------- High Alert Combat Kills 270 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Cooling System System Backup Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Compact Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Hacking Suite System Backup Module > --- WEAPON ----------- Phase Cannon Flak Gun Coil Gun Chainsword > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved EM Pulse Cannon Chainsword [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Enhanced Optical Array Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reflective Plating Weapon Gauss Rifle Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 2 1 . . 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 141 | 6 13 22 30 43 4 1 22 Power 12 | 1 2 1 3 4 . . 1 Engine 7 | 1 1 1 3 1 . . . Core 5 | . 1 . . 3 . . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 4 2 5 8 . . 3 Treads 1 | . . . . . . . 1 Leg 23 | 2 4 2 5 8 . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 1 1 5 7 17 1 . 7 Device 18 | . . 2 4 6 1 . 5 Storage 2 | 1 . . . . . . 1 Processor 9 | . 1 1 3 3 . . 1 Hackware 1 | . . . . 1 . . . Protection 9 | . . 2 . 7 . . . Artifact . | . . . . . . . . Weapon 66 | 2 6 14 15 14 3 1 11 Energy Gun 19 | 1 1 6 3 3 . . 5 Energy Cannon 16 | . . 1 6 5 1 . 3 Ballistic Gun 16 | 1 4 3 . 5 1 . 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 12 | . 1 4 6 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 49 | . 3 6 3 12 5 . 20 Power 6 | . 1 1 1 2 . . 1 Propulsion 7 | . . 1 1 2 . . 3 Utility 15 | . . 1 . 4 4 . 6 Weapon 21 | . 2 3 1 4 1 . 10 Highest Loss Streak 15 | . 2 6 2 6 3 . 15 Average Slot Usage (%) 93 | . 97 96 99 92 95 76 82 Engine 2 | . 8 3 8 1 . . . Core 5 | . 5 7 . 5 7 7 5 Leg 16 | . 28 21 17 14 15 15 8 Device 14 | . . 13 27 14 17 7 14 Storage 4 | . 14 11 9 1 . . 2 Processor 15 | . 12 11 18 15 15 15 17 Hackware 3 | . . . . 3 7 7 5 Protection 5 | . . 6 . 11 8 . . Energy Gun 3 | . 1 9 7 2 . . 3 Energy Cannon 5 | . . 2 7 6 7 6 2 Ballistic Gun 11 | . 24 6 . 11 13 7 8 Slashing Weapon 1 | . . . . . 1 7 5 Naked Turns . | . . . . . . . . Heaviest Build 31 | 10 13 21 24 31 28 21 31 Greatest Support 38 | 20 20 20 30 38 38 38 38 Greatest Overweight (x) 2 | . . 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 4 Average Capacity 4 | 5 6 6 6 4 4 4 4 Most Carried 6 | 2 6 6 6 6 4 4 4 Average Carried 4 | 1 5 5 5 4 3 3 3 Final Capacity 6 | 6 6 6 6 4 4 4 4 Final Carried 6 | 2 6 6 6 4 3 4 3 Class Distribution -------------------- 36% | Skirmisher 30% | Mutant 17% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 2948 | 260 345 482 393 788 278 . 402 Remotely 112 | . . . . 112 . . . Salvage Created 4903 | . 416 780 842 1462 609 . 794 Parts 256 | . 33 38 48 72 30 . 35 Haulers Intercepted 6 | . 1 3 1 1 . . . Recyclers Shooed 4 | . 2 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . 21 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 109 | . 12 18 25 24 16 . 14 Melee 2 | . . . . . . . 2 Guns 57 | . 8 12 1 18 11 . 7 Cannons 20 | . . . 5 5 5 . 5 AOE 30 | . 4 6 19 1 . . . Classes Destroyed 13 | . 7 2 . 4 . . . Worker 4 | . 1 2 1 . . . . Builder 5 | . 2 . . 2 . . 1 Hauler 6 | . 1 3 1 1 . . . Recycler 2 | . . . . 2 . . . Operator 3 | . 2 . . . . . 1 Watcher 9 | . 2 3 1 2 . . 1 Swarmer 34 | . 6 3 10 4 7 . 4 Grunt 47 | . 6 10 9 10 3 . 9 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Sentry 16 | . . 4 6 4 1 . 1 Hunter 2 | . . . . 1 1 . . Programmer 4 | . . . . 4 . . . Wasp 3 | . . . . . 