Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 18:07:22 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (238) 1190 Value Destroyed (9895) 9895 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3493) 3493 TOTAL SCORE: 20038 Bonus ------- High Alert Combat Kills 2070 Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Relay Coupler [Sentry] (22) System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Relay Coupler [NC] System Restoration Module > --- WEAPON ----------- Improved Spread Laser Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Fission Core Improved Signal Interpreter Relay Coupler [Sentry] Improved Spread Laser Improved Spread Laser Heavy Plasma Cannon Gauss Rifle Gauss Rifle Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Remote Datajack Heavy Mace [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 1 1 Utility 5 | . . . . . . . 1 . . 2 . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 234 | 8 15 5 27 6 . 3 9 28 16 9 47 4 53 4 Power 24 | 2 2 2 5 . . . 1 2 . 1 3 . 6 . Engine 12 | 2 2 1 5 . . . . . . . 1 . 1 . Core 11 | . . 1 . . . . 1 2 . 1 2 . 4 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 75 | 2 10 1 11 3 . 2 4 3 4 1 16 2 15 1 Treads 18 | . . . . . . . 4 3 4 . 4 . 3 . Leg 52 | 2 10 1 11 3 . 2 . . . 1 8 2 12 . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . 4 . . . Utility 41 | 2 1 1 3 1 . . 3 4 3 4 8 1 9 1 Device 16 | . 1 1 1 . . . 1 2 . 1 4 . 4 1 Storage 4 | 2 . . 1 . . . . . 1 . . . . . Processor 4 | . . . . 1 . . . . 1 . . . 2 . Hackware 5 | . . . . . . . 1 . . . 1 1 2 . Protection 12 | . . . 1 . . . 1 2 1 3 3 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 2 1 8 2 . 1 1 19 9 3 20 1 23 2 Energy Gun 31 | 2 2 1 3 . . . . 3 3 1 5 1 9 1 Energy Cannon 5 | . . . . . . . . 1 . 1 3 . . . Ballistic Gun 23 | . . . 3 . . 1 1 4 1 1 4 . 8 . Ballistic Cannon 8 | . . . 2 1 . . . 2 3 . . . . . Launcher 9 | . . . . 1 . . . 5 2 . 1 . . . Special Weapon 5 | . . . . . . . . . . . 1 . 4 . Impact Weapon 13 | . . . . . . . . 4 . . 6 . 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . . 1 . . 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . 3 . System Corruption 11 | . . . . . . . . . . . . . 11 . Parts Lost 78 | . 2 2 6 1 . . . 8 3 1 25 1 28 1 Power 10 | . 2 1 1 . . . . 1 . . 1 . 4 . Propulsion 28 | . . . 2 . . . . 5 . 1 11 1 8 . Utility 17 | . . . 1 1 . . . 1 1 . 5 . 8 . Weapon 23 | . . 1 2 . . . . 1 2 . 8 . 8 1 Highest Loss Streak 14 | . 1 1 2 1 . . . 3 2 1 9 1 14 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 96 100 100 100 99 89 94 94 89 99 88 8 Engine 3 | . 13 9 9 11 11 11 1 . . . . 7 2 . Core 4 | . . 4 1 . . . 7 8 9 7 6 . 1 . Treads 11 | . . . . . . . 23 26 30 25 2 12 2 . Leg 16 | . 28 28 41 44 44 44 12 . . . 14 17 24 . Flight 1 | . . . . . . . . . . . 5 . . . Device 5 | . 7 14 6 . . . 1 4 7 7 4 7 5 . Storage 9 | . 20 14 11 11 11 11 9 9 9 7 7 7 5 . Processor 4 | . . . . 8 11 11 8 . . 7 7 7 11 5 Hackware 5 | . . . . . . . 7 9 9 7 8 7 4 . Protection 4 | . . . 4 2 . . . 4 1 6 6 7 4 . Energy Gun 8 | . 28 28 5 . . . . 2 9 9 3 14 9 . Energy Cannon 2 | . . . . . . . . 1 . 2 8 7 . . Ballistic Gun 6 | . . . 7 16 . 4 18 11 8 9 3 . 5 . Ballistic Cannon 2 | . . . 8 2 11 11 9 2 7 . . . . . Launcher 1 | . . . . 2 11 6 . 4 . . 1 . . . Impact Weapon 1 | . . . . . . . . 3 . . 2 . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 14 15 15 36 40 40 40 60 60 49 51 55 49 55 3 Greatest Support 112 | 20 20 20 40 40 40 40 112 112 80 80 80 40 65 3 Greatest Overweight (x) 17 | 1 . . 1 . . . 13 . 1 . 