Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 05:13:43 Player: Florist Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (200) 1000 Value Destroyed (5898) 5898 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 12241 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 324 Met Data Miner 300 Friendly Fire -281 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Improved Cooling System Advanced Cooling System Advanced Sensor Array Improved Targeting Computer Target Analyzer Improved Particle Charger Weapon Cycler Transmission Jammer Improved Transmission Jammer ECM Suite Advanced ECM Suite Layered Light Armor Plating Improved Force Field Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Treaded Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Authchip [Armor] > --- WEAPON ----------- Hvy. Accelerated Gauss Construct/C > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Improved VSS Leg Improved Cooling System Advanced Cooling System Large Storage Unit Improved Targeting Computer Target Analyzer Improved Particle Charger Weapon Cycler Transmission Jammer ECM Suite Advanced ECM Suite Hardened Heavy Armor Plating Improved EM Pulse Cannon Heavy Plasma Cannon Missile Launcher Greatsword [Rating: 84] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Slots Evolved 8 | . . 2 . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 5 | . . 1 . . 2 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 95 | 7 6 25 12 7 18 4 1 8 3 3 1 Power 5 | 1 1 2 . 1 . . . . . . . Engine 3 | 1 1 1 . . . . . . . . . Core 2 | . . 1 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 12 5 3 . 1 . 1 . . . Treads 21 | 2 . 11 5 3 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . 1 . . . 1 . 1 . . . Utility 40 | 2 1 7 3 1 9 3 . 7 3 3 1 Device 14 | 1 . 1 . 1 5 . . 4 1 1 . Storage 4 | 1 1 2 . . . . . . . . . Processor 9 | . . . . . 3 2 . 1 2 1 . Hackware 3 | . . . 2 . . . . 1 . . . Protection 10 | . . 4 1 . 1 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 4 4 4 2 9 . 1 . . . . Energy Gun 5 | . 1 1 . . 3 . . . . . . Energy Cannon 9 | . 1 1 2 1 3 . 1 . . . . Ballistic Gun 5 | 2 . 1 1 . 1 . . . . . . Ballistic Cannon 3 | . 1 . . 1 1 . . . . . . Launcher 3 | . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 5 . 1 2 . 1 2 . 1 . Parts Lost 30 | . . . . 5 10 1 . 2 1 1 10 Power 5 | . . . . 2 2 . . . . . 1 Propulsion 7 | . . . . 3 1 . . . . . 3 Utility 10 | . . . . . 2 1 . 2 1 1 3 Weapon 8 | . . . . . 5 . . . . . 3 Highest Loss Streak 10 | . . . . 2 3 1 . 1 1 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 6 13 18 14 14 15 17 18 17 16 17 Power . | . . . 1 . . . . 2 2 1 1 Propulsion 1 | . 1 2 3 2 . . 2 1 . . . Utility 8 | . 3 7 8 7 11 10 10 10 10 10 13 Weapon 3 | . 1 3 6 4 2 4 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 48 | . . 5 . 13 7 . 3 3 3 1 13 Power 4 | . . 1 . 1 . . . . . 1 1 Propulsion 8 | . . 3 . . 3 . . 1 1 . . Utility 17 | . . 1 . . 4 . 1 1 1 . 9 Weapon 19 | . . . . 12 . . 2 1 1 . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 96 99 64 57 55 60 59 59 59 57 Engine 5 | . 13 9 11 4 5 6 3 . . . . Core 1 | . . 1 . 1 1 . . . 6 5 . Treads 17 | . 28 32 33 23 5 . 5 6 6 6 6 Device 11 | . 14 11 6 10 13 12 13 12 12 12 11 Storage 9 | . 14 11 11 11 7 6 6 6 6 6 6 Processor 7 | . . . . . 4 14 20 20 20 20 19 Protection 2 | . . 8 10 . . . . . . . . Energy Gun 1 | . 4 . . . 5 . . . . . . Energy Cannon 6 | . 7 10 11 8 1 4 2 4 2 . . Ballistic Gun 3 | . 8 7 10 . . 1 . . . . . Ballistic Cannon 3 | . 7 3 . 3 2 . 3 1 3 6 5 Peak Build Rating 84 | 7 8 19 23 36 59 64 82 84 84 76 76 Average Rating 42 | 5 7 15 20 30 45 57 71 81 82 73 70 On Entrance 43 | . 7 8 19 21 35 53 61 82 82 73 76 Avg Prop Armor Cover (%) 12 | . . . . . 