Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 22:01:23 Player: Blue Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (284) 1420 Value Destroyed (10007) 10007 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1613) 1613 TOTAL SCORE: 17240 Bonus ------- High Alert Combat Kills 1630 Follower Combat Kills 98 Friendly Fire -115 Cogmind --------- Core Integrity 676/1000 Matter 169/300 Energy 900/900 System Corruption 6% Temperature Cool (9) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Hybrid Fission Core > --- PROPULSION (6) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Cooling System High-capacity Storage Unit > --- WEAPON (4) ------- Power Sword > --- INVENTORY (20) --- Reinforced Deuterium Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Huge Storage Unit High-capacity Matter Pod (137) Advanced Sensor Array Advanced Signal Interpreter Matter Filter Improved Kinecellerator Phase Shifter High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Kinecellerator Improved Reaction Control System > --- WEAPON ----------- Heavy Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Power Sword > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Cooling System Large Storage Unit Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Matter Filter Improved Kinecellerator Hardened Medium Armor Plating Improved Heavy Armor Plating Flak Gun Rocket Array [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Hybrid Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . 1 1 . . 1 1 Utility 3 | . . . 1 . 1 . 1 Weapon 2 | . . 1 . . . 1 . Parts Attached 143 | 6 10 23 12 15 25 28 24 Power 17 | 1 3 1 3 2 3 2 2 Engine 11 | 1 2 1 . 2 3 1 1 Core 6 | . 1 . 3 . . 1 1 Reactor . | . . . . . . . . Propulsion 51 | 2 2 9 5 6 8 10 9 Treads . | . . . . . . . . Leg 51 | 2 2 9 5 6 8 10 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 3 2 3 3 6 7 9 Device 16 | . 1 . . 2 1 4 8 Storage 5 | 1 2 1 . . . 1 . Processor 3 | . . 1 . . 1 1 . Hackware . | . . . . . . . . Protection 10 | . . . 3 1 4 1 1 Artifact . | . . . . . . . . Weapon 41 | 2 2 11 1 4 8 9 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 24 | 1 2 9 1 2 3 5 1 Ballistic Cannon 11 | . . . . 1 4 3 3 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . 1 Parts Lost 55 | . 1 4 1 9 10 7 23 Power 3 | . . 1 . . . . 2 Propulsion 19 | . . 1 1 3 4 2 8 Utility 11 | . . . . 3 2 2 4 Weapon 22 | . 1 2 . 3 4 3 9 Highest Loss Streak 14 | . 1 1 1 2 3 1 14 To Critical Strikes 1 | . . . . . 1 . . Average Backups 13 | 1 5 12 14 13 13 14 15 Power 2 | . 1 2 2 3 3 2 1 Propulsion 2 | . 1 2 2 2 2 3 2 Utility 6 | . 2 4 7 6 6 7 9 Weapon 1 | . . 2 3 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 31 | . 3 5 4 5 4 3 7 Power 12 | . 1 3 2 4 . . 2 Propulsion 7 | . 2 . 1 . 2 1 1 Utility 8 | . . . 1 . 2 1 4 Weapon 4 | . . 2 . 1 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 95 98 99 96 Engine 9 | . 8 9 1 7 15 10 4 Core 2 | . 4 1 7 1 . 2 5 Leg 32 | . 28 32 35 32 29 32 34 Device 5 | . 13 . . 2 6 5 10 Storage 7 | . 14 11 9 9 7 6 5 Processor 6 | . . 10 9 1 6 6 4 Protection 5 | . . . 8 13 7 5 4 Ballistic Gun 16 | . 26 28 27 19 11 10 8 Ballistic Cannon 6 | . . . . 6 9 9 10 Peak Build Rating 85 | 6 10 16 29 34 47 65 85 Average Rating 41 | 3 7 15 24 29 41 59 76 On Entrance 24 | . 6 9 16 29 28 41 63 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 112 | 12 14 37 39 47 68 93 112 Greatest Support 114 | 20 20 30 53 60 69 88 114 Greatest Overweight (x) 2 | . . 