3 . . Thug 1 | . . . . . 1 . . Best Kill Streak 7 | . 6 6 7 6 6 . 4 Combat Bots Only 7 | . 4 5 7 5 6 . 3 Max Kills in Single Turn 5 | . 4 3 5 2 1 . 2 Gunslinging . | . . . . . . . . Exploded 4 | . 4 3 4 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 7388 | . 597 806 790 1931 927 . 2337 Core 1808 | . 94 132 294 266 156 . 866 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 62 67 46 . . 39 . Volleys Fired 289 | . 57 52 32 78 33 . 37 Largest 3 | . 2 2 2 3 3 . 3 Hottest 198 | . 60 113 148 138 136 . 198 Shots Fired 633 | . 113 91 56 189 92 . 92 Gun 453 | . 110 79 13 124 63 . 64 Cannon 155 | . . 2 32 64 29 . 28 Launcher 25 | . 3 10 11 1 . . . Special . | . . . . . . . . Kinetic 358 | . 104 41 . 99 63 . 51 Thermal 211 | . 6 32 28 79 29 . 37 Explosive 24 | . 3 10 11 . . . . Electromagnetic 40 | . . 8 17 11 . . 4 Robot Hit Streak 18 | . 9 17 9 18 7 . 13 Robot Miss Streak 7 | . 5 7 4 4 5 . 4 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 432 | . 65 69 38 129 45 . 86 Core Hits 254 | . 34 43 44 59 22 . 52 Critical Hits 5 | . . 2 1 . . . 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . 2 1 . . . 1 Melee Attacks 24 | . . . . . . . 24 Impact . | . . . . . . . . Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 11018 | . 1066 1707 1807 3196 1116 . 2126 Guns 5429 | . 782 1034 211 1762 633 . 1007 Cannons 2869 | . . 21 481 1343 483 . 541 Explosions 2142 | . 284 652 1115 91 . . . Melee 578 | . . . . . . . 578 Ramming . | . . . . . . . . Kinetic 3909 | . 728 521 . 1404 633 . 623 Thermal 4033 | . 54 449 597 1617 483 . 833 Explosive 1897 | . 284 652 961 . . . . Electromagnetic 601 | . . 85 249 175 . . 92 Impact . | . . . . . . . . Slashing 578 | . . . . . . . 578 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 2 2 2 4 Average Corruption 1 | . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . Effects 41 | . . . . 14 25 . 2 Message Errors 15 | . . . . 6 8 . 1 Heat Flow Errors 8 | . . . . 1 7 . . Energy Discharges 5 | . . . . 3 2 . . Data Loss (minor) 9 | . . . . 3 6 . . Targeting Errors 4 | . . . . 1 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 117 | . . 26 42 31 . . 18 Projectiles 31 | . . . . 31 . . . Explosions 68 | . . 26 42 . . . . Melee 18 | . . . . . . . 18 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 221 | . 41 60 108 12 . . . Shots 7 | . 1 2 3 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 337 | . 6 324 105 207 337 . 207 Average Temperature 60 | . 3 99 26 21 66 . 63 Received Heat Transfer 1929 | . 156 306 252 453 126 . 636 Effects 5 | . . 2 . . 3 . . Shutdowns 1 | . . . . . 1 . . Interference 3 | . . 2 . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 1 2 1 . 2 Heat Transferred 6697 | . 125 1036 1107 2294 809 . 1326 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 683 | . 197 481 683 483 . . 202 Initial 237 | . . 83 145 237 . . 58 Average 265 | . 102 252 456 356 . . 89 Maximum Alert Level 2 | . . 2 2 2 . . 1 Low Security (%) 43 | 100 100 40 7 5 . . 98 Level 1 28 | . . 33 27 55 . . 1 Level 2 27 | . . 26 64 39 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 2 3 3 12 . . 7 Investigation 8 | . 1 2 1 3 . . 1 Extermination 6 | . . . . 4 . . 2 Reinforcement 10 | . 1 1 1 4 . . 3 Assault 2 | . . . 1 1 . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . . 1 . 1 . . . Communications Jammed 1 | . . . . . . . 1 Distress Signals . | . . . . . . . . Times Spotted 166 | . 24 34 32 30 18 . 28 Peak Tracking Total 8 | . 4 8 6 5 5 . 