17 2 11 . Average Overweight (x) . | . . . . . . . . . . . 2 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 8 8 15 14 14 15 15 15 15 15 15 15 15 5 Average Carried 12 | 3 7 7 11 11 14 14 14 14 14 13 13 15 13 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 8 8 12 14 14 15 14 15 14 15 15 15 5 4 Class Distribution -------------------- 29% | Scavenger-Mutant 25% | Scavenger-Tank 15% | Mutant 12% | Scavenger-Skirmisher 7% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Matter Collected 5436 | 308 136 47 726 95 . 165 289 966 670 320 733 43 919 19 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8370 | 194 854 135 987 120 . 218 319 1115 916 437 1324 207 1525 19 Parts 461 | 14 41 8 62 7 . 10 28 76 66 24 50 14 61 . Haulers Intercepted 6 | . 1 . 2 . . . . . 3 . . . . . Recyclers Shooed 8 | 1 . . . 1 . 1 . . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Combat Hostiles Destroyed 188 | . 17 5 27 3 . 3 14 37 17 7 29 3 26 . Melee 3 | . . . . . . . . . . . . . 3 . Guns 124 | . 15 5 16 3 . 1 8 25 7 6 15 1 22 . Cannons 34 | . . . 11 . . 1 6 4 3 1 6 2 . . AOE 19 | . . . . . . 1 . 8 7 . 3 . . . Classes Destroyed 19 | 3 4 1 1 . . 1 . 5 1 1 1 1 . . Worker 7 | 2 . . 1 . . 1 . . 1 1 . . 1 . Builder 2 | . . . . . . . . . 2 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 . . . . . 3 . . . . . Recycler 9 | 1 . . 1 . . 1 . . 3 . . . 3 . Operator 6 | . 3 . 2 . . . . . 1 . . . . . Watcher 15 | . 3 . 4 . . . 1 1 2 2 . . 1 1 Swarmer 40 | . . 3 6 . . . 8 10 3 . 7 . 3 . Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 90 | . 17 2 17 3 . 2 3 12 9 3 11 . 11 . Brawler 6 | . . . . . . . . 3 . 1 . . 2 . Duelist 8 | . . . . . . . . 1 1 1 2 . 3 . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 21 | . . . 4 . . . 1 7 2 . 5 1 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . . 1 2 . 2 . . . 2 . Programmer 9 | . . . . . . . . . . 2 3 . 4 . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 5 4 2 6 3 . 3 9 5 13 5 5 2 5 1 Combat Bots Only 9 | . 3 2 5 3 . 2 8 5 9 4 5 2 5 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 2 3 3 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 2 . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Hostile Shots Fired 1261 | . 79 19 124 7 . 25 45 148 61 46 344 35 238 90 Missed 346 | . 17 1 34 2 . 4 11 32 16 17 103 15 56 38 Damage Taken 14119 | . 736 178 1055 74 . 366 419 1914 709 350 3187 202 3828 1101 Core 2711 | . 123 38 191 . . 42 52 110 117 33 371 27 603 1004 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 152 | . . . . . . . . 152 . . . . . . Regen/Repaired (Parts) 73 | . . . . . . . . . . 73 . . . . Core Remaining (%) 48 | 100 . 35 . . . 41 . . 49 . . 38 29 . Volleys Fired 617 | 14 82 16 104 5 . 14 23 95 46 24 94 5 95 . Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 . Hottest 225 | 90 100 100 100 50 . 87 98 150 147 147 193 195 225 . Shots Fired 1407 | 27 164 30 202 10 . 28 67 229 116 71 227 14 222 . Gun 1074 | 27 164 30 117 10 . 9 44 180 77 68 131 9 208 . Cannon 277 | . . . 85 . . 14 23 30 28 3 89 5 . . Launcher 38 | . . . . . . 5 . 19 11 . 3 . . . Special 18 | . . . . . . . . . . . 4 . 14 . Kinetic 678 | . . . 125 10 . 23 67 165 65 38 77 . 108 . Thermal 668 | 27 164 30 77 . . . . 45 40 33 143 9 100 . Explosive 24 | . . . . . . . . 13 11 . . . . . Electromagnetic 19 | . . . . . . 5 . 6 . . 3 5 . . Robot Hit Streak 15 | 5 11 6 14 3 . 6 10 15 15 7 14 6 15 . Robot Miss Streak 13 | 3 3 6 4 4 . 5 8 9 6 6 5 3 13 . Penetration Max 1 | . . . . . . . . . 1 1 1 . 1 . Secondary Targets 12 | . 2 1 . 1 . . . 3 . 