12 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 12 20 61 61 60 70 63 70 70 65 66 63 Greatest Support 121 | 40 40 60 60 60 84 90 97 121 121 68 68 Greatest Overweight (x) 6 | . . 6 1 2 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 15 20 19 20 20 20 20 20 18 18 Average Carried 15 | 1 6 13 18 14 16 17 19 19 17 16 17 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 15 19 11 19 20 19 20 16 18 16 Scrap Engine Consumption 131 | . . . . 40 35 5 22 13 10 4 2 Constructs Created 9 | . . . . 5 4 . . . . . . Constructs Modified 42 | . . . . 13 9 1 9 5 4 1 . Class Distribution -------------------- 56% | Construct 19% | Mutant 19% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Matter Collected 3565 | 290 324 747 388 335 637 71 82 355 162 174 . Remotely . | . . . . . . . . . . . . Salvage Created 9180 | 138 722 1627 1294 1395 895 75 637 1342 635 420 . Parts 426 | 7 43 97 69 43 45 5 12 79 14 12 . Haulers Intercepted 14 | . 2 5 3 . . . . 3 . 1 . Recyclers Shooed 16 | 1 . 3 2 10 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 3 14 . Prevented 11 | . . . . . . . . . 11 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Combat Hostiles Destroyed 123 | . 14 29 14 10 19 1 . 18 13 5 . Guns 25 | . 5 8 5 . 7 . . . . . . Cannons 70 | . 5 16 9 8 2 1 . 15 9 5 . AOE 18 | . 3 3 . 2 7 . . 3 . . . Classes Destroyed 18 | 2 6 3 1 4 . . . 1 1 . . Worker 15 | . 4 . 6 . 3 . . 2 . . . Builder 6 | . . 1 . . 5 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 14 | . 2 5 3 . . . . 3 . 1 . Recycler 19 | 1 1 4 2 11 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 6 | . 1 2 2 . . . . 1 . . . Watcher 11 | . 3 4 1 . . . . 3 . . . Swarmer 29 | . 6 7 1 . . . . 8 7 . . Grunt 54 | . 8 11 11 . 11 . . 4 4 5 . Brawler 4 | . . 2 . . 1 . . . 1 . . Sentry 23 | . . 9 5 3 2 1 . 2 1 . . Hunter 3 | . . . . 1 . . . 2 . . . Programmer 9 | . . . . 3 5 . . 1 . . . Heavy 1 | . . . . . . . . 1 . . . Scientist 2 | . . . . 2 . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 9 3 8 6 1 . 8 4 3 . Combat Bots Only 6 | . 3 5 2 2 3 1 . 6 4 3 . Max Kills in Single Turn 5 | 1 2 2 1 2 3 1 . 5 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 2 . . 3 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Hostile Shots Fired 1028 | . 55 105 68 98 278 18 . 134 166 38 68 Missed 298 | . 10 18 10 30 91 7 . 37 57 13 25 Hits 730 | . 45 87 58 68 187 11 . 97 109 25 43 Melee 1 | . . . . . 1 . . . . . . Projectile 729 | . 45 87 58 68 186 11 . 97 109 25 43 AOE 2 | . . . . . 2 . . . . . . Critical Strikes 26 | . 1 5 2 4 10 . . 1 1 2 . Part Disruptions 2 | . . . . 1 . . . . . . 1 Damage Taken 11516 | . 468 1157 786 1168 2886 77 . 1503 964 484 2023 Core 1718 | . 50 151 107 59 499 . . 276 122 57 397 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 123 | . . . . . . . . . . . 123 Regen/Repaired (Parts) 3197 | . . . . 20 1409 . 297 646 724 34 67 Core Remaining (%) 57 | 100 80 . . 20 28 . . . . . . Volleys Fired 625 | 5 53 110 80 85 124 4 18 63 45 30 8 Largest 3 | 2 2 2 2 2 3 1 1 1 1 1 1 Hottest 203 | 40 90 91 91 98 203 58 87 87 68 68 68 Shots Fired 922 | 10 106 206 148 101 183 4 18 63 45 30 8 Gun 337 | 10 74 57 74 . 122 . . . . . . Cannon 554 | . 30 147 72 98 39 4 18 63 45 30 8 Launcher 31 | . 2 2 2 3 22 . . . . . . Special . | . . . . . . . . . . . . Kinetic 417 | 10 53 103 74 68 35 . 12 9 15 30 8 Thermal 389 | . 51 101 72 14 87 4 6 54 . . . Explosive 31 | . 2 2 2 3 22 . . . . . . Electromagnetic 85 | . . . . 16 39 . . . 30 . . Robot Hit Streak 21 | 5 12 21 9 14 12 7 17 15 12 7 3 Robot Miss Streak 3 | 1 2 3 2 2 3 1 1 3 3 3 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 630 | 6 70 140 92 76 131 4 12 46 28 20 5 Core Hits 282 | 5 32 54 36 34 63 3 5 29 12 7 2 Critical Kills 3 | . . 3 . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 14 | . 