2 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 Average Capacity 15 | 6 8 14 15 15 15 16 20 Most Carried 20 | 5 8 15 15 15 15 18 20 Average Carried 13 | 1 5 12 14 13 13 14 16 Final Capacity 20 | 8 8 15 15 15 15 20 20 Final Carried 16 | 1 7 15 15 12 13 16 15 Class Distribution -------------------- 56% | Scavenger-Gunner 24% | Gunner 10% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 9365 | 238 443 1054 783 1216 1908 1969 1754 Remotely 110 | . . . . . . . 110 Salvage Created 10750 | . 463 1536 913 1493 2058 2076 2211 Parts 585 | . 30 103 62 63 122 109 96 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 8 | . . 1 . 2 . 4 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 208 | . 13 35 18 30 46 36 30 Guns 112 | . 13 33 18 21 11 15 1 Cannons 83 | . . 2 . 9 32 16 24 AOE 13 | . . . . . 3 5 5 Classes Destroyed 18 | . 3 7 2 2 2 1 1 Worker 17 | . . 2 . 2 4 5 4 Builder 26 | . . 1 1 1 6 8 9 Tunneler 4 | . . 1 1 . . 2 . Hauler 2 | . . 1 . 1 . . . Recycler 16 | . . 1 . 1 3 3 8 Mechanic 1 | . . . . . 1 . . Operator 4 | . . 1 . . 1 1 1 Drone 2 | . . . . 2 . . . Watcher 5 | . 1 2 1 . . 1 . Swarmer 31 | . 3 10 2 6 6 4 . Grunt 106 | . 10 16 8 13 23 18 18 Brawler 5 | . . . 1 . 2 1 1 Duelist 6 | . . . . 2 3 1 . Protector 1 | . . . . . . 1 . Sentry 33 | . . 9 4 8 4 6 2 Specialist 2 | . . . . . . . 2 Hunter 11 | . . . 3 1 2 2 3 Programmer 13 | . . . . . 6 3 4 Thug 1 | . . . . 1 . . . Best Kill Streak 10 | . 3 7 5 9 10 7 8 Combat Bots Only 9 | . 3 6 5 7 9 6 6 Max Kills in Single Turn 6 | . 1 2 2 2 4 5 6 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 2 4 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 1215 | . 70 121 81 89 321 288 245 Missed 349 | . 13 30 20 15 112 96 63 Hits 866 | . 57 91 61 74 209 192 182 Melee 19 | . . . 1 6 8 1 3 Projectile 847 | . 57 91 60 68 201 191 179 Critical Strikes 24 | . . 2 3 3 7 4 5 Part Disruptions 6 | . . . . . . . 6 Damage Taken 13615 | . 644 1118 898 1552 3020 2654 3729 Core 1404 | . 229 147 50 160 254 240 324 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 280 | . 31 50 . 66 . . 133 Core Remaining (%) 61 | 100 8 63 . 61 63 71 . Volleys Fired 571 | . 58 99 54 84 115 89 72 Largest 4 | . 2 3 3 3 3 4 4 Hottest 167 | . 60 114 74 88 113 143 167 Shots Fired 1663 | . 112 293 162 247 333 276 240 Gun 1144 | . 112 274 162 204 171 143 78 Cannon 515 | . . 19 . 43 161 132 160 Launcher 4 | . . . . . 1 1 2 Special . | . . . . . . . . Kinetic 1635 | . 107 274 162 247 332 275 238 Thermal 19 | . . 19 . . . . . Explosive 4 | . . . . . 1 1 2 Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 22 | . 9 13 22 14 10 17 10 Robot Miss Streak 11 | . 4 5 6 7 8 8 11 Penetration Max 1 | . . . 1 1 1 1 1 Secondary Targets 8 | . . 2 3 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 1095 | . 69 180 115 153 217 184 177 Core Hits 658 | . 31 71 48 90 137 152 129 Critical Kills 4 | . 2 1 . 1 . . . Critical Parts Destroyed 5 | . 1 . 1 2 . 1 . Critical Strikes 42 | . 3 1 2 3 5 11 17 Destroy 10 | . 3 1 2 3 . 1 . Blast 32 | . . . . . 5 10 17 Melee Attacks 47 | . . . . 12 . 16 19 Impact . | . . . . . . . . Slashing 47 | . . . . 12 . 16 19 Piercing . | . . . . . . . . Sneak Attacks 23 | . . . . . . 12 11 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 26617 | . 626 2383 1740 2734 5838 6595 6701 Guns 12788 | . 626 2230 1740 2166 2563 2233 1230 Cannons 9599 | . . 123 . 568 2969 2476 3463 Explosions 2112 | . . 30 . . 