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . 1 1 . 1 . Shots Hit Robots 895 | 14 109 16 122 8 . 15 38 134 63 45 144 9 177 1 Core Hits 534 | 9 46 11 54 4 . 11 25 70 49 30 70 7 147 1 Critical Kills 3 | . . . . . . . . . . . 3 . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . . 2 . 5 . Critical Strikes 40 | 2 10 2 4 . . 2 1 2 4 2 5 . 6 . Burn 20 | 2 10 2 2 . . . . . 2 2 . . . . Meltdown 3 | . . . . . . . . . . . 3 . . . Destroy 3 | . . . 1 . . . . . . . . . 2 . Blast 8 | . . . 1 . . 2 1 2 2 . . . . . Smash 6 | . . . . . . . . . . . 2 . 4 . Melee Attacks 121 | . . . . . . . . 66 . . 30 . 22 3 Impact 121 | . . . . . . . . 66 . . 30 . 22 3 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20279 | 201 1352 262 2114 137 . 442 765 3298 2457 968 3733 198 4277 75 Guns 12197 | 201 1333 211 1067 125 . 133 473 1906 707 900 1709 144 3288 . Cannons 3982 | . . . 1009 . . 115 284 479 467 68 1506 54 . . Explosions 2872 | . . . . . . 194 . 913 1283 . 220 . 262 . Melee 1064 | . . . . . . . . . . . 298 . 710 56 Ramming 164 | . 19 51 38 12 . . 8 . . . . . 17 19 Kinetic 8432 | . . . 1568 125 . 248 757 1893 863 548 1133 . 1297 . Thermal 8027 | 201 1333 211 508 . . 5 . 513 566 420 2126 153 1991 . Explosive 1972 | . . . . . . . . 682 1028 . . . 262 . Electromagnetic 620 | . . . . . . 189 . 210 . . 176 45 . . Impact 1064 | . . . . . . . . . . . 298 . 710 56 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . 1 3 3 30 3 Average Corruption 2 | . . . . . . . . . . 1 1 3 12 2 Corruption Purged 1 | . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . . . 1 19 7 15 . Message Errors 11 | . . . . . . . . . . . 8 1 2 . Matter Fused 8 | . . . . . . . . . . . 2 2 4 . Heat Flow Errors 4 | . . . . . . . . . . . 1 1 2 . Energy Discharges 6 | . . . . . . . . . . . 5 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 . 1 1 . Data Loss (major) 4 | . . . . . . . . . . . 3 . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 550 | . . . 8 . . . 4 24 127 . 181 . 185 21 Projectiles 44 | . . . 8 . . . 4 . 6 . 26 . . . Explosions 159 | . . . . . . . . 24 121 . 14 . . . Melee 347 | . . . . . . . . . . . 141 . 185 21 Knockbacks 24 | . . . 12 . . 1 2 4 1 . . . 3 1 Impact 4 | . . . . . . . . . . . . . 3 1 Kinetic 20 | . . . 12 . . 1 2 4 1 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . . . . 22 . 65 16 . . . 200 9 Shots 10 | . . . . . . 3 . 4 1 . . . 2 . Rammed 11 | . . . . . . . 2 . 3 . . . . 6 Targets Rammed 34 | . 3 10 4 2 . . 2 . 3 . . . 4 6 Kicked 23 | . 3 10 4 2 . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 479 | 120 392 19 280 12 . 177 121 468 408 321 450 217 479 . Average Temperature 129 | 52 132 11 53 7 . 80 46 158 148 88 154 76 142 . Received Heat Transfer 3969 | . 405 54 477 42 . 135 72 729 324 123 951 12 564 81 Effects 46 | . 7 . . . . . . 8 6 3 14 . 8 . Shutdowns 9 | . 1 . . . . . . 2 . . 4 . 2 . Energy Bleed 4 | . 1 . . . . . . 1 . . 1 . 1 . Interference 22 | . 3 . . . . . . 4 4 2 6 . 3 . Matter Decay 1 | . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . 1 . Damage (minor) 6 | . 2 . . . . . . . 1 1 1 . 1 . Damage (major) 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 . 3 . . . . 1 1 Impact Corruptions 14 | . . . . . . . . . . . 5 . 8 1 Robots Melted 7 | . 3 . . . . . . . . . 4 . . . Combat Hostiles 6 | . 2 . . . . . . . . . 4 . . . Parts Melted 27 | 1 10 3 3 . . . . . 1 . 9 . . . Heat Transferred 15546 | 693 4461 777 1459 . . 50 . 1038 1075 962 3102 299 1630 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Peak Influence 2350 | 40 303 196 404 200 . 