7 6 . 1 . . . . . . . Burn 7 | . 7 . . . . . . . . . . Meltdown 2 | . . 2 . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . Blast 3 | . . 2 . 1 . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18565 | 70 1229 2753 1767 1461 2805 108 726 3802 2371 1239 234 Guns 2996 | 70 628 606 733 . 959 . . . . . . Cannons 12928 | . 424 1839 1006 1314 450 108 726 3383 2205 1239 234 Explosions 2607 | . 177 302 28 147 1368 . . 419 166 . . Melee . | . . . . . . . . . . . . Ramming 34 | . . 6 . . 28 . . . . . . Kinetic 7364 | 70 507 1081 733 817 369 . 726 728 860 1239 234 Thermal 7278 | . 545 1449 1006 206 724 108 . 3074 166 . . Explosive 1914 | . 177 217 28 147 1345 . . . . . . Electromagnetic 1975 | . . . . 291 339 . . . 1345 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 2 . . 2 13 . . 3 1 1 1 Average Corruption 3 | . 2 . . 2 8 . . 1 1 1 1 Corruption Purged 3 | . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 116 | . 22 . . 18 51 . . 3 12 7 3 Message Errors 22 | . 4 . . 3 8 . . 1 4 1 1 Matter Fused 34 | . 8 . . 6 14 . . 1 3 2 . Heat Flow Errors 16 | . 1 . . 3 8 . . 1 2 1 . Energy Discharges 9 | . 3 . . 1 3 . . . . 2 . Parts Rejected 3 | . . . . 1 1 . . . . . 1 Parts Fused 2 | . . . . 1 1 . . . . . . Data Loss (minor) 17 | . 4 . . 2 7 . . . 3 1 . Data Loss (major) 4 | . . . . 1 2 . . . . . 1 Misfires 4 | . 2 . . . 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 853 | . 27 48 14 40 60 . 1 246 401 16 . Projectiles 685 | . . 3 14 14 1 . 1 246 390 16 . Explosions 168 | . 27 45 . 26 59 . . . 11 . . Melee . | . . . . . . . . . . . . Knockbacks 42 | . 3 5 . 10 6 . . 2 2 10 4 Impact . | . . . . . . . . . . . . Kinetic 39 | . 3 5 . 9 5 . . 1 2 10 4 Secondary 3 | . . . . 1 1 . . 1 . . . Self-Inflicted Damage 359 | . 19 23 59 64 194 . . . . . . Shots 15 | . 2 1 2 2 8 . . . . . . Rammed 11 | . . 1 . . 10 . . . . . . Targets Rammed 11 | . . 1 . . 10 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 416 | . 276 357 251 416 352 22 168 356 259 315 . Average Temperature 81 | . 66 90 77 131 78 20 56 75 37 113 . Received Heat Transfer 2516 | . 177 483 309 347 642 24 . 213 84 237 . Effects 15 | . . 6 3 2 . . . 4 . . . Shutdowns 2 | . . 1 . . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 10 | . . 5 3 . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . . Total Turns 72 | . . . . . . . . . 72 . . Longest Duration 72 | . . . . . . . . . 72 . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . 4 . . Combat Hostiles 5 | . . . . . 1 . . . 4 . . Parts Fried 11 | . . . . . 2 . . . 9 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . 1 2 . . 2 . . . . . . Combat Hostiles 5 | . 1 2 . . 2 . . . . . . Parts Melted 21 | . 4 5 1 1 10 . . . . . . Heat Transferred 9940 | . 1924 2788 1739 286 2603 . . 400 200 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . 2 2 . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Maximum Alert Level 3 | . 1 2 3 1 2 1 . 2 . . . Low Security (%) 59 | 100 55 45 31 93 41 56 100 40 . . . Level 1 23 | . 44 36 19 6 33 43 . 27 . . . Level 2 15 | . . 18 39 . 24 . . 31 . . . Level 3 1 | . . . 9 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 739 | 15 252 527 739 285 477 217 58 505 . . . Initial 285 | . . 91 216 285 256 217 58 . . . . Average 201 | 2 150 257 408 53 275 195 3 260 . . . Influence Increases 6069 | 15 646 1060 1232 416 1142 30 8 850 370 300 . Destroy 0b10 Robot/C 2720 | . 280 580 600 140 380 20 . 360 260 100 . Destroy 0b10 Robot/NC 385 | 15 55 80 85 55 40 . . 45 5 5 . Destroy Leader 660 | . 70 178 170 . 110 10 . 92 30 . . Allied During Kill 117 | . . . 117 . . . . . . . . Successful Hack 102 | . 17 34 22 29 . . . . . . . Select Force Hacks 300 | . 60 30 60 150 . . . . . . . Disable Machine 630 | . 30 90 90 15 120 . . 