306 816 960 Melee 2118 | . . . . . . 1070 1048 Ramming . | . . . . . . . . Kinetic 22231 | . 593 2230 1740 2734 5532 4709 4693 Thermal 429 | . . 123 . . 213 93 . Explosive 1733 | . . . . . 93 723 917 Electromagnetic 106 | . 33 30 . . . . 43 Impact . | . . . . . . . . Slashing 2118 | . . . . . . 1070 1048 Piercing . | . . . . . . . . Highest Corruption 10 | . . 1 . 1 10 4 6 Average Corruption 2 | . . 1 . 1 2 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . . . 2 19 43 11 Message Errors 17 | . . . . 2 3 9 3 Matter Fused 16 | . . . . . 3 12 1 Heat Flow Errors 10 | . . . . . 4 4 2 Energy Discharges 10 | . . . . . 2 7 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 9 | . . . . . 3 5 1 Data Loss (major) 3 | . . . . . 1 2 . Misfires 3 | . . . . . . 2 1 Alerts 3 | . . . . . . 2 1 Weapon Failures 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 607 | . . . . . 87 305 215 Projectiles 150 | . . . . . 55 50 45 Explosions 99 | . . . . . 32 67 . Melee 358 | . . . . . . 188 170 Knockbacks 124 | . . . . 12 50 28 34 Impact . | . . . . . . . . Kinetic 110 | . . . . 10 46 25 29 Secondary 14 | . . . . 2 4 3 5 Self-Inflicted Damage 563 | . . 23 . . 89 216 235 Shots 19 | . . 1 . . 2 6 10 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 557 | . 21 288 166 183 366 270 557 Average Temperature 92 | . 7 63 50 51 93 81 171 Received Heat Transfer 3906 | . 327 387 315 432 957 705 783 Effects 31 | . . 5 . . 5 2 19 Shutdowns 5 | . . . . . 2 . 3 Energy Bleed 3 | . . 1 . . 1 . 1 Interference 16 | . . 4 . . 2 2 8 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 422 | . . 222 . . 150 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Maximum Alert Level 4 | . . 1 1 2 4 4 3 Low Security (%) 41 | 100 100 85 85 19 56 . . Level 1 21 | . . 14 14 61 10 . 58 Level 2 22 | . . . . 18 21 56 21 Level 3 11 | . . . . . 9 31 19 Level 4 2 | . . . . . . 12 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1133 | . 80 272 236 443 1102 1133 1010 Initial 553 | . . 26 96 91 150 539 553 Average 354 | . 25 121 135 306 286 724 463 Influence Increases 7167 | . 331 1035 584 971 1703 1344 1199 Destroy 0b10 Robot/C 4220 | . 260 700 360 680 920 700 600 Destroy 0b10 Robot/NC 385 | . 5 45 15 30 75 105 110 Destroy Leader 994 | . 52 176 92 162 210 182 120 Allied During Kill 29 | . . . . 29 . . . Successful Hack 129 | . 13 34 9 19 30 24 . Disable Machine 525 | . . 60 30 45 180 120 90 Destroy Structure 420 | . 1 5 3 6 108 93 204 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 450 | . . 15 75 . 165 120 75 Influence Decreases 6252 | . 269 868 595 857 935 1315 1413 Entered New Map 1615 | . . 36 133 127 182 561 576 Time Decay 3667 | . 259 642 302 520 653 684 607 Lost Part 550 | . 10 40 10 90 100 70 230 Lost Ally 120 | . . . . 120 . . . Purge Threat 300 | . . 150 150 . . . . Squads Dispatched 60 | . 3 3 4 8 17 13 12 Investigation 11 | . 2 1 1 2 1 1 3 Extermination 12 | . . . . . 6 4 2 Reinforcement 20 | . 1 2 2 1 3 5 6 Assault 7 | . . . . 2 2 3 . Garrison 10 | . . . 1 3 5 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . . . 3 3 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 11 | . . 2 . 4 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 328 | . 18 45 27 47 80 67 44 Peak Tracking Total 7 | . 3 7 5 6 6 6 6 Tactical Retreats 17 | . . 1 3 . 6 4 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 12 | . 1 2 . . 3 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 35 | . . 