127 331 2350 1459 677 1788 1045 599 390 Initial 1145 | . 26 91 . 140 . . 49 215 1145 663 303 938 511 293 Average 663 | 17 193 61 245 185 . 40 130 1302 1281 547 831 969 486 332 Maximum Alert Level 5 | . 1 . 2 1 . . 1 5 4 2 5 3 2 1 Low Security (%) 18 | 100 52 100 29 26 . 100 85 . . . . . . . Level 1 18 | . 47 . 69 73 . . 14 10 . . 5 . 23 100 Level 2 32 | . . . . . . . . 7 . 100 51 . 76 . Level 3 9 | . . . . . . . . 23 . . 19 100 . . Level 4 12 | . . . . . . . . 20 100 . 14 . . . Level 5 8 | . . . . . . . . 38 . . 9 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 6 . 6 1 . 1 1 . 3 3 . 2 10 . Investigation 4 | . 1 . . 1 . . . . 1 . . . 1 . Extermination 8 | . . . . . . . . . . 2 . 1 5 . Reinforcement 17 | . 5 . 6 . . 1 1 . 1 . . 1 2 . Assault 4 | . . . . . . . . . 1 1 . . 2 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Distress Signals 11 | . 4 . 2 . . . 1 2 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 277 | . 30 8 40 5 . 5 18 41 24 16 32 3 42 13 Peak Tracking Total 10 | . 5 3 4 3 . 3 10 5 9 5 4 3 8 9 Tactical Retreats 18 | . 3 1 1 . . 2 1 3 . 1 1 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Traps Triggered 15 | . 1 . 1 . . . . 2 1 . 6 . 3 1 Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Machines Disabled 28 | . . . 1 . . . . 10 2 . 3 . 12 . Max in Single Turn 3 | . . . 1 . . . . 1 1 . 1 . 3 . Garrison Relay 9 | . . . . . . . . 6 . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Machines Accessed 28 | . 4 . 3 1 3 . 3 1 . 4 2 1 3 3 Terminals 17 | . 3 . 3 . . . 2 1 . . 2 1 2 3 Fabricators 3 | . . . . . . . . . . 2 . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Total Hacks 52 | . 9 . 7 1 4 . 8 1 . 7 3 1 4 7 Successful 25 | . 3 . . 1 4 . 3 1 . 6 1 1 3 2 Failed 27 | . 6 . 7 . . . 5 . . 1 2 . 1 5 Catastrophic 5 | . 1 . 3 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 4 . 1 . 7 . . . . . 1 . Terminals 37 | . 8 . 7 . . . 7 1 . . 3 1 3 7 Fabricators 4 | . . . . . . . . . . 3 . . 1 . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Terminal Hacks 16 | . 2 . . 1 4 . 2 1 . . 1 1 2 2 Record 7 | . . . . . 4 . . . . . . . 2 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 Terminal Index 2 | . 1 . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . 3 . . 1 . Network Status 2 | . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . 1 . . 1 . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 3 . . . 2 . . 2 2 . 1 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . Total Robot Build Rating 9 | . . . . . . . . . . 9 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . . 2 . 5 . Non-combat 5 | . . . . . . . . . . . . . 5 . Combat 2 | . . . . . . . . . . . 2 . . . Robot Hacks Applied 8 | . . . . . . . . . . . 2 . 6 . drop_inventory 2 | . . . . . . . . . . . . . 2 . map_route 1 | . . . . . . . . . . . . . 1 . relay_feed 1 | . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . 1 . 1 . Relay Couplers Released 38 | . . . . . . . . 26 . . 12 . . . Machine Destruction 38 | . . . . . . . . 26 . . 12 . . . Attached 3 | . . . . . . . . . . . 1 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Total Allies 7 | . . . . . . . . . . 3 2 . 2 . Largest Group 3 | . . . . . . . . . . 3 1 . 1 . Highest-Rated Group 48 | . . . . . . . . . . 48 16 . 26 . Highest-Rated Ally 26 | . . . . . . . . . . 16 16 . 26 . Total Orders 1 | . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . 1 . Ally Attacks 34 | . . . . . . . . . . 34 . . . . Total Damage 410 | . . . . . . . . . . 410 . . . . Kills 3 | . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Turns Passed 16723 | 155 1162 885 1421 253 284 326 587 2906 1007 1583 3146 310 2525 173 Spaces Moved 8468 | 85 661 655 787 184 237 229 322 1430 469 854 1007 131 1128 289 Core 393 | 4 . . . . . . 1 . . . 20 . 79 289 Treads 3150 | . . . . . . . 178 1430 469 854 132 74 13 . Legs 4836 | 81 661 655 787 184 237 229 143 . . . 766 57 1036 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 89 | . . . . . . . . . . . 89 . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 160 160 160 120 183 50 50 Average Speed 152 | 117 120 120 120 120 120 120 144 160 175 160 256 215 137 50 Slowest Speed 995 | 120 120 120 190 120 120 120 700 160 240 160 995 265 600 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 97 100 67 43 61 65 20 83 30 21 69 5 28 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 38 | . . . . . . . . 22 . . 15 . 1 . Terrain Destroyed 315 | . . . . . . 9 11 91 130 1 16 2 55 . Melee 37 | . . . . . . . . 22 . . 15 . . . Projectile 40 | . . . . . . 8 11 1 13 1 1 2 3 . AOE 237 | . . . . . . 1 . 68 117 . . . 51 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Total 10828 | 109 868 721 1062 205 236 250 397 1722 560 1018 1329 145 1893 313 Wait 1115 | . 94 35 109 1 . 4 17 89 2 118 94 5 540 7 Move 8454 | 84 660 654 786 183 236 228 321 1429 468 853 1006 130 1127 289 Hop . | . . . . . . . . . . . . . . . Pick Up 85 | 3 3 . 12 4 . . 10 9 11 6 10 . 17 . Fast Attach 81 | 7 2 . 8 . . . 5 6 3 5 20 2 20 3 Attach 52 | . 1 2 6 1 . . 2 4 4 3 10 . 18 1 Detach 19 | . . . 3 . . . 2 . 1 1 1 . 10 1 Swap 101 | 1 12 3 13 5 . 3 2 18 9 1 17 2 15 . Drop 111 | . 11 1 17 4 . 1 13 6 13 7 9 1 25 3 Fire 617 | 14 82 16 104 5 . 14 23 95 46 24 94 5 95 . Melee 121 | . . . . . . . . 66 . . 30 . 22 3 Ram 6 | . . . . . . . . . . . . . . 6 Kick 23 | . 3 10 4 2 . . . . . . . . 4 . Crush 5 | . . . . . . . 2 . 3 . . . . . Escape Stasis 38 | . . . . . . . . . . . 38 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 629 | -10/Materials | Discovered new exit (range 12) 795 | -10/Materials | Discovered new exit (range 15) 1125 | -10/Materials | Discovered new exit (range 14) 1318 | -10/Materials | Entered Mines 1404 | -10/Mines | Discovered new exit (range 7) 1549 | -10/Mines | Identified exit to Subcaves 1551 | -10/Mines | Discovered new exit (range 7) 1587 | -10/Mines | Found a hidden stash of uninstalled traps 1635 | -10/Mines | Core integrity fell below 50% 2203 | -10/Mines | Entered Materials 2203 | -9/Materials | Evolved 2 slots: Propulsion x2 2206 | -9/Materials | Build established: Scavenger-Mutant 3044 | -9/Materials | Discovered new exit (range 10) 3373 | -9/Materials | Discovered new exit (range 10) 3602 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Entered Mines 3676 | -9/Mines | Met a Derelict bent on vengeance 3792 | -9/Mines | Met a Derelict shopkeep closing up shop 3797 | -9/Mines | Learned 2 Materials zone layouts 3872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3872 | -9/Mines | Discovered new exit (range 5) 3877 | -9/Mines | Entered Exiles 3906 | -9/Exiles | Met 8R-AWN 3925 | -9/Exiles | Met EX-HEX 3961 | -9/Exiles | Met EX-BIN 4080 | -9/Exiles | Met EX-DEC 4091 | -9/Exiles | Learned location of Zion (-6) 4146 | -9/Exiles | Discovered new exit (range 14) 4161 | -9/Exiles | Entered Mines 4385 | -8/Mines | Core integrity fell below 50% 4471 | -8/Mines | Discovered new exit (range 15) 4487 | -8/Mines | Entered Materials 4487 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4939 | -8/Materials | Destroyed 8 combat bots 4992 | -8/Materials | Build established: Gunner 