6 Tactical Retreats 10 | . 1 2 1 1 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 1 1 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 10 | . 3 . 2 3 2 . . Max in Single Turn 2 | . 2 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 32 | . 7 4 8 6 3 . 4 Terminals 24 | . 7 3 6 3 1 . 4 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 117 | . 27 8 28 24 19 . 11 Successful 70 | . 15 4 14 14 19 . 4 Failed 47 | . 12 4 14 10 . . 7 Catastrophic 11 | . 2 1 5 2 . . 1 Database Lockouts . | . . . . . . . . Manual 39 | . 12 5 10 8 . . 4 Terminals 89 | . 27 7 24 15 5 . 11 Fabricators 7 | . . . . 7 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 1 2 . . . Scanalyzers 4 | . . 1 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 57 | . 14 3 10 8 19 . 3 Record 24 | . 2 . . 2 18 . 2 Robot Analysis 6 | . 3 1 1 1 . . . Prototype ID Bank 6 | . 3 1 2 . . . . Open Door 1 | . . . . . 1 . . Branch Access Points 4 | . 1 . 1 1 . . 1 Emergency Access Points 2 | . . . 1 1 . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 7 | . 3 1 1 2 . . . Surveillance Status 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 4 | . . . . 4 . . . Load Schematic 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . Report Inventory 2 | . . . 1 1 . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 1 1 1 . . 1 Terminals 2 | . 1 . . . . . 1 Track 2 | . 1 . . . . . 1 Fabricators 1 | . . . . 1 . . . Download 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . Extract 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 26 | . 7 3 6 5 1 . 4 Full Trace Events 6 | . 3 1 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . 5 3 . . . . Parts Built 2 | . . . . 2 . . . Matter 292 | . . . . 292 . . . Time 146 | . . . . 146 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 6 | . 3 1 1 1 . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 7687 | 47 923 889 879 2049 1807 69 1024 Spaces Moved 4948 | 37 560 516 563 1306 1328 54 584 Core 84 | 13 . . . . . . 71 Treads . | . . . . . . . . Legs 4864 | 24 560 516 563 1306 1328 54 513 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 125 50 Average Speed 124 | 95 120 127 123 124 125 125 127 Slowest Speed 180 | 120 120 150 150 180 125 125 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 86 45 56 33 99 10 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 168 | . 21 61 73 6 5 . 2 Melee . | . . . . . . . . Projectile 13 | . . . . 6 5 . 2 AOE 155 | . 21 61 73 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 5890 | 46 706 656 692 1577 1405 55 753 Wait 360 | . 59 51 42 107 30 . 71 Move 4941 | 36 559 515 562 1305 1327 53 584 Hop . | . . . . . . . . Pick Up 58 | 4 10 8 10 15 3 1 7 Fast Attach 41 | 4 3 4 1 16 1 . 12 Attach 35 | 2 4 6 5 10 2 . 6 Detach 6 | . . 2 1 3 . . . Swap 65 | . 6 12 24 17 1 1 4 Drop 67 | . 8 6 15 26 3 . 9 Fire 289 | . 57 52 32 78 33 . 37 Melee 23 | . . . . . . . 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . 5 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 6 exits: Fac x2 / Low x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 395 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Discovered exit to Materials (range 16) 869 | -10/Materials | Discovered exit to Materials (range 18) 898 | -10/Materials | Identified exit to Mines 932 | -10/Materials | Build established: Scavenger-Mutant 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Build established: Mutant 1564 | -9/Materials | Discovered new exit (range 15) 1586 | -9/Materials | Lost 6 parts (1p1n1u3w) 1801 | -9/Materials | Identified exit to Materials 1860 | -9/Materials | Entered another Materials area 1860 | -8/Materials | Evolved 2 slots: Utility x2 2201 | -8/Materials | Destroyed 7 combat bots 2443 | -8/Materials | Build established: Scavenger-Skirmisher 2660 | -8/Materials | First assault squad dispatched 2707 | -8/Materials | Core integrity fell below 50% 2714 | -8/Materials | Discovered new exit (range 15) 2737 | -8/Materials | Identified exit to Factory 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3159 | -7/Factory | Lost 3 parts (1n1u1w) 3373 | -7/Factory | Lost 6 parts (1p3u2w) 3568 | -7/Factory | Fabricated Reflective Plating (x2) 4159 | -7/Factory | Identified exit to Lower Caves 4212 | -7/Factory | Build established: Skirmisher 4739 | -7/Factory | First assault squad dispatched 4788 | -7/Factory | Entered Lower Caves 5124 | -7/Lower Caves | Learned Factory trap positions 5250 | -7/Lower Caves | Encountered a Warlord checkpoint 5261 | -7/Lower Caves | Identified exit to Lower Caves 5396 | -7/Lower Caves | Ambushed by wild Derelicts 5868 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6033 | -7/Lower Caves | Learned location of 1 exit from Factory 6047 | -7/Lower Caves | Learned location of Extension (-6) 6047 | -7/Lower Caves | Learned location of 1 exit from Factory 6047 | -7/Lower Caves | Learned Factory trap positions 6047 | -7/Lower Caves | Learned Research trap positions 6047 | -7/Lower Caves | Learned Research emergency access door positions 6047 | -7/Lower Caves | Learned Extension emergency access door positions 6047 | -7/Lower Caves | Learned Factory garrison access intel 6218 | -7/Lower Caves | Core integrity fell below 50% 6238 | -7/Lower Caves | Attracted the attention of an 0b10 base 6267 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 6267 | -7/Lower Caves | Learned location of 1 exit from Factory 6267 | -7/Lower Caves | Learned Armory trap positions 6323 | -7/Lower Caves | Lost 3 parts (2u1w) 6591 | -7/Lower Caves | Build established: Mutant 6595 | -7/Lower Caves | Entered another Lower Caves area 6596 | -7/Lower Caves | Identified exit to Factory 6596 | -7/Lower Caves | Identified exit to Zion 6664 | -7/Lower Caves | Entered Factory 6664 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6665 | -6/Factory | Identified exit to Factory 6665 | -6/Factory | Identified exit to Extension 6666 | -6/Factory | Loaded intel: 113 trap records 6667 | -6/Factory | Loaded intel: 4 garrison access locations 6934 | -6/Factory | Identified exit to Lower Caves 7622 | -6/Factory | Core integrity fell below 50% 7646 | -6/Factory | Core integrity fell below 20% 7648 | -6/Factory | Garrison activated, responded to threat 7688 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07632_ G-67 Veteran destroyed. 07635_ Hvy. Laser destroyed. 07638_ Acquired Hvy. Laser. 07641_ U-05 Engineer lays Concrete. 07645_ K-01 Serf cleans the Terminal. 07646_ Destroyed Gravmag System. 07648_ P-60 Hacker calls for garrison reinforcements. 07648_ ALERT: Activating Garrison Access F002. 07649_ G-50 Soldier emerges from the garrison. 07651_ Hvy. Laser destroyed. 07653_ Acquired Adv. Heat Sink. 07661_ Penetrated by Slug. 07661_ Adv. Targeting Computer destroyed. 07661_ Penetrated by Slug. 07664_ ALERT: Rogue bot located, Programmers report to Factory Zone 1J. 07665_ Slug penetrates Wall. 07665_ Penetrated by Slug. 07674_