285 . . . Destroy Structure 305 | . 14 53 43 27 107 . 8 53 . . . Advance Influence 250 | . . . . . 250 . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 585 | . 120 15 45 . 120 . . 15 75 195 . Influence Decreases 6069 | 15 430 763 1012 1133 714 307 175 374 651 339 156 Entered New Map 1587 | . . 125 297 448 10 227 109 . 177 38 156 Time Decay 4162 | 15 430 638 595 635 604 70 66 354 464 291 . Lost Part 200 | . . . . 50 100 10 . 20 10 10 . Lost Ally 120 | . . . 120 . . . . . . . . Squads Dispatched 31 | . 3 2 6 . 12 . . 8 . . . Investigation 9 | . 2 1 3 . 3 . . . . . . Extermination 7 | . . . . . 4 . . 3 . . . Reinforcement 10 | . 1 1 2 . 4 . . 2 . . . Assault 1 | . . . . . 1 . . . . . . Garrison 4 | . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Distress Signals 10 | . 3 3 2 . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 25 41 32 10 34 1 . 21 18 12 7 Peak Tracking Total 7 | . 7 7 6 4 6 1 . 4 4 5 4 Tactical Retreats 21 | . 6 1 2 . 5 . . 1 3 3 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Traps Triggered 19 | . 3 3 2 . 4 1 . 6 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Machines Disabled 43 | . 2 6 6 1 8 . . 19 . . 1 Max in Single Turn 16 | . 1 3 2 1 1 . . 16 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Machines Accessed 58 | . 8 10 11 12 9 1 . 4 . . 3 Terminals 33 | . 6 7 8 6 5 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 15 | . 2 2 2 5 1 . . 3 . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 4 | . . . 1 . 2 . . 1 . . . Total Hacks 162 | . 27 27 29 32 15 3 . 5 . . 24 Successful 102 | . 16 18 19 21 2 1 . 1 . . 24 Failed 59 | . 11 8 10 11 13 2 . 4 . . . Catastrophic 11 | . . 1 . 1 6 1 . 2 . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 95 | . 25 22 18 21 6 3 . . . . . Terminals 89 | . 23 19 22 15 7 3 . . . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 36 | . 4 5 5 15 3 . . 4 . . . Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access 6 | . . . 2 . 3 . . 1 . . . Terminal Hacks 35 | . 2 2 4 3 . . . . . . 24 Record 6 | . . . . . . . . . . . 6 Part Schematic 12 | . . . . . . . . . . . 12 Robot Schematic 4 | . . . . 1 . . . . . . 3 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 Open Door 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . 2 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 1 2 5 . . . 1 . . . Retrieve Components 11 | . 2 1 2 5 . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 51 | . 12 13 12 13 . 1 . . . . . Terminals 41 | . 10 12 10 8 . 1 . . . . . Botnet 21 | . 5 7 5 3 . 1 . . . . . Skim 20 | . 5 5 5 5 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 1 2 5 . . . . . . . Tunnel 10 | . 2 1 2 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 6 9 6 9 8 1 . 4 . . . Full Trace Events 3 | . . 1 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . . . 3 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 50 | . 10 9 19 10 . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Total Allies 10 | . . . 10 . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 79 | . . . 79 . . . . . . . . Total Damage 654 | . . . 654 . . . . . . . . Kills 18 | . . . 18 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Active Infowar (turns) 10934 | 26 1410 2227 1058 . 1349 89 1120 1346 1593 716 . Sensors 6147 | . . . . . 1283 89 1120 1346 1593 716 . Seismic 4787 | 26 1410 2227 1058 . 66 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Turns Passed 16053 | 116 1410 2265 1892 2941 1942 153 1120 1502 1607 894 211 Spaces Moved 7717 | 54 597 935 768 877 1146 204 655 910 895 541 135 Core 2 | 2 . . . . . . . . . . . Treads 6568 | 52 597 934 768 877 308 . 551 910 895 541 135 Legs 86 | . . . . . 86 . . . . . . Wheels 665 | . . . . . 665 . . . . . . Hover 59 | . . . . . 