4 2 3 12 8 6 Max in Single Turn 3 | . . 1 1 1 2 3 1 Garrison Access 3 | . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 59 | . 6 12 4 10 12 8 7 Terminals 32 | . 4 8 1 8 7 2 2 Fabricators 5 | . . . . . 2 2 1 Repair Stations 6 | . 1 1 . 2 . 1 1 Recycling Units 7 | . 1 2 . . 1 . 3 Scanalyzers 6 | . . 1 2 . 1 2 . Garrison Access 3 | . . . 1 . 1 1 . Total Hacks 158 | . 19 36 24 25 26 13 15 Successful 76 | . 7 19 19 11 8 5 7 Failed 81 | . 12 17 4 14 18 8 8 Catastrophic 17 | . 2 4 . 3 5 2 1 Database Lockouts 1 | . . . 1 . . . . Manual 26 | . 2 10 1 5 6 1 1 Terminals 86 | . 14 24 3 19 19 4 3 Fabricators 10 | . . . . . 3 3 4 Repair Stations 13 | . 2 2 . 6 . 1 2 Recycling Units 15 | . 3 5 . . 1 . 6 Scanalyzers 31 | . . 5 20 . 2 4 . Garrison Access 3 | . . . 1 . 1 1 . Terminal Hacks 25 | . 3 8 3 7 3 1 . Record 3 | . 1 . . 1 . 1 . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 7 | . 1 3 1 2 . . . Open Door 2 | . . . . 2 . . . Emergency Access Points 2 | . . 1 . . 1 . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 2 | . . 1 . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Components 3 | . . 1 . 1 1 . . Fabricator Hacks 6 | . . . . . 2 2 2 Network Status 1 | . . . . . 1 . . Load Schematic 4 | . . . . . 1 1 2 Build 1 | . . . . . . 1 . Repair Station Hacks 10 | . 2 2 . 4 . . 2 Scan Component 6 | . 1 1 . 3 . . 1 Repair 4 | . 1 1 . 1 . . 1 Recycling Unit Hacks 10 | . 2 4 . . 1 . 3 Process 2 | . . 1 . . . . 1 Report Inventory 6 | . 1 2 . . 1 . 2 Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 22 | . . 5 15 . 1 1 . Insert Component 6 | . . 1 5 . . . . Analyze 9 | . . 1 8 . . . . Retrieve Study 7 | . . 3 2 . 1 1 . Garrison Access Hacks 3 | . . . 1 . 1 1 . Seal Access 3 | . . . 1 . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 Used 1 | . . . . . . . 1 Hacking Detections 48 | . 5 10 3 9 10 7 4 Full Trace Events 12 | . 2 3 1 2 1 1 2 Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 1 5 . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 84 | . . . . . . 84 . Total Part Build Rating 8 | . . . . . . 8 . Part Studies Acquired 7 | . . 3 2 . 1 1 . Parts Repaired 4 | . 1 1 . 1 . . 1 Time 152 | . 38 32 . 32 . . 50 Parts Recycled . | . . . . . . . . Recycled Matter 266 | . . 170 . . . . 96 Retrieved Matter 170 | . . 170 . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 6 | . . 1 5 . . . . Part Schematics Acquired 6 | . . 1 5 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . 21 . . . Total Damage 399 | . . . . 399 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Active Infowar (turns) 1051 | . 717 147 . . . 4 183 Optics 2 | . . . . . . 2 . Sensors 1047 | . 717 147 . . . . 183 Terrain 2 | . . . . . . 2 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 13085 | 44 758 2305 662 1521 3088 2737 1970 Spaces Moved 7165 | 32 297 1033 361 809 1719 1784 1130 Core 16 | 16 . . . . . . . Treads . | . . . . . . . . Legs 7149 | 16 297 1033 361 809 1719 1784 1130 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 105 105 Average Speed 131 | 85 120 166 110 127 142 117 121 Slowest Speed 245 | 120 120 245 180 180 245 180 187 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 44 | 3 46 77 29 95 47 40 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 2 . 1 . Terrain Destroyed 378 | . . . 2 2 140 104 130 Melee 3 | . . . . 2 . 1 . Projectile 174 | . . . 2 . 54 59 59 AOE 201 | . . . . . 