5072 | -8/Materials | Identified exit to Garrison 5074 | -8/Materials | Entered Garrison 5094 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Triggered checkpoint 5302 | -8/Garrison | Triggered checkpoint 5383 | -8/Garrison | Triggered checkpoint 5458 | -8/Garrison | Triggered checkpoint 5562 | -8/Garrison | Triggered checkpoint 5599 | -8/Garrison | Garrison Relay disabled 5657 | -8/Garrison | Discovered new exit (range 10) 5785 | -8/Garrison | Discovered new exit (range 10) 5818 | -8/Garrison | Triggered checkpoint 5831 | -8/Garrison | Build established: Tank 5900 | -8/Garrison | Garrison Relay disabled 5928 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Garrison Relay disabled 6229 | -8/Garrison | Lost 3 parts (1p1n1w) 6343 | -8/Garrison | Garrison Relay disabled 6524 | -8/Garrison | Build established: Scavenger-Tank 6696 | -8/Garrison | Discovered new exit (range 10) 6720 | -8/Garrison | Triggered checkpoint 6750 | -8/Garrison | Garrison Relay disabled 6940 | -8/Garrison | Build established: Scavenger-Gunner 7241 | -8/Garrison | Build established: Scavenger-Mutant 7825 | -8/Garrison | Installed Relay Interface Framework 7980 | -8/Garrison | Entered Materials 8270 | -8/Materials | Build established: Scavenger-Gunner 8780 | -8/Materials | First assault squad dispatched 8832 | -8/Materials | Core integrity fell below 50% 8839 | -8/Materials | Destroyed 9 combat bots 8846 | -8/Materials | Discovered new exit (range 16) 8985 | -8/Materials | Identified exit to Factory 8987 | -8/Materials | Entered Factory 8987 | -7/Factory | Evolved 2 slots: Utility x2 9155 | -7/Factory | Fabricated G-47 Trooper (x3) 9294 | -7/Factory | Build established: Scavenger-Skirmisher 9387 | -7/Factory | First assault squad dispatched 10000 | -7/Factory | Discovered new exit (range 4) 10196 | -7/Factory | Repaired Imp. Medium Armor Plating 10216 | -7/Factory | Discovered new exit (range 15) 10516 | -7/Factory | Identified exit to Garrison 10570 | -7/Factory | Entered Garrison 10699 | -7/Garrison | Lost 3 parts (2n1u) 11054 | -7/Garrison | Triggered checkpoint 11107 | -7/Garrison | Spotted B-75 Beast 11107 | -7/Garrison | Spotted B-75 Beast 11199 | -7/Garrison | Destroyed B-75 Beast 11221 | -7/Garrison | Lost 6 parts (4n1u1w) 11652 | -7/Garrison | Triggered checkpoint 11713 | -7/Garrison | Build established: Scavenger-Tank 12226 | -7/Garrison | Triggered checkpoint 12318 | -7/Garrison | Lost 9 parts (1p3n2u3w) 12343 | -7/Garrison | Garrison Relay disabled 12463 | -7/Garrison | Discovered new exit (range 11) 12558 | -7/Garrison | Triggered checkpoint 12857 | -7/Garrison | Triggered checkpoint 12968 | -7/Garrison | Triggered checkpoint 13005 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 13031 | -7/Garrison | Garrison Relay disabled 13107 | -7/Garrison | Discovered new exit (range 10) 13172 | -7/Garrison | Triggered checkpoint 13267 | -7/Garrison | Discovered new exit (range 9) 13387 | -7/Garrison | Triggered checkpoint 13414 | -7/Garrison | Core integrity fell below 50% 13442 | -7/Garrison | Lost 4 parts (1n1u2w) 13540 | -7/Garrison | Garrison Relay disabled 13713 | -7/Garrison | Identified exit to Factory 13716 | -7/Garrison | Entered Factory 13801 | -7/Factory | Identified exit to DSF 13943 | -7/Factory | Discovered new exit (range 33) 14007 | -7/Factory | Identified exit to Factory 14026 | -7/Factory | Entered another Factory area 14026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14157 | -6/Factory | Discovered new exit (range 5) 14161 | -6/Factory | Identified exit to