59 . . . . . . Flight 337 | . . 1 . . 28 204 104 . . . . Fastest Speed 46 | 50 160 160 160 148 58 46 58 130 130 130 130 Average Speed 149 | 155 160 167 196 212 122 54 127 130 130 130 135 Slowest Speed 500 | 160 160 500 240 320 224 58 189 130 130 130 228 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 5 95 85 89 99 29 5 96 30 90 63 78 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 15 | . 2 1 4 7 . . . . . . 1 Known Exits Taken 6 | . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . Scrap Searched 6 | . . . . . . . . . 5 1 . Spaces Dug 111 | . . . 31 11 54 . 2 10 1 2 . Terrain Destroyed 417 | . 10 59 44 27 143 . 14 76 35 9 . Melee 1 | . . . . . 1 . . . . . . Projectile 91 | . . . . . . . 14 46 22 9 . AOE 325 | . 10 59 44 27 142 . . 30 13 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Total 11283 | 74 947 1432 1003 1861 1488 242 923 1167 1293 699 154 Wait 2565 | 5 277 306 121 848 127 21 239 156 342 116 7 Move 7707 | 53 596 934 767 876 1145 204 654 909 894 540 135 Hop . | . . . . . . . . . . . . Pick Up 88 | 4 7 17 5 11 21 4 4 10 2 3 . Fast Attach 59 | 6 5 15 . 3 11 2 1 9 2 4 1 Attach 34 | 1 . 4 2 7 14 3 . 2 1 . . Detach 14 | . . 1 . 2 9 1 1 . . . . Swap 49 | . 4 16 14 2 7 . . 2 1 2 1 Drop 121 | . 5 28 9 24 18 3 6 16 6 4 2 Fire 625 | 5 53 110 80 85 124 4 18 63 45 30 8 Melee 2 | . . . . . 2 . . . . . . Ram 10 | . . . . . 10 . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 4 | . . . 4 . . . . . . . . Rewire 4 | . . . 1 3 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Discovered new exit (range 10) 887 | -10/Materials | Discovered new exit (range 15) 1074 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Learned Storage trap positions 1311 | -10/Materials | Identified exit to Subcaves 1311 | -10/Materials | Learned location of 1 exit from Materials 1411 | -10/Materials | Learned 2 Mines zone layouts 1466 | -10/Materials | Learned Materials stockpile data 1504 | -10/Materials | Loaded intel: 8 terminal locations 1527 | -10/Materials | Entered another Materials area 1527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -9/Materials | Identified exit to Mines 1692 | -9/Materials | Discovered new exit (range 9) 1913 | -9/Materials | Central database locked down 1920 | -9/Materials | Discovered new exit (range 16) 2438 | -9/Materials | Build established: Scavenger-Mutant 2659 | -9/Materials | Discovered new exit (range 4) 2722 | -9/Materials | Identified exit to Storage 3506 | -9/Materials | Learned Storage emergency access door positions 3564 | -9/Materials | Identified exit to Materials 3612 | -9/Materials | Learned 2 Storage zone layouts 3651 | -9/Materials | Learned location of 3 exits from Materials 3678 | -9/Materials | Learned location of 2 exits from Materials 3694 | -9/Materials | Learned Storage emergency access door positions 3792 | -9/Materials | Entered Storage 3793 | -9/Storage | Identified exit to Recycling 3795 | -9/Storage | Loaded intel: 17 trap records 4199 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4427 | -9/Storage | Lost 3 allies 4499 | -9/Storage | Build established: Commander-Mutant 4811 | -9/Storage | Garrison activated, responded to threat 4822 | -9/Storage | Core integrity fell below 50% 4854 | -9/Storage | Lost 5 allies 4964 | -9/Storage | Used back door to open Recycling access 5073 | -9/Storage | Build established: Scavenger-Mutant 5226 | -9/Storage | Learned 2 Storage zone layouts 5275 | -9/Storage | Learned location of 1 exit from Storage 5286 | -9/Storage | Learned 2 Materials zone layouts 5289 | -9/Storage | Learned location of Zion (-7) 5291 | -9/Storage | Learned 4 Recycling zone layouts 5303 | -9/Storage | Learned Materials trap positions 5684 | -9/Storage | Entered Recycling 5685 | -9/Recycling | Identified exit to Scraptown 5728 | -9/Recycling | Scanned before Scraplab entrance 5763 | -9/Recycling | Angered Scraplab inhabitants 5877 | -9/Recycling | Found Prototype Device 5877 | -9/Recycling | Identified Scrap Engine 6326 | -9/Recycling | Build established: Construct 6822 | -9/Recycling | Discovered new exit (range 11) 7153 | -9/Recycling | Build established: Mutant 7239 | -9/Recycling | Learned Materials terminal intel 7320 | -9/Recycling | Learned Materials recycling unit intel 7346 | -9/Recycling | Learned Materials stockpile data 7368 | -9/Recycling | Learned Storage trap positions 7382 | -9/Recycling | Learned Materials trap positions 7482 | -9/Recycling | Build established: Construct 8625 | -9/Recycling | Entered Factory 8625 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9244 | -7/Factory | Lost 3 parts (1p1u1w) 9499 | -7/Factory | Build established: Mutant 9649 | -7/Factory | Core integrity fell below 50% 9939 | -7/Factory | System corruption reached 10% 10038 | -7/Factory | Build established: Construct 10225 | -7/Factory | First assault squad dispatched 10560 | -7/Factory | Discovered new exit (range 13) 10566 | -7/Factory | Identified exit to Factory 10567 | -7/Factory | Entered another Factory area 10567 | -6/Factory | Evolved 2 slots: Utility x2 10720 | -6/Factory | Sucked down chute 10720 | -6/Factory | Entered Waste 10720 | -6/Waste | The area was eerily silent 10817 | -6/Waste | Discovered new exit (range 12) 11020 | -6/Waste | Identified exit to Factory 11840 | -6/Waste | Entered Factory 12047 | -6/Factory | Garrison activated, responded to threat 13278 | -6/Factory | Discovered new exit (range 9) 13288 | -6/Factory | Identified exit to Lower Caves 13342 | -6/Factory | Entered Lower Caves 13459 | -6/Lower Caves | Learned Factory trap positions 13663 | -6/Lower Caves | Encountered a Warlord checkpoint 14088 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14534 | -6/Lower Caves | Learned 4 Factory zone layouts 14709 | -6/Lower Caves | Discovered new exit (range 12) 14948 | -6/Lower Caves | Identified exit to Lower Caves 14949 | -6/Lower Caves | Entered another Lower Caves area 14981 | -6/Lower Caves | Discovered new exit (range 9) 14988 | -6/Lower Caves | Identified exit to Factory 15360 | -6/Lower Caves | Learned Factory trap positions 15404 | -6/Lower Caves | Entered a destroyed Warlord outpost 15686 | -6/Lower Caves | Core integrity fell below 50% 15766 | -6/Lower Caves | Discovered new exit (range 10) 15840 | -6/Lower Caves | Identified exit to Data Miner 15843 | -6/Lower Caves | Entered Data Miner 15843 | -6/Data Miner | Discovered new exit (range 7) 15868 | -6/Data Miner | Met Data Miner 15892 | -6/Data Miner | Learned location of Section 7 (-2) 15892 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15910 | -6/Data Miner | Received God Mode back door access code from Data Miner 15966 | -6/Data Miner | Data Conduit disabled 16019 | -6/Data Miner | Core integrity fell below 20% 16054 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 16011_ Treaded Heavy Exoskeleton destroyed. 16011_ Treaded Heavy Exoskeleton core remains intact and functional. 16014_ System corrupted: Imp. Weapon Shielding rejected. 16014_ Enhanced Grunt knocked back. 16016_ Acquired Imp. Weapon Shielding. 16017_ Enhanced Grunt knocked back. 16024_ Hvy. Accelerated Gauss Construct/C destroyed. 16024_ Hvy. Accelerated Gauss Construct/C core remains intact and functional. 16029_ Imp. Weapon Shielding destroyed. 16040_ Hvy. Accelerated Gauss Construct/C destroyed. 16040_ Arm. Scrap Engine damaged due to network destabilization (-5). 16047_ Treaded Heavy Exoskeleton destroyed. 16047_ Treaded Heavy Exoskeleton core remains intact and functional. 16049_