86 44 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 9584 | 48 601 1436 535 1111 2110 2215 1528 Wait 1319 | 5 208 221 81 150 198 233 223 Move 7158 | 31 296 1032 360 808 1718 1783 1130 Hop . | . . . . . . . . Pick Up 170 | 6 18 37 11 15 26 29 28 Fast Attach 16 | 1 . 1 3 4 3 4 . Attach 82 | 5 4 13 3 9 13 11 24 Detach 2 | . . . . . . . 2 Swap 105 | . 8 14 8 10 20 24 21 Drop 102 | . 9 19 15 12 17 21 9 Fire 571 | . 58 99 54 84 115 89 72 Melee 47 | . . . . 12 . 16 19 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 557 | -10/Materials | Core integrity fell below 20% 586 | -10/Materials | Discovered new exit (range 13) 633 | -10/Materials | Repaired Lgt. Nuclear Core 738 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 966 | -9/Materials | Discovered new exit (range 7) 1876 | -9/Materials | Build established: Scavenger-Gunner 2003 | -9/Materials | Repaired Imp. Ion Engine+ 2483 | -9/Materials | Discovered new exit (range 10) 2677 | -9/Materials | Discovered new exit (range 9) 2831 | -9/Materials | Discovered new exit (range 14) 3108 | -9/Materials | Entered another Materials area 3108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3260 | -8/Materials | Discovered new exit (range 13) 3314 | -8/Materials | Central database locked down 3484 | -8/Materials | Garrison activated, responded to threat 3580 | -8/Materials | Discovered new exit (range 14) 3770 | -8/Materials | Entered Storage 3898 | -8/Storage | Lost 3 allies 3922 | -8/Storage | Repaired Imp. Aluminum Leg 3942 | -8/Storage | Met a pair of Derelict thieves 3988 | -8/Storage | Garrison activated, responded to threat 4034 | -8/Storage | Lost 7 allies 4104 | -8/Storage | Destroyed 7 combat bots 4547 | -8/Storage | Build established: Scavenger-Tank 4580 | -8/Storage | Discovered new exit (range 12) 4943 | -8/Storage | Crushed by falling debris 5291 | -8/Storage | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5838 | -7/Factory | Build established: Scavenger-Gunner 6180 | -7/Factory | Discovered new exit (range 11) 6834 | -7/Factory | Found Powered Armor 7691 | -7/Factory | First assault squad dispatched 8042 | -7/Factory | Garrison activated, responded to threat 8112 | -7/Factory | Build established: Gunner 8143 | -7/Factory | Found Prototype Launcher 8144 | -7/Factory | Identified Rocket Array 8189 | -7/Factory | Garrison activated, responded to threat 8215 | -7/Factory | Discovered new exit (range 9) 8281 | -7/Factory | Destroyed 9 combat bots 8365 | -7/Factory | Lost 3 parts (2n1w) 8375 | -7/Factory | System corruption reached 10% 8379 | -7/Factory | Entered another Factory area 8379 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8666 | -6/Factory | Build established: Scavenger-Gunner 8690 | -6/Factory | Discovered new exit (range 7) 9003 | -6/Factory | Fabricated Gauss Cannon (x2) 9346 | -6/Factory | Build established: Gunner 10129 | -6/Factory | First assault squad dispatched 10825 | -6/Factory | Discovered new exit (range 8) 11010 | -6/Factory | Discovered new exit (range 14) 11116 | -6/Factory | Entered another Factory area 11116 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11334 | -5/Factory | Build established: Scavenger-Gunner 11963 | -5/Factory | Lost 3 parts (1n2w) 12571 | -5/Factory | Build established: Gunner 12936 | -5/Factory | Repaired Flexi-carbon Leg+ 13011 | -5/Factory | Garrison activated, responded to threat 13086 | -5/Factory | Self-destructed Last Messages --------------- 13068_ Critical hit (Burn: +37). 