Factory 14303 | -6/Factory | Discovered exit to Factory (range 19) 15075 | -6/Factory | Lost 3 parts (1p2n) 15128 | -6/Factory | P-60 Hacker assimilated allied Informer 5a 15499 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 15525 | -6/Factory | Discovered new exit (range 20) 15783 | -6/Factory | Discovered exit to Factory (range 15) 16037 | -6/Factory | Lost 4 parts (2n2u) 16122 | -6/Factory | Lost 3 parts (1n1u1w) 16126 | -6/Factory | First assault squad dispatched 16289 | -6/Factory | System corruption reached 10% 16292 | -6/Factory | Core integrity fell below 50% 16324 | -6/Factory | Lost 14 parts (3p3n4u4w) 16505 | -6/Factory | System corruption reached 30% 16551 | -6/Factory | Entered another Factory area 16551 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16708 | -5/Factory | Core integrity fell below 50% 16723 | -5/Factory | Core integrity fell below 20% 16724 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16651_ B-60 Warrior emerges from a hatch in the floor. 16651_ G-50 Soldier emerges from a hatch in the floor. 16651_ S-27 Virus emerges from a hatch in the floor. 16659_ Penetrated by Slug. 16659_ Connecting with DSF Access... 16671_ Critical hit (Burn: +37). 16671_ Penetrated by Slug. 16681_ Hvy. Mace destroyed. 16682_ Slammed into S-27 Virus. 16685_ ALERT: Security rotation in progress. 16685_ Slammed into S-27 Virus. 16686_ Destabilizing: System corrupted (+2). 16687_ Slammed into S-27 Virus. 16688_ Penetrated by Slug. 16690_ Slammed into G-50 Soldier. 16690_ Destabilizing: System corrupted (+1). 16699_ S-27 Virus destroyed. 16702_ K-01 Serf cleans the Fabricator. 16718_ Knocked back. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????############### # | | ??????????????????????????# # # | | ??????????????????????????# """""" + # | | ??????????????????????????# """""" # # | | ??????????????????????????# """""" # # | | ??????????????????????????# """""" # # | | ??????????????????????????# # #### | | ??????????????????????????# # #??? | | ??????????????????????????# ] / #??? | | ??????????????????????????#! # #??? | | ??????????????????????????# #[%= #??? | | ??????????????????????????############### * ##?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# | | ???????????????????????????????????????+ ^ | | ????????????? ?????????????????????????# | | ????????????? ???????????????????????# ### | | ???????????? ???????#########??????# #?? | | ????????????? ####### #??????### ###?? | | ????????????? ########## #???? | | ???????????? ss g +???? | | ????????????? H s #???? | | ????????????? % s% #???? | | ????????????? ######+#######???? | | ????????????? #######@ ## #????? | | ????????????????????????####+##### "" #????? | | ??????????????????????????? ???#""" #????? | | ??????????????????????????? ???#"" " " #????? | | ?????????????????????????? ??#""F" " " #????? | | ??????????????????????????! ??#"""" " " #????? | | ????????????????????????? ?# """ " " #????? | | ????????????????????????? / **?# " " #????? | | ????????????????????????# ** # " " #????? | | ????????????????????????# ** # " " #????? | | ????????????????????????# #! | " " #????? | | ????????????????????????########## " " #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club My Command Is Your Wish Challenges ------------ None Game ------ Seed ThunderLinearReconfigurator Manual? 0 Play Time 03:03:03 Cumulative 47.1 hours Start 2024.05.06 @ 12:50:09 End 2024.05.06 @ 18:07:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 283e45b1-acb6-4b7b-b46b-673c81716421