13068_ Penetrated by Slug. 13070_ K-01 Serf collects debris. 13070_ Gauss Rifle destroyed. 13070_ Slug penetrates Subcomponent Replicator. 13070_ K-01 Serf collects debris. 13071_ K-01 Serf destroyed. 13071_ K-01 Serf collects debris. 13074_ Critical hit (Burn: +37). 13074_ Penetrated by Slug. 13074_ Slug penetrates Subcomponent Replicator. 13075_ K-01 Serf collects debris. 13081_ Penetrated by Slug. 13083_ Mass Driver destroyed. 13084_ Penetrated by Slug. 13084_ System corrupted: Flak Gun jammed. 13086_ Carbon-fiber Leg+ destroyed. 13086_ Penetrated by Slug. 13086_ Flak Gun destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####?? ?????????????????????? | | ????????????????????? ??? #????????????????????? | | ????????????????????? ??? +????????????????????? | | ????????????????????? """ #????????????????????? | | ????????????????????? """ ]###??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????######### ???????????????????? | | ????????????? #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# " " #??????????????????? | | ??????????????# "G" #??????????????????? | | ??????????????# """ #??????????????????? | | ??????????????# %% #??????????????????? | | ??????????????# % =% +?????????????????? | | ??????????????# ##+##+##### #?????????????????? | | ?????????????##+##+## !#????????????????????? | | ?????????????# # % #????????????????????? | | ?????????????# #k"" %#????????????????????? | | ?????????????# """ !# *%## #?????????????????? | | ?????????????# """ + !@[Y#" #?????????????????? | | ??????????##?# """ [# % *%= #? #?????????????????? | | ??????????+ + # Y!kk%#? #?????????????????? | | ??????????# #####+########### #?????????????????? | | ??????????# #?????????????????? | | ??????????# ##????????????????? | | ??????????+ ???????????????? | | ??????????# """ ##????????????????? | | ??????????# """ #?????????????????? | | ??????????# """ ##### #?????????????????? | | ??????????# #???# !] ###########???????? | | ??????????# #???# !] # #???????? | | ??????????# ####+##### ! + #???????? | | ??????????# ?## ! # # #???????? | | ??????????# ??##[ # # #???????? | | ??????????# ??## *""" + + #???????? | | ??????????#?????# R" ###"Y"### #???????? | | ????????????????# """ #?#"""#?# #???????? | | ????????????????# #?#####?# #????? # | | ????????????????########???????######+####?? # | | ???????????????????????????????????# ### # | | ???????????????????????????????????# " + | | ????????????????????????########???# ###+##????? | | ????????????????????????# =*#???## ##?????????? | | ????????????????????????# =![###### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 1090 Matter Stores 307 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 6 Particle Charging 15 Kinecelleration 40 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -6/Factory Repaired ---------- Lgt. Nuclear Core | 38% | -10/Materials Imp. Ion Engine | 28% | -9/Materials Imp. Aluminum Leg | 34% | -8/Storage Flexi-carbon Leg | 1% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Minigun | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Construction Begets Destruction Hey, That's Mine! Just What I Needed Prolific Hacker Release The Drones! Challenges ------------ None Game ------ Seed StealthCommMask Manual? 0 Play Time 02:25:13 Cumulative 13.9 hours Start 2026.08.24 @ 18:44:54 End 2026.08.24 @ 22:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c14251ca-32ac-468e-a3fd-493b23f22c5e